Concurrent Programming In Mac Os X And Ios

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Concurrent Programming in Mac OS X and iOS

Author : Vandad Nahavandipoor
Publisher : "O'Reilly Media, Inc."
Page : 60 pages
File Size : 45,6 Mb
Release : 2011-05-24
Category : Computers
ISBN : 9781449310073

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Concurrent Programming in Mac OS X and iOS by Vandad Nahavandipoor Pdf

Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your application’s resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. Package your code as block objects and invoke them with GCD Understand dispatch queues—the pools of threads managed by GCD Use different methods for executing UI and non-UI tasks Create a group of tasks that GCD can run all at once Instruct GCD to execute tasks only once or after a delay Discover how to construct your own dispatch queues

Concurrent Programming in Mac OS X and IOS

Author : Vandad Nahavandipoor
Publisher : Unknown
Page : 46 pages
File Size : 48,7 Mb
Release : 2011
Category : Application software
ISBN : 1449309526

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Concurrent Programming in Mac OS X and IOS by Vandad Nahavandipoor Pdf

Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your application{u2019}s resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. Package your code as block objects and invoke them with GCD Understand dispatch queues{u2014}the pools of threads managed by GCD Use different methods for executing UI and non-UI tasks Create a group of tasks that GCD can run all at once Instruct GCD to execute tasks only once or after a delay Discover how to construct your own dispatch queues.

Concurrent Programming in Mac OS X and IOS

Author : Vandad Nahavandipoor
Publisher : "O'Reilly Media, Inc."
Page : 59 pages
File Size : 53,8 Mb
Release : 2011-05-31
Category : Computers
ISBN : 9781449305635

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Concurrent Programming in Mac OS X and IOS by Vandad Nahavandipoor Pdf

Now that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X. Managing your application’s resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. Package your code as block objects and invoke them with GCD Understand dispatch queues—the pools of threads managed by GCD Use different methods for executing UI and non-UI tasks Create a group of tasks that GCD can run all at once Instruct GCD to execute tasks only once or after a delay Discover how to construct your own dispatch queues

Advanced Mac OS X Programming

Author : Mark Dalrymple
Publisher : Pearson Education
Page : 878 pages
File Size : 47,7 Mb
Release : 2011-08-18
Category : Computers
ISBN : 9780321706546

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Advanced Mac OS X Programming by Mark Dalrymple Pdf

While there are several books on programming for Mac OS X, Advanced Mac OS X Programming: The Big Nerd Ranch Guide is the only one that contains explanations of how to leverage the powerful underlying technologies. This book gets down to the real nitty-gritty. The third edition is updated for Mac OS X 10.5 and 10.6 and covers new technologies like DTrace, Instruments, Grand Central Dispatch, blocks, and NSOperation.

Professional Swift

Author : Michael Dippery
Publisher : John Wiley & Sons
Page : 312 pages
File Size : 49,6 Mb
Release : 2015-05-07
Category : Computers
ISBN : 9781119148722

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Professional Swift by Michael Dippery Pdf

Transition from Objective-C to the cleaner, more functionalSwift quickly and easily Professional Swift shows you how to create Mac and iPhoneapplications using Apple's new programming language. Thiscode-intensive, practical guide walks you through Swift bestpractices as you learn the language, build an application, andrefine it using advanced concepts and techniques. Organized foreasy navigation, this book can be read end-to-end for a self-pacedtutorial, or used as an on-demand desk reference as unfamiliarsituations arise. The first section of the book guides you throughthe basics of Swift programming, with clear instruction oneverything from writing code to storing data, and Section II addsadvanced data types, advanced debugging, extending classes, andmore. You'll learn everything you need to know to make thetransition from Objective-C to Swift smooth and painless, so youcan begin building faster, more secure apps than ever before. Get acquainted with the Swift language and syntax Write, deploy, and debug Swift programs Store data and interface with web services Master advanced usage, and bridge Swift and Objective-C Professional Swift is your guide to the future of OS Xand iOS development.

