Design Principles For Interactive Software

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Design Principles for Interactive Software

Author : Gilbert Cockton,Christian Gram
Publisher : Unknown
Page : 268 pages
File Size : 50,5 Mb
Release : 2014-01-15
Category : Electronic
ISBN : 1475749430

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Design Principles for Interactive Software by Gilbert Cockton,Christian Gram Pdf

Design Principles for Interactive Software

Author : Gilbert Cockton,Christian Gram
Publisher : Springer
Page : 258 pages
File Size : 40,7 Mb
Release : 2013-04-17
Category : Computers
ISBN : 9780387349121

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Design Principles for Interactive Software by Gilbert Cockton,Christian Gram Pdf

IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em phasis towards the development of interactive systems. The group has orga nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen tation models, but do depend on the nature of the interaction process.

The Principles of Interactive Design

Author : Lisa Graham
Publisher : Cengage Learning
Page : 256 pages
File Size : 47,7 Mb
Release : 1999
Category : Art
ISBN : UOM:39015045647529

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The Principles of Interactive Design by Lisa Graham Pdf

"Communication fundamentals are used as guidelines for interactive development for platforms such as multimedia and the World Wide Web. The reader is taught how to approach the interactive project as a communication tool while incorporating various media, communication principles, user interfaces, interactive design, and implementation to build a successful product"--Publisher description.

User Interface Design for Programmers

Author : Avram Joel Spolsky
Publisher : Apress
Page : 152 pages
File Size : 49,8 Mb
Release : 2008-01-01
Category : Computers
ISBN : 9781430208570

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User Interface Design for Programmers by Avram Joel Spolsky Pdf

Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

Interactive System Design

Author : William M. Newman,Michael G. Lamming
Publisher : Addison Wesley Publishing Company
Page : 514 pages
File Size : 45,7 Mb
Release : 1995
Category : Computers
ISBN : UOM:39015034292055

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Interactive System Design by William M. Newman,Michael G. Lamming Pdf

This book analyzes the challenges of a user-centered approach to software development, bringing together the essential elements of software engineering and user interface design. It is the first book to bridge this gap. The book provides a foundation in design principles and methods for involving the end user. A wide variety of examples are illustrated.

The Principles and Processes of Interactive Design

Author : Jamie Steane
Publisher : Bloomsbury Publishing
Page : 208 pages
File Size : 44,9 Mb
Release : 2015-01-29
Category : Design
ISBN : 9781474238977

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The Principles and Processes of Interactive Design by Jamie Steane Pdf

The Principles & Processes of Interactive Design is aimed at new designers from across the design and media disciplines who want to learn the fundamentals of designing for interactive media. This book is intended both as a primer and companion guide on how to research, plan and design for increasingly prevalent interactive projects. With clear and practical guidance on how to successfully present your ideas and concepts, Jamie Steane introduces you to user-based design, research and development, digital image and typography, interactive formats, and screen-based grids and layout. Using a raft of inspirational examples from a diverse range of leading international creatives and award-winning agencies, this is required reading for budding digital designers. In addition, industry perspectives from key design professionals provide fascinating insights into this exciting creative field, and each chapter concludes with workshop tutorials to help you put what you've learnt into practice in your own interactive designs. Featured contributors include: AKQA, BBC, Dare, Edenspiekermann, Electronic Arts, e-Types, Komodo Digital, Moving Brands, Nordkapp, Onedotzero, Onformative, Preloaded and Razorfish.

Human-Computer Interaction: Human-Centred Design Approaches, Methods, Tools and Environments

Author : Masaaki Kurosu
Publisher : Springer
Page : 654 pages
File Size : 40,6 Mb
Release : 2013-07-03
Category : Computers
ISBN : 9783642392320

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Human-Computer Interaction: Human-Centred Design Approaches, Methods, Tools and Environments by Masaaki Kurosu Pdf

The five-volume set LNCS 8004--8008 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human-computer interaction, addressing the following major topics: HCI and human centred design; evaluation methods and techniques; user interface design and development methods and environments; aesthetics and kansei in HCI.

Design, Specification and Verification of Interactive Systems ’98

Author : Panos Markopoulos,Peter Johnson
Publisher : Springer Science & Business Media
Page : 336 pages
File Size : 44,6 Mb
Release : 2013-11-11
Category : Computers
ISBN : 9783709136935

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Design, Specification and Verification of Interactive Systems ’98 by Panos Markopoulos,Peter Johnson Pdf

Does modelling, formal or otherwise, play a role in designing interactive systems? A proliferation of interactive devices and technologies is used in an ever increasing diversity of contexts and combinations in professional and every-day life. This development poses a significant challenge to modelling approaches used for the design of interactive systems. The papers in this volume discuss a range of modelling approaches, the representations they use, the strengths and weaknesses of their associated specification and analysis techniques and their role in supporting the design of interactive systems.

Interactive Systems. Design, Specification, and Verification

Author : Gavin Doherty,Ann Blandford
Publisher : Springer
Page : 276 pages
File Size : 44,9 Mb
Release : 2007-05-15
Category : Computers
ISBN : 9783540695547

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Interactive Systems. Design, Specification, and Verification by Gavin Doherty,Ann Blandford Pdf

This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006. The 19 revised full papers presented together with one keynote paper, and two working group reports were carefully reviewed and selected from 57 submissions during two rounds of reviewing and improvement.

