Beginning Net Game Programming In Vb Net

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Beginning .NET Game Programming in VB .NET

Author : David Weller,Alexandre Santos Lobao,Ellen Hatton
Publisher : Apress
Page : 433 pages
File Size : 43,7 Mb
Release : 2004-09-20
Category : Computers
ISBN : 9781430207245

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Beginning .NET Game Programming in VB .NET by David Weller,Alexandre Santos Lobao,Ellen Hatton Pdf

* Adapted to VB .NET by key Microsoft Insiders --Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast. * Packed with code examples that are complete games, Beginning .NET Game Programming in VB .NET includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game.

Learn VB .NET Through Game Programming

Author : Matthew Tagliaferri
Publisher : Apress
Page : 396 pages
File Size : 48,8 Mb
Release : 2008-01-01
Category : Computers
ISBN : 9781430208082

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Learn VB .NET Through Game Programming by Matthew Tagliaferri Pdf

This is a fun book that teaches fundamental concepts of object-oriented programming using games as example applications.

Beginning . Net Game Programming in C#

Author : David Weller,Alexandre Santos Lobao,Ellen Hatton
Publisher : Unknown
Page : 446 pages
File Size : 52,5 Mb
Release : 2014-09-18
Category : Electronic
ISBN : 1430253460

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Beginning . Net Game Programming in C# by David Weller,Alexandre Santos Lobao,Ellen Hatton Pdf

Beginning .NET Game Programming in C#

Author : David Weller,Alexandre Santos Lobao,Ellen Hatton
Publisher : Apress
Page : 434 pages
File Size : 52,7 Mb
Release : 2008-01-01
Category : Computers
ISBN : 9781430207214

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Beginning .NET Game Programming in C# by David Weller,Alexandre Santos Lobao,Ellen Hatton Pdf

* Adapted for C# by key Microsoft Insiders from a previous bestseller--Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast * Packed with code examples that are complete games, Beginning .NET Game Programming in C# includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game that did not appear in the VB .NET version.

Gaming Programming with Visual Basic. NET

Author : Graeme Summers
Publisher : Nelson Australia
Page : 202 pages
File Size : 45,7 Mb
Release : 2006
Category : Computer games
ISBN : 0170131254

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Gaming Programming with Visual Basic. NET by Graeme Summers Pdf

Game Programming with Visual Basic .Net will engage students in learning programming in a context they are interested in and can relate to. The design and creation of games provides the opportunity for creativity, entertainment and intellectual challenge. Students who learn to create games in a professional programming environment such as Visual Basic are learning skills that can be transferred to the IT industry.

C# and Game Programming

Author : Salvatore A. Buono
Publisher : CRC Press
Page : 594 pages
File Size : 50,9 Mb
Release : 2019-05-20
Category : Computers
ISBN : 9781351989343

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C# and Game Programming by Salvatore A. Buono Pdf

The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM, demonstrates programming strategies and complements the comprehensive treatment of C# in the text. From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer. New in this edition: - Supports DirectX 9.0 - Revised programs and examples - Improved frame rate for game examples

.NET Game Programming with DirectX 9.0

Author : Alexandre Santos Lobao,Ellen Hatton
Publisher : Apress
Page : 702 pages
File Size : 41,7 Mb
Release : 2003-04-07
Category : Computers
ISBN : 1590590511

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.NET Game Programming with DirectX 9.0 by Alexandre Santos Lobao,Ellen Hatton Pdf

Written in easy-to-understand language, this book is a must-read if you'd like to create out-of-the-ordinary, yet simple games. Authors Alexandre Lobao and Ellen Hatton demonstrate the ease of producing multimedia games with Managed DirectX 9.0 and programming the games with Visual Basic .NET on the Everett version of Microsoft's Visual Studio. The authors emphasize simplicity, but still explore important concepts of Managed DirectX 9.0, such as Direct3D, DirectSound, DirectMusic (using the COM interface), DirectInput (including force-feedback joysticks), DirectShow, and DirectPlay. Additional chapters discuss game programming technologies: Speech API for generating character voices, GDI+ for simple games, and multithreading. A bonus chapter even shows you how to port a simple game to a Pocket PC. The book includes two chapters' worth of sample games. The first presents a game with simple features; the second extends that game and presents additional concepts. A library of game programming helper classes is also created, step by step, in both chapters.

