Classroom Activities For A Level Computing

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Classroom Activities for 'A' Level Computing

Author : I.S. Flynn
Publisher : Payne Gallway
Page : 108 pages
File Size : 55,9 Mb
Release : 2004-07-15
Category : Computers
ISBN : 1904467725

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Classroom Activities for 'A' Level Computing by I.S. Flynn Pdf

Some seventy classroom activities designed to add variety and interest to A level Computing courses, with a strong emphasis on student involvement and "active learning". Students are encouraged to process information rather than just reproduce it.Most activities involve small group work. Some provide useful ways of starting a lesson or reviewing it, while others extend knowledge or add variety to revision sessions. A few use software that can be downloaded from the web site.The exercises may be photocopied and distributed to students, or loaded onto an intranet. Full instructions are given for running each type of activity and answers are provided wherever appropriate.

PEDAGOGY OF COMPUTER SCIENCE

Author : Dr. K. Devisri
Publisher : Lulu.com
Page : 420 pages
File Size : 44,9 Mb
Release : 2024-07-01
Category : Electronic
ISBN : 9780359107537

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PEDAGOGY OF COMPUTER SCIENCE by Dr. K. Devisri Pdf

100 Ideas for Secondary Teachers: Outstanding Computing Lessons

Author : Simon Johnson
Publisher : Bloomsbury Publishing
Page : 137 pages
File Size : 49,6 Mb
Release : 2021-04-01
Category : Education
ISBN : 9781472984418

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100 Ideas for Secondary Teachers: Outstanding Computing Lessons by Simon Johnson Pdf

No matter what you teach, there is a 100 Ideas title for you! The 100 Ideas series offers teachers practical, easy-to-implement strategies and activities for the classroom. Each author is an expert in their field and is passionate about sharing best practice with their peers. Each title includes at least ten additional extra-creative Bonus Ideas that won't fail to inspire and engage all learners. _______________ An essential collection of 100 practical, tried-and-tested ideas for teaching computing in secondary schools. This is the perfect resource for computing teachers at all levels, whether specialist or non-specialist, newly qualified or experienced. From rubber duck debugging to teaching algorithm design through magic tricks and even setting up an escape room to raise awareness about cyber security, this is the ultimate toolkit for any teacher looking to diversify their lesson plans or revamp their teaching of computing. The activities are research-informed and ready to use in Key Stages 3 and 4 classrooms of all abilities, requiring minimum preparation and resources. 100 Ideas for Secondary Teachers: Outstanding Computing Lessons will ignite students' passion for coding, programming and computational thinking. Additional online resources for the book can be found at www.bloomsbury.com/100-ideas-secondary-computing

Guide to Teaching Computer Science

Author : Orit Hazzan,Tami Lapidot,Noa Ragonis
Publisher : Springer Science & Business Media
Page : 280 pages
File Size : 51,6 Mb
Release : 2011-04-23
Category : Education
ISBN : 9780857294432

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Guide to Teaching Computer Science by Orit Hazzan,Tami Lapidot,Noa Ragonis Pdf

This guide presents both a conceptual framework and detailed implementation guidelines for general computer science (CS) teaching. The content is clearly written and structured to be applicable to all levels of CS education and for any teaching organization, without limiting its focus to instruction for any specific curriculum, programming language or paradigm. Features: presents an overview of research in CS education; examines strategies for teaching problem-solving, evaluating pupils, and for dealing with pupils’ misunderstandings; provides learning activities throughout the book; proposes active-learning-based classroom teaching methods, as well as methods specifically for lab-based teaching; discusses various types of questions that a CS instructor, tutor, or trainer can use for a range of different teaching situations; investigates thoroughly issues of lesson planning and course design; describes frameworks by which prospective CS teachers gain their first teaching experience.

32 Quick & Fun Content-Area Computer Activities

Author : Kathy Kopp
Publisher : Shell Education
Page : 162 pages
File Size : 47,5 Mb
Release : 2006-07-27
Category : Computer activities
ISBN : 9781425804053

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32 Quick & Fun Content-Area Computer Activities by Kathy Kopp Pdf

Incite 2nd grade students enthusiasm to learn using technology in the curriculum! Youll enhance learning and encourage high-order thinking by incorporating a technology project for every week of the school year. Students will develop key technology skills in word processing, spreadsheets, multimedia presentations, and using the Internet while you teach regular classroom content. Lessons are divided among content areas, and the flexible projects are great for computer centers, labs, or one-computer classrooms. The easy-to-follow teacher instructions and step-by-step student directions make this resource a hit in the classroom. The included Teacher Resource CD contains sample projects, templates, and assessment rubrics. 160pp.

