Computers Visualization And History

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Computers, Visualization, and History

Author : David J. Staley
Publisher : Sharpe Reference
Page : 202 pages
File Size : 53,6 Mb
Release : 2003
Category : Computers
ISBN : UOM:39015056912333

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Computers, Visualization, and History by David J. Staley Pdf

Table of contents

Computers, Visualization, and History

Author : David J. Staley
Publisher : M.E. Sharpe
Page : 194 pages
File Size : 44,6 Mb
Release : 2002-12-27
Category : Computers
ISBN : 0765635135

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Computers, Visualization, and History by David J. Staley Pdf

A photocopiable literacy activity book for Key Stage 3 students in Year 9. It seeks to cover the key objectives of the Sentence Level strand of the National Literacy Strategy framework. There are over 50 pages of photocopiable activities, and minimal teacher preparation is required. Each topic section includes a lesson starter to use with the whole class (an OHP sheet, a handout or cards), a consolidation activity to reinforce the skill, and an extension activity to challenge more able pupils. There are notes for teachers. The text is part of a series in which there is one book for each year group at Key Stage 3, from Year 7 to Year 9.

Computers, Visualization, and History

Author : David J Staley
Publisher : Routledge
Page : 216 pages
File Size : 42,9 Mb
Release : 2015-04-16
Category : History
ISBN : 9781317507406

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Computers, Visualization, and History by David J Staley Pdf

This visionary and thoroughly accessible book examines how digital environments and virtual reality have altered the ways historians think and communicate ideas and how the new language of visualization transforms our understanding of the past. Drawing on familiar graphic models--maps, flow charts, museum displays, films--the author shows how images can often convey ideas and information more efficiently and accurately than words. With emerging digital technology, these images will become more sophisticated, manipulable, and multidimensional, and provide historians with new tools and environments to construct historical narratives. Moving beyond the traditional book based on linear narrative, digital scholarship based on visualization and hypertext will offer multiple perspectives, dimensions, and experiences that transform the ways historians work and people imagine and learn about history. This second edition of Computers, Visualization, and History features expanded coverage of such topics as sequential narratives, 3-D modeling, simulation, and video games, as well as our theoretical understanding of space and immersive experience. The author has also added "Guidelines for Visual Composition in History" for history and social studies teachers who wish to use technology for student assignments. Also new to the second edition is a web link feature that users of the digital edition can use to enhance visualization within the text.

Computers, Visualization, and History

Author : David J. Staley
Publisher : Turtleback
Page : 128 pages
File Size : 43,9 Mb
Release : 2002-12-01
Category : Electronic
ISBN : 0613920384

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Computers, Visualization, and History by David J. Staley Pdf

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The History of Visual Magic in Computers

Author : Jon Peddie
Publisher : Springer Science & Business Media
Page : 485 pages
File Size : 42,8 Mb
Release : 2013-06-13
Category : Computers
ISBN : 9781447149323

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The History of Visual Magic in Computers by Jon Peddie Pdf

If you have ever looked at a fantastic adventure or science fiction movie, or an amazingly complex and rich computer game, or a TV commercial where cars or gas pumps or biscuits behaved liked people and wondered, “How do they do that?”, then you’ve experienced the magic of 3D worlds generated by a computer. 3D in computers began as a way to represent automotive designs and illustrate the construction of molecules. 3D graphics use evolved to visualizations of simulated data and artistic representations of imaginary worlds. In order to overcome the processing limitations of the computer, graphics had to exploit the characteristics of the eye and brain, and develop visual tricks to simulate realism. The goal is to create graphics images that will overcome the visual cues that cause disbelief and tell the viewer this is not real. Thousands of people over thousands of years have developed the building blocks and made the discoveries in mathematics and science to make such 3D magic possible, and The History of Visual Magic in Computers is dedicated to all of them and tells a little of their story. It traces the earliest understanding of 3D and then foundational mathematics to explain and construct 3D; from mechanical computers up to today’s tablets. Several of the amazing computer graphics algorithms and tricks came of periods where eruptions of new ideas and techniques seem to occur all at once. Applications emerged as the fundamentals of how to draw lines and create realistic images were better understood, leading to hardware 3D controllers that drive the display all the way to stereovision and virtual reality.

