Autodesk Maya 2020 Simulation And Effects Book

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Autodesk Maya 2020 Simulation and Effects Book

Author : Serdar Hakan DÜZGÖREN
Publisher : Serdar Hakan DÜZGÖREN
Page : 415 pages
File Size : 45,6 Mb
Release : 2024-06-01
Category : Computers
ISBN : 8210379456XXX

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Autodesk Maya 2020 Simulation and Effects Book by Serdar Hakan DÜZGÖREN Pdf

Bullet Rigid and Soft Body Dynamics The Bullet physics engine lets you create large-scale, highly-realistic dynamic and kinematic simulations. You can use Bullet to create content for rendered animations for film and visualization, as well as for the setup of game engine and real-time simulations. The Bullet plug-in provides seamless mapping of Bullet objects to Maya objects. The controls to the Bullet objects are exposed in Maya Objects, and the interaction follows the typical Maya dynamics paradigm. Bullet Physics is an open-source collision detection, rigid body and soft body dynamics library. The library provides a collection of objects each corresponding to the various aspects of dynamic simulations. For example, the Bullet solver, rigid bodies, soft bodies and constraints are all unique Bullet objects.

Autodesk Maya 2020: A Comprehensive Guide, 12th Edition

Author : Prof. Sham Tickoo
Publisher : CADCIM Technologies
Page : 835 pages
File Size : 41,7 Mb
Release : 2020-04-08
Category : Computers
ISBN : 9781640570900

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Autodesk Maya 2020: A Comprehensive Guide, 12th Edition by Prof. Sham Tickoo Pdf

Autodesk Maya 2020 is a powerful, integrated 3D modeling, animation, visual effects, and rendering software developed by Autodesk Inc. This integrated node based 3D software finds its application in the development of films, games, and design projects. The intuitive user interface and workflow tools of Maya 2020 have made the job of design visualization specialists a lot easier. Autodesk Maya 2020: A Comprehensive Guide covers all features of Autodesk Maya 2020 software in a simple, lucid, and comprehensive manner. It will unleash your creativity, thus helping you create realistic 3D models, animation, and visual effects. In this edition, new tools and enhancements in modeling, animation, rigging as well as performance improvements in bifrost are covered. Additionally, the newly introduced Mash module, which is used for creating motion graphics, is also covered in the book. Salient Features: Consists of 17 chapters that are organized in a pedagogical sequence covering a wide range of topics such as Maya interface, Polygon modeling, NURBS modeling, texturing, lighting, cameras, animation, Paint Effects, Rendering, nHair, Fur, Fluids, Particles, nParticles and Bullet Physics in Autodesk Maya 2020. The first page of every chapter summarizes the topics that are covered in it. Consists of hundreds of illustrations and a comprehensive coverage of Autodesk Maya 2020 concepts & commands. Real-world 3D models and examples focusing on industry experience. Step-by-step instructions that guide the user through the learning process. Additional information is provided throughout the book in the form of tips and notes. Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring Maya Interface Chapter 2: Polygon Modeling Chapter 3: NURBS Curves and Surfaces Chapter 4: NURBS Modeling Chapter 5: UV Mapping Chapter 6: Shading and Texturing Chapter 7: Lighting Chapter 8: Animation Chapter 9: Rigging, Constraints, and Deformers Chapter 10: Paint Effects Chapter 11: Rendering Chapter 12: Particle System Chapter 13: Introduction to nParticles Chapter 14: Fluids Chapter 15: nHair Chapter 16: Bifrost Chapter 17: Bullet Physics and Motion Graphics Index

Autodesk Maya 2020 Character Animation Book

Author : Serdar Hakan DÜZGÖREN
Publisher : Serdar Hakan DÜZGÖREN
Page : 413 pages
File Size : 45,5 Mb
Release : 2024-06-01
Category : Computers
ISBN : 8210379456XXX

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Autodesk Maya 2020 Character Animation Book by Serdar Hakan DÜZGÖREN Pdf