32 Quick and Fun Content Area Computer Activities Grade 4

Author : Kathy Kopp
Publisher : Shell Education
Page : 161 pages
File Size : 43,8 Mb
Release : 2006-02
Category : Electronic
ISBN : 9781425804077

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32 Quick and Fun Content Area Computer Activities Grade 4 by Kathy Kopp Pdf

Incite 4th grade students enthusiasm to learn using technology in the curriculum! Youll enhance learning and encourage high-order thinking by incorporating a technology project for every week of the school year. Students will develop key technology skills in word processing, spreadsheets, multimedia presentations, and using the Internet while you teach regular classroom content. Lessons are divided among content areas, and the flexible projects are great for computer centers, labs, or one-computer classrooms. The easy-to-follow teacher instructions and step-by-step student directions make this resource a hit in the classroom. The included Teacher Resource CD contains sample projects, templates, and assessment rubrics. 160pp.

61 Cooperative Learning Activities for Computer Classrooms

Author : Rachel Anderson,Keith Humphrey
Publisher : Walch Publishing
Page : 154 pages
File Size : 47,8 Mb
Release : 1996
Category : Computers
ISBN : 0825128382

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61 Cooperative Learning Activities for Computer Classrooms by Rachel Anderson,Keith Humphrey Pdf

This is a collection of 61 different computer activities for a middle-school computer program for use in the classroom. There are exciting and challenging activities that require the students to work together. The activities are designed to work on any computer: PC, Macintosh or Apple II. Activities cover the essential computer areas of word processing, database, spreadsheet, drawing and painting, desktop publishing, and programming. Also covered are CD-ROM, educational software, telecommunications, and multimedia presentation software.

100 Ideas for Primary Teachers: Computing

Author : Steve Bunce
Publisher : Bloomsbury Publishing
Page : 145 pages
File Size : 41,9 Mb
Release : 2015-08-27
Category : Education
ISBN : 9781472915016

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100 Ideas for Primary Teachers: Computing by Steve Bunce Pdf

Are you looking for exciting ways to get your students interested in computing? Do you need a break down of the basics to get your confidence up before teaching it? Don't worry - help is at hand in this book written by computing whizz Steve Bunce. All areas of the curriculum are introduced, and easy to implement and engaging activities are provided to get you and your students started! Steve covers all the major elements: algorithms, programming, data management, e-safety and more. He answers questions like 'How do computers work?' and introduces ways for you to develop computational thinking and digital literacy in your students. Really accessible 'ways in' which may or may not use a computer make this book something that can be picked up and used in the classroom tomorrow, whatever your level and whatever resources you have to hand. 'Tablet tips' throughout the book provide extra ideas for how to use tablets in the classroom. This book is a must-read for all primary teachers who want to implement a full, engaging computing curriculum in their classroom. Get debugging and coding today!

Cambridge International AS and a Level Computer Science Teacher's Resource Pack

Author : David Watson,Helen Williams
Publisher : Hodder Education
Page : 160 pages
File Size : 54,9 Mb
Release : 2021-01-29
Category : Electronic
ISBN : 1510457658

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Cambridge International AS and a Level Computer Science Teacher's Resource Pack by David Watson,Helen Williams Pdf

We are working with Cambridge Assessment International Education to gain endorsement for this forthcoming title. Deliver more inventive and flexible Cambridge International AS & A Level lessons with a cost-effective range of online resources. - Save time planning and ensure syllabus coverage with a scheme of work, lesson plans, teaching activities and worksheets, and expert teaching guidance. - Improve students' confidence with Quick Quizzes and exam-style questions including sample answers. - Consolidate knowledge with answers to all questions in the Student Book. Also available in the series Student Book ISBN: 9781510457591 Programming skills workbook ISBN: 9781510457683 Student eTextbook ISBN: 9781510457614 Whiteboard eTextbook ISBN: 9781510457621

Cultivating Interest and Competencies in Computing

Author : National Academies of Sciences Engineering and Medicine,Division on Engineering and Physical Sciences,Division of Behavioral and Social Sciences and Education,Computer Science and Telecommunications Board,Board on Science Education,Committee on the Role of Authentic Stem Learning Experiences in Developing Interest and Competencies for Computing
Publisher : Unknown
Page : 128 pages
File Size : 49,7 Mb
Release : 2021-10-11
Category : Electronic
ISBN : 0309682150

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Cultivating Interest and Competencies in Computing by National Academies of Sciences Engineering and Medicine,Division on Engineering and Physical Sciences,Division of Behavioral and Social Sciences and Education,Computer Science and Telecommunications Board,Board on Science Education,Committee on the Role of Authentic Stem Learning Experiences in Developing Interest and Competencies for Computing Pdf