Toward the Visualization of History

Author : Mark Moss
Publisher : Lexington Books
Page : 274 pages
File Size : 43,6 Mb
Release : 2008-06-19
Category : Social Science
ISBN : 9780739144343

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Toward the Visualization of History by Mark Moss Pdf

Over the past 50 years, the influence of visuals has impacted society with greater frequency. No subject is immune from the power of visual culture, and this fact becomes especially pronounced with regards to history and historical discourse. Where once the study of the past was books and printed articles, the environment has changed and students now enter the lecture hall with a sense of history that has been gleaned from television, film, photography, and other new media. They come to understand history based on what they have seen and heard, not what they have read. What are the implications of this process, this visualization of history? Mark Moss discusses the impact of visuals on the study of history with an examination of visual culture and the future of print. Recognizing the visual bias of the younger generations and using this as a starting point for teaching history is a critical component for reaching students. By providing an analysis of photography, film, television, and computer culture, Moss uses the Holocaust as an historical case study to illustrate the ways in which visual culture can be used to bring about an awareness of history, as well as the potential for visual culture becoming a driving force for social and cultural change.

A New History of Modern Computing

Author : Thomas Haigh,Paul E. Ceruzzi
Publisher : MIT Press
Page : 545 pages
File Size : 52,9 Mb
Release : 2021-09-14
Category : Technology & Engineering
ISBN : 9780262366472

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A New History of Modern Computing by Thomas Haigh,Paul E. Ceruzzi Pdf

How the computer became universal. Over the past fifty years, the computer has been transformed from a hulking scientific supertool and data processing workhorse, remote from the experiences of ordinary people, to a diverse family of devices that billions rely on to play games, shop, stream music and movies, communicate, and count their steps. In A New History of Modern Computing, Thomas Haigh and Paul Ceruzzi trace these changes. A comprehensive reimagining of Ceruzzi's A History of Modern Computing, this new volume uses each chapter to recount one such transformation, describing how a particular community of users and producers remade the computer into something new. Haigh and Ceruzzi ground their accounts of these computing revolutions in the longer and deeper history of computing technology. They begin with the story of the 1945 ENIAC computer, which introduced the vocabulary of "programs" and "programming," and proceed through email, pocket calculators, personal computers, the World Wide Web, videogames, smart phones, and our current world of computers everywhere--in phones, cars, appliances, watches, and more. Finally, they consider the Tesla Model S as an object that simultaneously embodies many strands of computing.

Computer

Author : Martin Campbell-Kelly,William F. Aspray,Jeffrey R. Yost,Honghong Tinn,Gerardo Con Díaz
Publisher : Taylor & Francis
Page : 375 pages
File Size : 42,5 Mb
Release : 2023-06-19
Category : History
ISBN : 9781000878752

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Computer by Martin Campbell-Kelly,William F. Aspray,Jeffrey R. Yost,Honghong Tinn,Gerardo Con Díaz Pdf

This volume provides a history of the computer which now comes properly up to the ubiquitous age, with new chapters that look at globalization, platformitization and regulation, allowing readers to engage with the more recent takeover by computers in their historical perspective. With the growing ubiquity of computers, the subject is one of interest to many students and this will feature in history of science and technology courses, and world history courses as well as ones specifically on computing. Books on the history of computing tend to be quite technically or business focused, this covers the social and cultural history as well.