Character Animation Before you animate the characters and objects in your scene, set up the scene by rigging all your characters and by applying the appropriate constraints and deformers to all the objects you want to animate. Rigging a character, also known as character setup, involves creating skeletons and IK handles for your characters, binding skins to the skeletons, and setting up deformers and constraints. You can also create deformers for your character and animate them to produce effects; for example, the jiggling belly (jiggle deformer), furrowing brow (wire deformer), and flexing biceps (lattice deformer) of a sumo wrestler model. Non-character objects are also very important to bringing your scene to life. You can limit and control the transformations of objects by constraining them to characters or other models in your scene. You can also create deformers for objects to create complex deformation effects. For example, you can apply a squash deformer to the model of a ball and then parent constrain the ball to the hands of a character. With this setup, you can key the weights of the character’s hands and the squash deformer’s attributes to create an animation of the character bouncing the ball from hand to hand while the ball squashes on the ground and stretches as it rises back into the air. In addition to setting up characters and objects for animation, you can set up Maya® Dynamics™ for animation. You can constrain dynamic objects such as particle emitters, fields, and fluids to objects or characters in your scene. For more information, see nDynamics Simulation Framework and Fluid Effects.

Autodesk Maya 2020 Bifrost Extension

Author : Serdar Hakan DÜZGÖREN
Publisher : Serdar Hakan DÜZGÖREN
Page : 154 pages
File Size : 43,9 Mb
Release : 2024-06-01
Category : Computers
ISBN : 8210379456XXX

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Autodesk Maya 2020 Bifrost Extension by Serdar Hakan DÜZGÖREN Pdf

What is Bifrost? Bifrost makes it possible for 3D artists and TDs to create complex effects in Maya quickly and easily using a new visual programming environment. TDs can create custom graphs in the Bifrost Graph Editor and package them up for artists at their studio to use across different shows, scenes, and shots. Artists can also take advantage of a wide array of ready-to-use graphs to create effects like fire, smoke, explosions, sand, and snow right out-of-the-box. Previously, Bifrost included the following features: Bifrost Fluids, a procedural framework that can create simulated liquid and aerodynamic effects using a FLIP (fluid implicit particle) solver. BOSS, the Bifrost Ocean Simulation System. With Bifrost Extension for Maya, two additional features are included: Bifrost Graph, a new node-based, visual programming environment where you can build procedural graphs to create effects such as sand, fire, smoke, and explosions. bifcmd, a tool that executes these procedural graphs directly on the command line.

Autodesk Maya 2020

Author : Sham Tickoo
Publisher : Unknown
Page : 654 pages
File Size : 47,8 Mb
Release : 2020-06-23
Category : Computers
ISBN : 1640570020

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Autodesk Maya 2020 by Sham Tickoo Pdf

Maya Studio Projects

Author : Todd Palamar
Publisher : John Wiley & Sons
Page : 425 pages
File Size : 47,6 Mb
Release : 2009-12-17
Category : Computers
ISBN : 9780470593288

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Maya Studio Projects by Todd Palamar Pdf

The only hands-on book devoted to mastering Maya's dynamics tools for water, wind, and fire In the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional guide teaches you the primary techniques you need to make the most of Maya's toolkit, so you'll soon be creating water that ripples, gusting winds and gentle breezes, and flickering fires the way Hollywood pros do. The one-of-a-kind book is completely project-based. Learn the intricacies of Maya's Dynamics tools and continue to build your skills with projects that increase in complexity. A DVD is included with additional video training. Maya is the industry-leading 3D animation and effects software; Maya dynamics tools create water and other fluids, wind, fire, fur, particles, and more Build professional skills in Maya Dynamics with this project-based guide Put your skills to work by completing a series of projects on water, wind, and fire effects A DVD included with the book provides additional video training Maya Studio Projects: Dynamics is one of a new series of books designed to teach animators and designers fresh skills through project-based instruction. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Autodesk Maya 2020 Basics Guide

Author : Kelly Murdock
Publisher : SDC Publications
Page : 576 pages
File Size : 54,7 Mb
Release : 2024-06-01
Category : Computers
ISBN : 9781630572556

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Autodesk Maya 2020 Basics Guide by Kelly Murdock Pdf

Written by renowned author and 3D artist Kelly L. Murdock, Autodesk Maya 2020 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2020 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text. What you'll learn • How to create models using curves, NURBS, Polygons and more • How to assign materials and textures to make realistic-looking models • How to use Paint Effects to paint on and quickly create complex 3D Models • How to use lights, cameras, and depth of field to render captivating scenes • How to use keyframes, motion paths and the Graph Editor to create animations • How to use character rigging, skinning, and inverse kinematics to animate realistic movements • How to add influence objects, skin weights and hair to a character for a more realistic look • How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects • How to enable raytracing, motion blur, and fog effects for increased realism • How to render stills and animations using Maya Vector and Mental Ray for different looks • How to use the Command Line and MEL Scripting to work faster About Autodesk Maya Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.

