Data Privacy Games

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Data Privacy Games

Author : Lei Xu,Chunxiao Jiang,Yi Qian,Yong Ren
Publisher : Unknown
Page : 181 pages
File Size : 52,8 Mb
Release : 2018
Category : Data mining
ISBN : 3319779664

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Data Privacy Games by Lei Xu,Chunxiao Jiang,Yi Qian,Yong Ren Pdf

With the growing popularity of "big data", the potential value of personal data has attracted more and more attention. Applications built on personal data can create tremendous social and economic benefits. Meanwhile, they bring serious threats to individual privacy. The extensive collection, analysis and transaction of personal data make it difficult for an individual to keep the privacy safe. People now show more concerns about privacy than ever before. How to make a balance between the exploitation of personal information and the protection of individual privacy has become an urgent issue. In this book, the authors use methodologies from economics, especially game theory, to investigate solutions to the balance issue. They investigate the strategies of stakeholders involved in the use of personal data, and try to find the equilibrium. The book proposes a user-role based methodology to investigate the privacy issues in data mining, identifying four different types of users, i.e. four user roles, involved in data mining applications. For each user role, the authors discuss its privacy concerns and the strategies that it can adopt to solve the privacy problems. The book also proposes a simple game model to analyze the interactions among data provider, data collector and data miner. By solving the equilibria of the proposed game, readers can get useful guidance on how to deal with the trade-off between privacy and data utility. Moreover, to elaborate the analysis on data collector's strategies, the authors propose a contract model and a multi-armed bandit model respectively. The authors discuss how the owners of data (e.g. an individual or a data miner) deal with the trade-off between privacy and utility in data mining. Specifically, they study users' strategies in collaborative filtering based recommendation system and distributed classification system. They built game models to formulate the interactions among data owners, and propose learning algorithms to find the equilibria.

Data Privacy Games

Author : Lei Xu,Chunxiao Jiang,Yi Qian,Yong Ren
Publisher : Springer
Page : 181 pages
File Size : 41,7 Mb
Release : 2018-04-24
Category : Computers
ISBN : 9783319779652

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Data Privacy Games by Lei Xu,Chunxiao Jiang,Yi Qian,Yong Ren Pdf

With the growing popularity of “big data”, the potential value of personal data has attracted more and more attention. Applications built on personal data can create tremendous social and economic benefits. Meanwhile, they bring serious threats to individual privacy. The extensive collection, analysis and transaction of personal data make it difficult for an individual to keep the privacy safe. People now show more concerns about privacy than ever before. How to make a balance between the exploitation of personal information and the protection of individual privacy has become an urgent issue. In this book, the authors use methodologies from economics, especially game theory, to investigate solutions to the balance issue. They investigate the strategies of stakeholders involved in the use of personal data, and try to find the equilibrium. The book proposes a user-role based methodology to investigate the privacy issues in data mining, identifying four different types of users, i.e. four user roles, involved in data mining applications. For each user role, the authors discuss its privacy concerns and the strategies that it can adopt to solve the privacy problems. The book also proposes a simple game model to analyze the interactions among data provider, data collector and data miner. By solving the equilibria of the proposed game, readers can get useful guidance on how to deal with the trade-off between privacy and data utility. Moreover, to elaborate the analysis on data collector’s strategies, the authors propose a contract model and a multi-armed bandit model respectively. The authors discuss how the owners of data (e.g. an individual or a data miner) deal with the trade-off between privacy and utility in data mining. Specifically, they study users’ strategies in collaborative filtering based recommendation system and distributed classification system. They built game models to formulate the interactions among data owners, and propose learning algorithms to find the equilibria.

Entertainment Computing and Serious Games

Author : Ralf Dörner,Stefan Göbel,Michael Kickmeier-Rust,Maic Masuch,Katharina Zweig
Publisher : Springer
Page : 541 pages
File Size : 45,5 Mb
Release : 2016-10-05
Category : Computers
ISBN : 9783319461526

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Entertainment Computing and Serious Games by Ralf Dörner,Stefan Göbel,Michael Kickmeier-Rust,Maic Masuch,Katharina Zweig Pdf

The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field. The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.