Computer

Author : Martin Campbell-Kelly
Publisher : Routledge
Page : 378 pages
File Size : 47,8 Mb
Release : 2018-04-20
Category : History
ISBN : 9780429975004

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Computer by Martin Campbell-Kelly Pdf

Computer: A History of the Information Machine traces the history of the computer and shows how business and government were the first to explore its unlimited, information-processing potential. Old-fashioned entrepreneurship combined with scientific know-how inspired now famous computer engineers to create the technology that became IBM. Wartime needs drove the giant ENIAC, the first fully electronic computer. Later, the PC enabled modes of computing that liberated people from room-sized, mainframe computers. This third edition provides updated analysis on software and computer networking, including new material on the programming profession, social networking, and mobile computing. It expands its focus on the IT industry with fresh discussion on the rise of Google and Facebook as well as how powerful applications are changing the way we work, consume, learn, and socialize. Computer is an insightful look at the pace of technological advancement and the seamless way computers are integrated into the modern world. Through comprehensive history and accessible writing, Computer is perfect for courses on computer history, technology history, and information and society, as well as a range of courses in the fields of computer science, communications, sociology, and management.

The Visualization Quest

Author : Valliere Richard Auzenne
Publisher : Unknown
Page : 152 pages
File Size : 51,8 Mb
Release : 1994
Category : Computers
ISBN : UOM:39015032194477

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The Visualization Quest by Valliere Richard Auzenne Pdf

The profiles included in The Visualization Quest outline the foundation of computer animation and provide insight into the projects that affected its development and growth and that defined the direction of this powerful medium.

A History of Modern Computing, second edition

Author : Paul E. Ceruzzi
Publisher : MIT Press
Page : 468 pages
File Size : 53,8 Mb
Release : 2003-04-08
Category : Technology & Engineering
ISBN : 0262532034

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A History of Modern Computing, second edition by Paul E. Ceruzzi Pdf

From the first digital computer to the dot-com crash—a story of individuals, institutions, and the forces that led to a series of dramatic transformations. This engaging history covers modern computing from the development of the first electronic digital computer through the dot-com crash. The author concentrates on five key moments of transition: the transformation of the computer in the late 1940s from a specialized scientific instrument to a commercial product; the emergence of small systems in the late 1960s; the beginning of personal computing in the 1970s; the spread of networking after 1985; and, in a chapter written for this edition, the period 1995-2001. The new material focuses on the Microsoft antitrust suit, the rise and fall of the dot-coms, and the advent of open source software, particularly Linux. Within the chronological narrative, the book traces several overlapping threads: the evolution of the computer's internal design; the effect of economic trends and the Cold War; the long-term role of IBM as a player and as a target for upstart entrepreneurs; the growth of software from a hidden element to a major character in the story of computing; and the recurring issue of the place of information and computing in a democratic society. The focus is on the United States (though Europe and Japan enter the story at crucial points), on computing per se rather than on applications such as artificial intelligence, and on systems that were sold commercially and installed in quantities.

Visualization of Time-Oriented Data

Author : Wolfgang Aigner,Silvia Miksch,Heidrun Schumann,Christian Tominski
Publisher : Springer Nature
Page : 453 pages
File Size : 46,7 Mb
Release : 2023-12-21
Category : Computers
ISBN : 9781447175278

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Visualization of Time-Oriented Data by Wolfgang Aigner,Silvia Miksch,Heidrun Schumann,Christian Tominski Pdf

This is an open access book. Time is an exceptional dimension with high relevance in medicine, engineering, business, science, biography, history, planning, or project management. Understanding time-oriented data via visual representations enables us to learn from the past in order to predict, plan, and build the future. This second edition builds upon the great success of the first edition. It maintains a brief introduction to visualization and a review of historical time-oriented visual representations. At its core, the book develops a systematic view of the visualization of time-oriented data. Separate chapters discuss interaction techniques and computational methods for supporting the visual data analysis. Many examples and figures illustrate the introduced concepts and techniques. So, what is new for the second edition? First of all, the second edition is now published as an open-access book so that anyone interested in the visualization of time and time-oriented data can read it. Second, the entire content has been revised and expanded to represent state-of-the-art knowledge. The chapter on interaction support now includes advanced methods for interacting with visual representations of time-oriented data. The second edition also covers the topics of data quality as well as segmentation and labeling. The comprehensive survey of classic and contemporary visualization techniques now provides more than 150 self-contained descriptions accompanied by illustrations and corresponding references. A completely new chapter describes how the structured survey can be used for the guided selection of suitable visualization techniques. For the second edition, our TimeViz Browser, the digital pendant to the survey of visualization techniques, received a major upgrade. It includes the same set of techniques as the book, but comes with additional filter and search facilities allowing scientists and practitioners to find exactly the solutions they are interested in.