Learn Objective-C on the Mac

Author : Scott Knaster,Mark Dalrymple,Waqar Malik
Publisher : Apress
Page : 370 pages
File Size : 40,8 Mb
Release : 2012-08-10
Category : Computers
ISBN : 9781430241898

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Learn Objective-C on the Mac by Scott Knaster,Mark Dalrymple,Waqar Malik Pdf

Learn to write apps for some of today's hottest technologies, including the iPhone and iPad (using iOS), as well as the Mac (using OS X). It starts with Objective-C, the base language on which the native iOS software development kit (SDK) and the OS X are based. Learn Objective-C on the Mac: For OS X and iOS, Second Edition updates a best selling book and is an extensive, newly updated guide to Objective-C. Objective-C is a powerful, object-oriented extension of C, making this update the perfect follow-up to Dave Mark’s bestselling Learn C on the Mac. Whether you’re an experienced C programmer or you’re coming from a different language such as C++ or Java, leading Mac experts Scott Knaster and Waqar Malik show how to harness the power of Objective-C in your apps! A complete course on the basics of Objective-C using Apple’s newest Xcode tools An introduction to object-oriented programming Comprehensive coverage of new topics like blocks, GCD, ARC, class extensions, as well as inheritance, composition, object initialization, categories, protocols, memory management, and organizing source files An introduction to building user interfaces using what is called the UIKit A primer for non-C programmers to get off the ground even faster

Core Objective-C in 24 Hours

Author : Keith Lee
Publisher : Lulu.com
Page : 130 pages
File Size : 43,8 Mb
Release : 2012-02-01
Category : Computers
ISBN : 9781105422713

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Core Objective-C in 24 Hours by Keith Lee Pdf

Core Objective-C in 24 Hours provides a clear and concise overview of the programming language, describes its key features and APIs, and presents recommendations for developing Objective-C programs on the Mac. It is written for readers who want a general understanding of Objective-C technology on the Mac along with developers who want to quickly get started with the language. Within 24 hours, you will have a solid understanding of Objective-C and be ready to begin using it on your projects! The book includes a complete overview of the latest enhancements to the Objective-C language, including automatic reference counting, blocks, and other powerful features.

Cocoa Programming for Mac OS X

Author : Aaron Hillegass,Adam Preble
Publisher : Addison-Wesley Professional
Page : 515 pages
File Size : 45,8 Mb
Release : 2012
Category : Computers
ISBN : 9780321774088

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Cocoa Programming for Mac OS X by Aaron Hillegass,Adam Preble Pdf

Provides step-by-step instructions for learning Cocoa, discussing such topics as Objective-C, memory management, key-value coding, NSArrayController, archiving, user defaults, and keyboard events.

Pro Multithreading and Memory Management for iOS and OS X

Author : Kazuki Sakamoto,Tomohiko Furumoto
Publisher : Apress
Page : 205 pages
File Size : 47,6 Mb
Release : 2012-06-12
Category : Computers
ISBN : 9781430241171

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Pro Multithreading and Memory Management for iOS and OS X by Kazuki Sakamoto,Tomohiko Furumoto Pdf

If you want to develop efficient, smooth-running applications, controlling concurrency and memory are vital. Automatic Reference Counting is Apple's game-changing memory management system, new to Xcode 4.2. Pro Multithreading and Memory Management for iOS and OS X shows you how ARC works and how best to incorporate it into your applications. Grand Central Dispatch (GCD) and blocks are key to developing great apps, allowing you to control threads for maximum performance. If for you, multithreading is an unsolved mystery and ARC is unexplored territory, then this is the book you'll need to make these concepts clear and send you on your way to becoming a master iOS and OS X developer. What are blocks? How are they used with GCD? Multithreading with GCD Managing objects with ARC

OS X and iOS Kernel Programming

Author : Ole Henry Halvorsen,Douglas Clarke
Publisher : Apress
Page : 472 pages
File Size : 53,5 Mb
Release : 2012-01-29
Category : Computers
ISBN : 9781430235378

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OS X and iOS Kernel Programming by Ole Henry Halvorsen,Douglas Clarke Pdf

