Beginning Synthesizer

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Beginning Synthesizer

Author : Helen Casabona,David Frederick
Publisher : Alfred Music
Page : 100 pages
File Size : 41,6 Mb
Release : 2024-05-13
Category : Music
ISBN : 1457424835

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Beginning Synthesizer by Helen Casabona,David Frederick Pdf

Step-by-step instructions on topics such as Using Presets, Performance Controls, Editing Presets, Editing in Performance---over 100 musical examples, diagrams and exercises in programming that will assist the novice or experienced musician in achieving a more musical performance.

Playing Synthesizers

Author : Helen Casabona,David Frederick
Publisher : Alfred Music
Page : 52 pages
File Size : 49,7 Mb
Release : 2024-05-13
Category : Music
ISBN : 1457438895

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Playing Synthesizers by Helen Casabona,David Frederick Pdf

The first focus guide derived from Beginning Synthesizer. Includes an introduction to electronic keyboard synthesizers and sections on Using Presets and Performance Controls.

Programming Synthesizers

Author : Helen Casabona,David Frederick
Publisher : Alfred Music
Page : 52 pages
File Size : 45,7 Mb
Release : 2024-05-13
Category : Music
ISBN : 1457438909

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Programming Synthesizers by Helen Casabona,David Frederick Pdf

The second focus guide from Beginning Synthesizer. Instruction on Editing Presets, Editing in Performance and also includes musical examples and solos.

Beginning Mobile Phone Game Programming

Author : Michael Morrison
Publisher : Pearson Education
Page : 785 pages
File Size : 53,8 Mb
Release : 2004-11-22
Category : Computers
ISBN : 9780132714921

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Beginning Mobile Phone Game Programming by Michael Morrison Pdf

Build several fully functional games as well as a game engine to use for programming cell phone and mobile games with Beginning Mobile Phone Game Programming! The included CD provides the tool, code and graphics necessary to complete all exercises covered in the chapters. Beginning Cell Phone Game Programming demystifies wireless game programming by providing clear, practical lessons using the J2ME Game API. You will learn how to use the most popular mobile programming language, Java, to build compact games that can run on any Java-enabled device, including mobile phones, pagers and handheld computers. You will also learn to add a splash screen, create a demo mode, keep track of high scores, and test, debug, and deploy your games. Topics covered include: How to construct a game engine to drive mobile games. How to use Java 2 Micro Edition (J2ME) and the Java Game API to get the most performance out of your mobile games. How to implement sprite animation and control interactions among moving sprites. How to play sound effects and music in mobile games. How to take advantage of wireless networks to build mobile multiplayer games. How to design and develop a variety of different games spanning several video games genres.

The Synthesizer

Author : Mark Vail
Publisher : Oxford University Press
Page : 432 pages
File Size : 45,6 Mb
Release : 2014-01-22
Category : Music
ISBN : 9780199334858

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The Synthesizer by Mark Vail Pdf

Electronic music instruments weren't called synthesizers until the 1950s, but their lineage began in 1919 with Russian inventor Lev Sergeyevich Termen's development of the Etherphone, now known as the Theremin. From that point, synthesizers have undergone a remarkable evolution from prohibitively large mid-century models confined to university laboratories to the development of musical synthesis software that runs on tablet computers and portable media devices. Throughout its history, the synthesizer has always been at the forefront of technology for the arts. In The Synthesizer: A Comprehensive Guide to Understanding, Programming, Playing, and Recording the Ultimate Electronic Music Instrument, veteran music technology journalist, educator, and performer Mark Vail tells the complete story of the synthesizer: the origins of the many forms the instrument takes; crucial advancements in sound generation, musical control, and composition made with instruments that may have become best sellers or gone entirely unnoticed; and the basics and intricacies of acoustics and synthesized sound. Vail also describes how to successfully select, program, and play a synthesizer; what alternative controllers exist for creating electronic music; and how to stay focused and productive when faced with a room full of instruments. This one-stop reference guide on all things synthesizer also offers tips on encouraging creativity, layering sounds, performance, composing and recording for film and television, and much more.

Digital Delays and How to Use Them

Author : Doug Fraser
Publisher : Alfred Music
Page : 36 pages
File Size : 45,9 Mb
Release : 2024-05-13
Category : Music
ISBN : 1457438941

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Digital Delays and How to Use Them by Doug Fraser Pdf

This useful hands-on text clearly explains DDL signal processors and how they can be applied to recording or live performance situations. Discusses the basic features common to most digital delays and provides programming information. Also includes two invaluable charts. The first chart converts beats per minute to milliseconds, the second converts milliseconds to click track.

What Is MIDI?

