Designing Digital Space

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Designing Digital Space

Author : Daniela Bertol
Publisher : John Wiley & Sons
Page : 356 pages
File Size : 55,6 Mb
Release : 1996-12-20
Category : Architecture
ISBN : 0471146625

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Designing Digital Space by Daniela Bertol Pdf

The Complete Guide to Virtual Reality in Architecture andDesign The first in-depth book on virtual reality (VR) aimed specificallyat architecture and design professionals, Designing Digital Spacesteers you skillfully through the learning curve of this excitingnew technology. Beginning with a historical overview of theevolution of architectural representations, this unique resourceexplains what VR is, how it is being applied today, and how itpromises to revolutionize not only the design process, but the formand function of the built environment itself. Vividly illustratinghow VR fits alongside traditional methods of architecturalrepresentation, this comprehensive guide prepares you to makeoptimum practical use of this powerful interactive tool, andembrace the new role of the architect in a virtually designedworld. Offers in-depth coverage of the virtual universe--datarepresentation and information management, static and dynamicworlds, tracking and visual display systems, control devices, andmore. Examines a wide range of current VR architectural applications,from walkthroughs, simulations, and evaluations to reconstructionsand networked environments Includes insightful essays by leading VR developers covering someof today's most innovative projects Integrates VR into the historical framework of architecturaldevelopment, with detailed sections on the past, present, andfuture Features a dazzling array of virtual world images and sequentialdisplays Explores the potential impact of digital architecture on the builtenvironment of the future

Digital Space

Author : Peter Weishar
Publisher : McGraw-Hill Professional Publishing
Page : 0 pages
File Size : 41,9 Mb
Release : 1998
Category : Architectural design
ISBN : 007069611X

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Digital Space by Peter Weishar Pdf

This comprehensive guide explains, step-by-step, how to create models, set designs, lighting, textures, interiors and exteriors, camera angles, perspective, animation and rendering. It covers digital techniques, such as fly-throughs, texture-mapping, 3-D modelling, ray tracing and radiosity, all in non-technical language.

Living in Digital Worlds

Author : Naomi Jacobs,Rachel Cooper
Publisher : Routledge
Page : 564 pages
File Size : 55,5 Mb
Release : 2018-01-29
Category : Business & Economics
ISBN : 9781317103981

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Living in Digital Worlds by Naomi Jacobs,Rachel Cooper Pdf

Living in Digital Worlds investigates the relationship between human society and technology, as our private and particularly our public lives are increasingly undertaken in spaces that are inherently digital: digital public spaces. The book unpicks why digital technology is such an inextricable part of modern society, first by examining the historical relationship between technological development and the early progression of human sociality. This is then followed by an examination of the ways in which modern life is currently being impacted by the expansion of digital information and devices into multiple aspects of our lives, including focuses on privacy, bias and ownership in digital spaces. Finally, it explores potential future developments and their implications, and proposes that it is crucial to consider the design of technology and systems in order to support a positive and beneficial direction of change. Each chapter includes case studies, primarily drawn from The Creative Exchange, a fiveyear programme which ran from 2012 to 2016 to explore the notion of the digital public space through collaborative cross-sector research.

Digital Space: Designing Virtual Environments

Author : Peter Weishar
Publisher : Turtleback Books
Page : 128 pages
File Size : 54,6 Mb
Release : 1998-04-01
Category : Architecture
ISBN : 141770277X

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Digital Space: Designing Virtual Environments by Peter Weishar Pdf

Create realistic 3D environments with ease. Harness the latest computer-generated 3D imaging techniques to design exciting virtual environments. Peter Weishar's Digital Space shows you how to solve design problems with today's easy-to-use software...apply the traditional methods of scenic designers, painters, and architects to create 3D images...and optimize all aspects of your 3D models. packed with nearly 200 illustrations, this expert design tool enables you to: create models, set designs, lighting, textures, interiors and exteriors, perspective and trompe l'oeils; apply such digital techniques as fly-throughs, texture-mapping, ray tracing and radiosity; take advantage of tips and shortcuts for faster execution, reduced file size and simulations; and much more!

Designing Digital Experiences for Positive Youth Development

Author : Marina Umaschi Bers
Publisher : OUP USA
Page : 210 pages
File Size : 43,5 Mb
Release : 2012-03-02
Category : Medical
ISBN : 9780199757022

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Designing Digital Experiences for Positive Youth Development by Marina Umaschi Bers Pdf

Based on over a decade and a half of research, this title aims to guide readers in the design of digital technologies to promote positive behaviours in children and teenagers.