Beginning VFX with Autodesk Maya

Author : Abhishek Kumar
Publisher : Apress
Page : 383 pages
File Size : 52,5 Mb
Release : 2021-12-15
Category : Computers
ISBN : 1484278569

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Beginning VFX with Autodesk Maya by Abhishek Kumar Pdf

Dive into the nuances of visual effects (VFX) design, from planning to execution, using Autodesk Maya. This book introduces the methods and techniques required for your first foray into 3D FX generation from scratch. You will start with the fundamentals of visual effects, including a history of VFX, tools and techniques for creating believable visual effects, and popular tools used in the industry. Next, you are introduced to Autodesk Maya and its various components that make it a favorite among professionals. You will learn how to create rigid body collisions and simulate realistic particles such as dust, fire, water, and more. This book also presents strategies for creating a vortex, rain, hair, fluids, and other soft body simulations and also demonstrates nature element simulations for computer-generated production. At the end of the book, there is a capstone project to make your own visual effects scene in a practical way. After going through this book, you will be able to start building computer-generated visual effects from your imagination through to production. What You Will Learn Understand the basic physics behind effect creation Create 3D visual effects scenes from scratch Know the details of dynamic simulation in the computer generation space using various functionalities available in Autodesk Maya Who This Book Is For Beginning-level users; students from the field of visual effects design, 3D modeling, and simulation; game designers; those creating computer graphics; FX artists and aspirants looking for a career in the field of 3D

Beginning VFX with Autodesk Maya

Author : Dr Abhishek Kumar
Publisher : Unknown
Page : 0 pages
File Size : 41,9 Mb
Release : 2021
Category : Computer animation
ISBN : 1484278585

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Beginning VFX with Autodesk Maya by Dr Abhishek Kumar Pdf

This book also presents strategies for creating a vortex, rain, hair, fluids, and other soft body simulations and also demonstrates nature element simulations for computer-generated production. --

Autodesk Maya 2020 Motion Graphics Book

Author : Serdar Hakan DÜZGÖREN
Publisher : Serdar Hakan DÜZGÖREN
Page : 116 pages
File Size : 42,7 Mb
Release : 2024-06-01
Category : Computers
ISBN : 8210379456XXX

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Autodesk Maya 2020 Motion Graphics Book by Serdar Hakan DÜZGÖREN Pdf

Motion Graphics Motion Graphics is a branch of visual design that typically involves rearranging and transforming abstract shapes into interesting animations. Below is a list of useful features for developing these kinds of effects.

Mastering Autodesk Maya 2016

Author : Todd Palamar
Publisher : John Wiley & Sons
Page : 864 pages
File Size : 47,6 Mb
Release : 2015-08-10
Category : Computers
ISBN : 9781119059820

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Mastering Autodesk Maya 2016 by Todd Palamar Pdf

Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline. Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals. Learn professional techniques used in real-world visual effects Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more Expand your skills with advanced techniques for cloth, fur, and fluids Understand everything you need to know for the Maya certification exam

Mastering Autodesk Maya 2014

Author : Todd Palamar
Publisher : John Wiley & Sons
Page : 1008 pages
File Size : 44,7 Mb
Release : 2013-06-10
Category : Computers
ISBN : 9781118757505

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Mastering Autodesk Maya 2014 by Todd Palamar Pdf

Hands-on intermediate-to-advanced coverage of the leading 3D software Autodesk Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, and other genres. If you already know the basics of Maya and are ready to elevate your skills, then this book is for you. Nearly 1,000 pages are packed with organized, professional, and valuable insight on the leading 3D application on the market, enabling you to unlock the software's more complex features. Ideal as both a tutorial and study guide for the Autodesk Maya exam, this Autodesk Official Press book gets you up to speed on Maya's latest features and expands your skills with advanced instruction on cloth, fur, and fluids. Features challenging tutorials and real-world scenarios from some of the leading professionals in the industry Provides you with valuable insight into the entire CG production pipeline Covers the very latest Maya 2014 tools and features, including updates to dynamics, Maya muscle, stereo cameras, assets, rendering with mental ray, and more Helps you gain proficiency in high-level techniques for film, television, game development, and more If you've been looking for a complete, professional quality Maya resource to turn to again and again, look no further than Mastering Autodesk Maya 2104.