Author : Helen Casabona,David Frederick
Publisher : Alfred Music
Page : 52 pages
File Size : 48,6 Mb
Release : 2024-05-13
Category : Music
ISBN : 1457438917

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What Is MIDI? by Helen Casabona,David Frederick Pdf

The most basic focus guide derived from Using MIDI. Includes the most basic principles of MIDI. Topics include Keyboard Parameters, Data Filters, Performance Controls, Changing Presets, Channels & Modes.

Basic MIDI Applications

Author : Helen Casabona,David Frederick
Publisher : Alfred Music
Page : 52 pages
File Size : 50,7 Mb
Release : 2024-05-13
Category : Music
ISBN : 1457438925

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Basic MIDI Applications by Helen Casabona,David Frederick Pdf

For the musician with a working knowledge of MIDI, this focus guide covers the use of Sequencers, Sequencer Editing, Synchronizing Drum Machines with Sequencers, and Multi-Timbral Keyboards.

Sound Synthesis and Sampling

Author : Martin Russ
Publisher : Taylor & Francis
Page : 464 pages
File Size : 42,5 Mb
Release : 2012-11-12
Category : Technology & Engineering
ISBN : 9781136115097

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Sound Synthesis and Sampling by Martin Russ Pdf

Sound Synthesis and Sampling provides a comprehensive introduction to the underlying principles and practical techniques applied to both commercial and research sound synthesizers. This second edition has been rigorously updated throughout and includes a new chapter on performance, examining how synthesizers have become embedded within more sophisticated musical performance instruments. Martin Russ' highly readable and non-mathematical approach makes the subject accessible whatever your level of experience. The book features: · Detailed illustrations to aid your understanding · Topics presented in bite-size sections within each chapter · Additional notes in the margin to reinforce important points · Examples of representative instruments and software · Time lines showing the development of a topic in its historical context · Questions at the end of each chapter for checking your comprehension · A glossary for quick reference · A jargon guide to demystify the varied terminology As such, the book is particularly suitable for students of music technology, audio engineering, acoustics, electronics and related courses. Musicians, engineers and multimedia specialists will also want to keep a copy to hand for reference. .

Beginning Java 8 APIs, Extensions and Libraries

Author : Kishori Sharan
Publisher : Apress
Page : 796 pages
File Size : 55,7 Mb
Release : 2014-09-22
Category : Computers
ISBN : 9781430266624

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Beginning Java 8 APIs, Extensions and Libraries by Kishori Sharan Pdf

Beginning Java 8 APIs, Extensions and Libraries completes the Apress Java learning journey and is a comprehensive approach to learning the Java Swing, JavaFX, Java Scripting, JDBC and network programming APIs. This book covers the key extensions of the Java programming language such as Swing, JavaFX, network programming, and JDBC. Each topic starts with a discussion of the topic's background. A step-by-step process, with small snippets of Java code, provides easy-to-follow instructions. At the end of a topic, a complete and ready-to-run Java program is provided. This book contains over 130 images and diagrams to help you visualize and better understand the topics. More than 130 complete programs allow you to practice and quickly learn the topics. The Swing chapters discuss various aspects of working with a GUI, from the very basic concepts of developing a Swing application, to the most advanced topics, such as decorating a Swing component with a JLayer, drag-and-drop features, Synth Skinnable L&F, etc. The chapter on network programming covers the basics of network technologies first, and then, the advanced topics of network programming, using a Java class library. It covers IPv4 and IPv6, addressing schemes, subnetting, supernetting, multicasting, TCP/IP sockets, UPD sockets, asynchronous socket I/O, etc. The chapter on JDBC provides the details of connecting and working with databases such as Oracle, SQL Server, MySQL, DB2, Java DB (Apache Derby), Sybase, Adaptive Server Anywhere, etc. It contains a complete discussion on processing a ResultSet and a RowSet. It discusses how to use the RowSetFactory, to obtain a RowSet object of a specific type. Working with Large Objects (LOBs), such as Blob, Clob, and NClob, is covered in detail with Java code examples and database scripts.

Advanced MIDI Applications

Author : Helen Casabona,David Frederick
Publisher : Alfred Music
Page : 68 pages
File Size : 48,8 Mb
Release : 2024-05-13
Category : Music
ISBN : 1457438933

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Advanced MIDI Applications by Helen Casabona,David Frederick Pdf

The third focus guide derived from Using MIDI. This volume covers the uses of Computers, Interfaces, Timecodes, Syncing to Multi-Track Recorders & Video, Junctions & Routings, Modules and MIDI-Controlled Lighting Systems.