Privacy and Identity Management. Between Data Protection and Security

Author : Michael Friedewald,Stephan Krenn,Ina Schiering,Stefan Schiffner
Publisher : Springer Nature
Page : 213 pages
File Size : 41,7 Mb
Release : 2022-03-30
Category : Computers
ISBN : 9783030991005

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Privacy and Identity Management. Between Data Protection and Security by Michael Friedewald,Stephan Krenn,Ina Schiering,Stefan Schiffner Pdf

This book contains selected papers presented at the 16th IFIP WG 9.2, 9.6/11.7, 11.6/SIG 9.2.2 International Summer School on Privacy and Identity Management, held online in August 2021. The 9 full papers included in this volume were carefully reviewed and selected from 23 submissions. Also included are 2 invited keynote papers and 3 tutorial/workshop summary papers. As in previous years, one of the goals of the IFIP Summer School was to encourage the publication of thorough research papers by students and emerging scholars. The papers combine interdisciplinary approaches to bring together a host of perspectives, such as technical, legal, regulatory, socio-economic, social or societal, political, ethical, anthropological, philosophical, or psychological perspectives.

Security and Privacy in Digital Economy

Author : Shui Yu,Peter Mueller,Jiangbo Qian
Publisher : Springer Nature
Page : 756 pages
File Size : 47,9 Mb
Release : 2020-10-22
Category : Computers
ISBN : 9789811591297

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Security and Privacy in Digital Economy by Shui Yu,Peter Mueller,Jiangbo Qian Pdf

This book constitutes the refereed proceedings of the First International Conference on Security and Privacy in Digital Economy, SPDE 2020, held in Quzhou, China, in October 2020*. The 49 revised full papers and 2 short papers were carefully reviewed and selected from 132 submissions. The papers are organized in topical sections: ​cyberspace security, privacy protection, anomaly and intrusion detection, trust computation and forensics, attacks and countermeasures, covert communication, security protocol, anonymous communication, security and privacy from social science. *The conference was held virtually due to the COVID-19 pandemic.

Mastering the Game:

Author : World Intellectual Property Organization
Publisher : WIPO
Page : 378 pages
File Size : 44,7 Mb
Release : 2024-06-14
Category : Law
ISBN : 8210379456XXX

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Mastering the Game: by World Intellectual Property Organization Pdf

“Mastering the Game” provides professionals in the videogames industry with practical insights and guidance on legal and business issues related to the use of intellectual property protection in this area. The training material takes the reader through all stages of the game development and distribution process pointing out the role of intellectual property in relation to the various uses of the content.

Game Data Science

Author : Magy Seif El-Nasr,Truong-Huy D. Nguyen,Alessandro Canossa,Anders Drachen
Publisher : Oxford University Press
Page : 320 pages
File Size : 51,9 Mb
Release : 2021-09-30
Category : Computers
ISBN : 9780192652713

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Game Data Science by Magy Seif El-Nasr,Truong-Huy D. Nguyen,Alessandro Canossa,Anders Drachen Pdf

Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data science, every tool utilized by game developers allows collecting data from games, yet there has been no definitive resource for academics and professionals in this rapidly developing sector until now. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games. It is the ideal resource for academic students and professional learners seeking to understand how data science is used within the game development and production cycle, as well as within the interdisciplinary field of games research. Organized into chapters that integrate laboratory and game data examples, this book provides a unique resource to train and educate both industry professionals and academics about the use of game data science, with practical exercises and examples on how such processes are implemented and used in academia and industry, interweaving theoretical learning with practical application throughout.

Decision and Game Theory for Security

Author : Jens Grossklags,Jean Walrand
Publisher : Springer
Page : 309 pages
File Size : 47,8 Mb
Release : 2012-11-05
Category : Computers
ISBN : 9783642342660

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Decision and Game Theory for Security by Jens Grossklags,Jean Walrand Pdf

This book constitutes the refereed proceedings of the Third International Conference on Decision and Game Theory for Security, GameSec 2012, held in Budapest, Hungary, in November 2012. The 18 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on secret communications, identification of attackers, multi-step attacks, network security, system defense, and applications security.

Mixed Reality and Games

Author : Emir Bektic,Daniela Bruns,Sonja Gabriel,Florian Kelle,Gerhard Pölsterl,Felix Schniz
Publisher : transcript Verlag
Page : 297 pages
File Size : 45,7 Mb
Release : 2020-10-31
Category : Social Science
ISBN : 9783839453292

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Mixed Reality and Games by Emir Bektic,Daniela Bruns,Sonja Gabriel,Florian Kelle,Gerhard Pölsterl,Felix Schniz Pdf

Videogames allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in the process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work.

