Computers In Sport

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Computers in Sport

Author : Peter Dabnichki
Publisher : WIT Press
Page : 353 pages
File Size : 44,8 Mb
Release : 2008
Category : Sports & Recreation
ISBN : 9781845640644

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Computers in Sport by Peter Dabnichki Pdf

The use of computers in the sport and exercise sciences is now unquestioned. They are employed in the functioning of laboratory facilities, data collection, data handling and prediction of forthcoming outcomes. Recent advances are strongly affected by current developments in computer science and technology. In particular, progress in hardware (processor speed, storage capacity, communication technology), software (tools), information management concepts (data bases, data mining) and media (internet, eLearning, multimedia) gives a great impetus.This book, written by leading experts in the interdisciplinary field of sport and computer science, provides an overview on current fields of research and application covering fields such as virtual reality, ubiquitous computing, feedback systems and multimedia.

Sports Engineering and Computer Science

Author : Qi Luo
Publisher : CRC Press
Page : 516 pages
File Size : 47,7 Mb
Release : 2015-05-18
Category : Computers
ISBN : 9781315755717

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Sports Engineering and Computer Science by Qi Luo Pdf

Sports Engineering and Computer Science contains papers presented at the 2014 International Conference on Sport Science and Computer Science (SSCS 2014), held September 16-17, 2014 in Singapore and at the 2014 International Conference on Biomechanics and Sports Engineering (BSE 2014), held October 24-25, 2014, in Riga, Latvia. The contributions hav

Computer Science in Sport

Author : Arnold Baca
Publisher : Routledge
Page : 237 pages
File Size : 47,8 Mb
Release : 2014-10-03
Category : Computers
ISBN : 9781134711154

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Computer Science in Sport by Arnold Baca Pdf

Computers are a fundamentally important tool in sport science research, sports performance analysis and, increasingly, in coaching and education programmes in sport. This book defines the field of ‘sport informatics’, explaining how computer science can be used to solve sport-related problems, in both research and applied aspects. Beginning with a clear explanation of the functional principles of hardware and software, the book examines the key functional areas in which computer science is employed in sport, including: knowledge discovery and database development data acquisition, including devices for measuring performance data motion tracking and analysis systems modelling and simulation match analysis systems e-learning and multimedia in sports education Bridging the gap between theory and practice, this book is important reading for any student, researcher or practitioner working in sport science, sport performance analysis, research methods in sport, applied computer science or informatics.

Computer Vision in Sports

Author : Thomas B. Moeslund,Graham Thomas,Adrian Hilton
Publisher : Springer
Page : 319 pages
File Size : 52,8 Mb
Release : 2015-01-19
Category : Computers
ISBN : 9783319093963

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Computer Vision in Sports by Thomas B. Moeslund,Graham Thomas,Adrian Hilton Pdf

The first book of its kind devoted to this topic, this comprehensive text/reference presents state-of-the-art research and reviews current challenges in the application of computer vision to problems in sports. Opening with a detailed introduction to the use of computer vision across the entire life-cycle of a sports event, the text then progresses to examine cutting-edge techniques for tracking the ball, obtaining the whereabouts and pose of the players, and identifying the sport being played from video footage. The work concludes by investigating a selection of systems for the automatic analysis and classification of sports play. The insights provided by this pioneering collection will be of great interest to researchers and practitioners involved in computer vision, sports analysis and media production.

Raising the Stakes

Author : T. L. Taylor
Publisher : MIT Press
Page : 333 pages
File Size : 50,8 Mb
Release : 2015-01-30
Category : Games & Activities
ISBN : 9780262527583

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Raising the Stakes by T. L. Taylor Pdf

How a form of play becomes a sport: players, agents, referees, leagues, tournaments, sponsorships, and spectators, and the culture of professional computer game play. Competitive video and computer game play is nothing new: the documentary King of Kong memorably portrays a Donkey Kong player's attempts to achieve the all-time highest score; the television show Starcade (1982–1984) featured competitions among arcade game players; and first-person shooter games of the 1990s became multiplayer through network play. A new development in the world of digital gaming, however, is the emergence of professional computer game play, complete with star players, team owners, tournaments, sponsorships, and spectators. In Raising the Stakes, T. L. Taylor explores the emerging scene of professional computer gaming and the accompanying efforts to make a sport out of this form of play. In the course of her explorations, Taylor travels to tournaments, including the World Cyber Games Grand Finals (which considers itself the computer gaming equivalent of the Olympics), and interviews participants from players to broadcasters. She examines pro-gaming, with its highly paid players, play-by-play broadcasts, and mass audience; discusses whether or not e-sports should even be considered sports; traces the player's path from amateur to professional (and how a hobby becomes work); and describes the importance of leagues, teams, owners, organizers, referees, sponsors, and fans in shaping the structure and culture of pro-gaming. Taylor connects professional computer gaming to broader issues: our notions of play, work, and sport; the nature of spectatorship; the influence of money on sports. And she examines the ongoing struggle over the gendered construction of play through the lens of male-dominated pro-gaming. Ultimately, the evolution of professional computer gaming illuminates the contemporary struggle to convert playful passions into serious play.