The Poetics of Stage Space

Author : Bruce A. Bergner
Publisher : McFarland
Page : 181 pages
File Size : 40,8 Mb
Release : 2013-05-20
Category : Performing Arts
ISBN : 9780786475414

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The Poetics of Stage Space by Bruce A. Bergner Pdf

This book analyzes theatre scene design through the powers and characteristics of physical space. Physical space is central to creative composition in the theatre, but the author extends the reach of the book to individuals concerned with spatial design--architects, interior designers, industrial designers, artists and other performers. A theory is presented on how design, and its creative process, echo the process of human awareness and action. The book covers an array of considerations for the theatre designer--the observable features of given physical spaces, their layout, detailing and atmosphere--and presents these features from the points of view of various disciplines. There are chapters on the "physics" of space, the "geography" of space and the "music" of space. The author also speaks to the less tangible qualities sensed more personally, such as the "spirituality" or the "psyche" of space. A discussion of the collaborative process of creating space is included. Instructors considering this book for use in a course may request an examination copy here.

Making Sense of Space

Author : Iryna Kuksa,Mark Childs
Publisher : Elsevier
Page : 206 pages
File Size : 54,5 Mb
Release : 2014-06-16
Category : Language Arts & Disciplines
ISBN : 9781780634067

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Making Sense of Space by Iryna Kuksa,Mark Childs Pdf

The use of Virtual Worlds (VWs) has increased in the last decade. VWs are used for communication, education, community building, creative arts, and more. A good deal of research has been conducted into learning and VWs, but other areas remain ripe for investigation. Factors from technological platforms to the nature and conventions of the communities that use VWs must be considered, in order to achieve the best possible interaction between virtual spaces and their users. Making Sense of Space focuses on the background to these issues, describing a range of case studies conducted by the authors. The book investigates the innovative and creative ways designers employ VWs for research, performance-making, and audience engagement. Secondly, it looks into how educators use these spaces to support their teaching practice. Lastly, the book examines the potential of VWs as new methods of communication, and the ways they are changing our perception of reality. This book is structured into four chapters. An introduction provides a history and outline of important themes for VWs, and subsequent chapters consider the design of virtual spaces, experience of virtual spaces, and communication in virtual spaces. Written by two experienced academics and practitioners in the field, offering different perspectives Uses a multidisciplinary approach, drawing on: education; scenography; performance studies; disaster management; and computer science Provides multiple viewpoints on the topic, gained through interviews and contributions from a range of experts, as well as several co-authored chapters

Designing the Digital Experience

Author : David Lee King
Publisher : Information Today, Inc.
Page : 204 pages
File Size : 55,6 Mb
Release : 2008
Category : Computers
ISBN : 0910965838

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Designing the Digital Experience by David Lee King Pdf

Written for creative, tech-savvy, and business-minded individuals who want to increase the accessibility of their websites, this sensible guidebook explains the concepts behind designing experiences on the internet. From helping customers quickly find information and make their purchases to clearly communicating needs and interests, this resource will not only develop consumer loyalty but will encourage them to spread the word about the sites they frequent. Focusing on the three key areas of structure, community, and customers, designers will enable clients to focus on their own goals rather than on difficulties in navigating. Also included are tips on how to generate conversations with blogs, wikis, and podcasting to create a personal touch.

Wired For Wellness

Author : Andrew G. Gibson
Publisher : Andrew Gibson
Page : 158 pages
File Size : 49,8 Mb
Release : 2024-06-10
Category : Self-Help
ISBN : 8210379456XXX

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Wired For Wellness by Andrew G. Gibson Pdf

In Wired for Wellness, readers will explore the complex relationship between technology, well-being, and human connection in the digital age. This essential guide delves into the addictive nature of our devices, the impact of dopamine on our engagement, and the ways in which technology can contribute to feelings of isolation, anxiety, and depression. But Wired for Wellness doesn't just highlight the challenges of the digital age—it also provides practical and actionable strategies for harnessing technology's power for good. Through mindfulness, intentionality, and compassion, readers will learn how to set boundaries, manage screen time, and foster genuine human connections in an increasingly virtual world. Wired for Wellness blends cutting-edge research, personal stories, and expert insights to empower readers to reclaim their well-being and create a more balanced and fulfilling life.

Creating Digital Literacy Spaces for Multilingual Writers

Author : Joel Bloch
Publisher : Multilingual Matters
Page : 249 pages
File Size : 55,6 Mb
Release : 2021-01-27
Category : Language Arts & Disciplines
ISBN : 9781800410817

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Creating Digital Literacy Spaces for Multilingual Writers by Joel Bloch Pdf

This book argues for the value of digital literacy in the multilingual writing classroom. Against the background of huge changes in literacy practices prompted by online communication, and a growing acceptance of a broader definition of academic literacy that encompasses multimodality, the book examines the relationship between digital and print literacies and addresses the design of literacy spaces for multilingual classrooms. The author critically evaluates the latest developments in the use of technology in multilingual writing spaces, and focuses on the role of teachers in their design; it also addresses areas that are not often discussed in relation to multilingual students, from blogging to publishing and intellectual property. The book will help teachers meet the challenges created by rapidly shifting technology, as well as making an innovative contribution to research on multilingual writing classrooms.