Mastering Autodesk Maya 2015

Author : Todd Palamar
Publisher : John Wiley & Sons
Page : 912 pages
File Size : 43,6 Mb
Release : 2014-07-15
Category : Computers
ISBN : 9781118862575

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Mastering Autodesk Maya 2015 by Todd Palamar Pdf

Expand your skills with complete Maya mastery Mastering Autodesk Maya is the ultimate guide to thepopular 3D animation software. Author Todd Palamar draws on hisextensive professional animation experience to help readers taketheir Maya skills to the next level. Written for those who alreadyknow the basics of this enormous program, the book covers advancedtopics and professional techniques for modeling, animation,texturing, and visual effects. Fully updated to reflect Maya's latest features, the book takesa hands-on approach to instruction, providing readers with adiverse set of tutorials designed by real-world professionals toshowcase 3D animation and visual techniques used in industrysettings. Complete and comprehensive, the book makes an excellentdesk reference for the working animator, and is an ideal resourcefor those seeking Maya certification. The unique combination ofchallenging material and practical instruction make thisone-of-a-kind guide the ultimate Maya handbook. Topics include: Animation using inverse kinematics, keyframes, anddeformers Hard surface and organic modeling Proper rigging techniques, and working with Maya Muscle Xgen, Paint Effects, and rendering with mental ray Texture mapping, compositing, nParticles, and more Virtual filmmaking and scene management The most complex skills are useless if they can't be applied, sothe book emphasizes the practical, day-to-day uses of each skill,and discusses which solutions best fit which scenario. For thecomputer animation professional seeking a more in-depth mastery ofthis popular animation program, Mastering Autodesk Maya isan excellent investment in the future of your career.

Introducing Autodesk Maya 2015

Author : Dariush Derakhshani
Publisher : John Wiley & Sons
Page : 608 pages
File Size : 44,8 Mb
Release : 2014-06-12
Category : Computers
ISBN : 9781118862827

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Introducing Autodesk Maya 2015 by Dariush Derakhshani Pdf

Learn Autodesk Maya from an award-winning insider Best-selling author, visual effects supervisor, and technical educator Dariush Derakhshani brings you a newly-updated, step-by-step guide to the most popular and complex 3D application on the market, Autodesk Maya. Introducing Autodesk Maya 2015 includes straightforward lessons, real-world examples, detailed tutorials, and downloadable project files that get you modeling and animating your own digital models and scenes right away. The book starts you with the latest CG concepts and production workflows, and then shows you how to create a solar system to help get you acquainted with the basic tool set in Maya. From there, the books helps you: Learn the Maya user interface, including menus and plug-ins Build simple animations and 3D images right away Explore polygons, modeling, and NEX tools Get started with HDRI lighting, rendering, dynamics, simulations, and effects Whether you're new to 3D or migrating from another 3D application, Introducing Autodesk Maya 2015 will kick-start your creativity and get you up and running with Maya. Author Derakhshani has worked on movies such as The Fantastic Four and Pan's Labyrinth, the South Park TV series, and numerous commercials and music videos.

Introducing Autodesk Maya 2016

Author : Dariush Derakhshani
Publisher : John Wiley & Sons
Page : 624 pages
File Size : 42,5 Mb
Release : 2015-07-07
Category : Computers
ISBN : 9781119059646

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Introducing Autodesk Maya 2016 by Dariush Derakhshani Pdf

Start modeling right away with this hands-on guide to learning Autodesk Maya 2016 Introducing Autodesk Maya 2016 is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines straightforward text with practical examples that make it easy to absorb the basics and start designing and animating your own digital models and scenes. The tutorials offer realistic challenges and clear explanations, laid out in fun, step-by-step lessons that help you gain confidence and learn by doing. You'll delve into CG and 3D core concepts and production workflows, then get right to work designing an animation of the solar system as you learn the interface and basic tools. As your modeling skills grow, you'll build a steam locomotive, a starfish, a table lamp, and much more as you learn to rig your model for animation, create fabric motion with nCloth, and add the lighting and effects that bring your scenes to life. The companion website features downloadable project files that help you see how the pros do it, and the book includes real-world examples from talented users who were beginners just like you. Master the Maya 2016 interface, menus, and plug-ins Begin building simple animations right away Explore modeling, rendering, animation, and cloth motion Add lighting, rendering, dynamics, simulations, and effects If you want to work like the pros, Introducing Autodesk Maya 2016 is the perfect primer for getting started.