OS X and iOS Kernel Programming combines essential operating system and kernel architecture knowledge with a highly practical approach that will help you write effective kernel-level code. You’ll learn fundamental concepts such as memory management and thread synchronization, as well as the I/O Kit framework. You’ll also learn how to write your own kernel-level extensions, such as device drivers for USB and Thunderbolt devices, including networking, storage and audio drivers. OS X and iOS Kernel Programming provides an incisive and complete introduction to the XNU kernel, which runs iPhones, iPads, iPods, and Mac OS X servers and clients. Then, you’ll expand your horizons to examine Mac OS X and iOS system architecture. Understanding Apple’s operating systems will allow you to write efficient device drivers, such as those covered in the book, using I/O Kit. With OS X and iOS Kernel Programming, you’ll: Discover classical kernel architecture topics such as memory management and thread synchronization Become well-versed in the intricacies of the kernel development process by applying kernel debugging and profiling tools Learn how to deploy your kernel-level projects and how to successfully package them Write code that interacts with hardware devices Examine easy to understand example code that can also be used in your own projects Create network filters Whether you’re a hobbyist, student, or professional engineer, turn to OS X andiOS Kernel Programming and find the knowledge you need to start developing

iOS 8 Swift Programming Cookbook

Author : Vandad Nahavandipoor
Publisher : "O'Reilly Media, Inc."
Page : 1105 pages
File Size : 54,6 Mb
Release : 2014-11-10
Category : Computers
ISBN : 9781491908976

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iOS 8 Swift Programming Cookbook by Vandad Nahavandipoor Pdf

Entirely rewritten for Apple’s Swift programming language, this updated cookbook helps you overcome the vexing issues you’re likely to face when creating apps for iOS devices. You’ll find hundreds of new and revised recipes for using the iOS 8 SDK, including techniques for working with Health data and HomeKit accessories, enhancing and animating graphics, storing and protecting data, sending and receiving notifications, and managing files and folders among them. Each recipe includes sample code on GitHub that you can use right away. Use CloudKit APIs to store information in the cloud with ease Create custom keyboards and extensions Access users’ health-related information with HealthKit Interact with accessories inside the user’s home with HomeKit Create vibrant and lifelike user interfaces with UIKit Dynamics Use the Keychain to protect your app’s data Develop location-aware and multitasking-aware apps Work with iOS 8’s audio and video APIs Use Event Kit UI to manage calendars, dates, and events Take advantage of the accelerometer and the gyroscope Get working examples for implementing gesture recognizers Retrieve and manipulate contacts and groups from the Address Book Determine a camera’s availability and access the Photo Library

iOS 7 Programming Cookbook

Author : Vandad Nahavandipoor
Publisher : "O'Reilly Media, Inc."
Page : 1441 pages
File Size : 55,6 Mb
Release : 2013-10-14
Category : Computers
ISBN : 9781449372453

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iOS 7 Programming Cookbook by Vandad Nahavandipoor Pdf

Overcome the vexing issues you’re likely to face when creating apps for the iPhone, iPad, or iPod touch. With new and thoroughly revised recipes in this updated cookbook, you’ll quickly learn the steps necessary to work with the iOS 7 SDK, including solutions for bringing real-world physics and movement to your apps with UIKit Dynamics APIs. You’ll learn hundreds of techniques for storing and protecting data, sending and receiving notifications, enhancing and animating graphics, managing files and folders, and many other options. Each recipe includes sample code you can use right away. Create vibrant and lifelike user interfaces with UIKit Dynamics Use the Keychain to protect your app’s data Develop location-aware and multitasking-aware apps Work with iOS 7’s audio and video APIs Use Event Kit UI to manage calendars, dates, and events Take advantage of the accelerometer and the gyroscope Integrate iCloud into your apps Define the layout of UI elements with Auto Layout Get working examples for implementing gesture recognizers Retrieve and manipulate contacts and groups from the Address Book Determine a camera’s availability and access the Photo Library

Beginning iOS 6 Development

Author : David Mark,Jack Nutting,Jeff LaMarche,Fredrik Olsson
Publisher : Apress
Page : 748 pages
File Size : 40,7 Mb
Release : 2013-05-30
Category : Computers
ISBN : 9781430245131

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Beginning iOS 6 Development by David Mark,Jack Nutting,Jeff LaMarche,Fredrik Olsson Pdf

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application. From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style

Beginning iOS 5 Development

Author : David Mark,Jack Nutting,Jeff LaMarche
Publisher : Apress
Page : 743 pages
File Size : 41,8 Mb
Release : 2012-01-24
Category : Computers
ISBN : 9781430236061

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Beginning iOS 5 Development by David Mark,Jack Nutting,Jeff LaMarche Pdf

The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 5 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style