Engineering Interactive Systems

Author : Jan Gulliksen,Morten Borup Harning,Philippe Palanque,Gerrit C. van der Veer,Janet Wesson
Publisher : Springer Science & Business Media
Page : 649 pages
File Size : 55,9 Mb
Release : 2008-12-18
Category : Computers
ISBN : 9783540926979

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Engineering Interactive Systems by Jan Gulliksen,Morten Borup Harning,Philippe Palanque,Gerrit C. van der Veer,Janet Wesson Pdf

Engineering Interactive Systems 2007 is an IFIP working conference that brings together researchers and practitioners interested in strengthening the scientific foun- tions of user interface design, examining the relationship between software engine- ing (SE) and human–computer interaction (HCI) and on how user-centerd design (UCD) could be strengthened as an essential part of the software engineering process. Engineering Interactive Systems 2007 was created by merging three conferences: • HCSE 2007 – Human-Centerd Software Engineering held for the first time. The HCSE Working Conference is a multidisciplinary conference entirely dedicated to advancing the basic science and theory of human-centerd software systems engineering. It is organized by IFIP WG 13.2 on Methodologies for User-Centerd Systems Design. • EHCI 2007 – Engineering Human Computer Interaction was held for the tenth time. EHCI aims to investigate the nature, concepts, and construction of user interfaces for software systems. It is organized by IFIP WG 13.4/2.7 on User Interface Engineering. • DSV-IS 2007 – Design, Specification and Verification of Interactive Systems was held for the 13th time. DSV-IS provides a forum where researchers wo- ing on model-based techniques and tools for the design and development of - teractive systems can come together with practitioners and with those working on HCI models and theories.

User Interface Design and Evaluation

Author : Debbie Stone,Caroline Jarrett,Mark Woodroffe,Shailey Minocha
Publisher : Elsevier
Page : 699 pages
File Size : 53,5 Mb
Release : 2005-04-29
Category : Computers
ISBN : 9780080520322

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User Interface Design and Evaluation by Debbie Stone,Caroline Jarrett,Mark Woodroffe,Shailey Minocha Pdf

User Interface Design and Evaluation provides an overview of the user-centered design field. It illustrates the benefits of a user-centered approach to the design of software, computer systems, and websites. The book provides clear and practical discussions of requirements gathering, developing interaction design from user requirements, and user interface evaluation. The book's coverage includes established HCI topics—for example, visibility, affordance, feedback, metaphors, mental models, and the like—combined with practical guidelines for contemporary designs and current trends, which makes for a winning combination. It provides a clear presentation of ideas, illustrations of concepts, using real-world applications. This book will help readers develop all the skills necessary for iterative user-centered design, and provides a firm foundation for user interface design and evaluation on which to build. It is ideal for seasoned professionals in user interface design and usability engineering (looking for new tools with which to expand their knowledge); new people who enter the HCI field with no prior educational experience; and software developers, web application developers, and information appliance designers who need to know more about interaction design and evaluation. Co-published by the Open University, UK. Covers the design of graphical user interfaces, web sites, and interfaces for embedded systems. Full color production, with activities, projects, hundreds of illustrations, and industrial applications.

About Face 3

Author : Alan Cooper,Robert Reimann,Dave Cronin
Publisher : John Wiley & Sons
Page : 658 pages
File Size : 42,9 Mb
Release : 2007
Category : Computers
ISBN : UOM:39015068829707

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About Face 3 by Alan Cooper,Robert Reimann,Dave Cronin Pdf

Aimed at software developers, this book proposes the creation of a new profession of software design. The examples in the text are updated to reflect new platforms along with additional case studies where appropriate.

Principles and Guidelines in Software User Interface Design

Author : Deborah J. Mayhew
Publisher : Pearson
Page : 648 pages
File Size : 43,8 Mb
Release : 1992
Category : Computers
ISBN : UOM:39015025279723

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Principles and Guidelines in Software User Interface Design by Deborah J. Mayhew Pdf

A comprehensive sourcebook of practical guidelines for developing clear software user interfaces.

Electronics, Information Technology and Intellectualization

Author : Young Min Song,Kyung Sup Kwak
Publisher : CRC Press
Page : 232 pages
File Size : 47,5 Mb
Release : 2015-01-08
Category : Computers
ISBN : 9781315720913

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Electronics, Information Technology and Intellectualization by Young Min Song,Kyung Sup Kwak Pdf

The International Conference on Electronics, Information Technology and Intellectualization (ICEITI2014) was dedicated to build a high-level international academic communication forum for international experts and scholars. This fi rst conference of an annual series was held in Pengcheng, Shenzhen, China 16-17 August 2014. Many prestigious experts

Critical Issues in User Interface Systems Engineering

Author : David Benyon,Philippe Palanque
Publisher : Springer Science & Business Media
Page : 298 pages
File Size : 41,6 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781447110019

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Critical Issues in User Interface Systems Engineering by David Benyon,Philippe Palanque Pdf

This book developed from an IFIP workshop which brought together methods and architecture researchers in Human Computer Interaction and Software Engineering. To an extent this introduction is a little unfair to the authors, as we have distilled the results of the workshop to give the reader a perspective of the problems within integrated approaches to usability engineering. The papers could not hope to address all ofthe issues; however, we hope that a framework will help the reader gainfurther insights into current research andfuture practice. The initial motivation was to bring together researchers and practitioners to exchange their experiences on Graphical User Interface (Gill) design problems. The two groups represented methodological and architecture/tools interests, so the workshop focused on intersection of how methods can support user interface development and vice versa, how tools, architectures and reusable components can empower the design process. There is, we believe, a constructive tension between these two communities. Methodologists tend to approach the design problem with task/domain/organisational analysis while the tool builders suggest design empowerment/envisioning as a means ofimproving the way users work rather than relying on analysis ofcurrent systems. This debate revolves around the questions of whether users' current work is optimal, or whether designers have the insight to empower users by creating effective solutions to their problems. Tool builders typically want to build something, then get the users to try it, while the methodologists want to specify something, validate it and then build it.