Rethinking the Musical Instrument

Author : Mine Doğantan-Dack
Publisher : Cambridge Scholars Publishing
Page : 465 pages
File Size : 47,9 Mb
Release : 2022-01-25
Category : Music
ISBN : 9781527578968

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Rethinking the Musical Instrument by Mine Doğantan-Dack Pdf

This volume brings together scholars and artist-researchers to explore the nature and function of musical instruments in creative practices, and their role in musical culture. Through historical, theoretical, critical, practical-artistic perspectives and case studies, the contributors here examine identities and affordances of acoustical, electronic and digital musical instruments, the kinds of relationships that composers and performers establish with them, and the crucial role they play in the emergence of musical experiences and meanings.

Analog Synthesizers: Understanding, Performing, Buying

Author : Mark Jenkins
Publisher : Routledge
Page : 595 pages
File Size : 50,9 Mb
Release : 2019-06-18
Category : Technology & Engineering
ISBN : 9780429844379

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Analog Synthesizers: Understanding, Performing, Buying by Mark Jenkins Pdf

Making its first huge impact in the 1960s through the inventions of Bob Moog, the analog synthesizer sound, riding a wave of later developments in digital and software synthesis, has now become more popular than ever. Analog Synthesizers charts the technology, instruments, designers, and musicians associated with its three major historical phases: invention in the 1960s–1970s and the music of Walter Carlos, Pink Floyd, Gary Numan, Genesis, Kraftwerk, The Human League, Tangerine Dream, and Jean-Michel Jarre; re-birth in the 1980s–1990s through techno and dance music and jazz fusion; and software synthesis. Now updated, this new edition also includes sections on the explosion from 2000 to the present day in affordable, mass market Eurorack format and other analog instruments, which has helped make the analog synthesizer sound hugely popular once again, particularly in the fields of TV and movie music. Major artists interviewed in depth include: Hans Zimmer (Golden Globe and Academy Award nominee and winner, "Gladiator" and "The Lion King") Mike Oldfield (Grammy Award winner, "Tubular Bells") Isao Tomita (Grammy Award nominee, "Snowflakes Are Dancing") Rick Wakeman (Grammy Award nominee, Yes) Tony Banks (Grammy, Ivor Novello and Brit Awards, Genesis) Nick Rhodes (Grammy Award Winner, Duran Duran) and from the worlds of TV and movie music: Kyle Dixon and Michael Stein (Primetime Emmy Award, "Stranger Things") Paul Haslinger (BMI Film and TV Music Awards, "Underworld") Suzanne Ciani (Grammy Award Nominee, "Neverland") Adam Lastiwka ("Travelers") The book opens with a grounding in the physics of sound, instrument layout, sound creation, purchasing, and instrument repair, which will help entry level musicians as well as seasoned professionals appreciate and master the secrets of analog sound synthesis. Analog Synthesizers has a companion website featuring hundreds of examples of analog sound created using dozens of classic and modern instruments.

Sounding the Gallery

Author : Holly Rogers
Publisher : Oxford University Press
Page : 246 pages
File Size : 54,9 Mb
Release : 2013-05-23
Category : Music
ISBN : 9780199861422

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Sounding the Gallery by Holly Rogers Pdf

Sounding the Gallery argues that early video art is an audiovisual genre. The new video technology not only enabled artists to sound their visual work and composers to visualise their music during the 1960s: it also initiated a spatial form of engagement that encouraged new relationships between art / music practices and their audiences.

Designing Software Synthesizer Plugins in C++

Author : Will C. Pirkle
Publisher : CRC Press
Page : 304 pages
File Size : 55,5 Mb
Release : 2021-06-16
Category : Music
ISBN : 9781000375053

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Designing Software Synthesizer Plugins in C++ by Will C. Pirkle Pdf

Designing Software Synthesizer Plugins in C++ provides everything you need to know to start designing and writing your own synthesizer plugins, including theory and practical examples for all of the major synthesizer building blocks, from LFOs and EGs to PCM samples and morphing wavetables, along with complete synthesizer example projects. The book and accompanying SynthLab projects include scores of C++ objects and functions that implement the synthesizer building blocks as well as six synthesizer projects, ranging from virtual analog and physical modelling to wavetable morphing and wave-sequencing that demonstrate their use. You can start using the book immediately with the SynthLab-DM product, which allows you to compile and load mini-modules that resemble modular synth components without needing to maintain the complete synth project code. The C++ objects all run in a stand-alone mode, so you can incorporate them into your current projects or whip up a quick experiment. All six synth projects are fully documented, from the tiny SynthClock to the SynthEngine objects, allowing you to get the most from the book while working at a level that you feel comfortable with. This book is intended for music technology and engineering students, along with DIY audio programmers and anyone wanting to understand how synthesizers may be implemented in C++.