Augmented Reality Games II

Author : Vladimir Geroimenko
Publisher : Springer Nature
Page : 371 pages
File Size : 41,8 Mb
Release : 2024-06-14
Category : Electronic
ISBN : 9783031544750

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Augmented Reality Games II by Vladimir Geroimenko Pdf

Trust Management V

Author : Ian Wakeman,Ehud Gudes,Christian Damsgaard Jensen,Jason Crampton
Publisher : Springer
Page : 336 pages
File Size : 52,8 Mb
Release : 2011-06-25
Category : Computers
ISBN : 9783642222009

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Trust Management V by Ian Wakeman,Ehud Gudes,Christian Damsgaard Jensen,Jason Crampton Pdf

This book constitutes the refereed proceedings of the 5th IFIP WG 11.11 International Conference, IFIPTM 2011, held in Copenhagen, Denmark, in June/July 2011. The 14 revised full papers and 8 short papers presented together with the abstracts of 4 keynote talks were carefully reviewed and selected from 42 submissions. The papers feature both theoretical research and real-world case studies from academia, business and government focusing on areas such as: trust models, social and behavioral aspects of trust, trust in networks, mobile systems and cloud computation, privacy, reputation systems, and identity management.

Financial Cryptography and Data Security

Author : Radu Sion
Publisher : Springer
Page : 432 pages
File Size : 51,8 Mb
Release : 2010-07-16
Category : Computers
ISBN : 9783642145773

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Financial Cryptography and Data Security by Radu Sion Pdf

This book constitutes the thoroughly refereed post-conference proceedings of the 14th International Conference on Financial Cryptography and Data Security, FC 2010, held in Tenerife, Canary Islands, Spain in January 2010. The 19 revised full papers and 15 revised short papers presented together with 1 panel report and 7 poster papers were carefully reviewed and selected from 130 submissions. The papers cover all aspects of securing transactions and systems and feature current research focusing on both fundamental and applied real-world deployments on all aspects surrounding commerce security.

Research Anthology on Game Design, Development, Usage, and Social Impact

Author : Management Association, Information Resources
Publisher : IGI Global
Page : 2034 pages
File Size : 42,5 Mb
Release : 2022-10-07
Category : Computers
ISBN : 9781668475904

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Research Anthology on Game Design, Development, Usage, and Social Impact by Management Association, Information Resources Pdf

Videogames have risen in popularity in recent decades and continue to entertain many all over the world. As game design and development becomes more accessible to those outside of the industry, their uses and impacts are further expanded. Games have been developed for medical, educational, business, and many more applications. While games have many beneficial applications, many challenges exist in current development processes as well as some of their impacts on society. It is essential to investigate the current trends in the design and development of games as well as the opportunities and challenges presented in their usage and social impact. The Research Anthology on Game Design, Development, Usage, and Social Impact discusses the emerging developments, opportunities, and challenges that are found within the design, development, usage, and impact of gaming. It presents a comprehensive collection of the recent research, theories, case studies, and more within the area. Covering topics such as academic game creation, gaming experience, and violence in gaming, this major reference work is a dynamic resource for game developers, instructional designers, educators and administrators of both K-12 and higher education, students of higher education, librarians, government officials, business leaders and executives, researchers, and academicians.

Serious Games for Healthcare: Applications and Implications

Author : Arnab, Sylvester
Publisher : IGI Global
Page : 370 pages
File Size : 46,6 Mb
Release : 2012-07-31
Category : Health & Fitness
ISBN : 9781466619043

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Serious Games for Healthcare: Applications and Implications by Arnab, Sylvester Pdf

With advances in technologies and revolutions in patient, trainee, and public expectations, the global healthcare sector is increasingly turning to serious games to solve problems. Serious games are applications with serious purposes, developed using computer game technologies more often associated with entertainment. Serious Games for Healthcare: Applications and Implications will introduce the development and application of game technologies for health-related serious games. Further, it provides cutting-edge academic research and industry updates which will inform readers about the current and future advances in the area. Encapsulating the knowledge of commercial and noncommercial researchers, developers, and practitioners in a single volume will benefit not only the research and development community within this field, but could also serve public health interests by improving awareness and outcomes.

ECGBL 2022 16th European Conference on Game-Based Learning

Author : Conceição Costa
Publisher : Academic Conferences and publishing limited
Page : 842 pages
File Size : 42,6 Mb
Release : 2022-10-06
Category : Education
ISBN : 9781914587528

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ECGBL 2022 16th European Conference on Game-Based Learning by Conceição Costa Pdf