Board Games In The Clil Classroom

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Board Games in the CLIL Classroom

Author : Thomai Alexiou,Athanasios Karasimos
Publisher : Walter de Gruyter GmbH & Co KG
Page : 272 pages
File Size : 48,7 Mb
Release : 2023-12-18
Category : Language Arts & Disciplines
ISBN : 9783110997255

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Board Games in the CLIL Classroom by Thomai Alexiou,Athanasios Karasimos Pdf

The present book explores how modern board gaming and language teaching can be beneficially combined to achieve optimal impact. Modern board games have a lot to offer language learners and teachers, and they should play a much more significant role in what has been labelled "Content and Language Integrated Learning" or CLIL. Modern board games require cooperation, problem-solving, active discovery, interpretation and analysis. Most importantly, modern board games allow students to explore a hypothetical environment without the risk of language errors. The key ingredient of the present book is "game-based learning and teaching theory", or GBLTT, a theoretical framework which measures learning outcomes based on gaming and learning procedures. GBLTT is focused on balancing information and gameplay as well as putting a focus on the ability of each learner to retain language competence and to put their subject to realistic situations.

Learning, Education & Games, Volume 3: 100 Games to Use in the Classroom & Beyond

Author : Karen Schrier
Publisher : Lulu.com
Page : 584 pages
File Size : 44,9 Mb
Release : 2019-11-18
Category : Education
ISBN : 9780359984015

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Learning, Education & Games, Volume 3: 100 Games to Use in the Classroom & Beyond by Karen Schrier Pdf

Have you ever wanted to know which games to use in your classroom, library, or afterschool program, or even at home? Which games can help teach preschoolers, K-12, college students, or adults? What can you use for science, literature, or critical thinking skills? This book explores 100 different games and how educators have used the games to teach - what worked and didn't work and their tips and techniques. The list of 100 goes from A to Z Safari to Zoombinis, and includes popular games like Fortnite, Call of Duty: Modern Warfare, and Minecraft, as well as PC, mobile, VR, AR, card and board games.

Teaching English: 44 Games and Activities for an Active Classroom

Author : L. Houghton
Publisher : Unknown
Page : 90 pages
File Size : 42,8 Mb
Release : 2017-06-29
Category : Electronic
ISBN : 1521501297

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Teaching English: 44 Games and Activities for an Active Classroom by L. Houghton Pdf

About this bookThere are a vast array of methodologies and theories swirling around the EFL industry these days, from CLIL to TBLT to PPP to a hundred other acronyms.This is not a book about these.Within this book you will find a collection of 44 activities that can be used within any classroom. While most often communicative in nature, this collection was not formed with only the communicative-based lesson in mind.Instead, these are activities that can be used as warm-ups, reviews, or adapted to fit in with different stages of a lesson plan. Their aim is to provide EFL teachers with ways to make their classroom enjoyable, and to leave students with a positive impression of a class that makes them want to return.The activities have not been divided into skills-based categories, and in fact depending on how the activity is carried out the skills focus may well change.The activities have also not been divided into age-ranges or ability levels, and again, most can be adapted to suit any level and age.Instead, the activities have been divided into where the focus of the activity is carried out in the classroom; whether the activity is based around groups at tables, at the board, moving around the classroom, standing in circles, or using a smart-board or projector. Each activity has a number of adaptations and variations described along with it.This may be an unusual approach, but this collection was written with teachers who already have a good grasp of language-teaching in mind, and are looking for fun, easy-to-prepare activities to regulate the flow and energy levels of a class.