Spaces of Interaction, Places for Experience

Author : David Benyon
Publisher : Springer Nature
Page : 113 pages
File Size : 45,6 Mb
Release : 2022-06-01
Category : Computers
ISBN : 9783031022067

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Spaces of Interaction, Places for Experience by David Benyon Pdf

Spaces of Interaction, Places for Experience is a book about Human-Computer Interaction (HCI), interaction design (ID) and user experience (UX) in the age of ubiquitous computing. The book explores interaction and experience through the different spaces that contribute to interaction until it arrives at an understanding of the rich and complex places for experience that will be the focus of the next period for interaction design. The book begins by looking at the multilayered nature of interaction and UX—not just with new technologies, but with technologies that are embedded in the world. People inhabit a medium, or rather many media, which allow them to extend themselves, physically, mentally, and emotionally in many directions. The medium that people inhabit includes physical and semiotic material that combine to create user experiences. People feel more or less present in these media and more or less engaged with the content of the media. From this understanding of people in media, the book explores some philosophical and practical issues about designing interactions. The book journeys through the design of physical space, digital space, information space, conceptual space and social space. It explores concepts of space and place, digital ecologies, information architecture, conceptual blending and technology spaces at work and in the home. It discusses navigation of spaces and how people explore and find their way through environments. Finally the book arrives at the concept of a blended space where the physical and digital are tightly interwoven and people experience the blended space as a whole. The design of blended spaces needs to be driven by an understanding of the correspondences between the physical and the digital, by an understanding of conceptual blending and by the desire to design at a human scale. There is no doubt that HCI and ID are changing. The design of “microinteractions” remains important, but there is a bigger picture to consider. UX is spread across devices, over time and across physical spaces. The commingling of the physical and the digital in blended spaces leads to new social spaces and new conceptual spaces. UX concerns the navigation of these spaces as much as it concerns the design of buttons and screens for apps. By taking a spatial perspective on interaction, the book provides new insights into the evolving nature of interaction design.

User Experience Design

Author : Mark Wells
Publisher : Laurence King Publishing
Page : 234 pages
File Size : 42,7 Mb
Release : 2023-07-20
Category : Design
ISBN : 9781529420272

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User Experience Design by Mark Wells Pdf

'A great introduction to the subject and a fascinating read.' - James Friedlander-Boss, Brand Experience Manager, vvast We all engage with digital user experience design and user interfaces every day - if you are reading this on an e-commerce platform then you are doing it right now. This is an invaluable introduction for designers and creatives on how to create successful digital environments for users. The discipline of graphic design is increasingly carried out in the virtual sphere, with a greater emphasis on user interaction and user experience than ever before. This book takes students through the crucial stages and skills that are needed for creating successful interactive digital environments, including: - Data collection - User analysis - Testing - Creating valid content - Design for different devices and platforms - Prototyping and visualization Visual examples range from screen shots to diagrams and physical prototypes, while case studies featuring digital agencies and creatives from around the world show how they approach each project.

Designing User Experience

Author : David Benyon
Publisher : Pearson UK
Page : 749 pages
File Size : 46,9 Mb
Release : 2019
Category : Human-computer interaction
ISBN : 9781292155531

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Designing User Experience by David Benyon Pdf

HCI International 2020 – Late Breaking Papers: Universal Access and Inclusive Design

Author : Constantine Stephanidis,Margherita Antona,Qin Gao,Jia Zhou
Publisher : Springer Nature
Page : 794 pages
File Size : 55,9 Mb
Release : 2020-09-24
Category : Computers
ISBN : 9783030601492

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HCI International 2020 – Late Breaking Papers: Universal Access and Inclusive Design by Constantine Stephanidis,Margherita Antona,Qin Gao,Jia Zhou Pdf

This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 59 late breaking papers presented in this volume address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems.

Living in Information

Author : Jorge Arango
Publisher : Rosenfeld Media
Page : 209 pages
File Size : 45,5 Mb
Release : 2018-06-15
Category : Computers
ISBN : 9781933820941

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Living in Information by Jorge Arango Pdf

Websites and apps are places where critical parts of our lives happen. We shop, bank, learn, gossip, and select our leaders there. But many of these places weren’t intended to support these activities. Instead, they're designed to capture your attention and sell it to the highest bidder. Living in Information draws upon architecture as a way to design information environments that serve our humanity.