Windows Game Programming with Visual Basic and DirectX

Author : Wayne S. Freeze
Publisher : Que Publishing
Page : 412 pages
File Size : 43,7 Mb
Release : 2002
Category : Computers
ISBN : 0789725924

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Windows Game Programming with Visual Basic and DirectX by Wayne S. Freeze Pdf

This volume shows how to couple the powers of Microsoft Visual Basic and DirectX to design and program simulation games. It covers game programming code in Visual Basic while giving hints and ideas for the use of Visual Basic.NET.

Beginner's Guide to Visual Basic . NET Programming

Author : Serhan Yamacli
Publisher : Unknown
Page : 420 pages
File Size : 42,9 Mb
Release : 2019-09-21
Category : Electronic
ISBN : 169443401X

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Beginner's Guide to Visual Basic . NET Programming by Serhan Yamacli Pdf

The author assumes you have no experience in programming. The book starts with the installation of the required programming environment. Then, the simplest "Hello World" program is developed step by step. In the next three chapters (Chapters 4 to 6), Windows forms (the visual part of desktop programs) and their components are studied with practical examples. Screenshots and code snippets are clearly given in the book to guide the reader. After teaching the graphical user interface (GUI) design, VB.NET programming is covered in an organized manner in the following eight chapters (Chapters 7 to 14) with dozens of example projects. As the reader follows the development of the sample projects, he/she will learn designing user interfaces, connecting interface objects to code, developing efficient VB.NET code and generating standalone programs. Connecting to Access databases from our VB.NET programs for permanent data storage is explained in Chapter 15. In the last Chapter, a simple car racing game is developed in VB.NET.Chapters of the book and the contents of these chapters are as follows: Chapter 1. Introduction: General info on Visual Basic and .NET environment.Chapter 2. Setting up your development environment: Installing and configuring Visual Studio.Chapter 3. Test drive - the "Hello World" project: Creating a new Visual VB.NET project, adding and positioning a Label and building the project.Chapter 4. Form (GUI) elements: Containers, menus, dialog windows, components, controls, properties and events of controls.Chapter 5. Common controls: Using common controls like Buttons, TextBoxes and ProgressBars in our projects (a total of 21 commonly used controls are studied).Chapter 6. Menus, dialogs and containers: Utilizing various menu types, using dialog windows to take user input, file open/save operations and incorporating containers to organize the form layout.Chapter 7. Variables and constants: Organized VB.NET programming begins in this chapter. Declaring variables, variable types, type conversions and constants.Chapter 8. Conditional statements: Operators, various types of if-else structures and select-case statements.Chapter 9. Loops: The need for loops in our programs. Utilization of for, foreach, while and do-while loops. Break and continue statements.Chapter 10. Arrays and collections: Declaring arrays, using multidimensional arrays and array operations. Hashtable and ArrayList structures for storing multiple types of variables together.Chapter 11. Methods: Method declarations, scopes of methods, passing variables by value and by reference.Chapter 12. Classes and objects: The class-object concept. Declaring and using classes. Creating objects. Utilizing several constructor methods for flexibility.Chapter 13. Frequently used classes in VB.NET: Utilizing the methods of the String class, the StringBuilder class and the Math class.Chapter 14. Handling Errors: Preventing our programs from crashes in case of errors. Try-catch, try-catch-finally structures and the throw keyword.Chapter 15. Database connections using ADO.NET: Creating Access databases from scratch, reading and modifying database entries from our VB.NET programs.Chapter 16. Developing a simple 2D car racing game in Unity using VB.NET: Exporting the game as a standalone program.This book includes more than 500 figures and 300 code snippets that are used to explain VB.NET programming and GUI development concepts clearly. Full resolution colour figures and complete project files can be downloaded from the book's companion website: www.yamaclis.com/vbnet