Sport and Computers

Author : National Sport Information Centre (Australia)
Publisher : Unknown
Page : 39 pages
File Size : 41,7 Mb
Release : 1992
Category : Computer programs
ISBN : 0642181942

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Sport and Computers by National Sport Information Centre (Australia) Pdf

Advances in Sport Science and Computer Science

Author : M. Zhou
Publisher : WIT Press (UK)
Page : 0 pages
File Size : 51,7 Mb
Release : 2014
Category : Computer science
ISBN : 1845649168

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Advances in Sport Science and Computer Science by M. Zhou Pdf

Bringing together the latest research from both industry and academia, 'Advances in Sport Science and Computer Science' explores new areas of research and development and discusses emerging issues facing the respective fields.

Proceedings of the 12th International Symposium on Computer Science in Sport (IACSS 2019)

Author : Martin Lames,Alexander Danilov,Egor Timme,Yuri Vassilevski
Publisher : Springer Nature
Page : 212 pages
File Size : 47,9 Mb
Release : 2019-11-13
Category : Technology & Engineering
ISBN : 9783030350482

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Proceedings of the 12th International Symposium on Computer Science in Sport (IACSS 2019) by Martin Lames,Alexander Danilov,Egor Timme,Yuri Vassilevski Pdf

This book provides an overview of current activities in the fascinating area between computer science and sports, presenting the state of the art in utilising the latest developments in computer science to support sports coaches and athletes. It covers a broad range of topics reflecting the diversity of this interdisciplinary field, including concepts in informatics like expert systems, modelling, simulation, machine learning, robotics, and sensor integration. Further, it describes applications of computer science in sports, such as alpine skiing, badminton, football, rowing, and table tennis, as well as interesting applications areas of sport like dementia, physiology, training, and space flights. The appeals to informaticians interested in the application field of sports as well as for sports scientists and practitioners looking for advanced methods in their particular sport.

Proceedings of the 11th International Symposium on Computer Science in Sport (IACSS 2017)

Author : Martin Lames,Dietmar Saupe,Josef Wiemeyer
Publisher : Springer
Page : 170 pages
File Size : 42,6 Mb
Release : 2017-09-04
Category : Technology & Engineering
ISBN : 9783319678467

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Proceedings of the 11th International Symposium on Computer Science in Sport (IACSS 2017) by Martin Lames,Dietmar Saupe,Josef Wiemeyer Pdf

This book provides an overview of current research in the fascinating, interdisciplinary field of computer science and sports. It includes papers from the 11th International Symposium on Computer Science in Sport (IACSS 2017), which took place in Constance, Germany, on September 6–9, 2017. The papers represent the state of the art in utilizing the latest developments in computer science to support coaches and athletes. The book covers a broad range of topics, reflecting the diversity of the field. It presents three categories of papers: those on concepts in informatics like modeling, virtual reality, simulation; those describing applications of computer science in sports like running, volleyball, water polo, and football; and contributions discussing the impact of computer science in sports federations and universities.

Proceedings of the 10th International Symposium on Computer Science in Sports (ISCSS)

Author : Paul Chung,Andrea Soltoggio,Christian W. Dawson,Qinggang Meng,Matthew Pain
Publisher : Springer
Page : 268 pages
File Size : 52,9 Mb
Release : 2015-10-02
Category : Computers
ISBN : 9783319245607

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Proceedings of the 10th International Symposium on Computer Science in Sports (ISCSS) by Paul Chung,Andrea Soltoggio,Christian W. Dawson,Qinggang Meng,Matthew Pain Pdf

This book presents the main scientific results of the 10th International Symposium of Computer Science in Sport (IACSS/ISCSS 2015), sponsored by the International Association of Computer Science in Sport in collaboration with the International Society of Sport Psychology (ISSP), which took place between September 9-11, 2015 at Loughborough, UK. This proceedings aims to build a link between computer science and sport, and reports on results from applying computer science techniques to address a wide number of problems in sport and exercise sciences. It provides a good platform and opportunity for researchers in both computer science and sport to understand and discuss ideas and promote cross-disciplinary research. The strictly reviewed and carefully revised papers cover the following topics:Modelling and Analysis, Artificial Intelligence in Sport, Virtual Reality in Sport, Neural Cognitive Training, IT Systems for Sport, Sensing Technologies and Image Processing.