Advancing English Language Education

Author : Wafa Zoghbor ,Thomaï Alexiou
Publisher : Zayed University Press
Page : 295 pages
File Size : 50,7 Mb
Release : 2020-01-01
Category : Antiques & Collectibles
ISBN : 9789948383352

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Advancing English Language Education by Wafa Zoghbor ,Thomaï Alexiou Pdf

Advancing English Language Education Edited by Wafa Zoghbor & Thomaï Alexiou This volume contains a selection of nineteen articles that focus on skills and strategies for advancing English language teacher education in several contexts where English is taught to speakers of other language. The volume focuses on the teachers and learners as the prime participants in the learning process. The papers selected for inclusion represent the diverse backgrounds, experiences, and research interests of EFL educators and showcase contribution that document theory, research and pedagogy. The volume comprises six sections: Teacher Education and Professional Development; Young Learners; Testing and Assessment; Teaching of Writing Skills; Context-Specic Issues in EFL; Teaching, Learning, and Pedagogy Contributors: Alessandro Ursic, Alison Larkin Koushki, Athanasios Karasimos, Daria Grits, David Rear, Irshat Madyarov, Ivan Ivanov, James Milton, Laila Khalil, Larysa Nikolayeva, Mariam Al Nasser, Marianthi Serafeim, Marielle Risse, Marta Tryzna, Mher Davtyan, Michael M. Parrish, Nikita Berezin, Nour Al Okla, Peter Davidson, Richard D. Miller, Syuzanna Torosyan, Talin Grigorian, Thomaï Alexiou, Wafa Zoghbor, Zainab Rashed Aldhanhani

100 ESL Board Games

Author : Games4esl
Publisher : Unknown
Page : 108 pages
File Size : 53,5 Mb
Release : 2020-05-20
Category : Electronic
ISBN : 9798647268297

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100 ESL Board Games by Games4esl Pdf

This A4 book contains 100 ESL board games for kids and beginner English language learners. There are 5 board game styles on 20 ESL topics that kids and beginner English language learners typically study. These board games are ready to use and photocopier friendly. Simply copy and distribute a board game to students in class for a fun, quick, and no prep ESL classroom game which is guaranteed to get your students speaking English using the target language.The 20 ESL topics for kids that are included in this board games book are:Action Verbs, Animals, Classroom Objects, Clothes, Days Of The Week, Family, Feelings, Food, Jobs, Months, Parts Of The Body, Places Around Town, Plural Nouns, Prepositions, Present Progressive Tense, Rooms Of The House, School Subjects, Transportation, Weather, and 'What Time is it?'All board games in this book are black and white and can be easily photocopied for use in your English class.

Cooperative Games in Education

Author : Suzanne Lyons
Publisher : Teachers College Press
Page : 255 pages
File Size : 43,6 Mb
Release : 2022
Category : Education
ISBN : 9780807780886

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Cooperative Games in Education by Suzanne Lyons Pdf

Cooperative Games in Education is the first comprehensive guide to the world of cooperative play and games for preK–12 learning. It includes a thorough pedagogical rationale and guidelines for practice, a survey of related research and scholarship, engaging anecdotes, illustrations, historical background, and an array of sample games to try. In cooperative games, players win or lose together, sharing the experience of fun and challenge. No one can be eliminated in a cooperative game. What is eliminated is us-versus-them perception and zero-sum thinking. When students come to see each other as allies, rather than rivals, there are profound interpersonal effects that enhance community, inclusion, and a positive classroom climate where all can learn and thrive. This accessible, lively resource explains the value of cooperative games with guidance to help teachers use them for maximum social-emotional and academic benefit. Cooperative Games in Education will also interest the broader community of administrators, therapists, school psychologists, game designers, child-care providers, and others who care for children and need tools that foster healthy development, positive relationships, and joy. Book Features: Discussion of relevant research and theory.Best practices for choosing and facilitating cooperative games, including how to integrate them into any curriculum, guide post-game reflection, and convert traditional competitive games to cooperative ones. A full chapter of educational cooperative games correlated to their educational purpose.Discussion of some of the most salient applications of cooperative games, such as social-emotional learning, academic subject-area instruction, cooperative learning, trauma-sensitive practice, bullying prevention, early childhood education, and more.User-friendly features such as questions for reflection, end-of-chapter games, charming author-generated illustrations, and classroom vignettes. A synthesis of interdisciplinary scholarship that includes the work of Montessori, Piaget, Froebel, and Dewey, as well as perspectives from neuroscience and evolutionary biology. The fascinating history of cooperative games, from their origin as a tool for peace education to their current role as a pop-culture entertainment phenomenon.