Microsoft Visual Basic .NET Programming for the Absolute Beginner

Author : Jonathan S. Harbour
Publisher : Course Technology
Page : 426 pages
File Size : 43,5 Mb
Release : 2002
Category : Computers
ISBN : 1592000029

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Microsoft Visual Basic .NET Programming for the Absolute Beginner by Jonathan S. Harbour Pdf

If you are new to programming with Visual Basic .NET or upgrading from Visual Basic 6.0 and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need formore practical Visual Basic .NET programming applications and will learn how these skills can be put to use in real world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you've learned to the next programming language you tackle.

Windows Mobile Game Development

Author : Adam Dawes
Publisher : Apress
Page : 448 pages
File Size : 53,6 Mb
Release : 2010-08-04
Category : Computers
ISBN : 9781430229292

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Windows Mobile Game Development by Adam Dawes Pdf

This book will provide you with a comprehensive guide to developing games for both the Windows Mobile platform and the Windows Phone using the industry standard programming languages C# and VB .NET. You will be walked through every aspect of developing for the Windows Mobile platform—from setting up your development environment for the first time to creating advanced 3D graphics. Finally, you’ll learn how you can make your applications available to others, whether distributing for free or selling online. Using extensive code samples throughout, you’ll gather all the information needed to create your own games and distribute them successfully for others to enjoy. Aimed primarily at C# developers, almost everything in the book can be used in VB .NET too. For those areas where this is not the case, workarounds are suggested so that VB .NET developers are still able to use the techniques described.

C# and Game Programming (Second Edition)

Author : Salvatore A. Buono
Publisher : A K Peters/CRC Press
Page : 594 pages
File Size : 49,7 Mb
Release : 2003-10-29
Category : Computers
ISBN : 1568811934

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C# and Game Programming (Second Edition) by Salvatore A. Buono Pdf

Learn Microsoft C# and game programming at the same time with this spirited, hands-on book that teaches the fundamentals of the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis demonstrates game programming strategies and complements the comprehensive treatment of C# in the text. From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer.

Professional VB.NET

Author : Fred Barwell,Richard Case,Bill Forgey,Billy Hollis,Tim McCarthy,Jonathan Pinnock,Richard Blair,Jonathan Crossland,Whitney Hankison,Rockford Lhotka,Jan D. Narkiewicz,Rama Ramachandran,Matthew Reynolds,John Roth,Bill Sheldon,Bill Sempf
Publisher : Wrox
Page : 670 pages
File Size : 55,9 Mb
Release : 2002-04-30
Category : Computers
ISBN : 0764544004

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Professional VB.NET by Fred Barwell,Richard Case,Bill Forgey,Billy Hollis,Tim McCarthy,Jonathan Pinnock,Richard Blair,Jonathan Crossland,Whitney Hankison,Rockford Lhotka,Jan D. Narkiewicz,Rama Ramachandran,Matthew Reynolds,John Roth,Bill Sheldon,Bill Sempf Pdf