History Education in the Digital Age

Author : Mario Carretero,María Cantabrana,Cristian Parellada
Publisher : Springer Nature
Page : 231 pages
File Size : 49,7 Mb
Release : 2022-10-03
Category : Education
ISBN : 9783031107436

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History Education in the Digital Age by Mario Carretero,María Cantabrana,Cristian Parellada Pdf

This book reflects on how teachers and students use new technologies in classroom settings in order to improve the capacity of teaching and learning in history to successfully meet the challenges of the twenty-first century through a complex understanding of the relation between past and present. Key authors in the field from Europe and the Americas present a comprehensive overview of the central questions at the heart of the book. They contribute to this process of reflection by taking diverse methodological, pedagogical and conceptual approaches to analyse the ways in which digital tools could advance the development of historical comprehension in the fields of formal and informal history education in different settings as schools, museums, exhibitions, sites of memory, videogames and films. Drawing together a disciplinary diversity that approaches the topic from the viewpoints of collective memory, global history, historical thinking and historical consciousness, the book’s cutting-edge content offers interested academics and practitioners with a broad-based view on the current state of debate in this area, examined via theoretical exploration in-depth case analysis.

History and GIS

Author : Alexander Lünen,Charles Travis
Publisher : Springer Science & Business Media
Page : 250 pages
File Size : 41,5 Mb
Release : 2012-12-05
Category : Science
ISBN : 9789400750098

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History and GIS by Alexander Lünen,Charles Travis Pdf

Geographical Information Systems (GIS) – either as “standard” GIS or custom made Historical GIS (HGIS) – have become quite popular in some historical sub-disciplines, such as Economic and Social History or Historical Geography. “Mainstream” history, however, seems to be rather unaffected by this trend. More generally speaking: Why is it that computer applications in general have failed to make much headway in history departments, despite the first steps being undertaken a good forty years ago? With the “spatial turn” in full swing in the humanities, and many historians dealing with spatial and geographical questions, one would think GIS would be welcomed with open arms. Yet there seems to be no general anticipation by historians of employing GIS as a research tool. As mentioned, HGIS are popular chiefly among Historical Geographers and Social and Economic Historians. The latter disciplines seem to be predestined to use such software through the widespread quantitative methodology these disciplines have employed traditionally. Other historical sub-disciplines, such as Ancient History, are also very open to this emerging technology since the scarcity of written sources in this field can be mitigated by inferences made from an HGIS that has archaeological data stored in it, for example. In most of Modern History, however, the use of GIS is rarely seen. The intellectual benefit that a GIS may bring about seems not be apparent to scholars from this sub-discipline (and others). This book wants to investigate and discuss this controversy. Why does the wider historian community not embrace GIS more readily? While one cannot deny that the methodologies linked with a GIS follow geographical paradigms rather than historical ones, the potential of GIS as a 'killer application' for digital historical scholarship should be obvious. This book brings together authors from Geography and History to discuss the value of GIS for historical research. The focus, however, will not be on the "how", but on the "why" of GIS in history.

From Photography to 3D Models and Beyond: Visualizations in Archaeology

Author : Donald H. Sanders
Publisher : Archaeopress Publishing Ltd
Page : 202 pages
File Size : 54,5 Mb
Release : 2023-12-21
Category : Social Science
ISBN : 9781803276199

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From Photography to 3D Models and Beyond: Visualizations in Archaeology by Donald H. Sanders Pdf

This book explores the history of visual technology and archaeology and outlines how the introduction of interactive 3D computer modelling to the discipline parallels very closely the earlier integration of photography into archaeological fieldwork.