Games for Growth

Author : Alice Kaplan Gordon
Publisher : Unknown
Page : 234 pages
File Size : 47,9 Mb
Release : 1970
Category : Education
ISBN : STANFORD:36105033414843

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Games for Growth by Alice Kaplan Gordon Pdf

57 Games to Play in the Library Or Classroom

Author : Carol K. Lee,Fay Edwards
Publisher : Demco (Highsmith)
Page : 148 pages
File Size : 49,8 Mb
Release : 1997
Category : Education
ISBN : UVA:X004174396

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57 Games to Play in the Library Or Classroom by Carol K. Lee,Fay Edwards Pdf

A collection of fifty-seven games designed to teach students how to use libraries, media centers, and other reference tools.

Proceedings of the 17th European Conference on Game-Based Learning

Author : Ton Spil,Guido Bruinsma ,Luuk Collou
Publisher : Academic Conferences and publishing limited
Page : 950 pages
File Size : 55,8 Mb
Release : 2023-10-05
Category : Education
ISBN : 9781914587894

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Proceedings of the 17th European Conference on Game-Based Learning by Ton Spil,Guido Bruinsma ,Luuk Collou Pdf

These proceedings represent the work of contributors to the 24th European Conference on Knowledge Management (ECKM 2023), hosted by Iscte – Instituto Universitário de Lisboa, Portugal on 7-8 September 2023. The Conference Chair is Prof Florinda Matos, and the Programme Chair is Prof Álvaro Rosa, both from Iscte Business School, Iscte – Instituto Universitário de Lisboa, Portugal. ECKM is now a well-established event on the academic research calendar and now in its 24th year the key aim remains the opportunity for participants to share ideas and meet the people who hold them. The scope of papers will ensure an interesting two days. The subjects covered illustrate the wide range of topics that fall into this important and ever-growing area of research. The opening keynote presentation is given by Professor Leif Edvinsson, on the topic of Intellectual Capital as a Missed Value. The second day of the conference will open with an address by Professor Noboru Konno from Tama Graduate School and Keio University, Japan who will talk about Society 5.0, Knowledge and Conceptual Capability, and Professor Jay Liebowitz, who will talk about Digital Transformation for the University of the Future. With an initial submission of 350 abstracts, after the double blind, peer review process there are 184 Academic research papers, 11 PhD research papers, 1 Masters Research paper, 4 Non-Academic papers and 11 work-in-progress papers published in these Conference Proceedings. These papers represent research from Australia, Austria, Brazil, Bulgaria, Canada, Chile, China, Colombia, Cyprus, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, India, Iran, Iraq, Ireland, Israel, Italy, Japan, Jordan, Kazakhstan, Kuwait, Latvia, Lithuania, Malaysia, México, Morocco, Netherlands, Norway, Palestine, Peru, Philippines, Poland, Portugal, Romania, South Africa, Spain, Sweden, Switzerland, Taiwan, Thailand, Tunisia, UK, United Arab Emirates and the USA.

Handbook of Research on International Approaches and Practices for Gamifying Mathematics

Author : Huertas-Abril, Cristina A.,Fernández-Ahumada, Elvira,Adamuz-Povedano, Natividad
Publisher : IGI Global
Page : 422 pages
File Size : 51,8 Mb
Release : 2022-05-13
Category : Education
ISBN : 9781799896623

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Handbook of Research on International Approaches and Practices for Gamifying Mathematics by Huertas-Abril, Cristina A.,Fernández-Ahumada, Elvira,Adamuz-Povedano, Natividad Pdf

Game-based resources provide opportunities to consolidate and develop a greater knowledge and understanding of both mathematical concepts and numeracy skills, which present opportunities and challenges for both teachers and learners when engaging with subject content. For learners for whom the language of instruction is not their first or main language, this can present challenges and barriers to their progress. This requires teachers to reconsider and adapt their teaching strategies to ensure the needs of these learners are fully addressed, thereby promoting inclusion and inclusive practices. The Handbook of Research on International Approaches and Practices for Gamifying Mathematics provides relevant theoretical frameworks and the latest empirical research findings in teaching and learning mathematics in bilingual/plurilingual education by using active methodologies, specifically gamification and game-based learning and teaching. Covering a wide range of topics such as e-safety, bilingual education, and multimodal mathematics, this major reference work is ideal for policymakers, researchers, academicians, practitioners, scholars, instructors, and students.