Computing in some form touches nearly every aspect of day to day life and is reflected in the ubiquitous use of cell phones, the expansion of automation into many industries, and the vast amounts of data that are routinely gathered about people's health, education, and buying habits. Computing is now a part of nearly every occupation, not only those in the technology industry. Given the ubiquity of computing in both personal and professional life, there are increasing calls for all learners to participate in learning experiences related to computing including more formal experiences offered in schools, opportunities in youth development programs and after-school clubs, or self-initiated hands-on experiences at home. At the same time, the lack of diversity in the computing workforce and in programs that engage learners in computing is well-documented. It is important to consider how to increase access and design experiences for a wide range of learners. Authentic experiences in STEM - that is, experiences that reflect professional practice and also connect learners to real-world problems that they care about - are one possible approach for reaching a broader range of learners. These experiences can be designed for learners of all ages and implemented in a wide range of settings. However, the role they play in developing youths' interests, capacities, and productive learning identities for computing is unclear. There is a need to better understand the role of authentic STEM experiences in supporting the development of interests, competencies, and skills related to computing. Cultivating Interest and Competencies in Computing examines the evidence on learning and teaching using authentic, open-ended pedagogical approaches and learning experiences for children and youth in grades K-12 in both formal and informal settings. This report gives particular attention to approaches and experiences that promote the success of children and youth from groups that are typically underrepresented in computing fields. Cultivating Interest and Competencies in Computing provides guidance for educators and facilitators, program designers, and other key stakeholders on how to support learners as they engage in authentic learning experiences.

Teaching Computing in Secondary Schools

Author : William Lau
Publisher : Routledge
Page : 196 pages
File Size : 50,8 Mb
Release : 2017-09-22
Category : Education
ISBN : 9781315298191

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Teaching Computing in Secondary Schools by William Lau Pdf

This book provides a step-by-step guide to teaching computing at secondary level. It offers an entire framework for planning and delivering the curriculum and shows you how to create a supportive environment for students in which all can enjoy computing. The focus throughout is on giving students the opportunity to think, program, build and create with confidence and imagination, transforming them from users to creators of technology. In each chapter, detailed research and teaching theory is combined with resources to aid the practitioner, including case studies, planning templates and schemes of work that can be easily adapted. The book is split into three key parts: planning, delivery, and leadership and management, and covers topics such as: curriculum and assessment design lesson planning cognitive science behind learning computing pedagogy and instructional principles mastery learning in computing how to develop students’ computational thinking supporting students with special educational needs and disabilities encouraging more girls to study computing actions, habits and routines of effective computing teachers behaviour management and developing a strong classroom culture how to support and lead members of your team. Teaching Computing in Secondary Schools is essential reading for trainee and practising teachers, and will prove to be an invaluable resource in helping teaching professionals ensure that students acquire a wide range of computing skills which will support them in whatever career they choose.

Classroom Activities for Computer Education

Author : Janice L. Flake
Publisher : Unknown
Page : 355 pages
File Size : 40,5 Mb
Release : 1987
Category : Social Science
ISBN : 0534067980

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Classroom Activities for Computer Education by Janice L. Flake Pdf

Grade level: 3, 4, 5, 6, 7, 8, p, e, i, s, t.

55 Technology Projects for the Digital Classroom--Vol. I

Author : Jacqui Murray
Publisher : Structured Learning LLC
Page : 199 pages
File Size : 42,5 Mb
Release : 2020-01-25
Category : Education
ISBN : 9780978780074

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55 Technology Projects for the Digital Classroom--Vol. I by Jacqui Murray Pdf

The all-in-one K-8 toolkit for the lab specialist, classroom teacher and homeschooler, with a years-worth of simple-to-follow projects. Integrate technology into language arts, geography, history, problem solving, research skills, and science lesson plans and units of inquiry using teacher resources that meet NETS-S national guidelines and many state standards. The fifty-five projects are categorized by subject, program (software), and skill (grade) level. Each project includes standards met in three areas (higher-order thinking, technology-specific, and NETS-S), software required, time involved, suggested experience level, subject area supported, tech jargon, step-by-step lessons, extensions for deeper exploration, troubleshooting tips and project examples including reproducibles. Tech programs used are KidPix, all MS productivity software, Google Earth, typing software and online sites, email, Web 2.0 tools (blogs, wikis, internet start pages, social bookmarking and photo storage), Photoshop and Celestia. Also included is an Appendix of over 200 age-appropriate child-friendly websites. Skills taught include collaboration, communication, critical thinking, problem solving, decision making, creativity, digital citizenship, information fluency, presentation, and technology concepts. In short, it's everything you'd need to successfully integrate technology into the twenty-first century classroom. See the publisher's website at structuredlearning.net for free downloads and more details.

Computer Projects, Grades 5-6

Author : Steve Butz
Publisher : Teacher Created Resources
Page : 98 pages
File Size : 41,6 Mb
Release : 2010-04
Category : Education
ISBN : 9781420623949

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Computer Projects, Grades 5-6 by Steve Butz Pdf

Twenty teacher-tested lessons are presented with step-by-step instructions for presentation in 45-minute computer lab sessions. The lessons cover word processing, spreadsheets, and presentations. Although the lessons cover specific subject matter, teachers can modify them easily to fit their own curriculum needs.