Sport Beyond Television

Author : Brett Hutchins,David Rowe
Publisher : Routledge
Page : 256 pages
File Size : 51,8 Mb
Release : 2012
Category : Computers
ISBN : 9780415887182

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Sport Beyond Television by Brett Hutchins,David Rowe Pdf

Computers, the Internet, Web, mobile, and other digital media are increasingly important technologies in the production and consumption of sports media. Sport Beyond Television analyzes the changes that have given rise to this situation, combining theoretical insights with original evidence collected through extensive research and interviews with people working in the media and sport industries. It locates sports media as a pivotal component in online content economies and cultures, and counteracts the scant scholarly attention to sports media when compared to music, film and publishing in convergent media cultures.

The Engineering of Sport 6

Author : Eckehard Moritz,Steve Haake
Publisher : Springer Science & Business Media
Page : 467 pages
File Size : 42,7 Mb
Release : 2010-04-26
Category : Technology & Engineering
ISBN : 9780387459516

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The Engineering of Sport 6 by Eckehard Moritz,Steve Haake Pdf

This proceedings volume of the ISEA 2006 examines sports engineering, an interdisciplinary subject which encompasses and integrates not only sports science and engineering but also biomechanics, physiology and anatomy, and motion physics. This is the first title of its kind in the emerging field of sports technology.

Computational Intelligence in Sports

Author : Iztok Fister,Iztok Fister Jr.,Dušan Fister
Publisher : Springer
Page : 277 pages
File Size : 40,8 Mb
Release : 2018-12-17
Category : Technology & Engineering
ISBN : 9783030034900

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Computational Intelligence in Sports by Iztok Fister,Iztok Fister Jr.,Dušan Fister Pdf

This book presents recent research on computational intelligence (CI) algorithms in the field of sport. In the modern age, information technologies have greatly reduced the need for human effort in the carrying out of many daily tasks. These technologies have radically influenced the lives of humans, and the information society in general. Unfortunately, these advances have brought with them certain negative effects, including the encouragement of sedentary lifestyles and the attendant health problems such as obesity that these engender. Other modern maladies, chiefly cardiovascular disease, diabetes, and cancer, have also been on the increase. Today, sports are virtually the only activity that still connects modern humans to their original lifestyle, which was based on physical motion. This book tears familiarizing sports scientists with the foundations of computational intelligence, while at the same time presenting the problems that have arisen in the training domain to computer scientists. Lastly, the book proposes the use of an Artificial Sports Trainer designed to enhance the training of modern athletes who cannot afford the considerable expense of hiring a human personal trainer. This intelligent system can monitor performance and design and direct appropriate future training, thus promoting both healthy lifestyles and competitive success in athletes.

Sports Analytics

Author : Ambikesh Jayal,Allistair McRobert,Giles Oatley,Peter O'Donoghue
Publisher : Routledge
Page : 272 pages
File Size : 40,8 Mb
Release : 2018-06-12
Category : Sports & Recreation
ISBN : 9781351838962

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Sports Analytics by Ambikesh Jayal,Allistair McRobert,Giles Oatley,Peter O'Donoghue Pdf

As the analysis of big datasets in sports performance becomes a more entrenched part of the sporting landscape, so the value of sport scientists and analysts with formal training in data analytics grows. Sports Analytics: Analysis, Visualisation and Decision Making in Sports Performance provides the most authoritative and comprehensive guide to the use of analytics in sport and its application in sports performance, coaching, talent identification and sports medicine available. Employing an approach-based structure and integrating problem-based learning throughout the text, the book clearly defines the difference between analytics and analysis and goes on to explain and illustrate methods including: Interactive visualisation Simulation and modelling Geospatial data analysis Spatiotemporal analysis Machine learning Genomic data analysis Social network analysis Offering a mixed-methods case study chapter, no other book offers the same level of scientific grounding or practical application in sports data analytics. Sports Analytics is essential reading for all students of sports analytics, and useful supplementary reading for students and professionals in talent identification and development, sports performance analysis, sports medicine and applied computer science.