New Ways in Teaching with Games

Author : Ulugbek Nurmukhamv,Randall Sadler
Publisher : Unknown
Page : 128 pages
File Size : 43,6 Mb
Release : 2020
Category : Educational games
ISBN : 1945351756

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New Ways in Teaching with Games by Ulugbek Nurmukhamv,Randall Sadler Pdf

For students ranging from young learners to adults, New Ways in Teaching with Games offers more than 90 fresh activities--each with video instruction--that involve play and games that will enrich your EFL and ESL classrooms. This innovative volume introduces traditional, online, and commercial games and explains how they can be used to practice language; Illustrates games that can reinforce language across the four skill areas and encourage both culturally and pragmatically appropriate language productions; and enriches language classrooms with a variety of innovative, learner-friendly games that are seamlessly tied to language practice. Using gamification for your ESL classroom turns repetitive exercises into meaningful and fun activities! The activities are broken down by topic, including: Traditional Pencil and Paper Games; Dice Games; Board Games; Card Games; Technology-Mediated Games: Online, Apps, and More; and Miscellaneous Games. Video instructions included for each activity!

Super Minds American English Starter Teacher's Resource Book

Author : Susannah Reed
Publisher : Cambridge University Press
Page : 56 pages
File Size : 44,9 Mb
Release : 2012-07-05
Category : Foreign Language Study
ISBN : 9781107604384

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Super Minds American English Starter Teacher's Resource Book by Susannah Reed Pdf

Super Minds American English is a seven-level course for young learners. This exciting seven-level course enhances your students' thinking skills, sharpening their memory and improving their concentration along with their language skills. Super Minds develops creativity with visualization exercises, art activities and craft activities, explores social values with lively stories, and encourages cross-curricular thinking with fascinating 'English for school' sections. This Starter Teacher's Resource Book contains worksheets for further vocabulary and grammar practice. along with cross-curricular extension material.

The TKT Course CLIL Module

Author : Kay Bentley,University of Cambridge. ESOL Examinations
Publisher : Cambridge University Press
Page : 129 pages
File Size : 51,5 Mb
Release : 2010-07-22
Category : Foreign Language Study
ISBN : 9780521157339

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The TKT Course CLIL Module by Kay Bentley,University of Cambridge. ESOL Examinations Pdf

This is 'the' teacher training course for teachers and trainee teachers preparing for the Cambridge ESOL Teaching Knowledge Test - CLIL module.

Beyond CLIL

Author : Do Coyle,Oliver Meyer
Publisher : Cambridge University Press
Page : 231 pages
File Size : 42,8 Mb
Release : 2021-07-15
Category : Foreign Language Study
ISBN : 9781108830904

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Beyond CLIL by Do Coyle,Oliver Meyer Pdf

Offers an innovative, holistic and evidence-based pedagogic approach to deeper learning for all subjects of schooling.

Discourse in Content and Language Integrated Learning (CLIL) Classrooms

Author : Christiane Dalton-Puffer
Publisher : John Benjamins Publishing
Page : 344 pages
File Size : 43,6 Mb
Release : 2007-09-27
Category : Language Arts & Disciplines
ISBN : 9789027291936

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Discourse in Content and Language Integrated Learning (CLIL) Classrooms by Christiane Dalton-Puffer Pdf

The label CLIL stands for classrooms where a foreign language (English) is used as a medium of instruction in content subjects. This book provides a first in-depth analysis of the kind of communicative abilities which are embodied in such CLIL classrooms. It examines teacher and student talk at secondary school level from different discourse-analytic angles, taking into account the interpersonal pragmatics of classroom discourse and how school subjects are talked into being during lessons. The analysis shows how CLIL classroom interaction is strongly shaped by its institutional context, which in turn conditions the ways in which students experience, use and learn the target language. The research presented here suggests that CLIL programmes require more explicit language learning goals in order to fully exploit their potential for furthering the learners’ appropriation of a foreign language as a medium of learning.