Windows Game Programming With Visual Basic And Directx

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Windows Game Programming with Visual Basic and DirectX

Author : Wayne S. Freeze
Publisher : Que Publishing
Page : 412 pages
File Size : 51,9 Mb
Release : 2002
Category : Computers
ISBN : 0789725924

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Windows Game Programming with Visual Basic and DirectX by Wayne S. Freeze Pdf

This volume shows how to couple the powers of Microsoft Visual Basic and DirectX to design and program simulation games. It covers game programming code in Visual Basic while giving hints and ideas for the use of Visual Basic.NET.

Microsoft Visual Basic Game Programming with DirectX

Author : Jonathan S. Harbour
Publisher : Unknown
Page : 1100 pages
File Size : 48,8 Mb
Release : 2002
Category : Computer games
ISBN : OCLC:896656576

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Microsoft Visual Basic Game Programming with DirectX by Jonathan S. Harbour Pdf

DirectX 8 and Visual Basic Development

Author : Keith Sink
Publisher : Sams Publishing
Page : 484 pages
File Size : 45,6 Mb
Release : 2001
Category : Computers
ISBN : 0672322250

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DirectX 8 and Visual Basic Development by Keith Sink Pdf

Topics in DirectX 8 and Visual Basic.NET Development include networked games, 3D multimedia applications, enable Force Feedback joystick devices in their own applications, multimedia applications that allow for multiple user input devices, and multimedia applications that use music and sound.

Managed DirectX 9

Author : Tom Miller
Publisher : Sams Publishing
Page : 436 pages
File Size : 42,7 Mb
Release : 2003
Category : Computers
ISBN : 0672325969

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Managed DirectX 9 by Tom Miller Pdf

Managed DirectX was released with the latest version of the core DirectX libraries in DirectX9. It enables developers using the new .NET languages (i.e. C#, VB.NET, etc.) to develop rich multimedia applications with DirectX. Unfortunately the Managed DirectX runtime was released without adequate documentation, and developers are having a hard time figuring out the best way to write managed applications. This book covers how to use the Managed DirectX objects, how they differ from the core DirectX libraries, and how to create these rich multimedia applications in C#. It also covers in depth graphics techniques and the new high-level shader language shipping with DirectX9.

Learn VB .NET Through Game Programming

Author : Matthew Tagliaferri
Publisher : Apress
Page : 396 pages
File Size : 51,5 Mb
Release : 2008-01-01
Category : Computers
ISBN : 9781430208082

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Learn VB .NET Through Game Programming by Matthew Tagliaferri Pdf

This is a fun book that teaches fundamental concepts of object-oriented programming using games as example applications.

Black Art of Visual Basic Game Programming

Author : Mark Pruett
Publisher : Unknown
Page : 580 pages
File Size : 55,9 Mb
Release : 1995
Category : Computers
ISBN : 1571690050

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Black Art of Visual Basic Game Programming by Mark Pruett Pdf

The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with example code given with each topic. Part 2 covers in-depth everything that game developers should know to create addicting action games. Part 3 contains several game projects.

Visual Basic -- Game Programming for Windows

Author : Michael J. Young
Publisher : Unknown
Page : 514 pages
File Size : 55,5 Mb
Release : 1992
Category : Computers
ISBN : 1556155034

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Visual Basic -- Game Programming for Windows by Michael J. Young Pdf

This lively book/disk package brings the time-saving development power of Visual Basic to game and fractal programming. It will attract both professional and recreational programmers. Included are 12 ready-to-run Visual Basic games complete with online help, playing instructions and source code. The author explores the fundamentals of game design and programming.

Beginning .NET Game Programming in VB .NET

Author : David Weller,Alexandre Santos Lobao,Ellen Hatton
Publisher : Apress
Page : 433 pages
File Size : 42,7 Mb
Release : 2004-09-20
Category : Computers
ISBN : 9781430207245

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Beginning .NET Game Programming in VB .NET by David Weller,Alexandre Santos Lobao,Ellen Hatton Pdf

* Adapted to VB .NET by key Microsoft Insiders --Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast. * Packed with code examples that are complete games, Beginning .NET Game Programming in VB .NET includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game.

Beginning 3D Game Programming

Author : Tom Miller
Publisher : Sams Publishing
Page : 438 pages
File Size : 48,5 Mb
Release : 2004
Category : Computers
ISBN : UVA:X004804919

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Beginning 3D Game Programming by Tom Miller Pdf

There are many programming hobbyists who write 2D games but there are far fewer that grasp the concepts of 3D programming. This book will provide a practical, example driven approach to learning the unique art of 3D Game Development that even the beginner can grasp.

Sams Teach Yourself Game Programming with DirectX in 21 Days

Author : Clayton Walnum
Publisher : Sams Publishing
Page : 722 pages
File Size : 43,5 Mb
Release : 2003
Category : Computers
ISBN : 0672324199

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Sams Teach Yourself Game Programming with DirectX in 21 Days by Clayton Walnum Pdf

The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material.

Introduction to 3D Game Programming with DirectX 11

Author : Frank Luna
Publisher : Mercury Learning and Information
Page : 600 pages
File Size : 44,7 Mb
Release : 2012-03-15
Category : Computers
ISBN : 9781937585969

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Introduction to 3D Game Programming with DirectX 11 by Frank Luna Pdf

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. Includes a companion CD-ROM with code and figures. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Microsoft Direct3D Programming

Author : Clayton Walnum
Publisher : Sams Publishing
Page : 0 pages
File Size : 44,6 Mb
Release : 2003
Category : Computer graphics
ISBN : 0672324989

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Microsoft Direct3D Programming by Clayton Walnum Pdf

Learn 3D graphics programming utilizing Direct3D 9.0.

Computer Games

Author : Blair Carter
Publisher : Nova Publishers
Page : 182 pages
File Size : 44,7 Mb
Release : 2002
Category : Games & Activities
ISBN : 1590335260

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Computer Games by Blair Carter Pdf

Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

Visual Basic Game Programming with DirectX

Author : Joseph Ferris
Publisher : Unknown
Page : 700 pages
File Size : 45,7 Mb
Release : 2000-04
Category : BASIC (Computer program language)
ISBN : 0672318598

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Visual Basic Game Programming with DirectX by Joseph Ferris Pdf

The book shows the reader hands-on game programming and guides them through concepts that form the foundations of good game design.

.NET Game Programming with DirectX 9.0

Author : Alexandre Santos Lobao,Ellen Hatton
Publisher : Apress
Page : 702 pages
File Size : 47,6 Mb
Release : 2003-04-07
Category : Computers
ISBN : 1590590511

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.NET Game Programming with DirectX 9.0 by Alexandre Santos Lobao,Ellen Hatton Pdf

Written in easy-to-understand language, this book is a must-read if you'd like to create out-of-the-ordinary, yet simple games. Authors Alexandre Lobao and Ellen Hatton demonstrate the ease of producing multimedia games with Managed DirectX 9.0 and programming the games with Visual Basic .NET on the Everett version of Microsoft's Visual Studio. The authors emphasize simplicity, but still explore important concepts of Managed DirectX 9.0, such as Direct3D, DirectSound, DirectMusic (using the COM interface), DirectInput (including force-feedback joysticks), DirectShow, and DirectPlay. Additional chapters discuss game programming technologies: Speech API for generating character voices, GDI+ for simple games, and multithreading. A bonus chapter even shows you how to port a simple game to a Pocket PC. The book includes two chapters' worth of sample games. The first presents a game with simple features; the second extends that game and presents additional concepts. A library of game programming helper classes is also created, step by step, in both chapters.