What is this book about? .NET is designed to provide a new environment within which you can develop almost any application to run on Windows (and possibly in the future on other platforms). Visual Basic .NET (VB.NET) is likely to be a very popular development tool for use with this framework. VB.NET is a .NET compliant language and, as such, has (except for legacy reasons) almost identical technical functionality as the new C# language and Managed Extensions for C++. Using VB.NET, you can develop a dynamic Web page, a component of a distributed application, a database access component, or a classic Windows desktop application. In order to incorporate Visual Basic into the .NET Framework, a number of new features have been added to it. In fact, the changes are so extensive that VB.NET should be viewed as a new language rather than simply as Visual Basic 7. However, these changes were necessary to give developers the features that they have been asking for: true object orientated programming, easier deployment, better interoperability, and a cohesive environment in which to develop applications. What does this book cover? In this book, we cover VB.NET virtually from start to finish: We begin by looking at the .NET Framework, and end by looking at best practices for deploying .NET applications. In between, we look at everything from database access to integration with other technologies such as XML, along with investigating the new features in detail. You will see that VB.NET has emerged as a powerful yet easy to use language that will allow you to target the Internet just as easily as the desktop. This book explains the underlying philosophy and design of the .NET Framework and Common Language Runtime (CLR) and explains the differences between Visual Basic 6 and Visual Basic .NET. You will learn how to Develop applications and components using Visual Studio .NET Effectively apply inheritance and interfaces when designing objects and components Organize your code using namespaces Handle errors using the Try...Catch...Finally structure Access data using ADO.NET and bind controls to the underlying data sources Create Windows applications and custom Windows controls Interoperate with COM and ActiveX components Create transactional and queuing components Use .NET Remoting to send serialized objects between clients and servers Create Windows Services Use VB.NET to access information on the Web Create and consume Web Services Secure your applications and code using the tools provided in the .NET Framework SDK Arrange your applications and libraries in assemblies and deploy them using Visual Studio .NET Who is this book for? This book is aimed at experienced Visual Basic developers who want to make the transition to VB.NET. What do you need to use this book? Although it is possible to create VB.NET applications using the command lines tools contained in the .NET Framework SDK, you will need Visual Studio .NET (Professional or higher), which includes the .NET Framework SDK, to use this book to the full. Here are some additional notes on what you may need: Some chapters make use of SQL Server 2000. However, you can also run the example code using MSDE (Microsoft Data Engine), which ships with Visual Studio .NET. Several chapters make use of Internet Information Services (IIS). IIS ships with Windows 2000 Server, Windows 2000 Professional, and Windows XP, although it is not installed by default. Chapter 18 makes use of MSMQ to work with queued transactions. MSMQ ships with Windows 2000 Server, Windows 2000 Professional, and Windows XP, although it is not installed by default.

Learn Professional Programming in .Net Using C#, Visual Basic, and Asp.Net

Author : Adalat Khan
Publisher : Xlibris Corporation
Page : 701 pages
File Size : 54,5 Mb
Release : 2018-08-28
Category : Computers
ISBN : 9781984501554

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Learn Professional Programming in .Net Using C#, Visual Basic, and Asp.Net by Adalat Khan Pdf

This book covers the basic programming fundamentals, professional programming logics and deep concepts of programming in .NET such as the flow control statements in C# and Visual Basic, the basic programming techniques, procedures and procedural programming concepts, arrays, structures, delegates, Lambda Expression, Errors and Exceptions handling in .NET, Windows applications development, Console applications development, Object Oriented programming, the study of different Namespaces, Files and Streams handling in C# and Visual Basic programming languages, Introduction to Database and Database Management System, Database Programming, LINQ in .NET, Collections in .NET, Web Technologies in .NET, ASP.NET, the basic requirements of ASP.NET, Websites and Web applications development, MVC Web application development, Web Services, Web APIs. This book covered the above-mentioned topics in details in a very simple way. It also contains various advanced logical programs. Each topic in this book is explained with suitable programming examples. The programs in this book are error free and fully tested and executed using Microsoft Visual Studio.NET 2015 Enterprise Edition. This book provides deep programming techniques and knowledge from beginning level to the higher level and it is efficient for all those students, teachers, and researchers who want to get professional programming logics and become professional programmers.

Physics for Game Programmers

Author : Grant Palmer
Publisher : Apress
Page : 458 pages
File Size : 52,8 Mb
Release : 2007-12-27
Category : Computers
ISBN : 9781430200215

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Physics for Game Programmers by Grant Palmer Pdf

*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics *Ideal for all budding games programmers, with example code in Java, C#, and C *Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET *Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.