Designing For Small Screens

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Designing for Small Screens

Author : Studio 7.5
Publisher : AVA Publishing
Page : 179 pages
File Size : 50,8 Mb
Release : 2005-10
Category : Art
ISBN : 9782940373079

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Designing for Small Screens by Studio 7.5 Pdf

The design of interactive applications or presentations on small screens can be challenging for the designer. Not all design concepts that are valid on larger screens can be implemented on the small screen. A multitude of different devices with dissimilar technical specifications fall under the category of small- screen interfaces. Devices in this category differ in size and type of their display, in the nature of their physical interaction and in their performance. This book equips the student or practitioner with the appropriate tools with which to develop functional concepts and realise good designs for small screens. In order to tackle and visualise complex design issues, each of the ten chapters in this book is structured in three segments. The first section is dedicated to theoretical reflection, and an overview of the fundamental design options that relate to the specific issue in question. The second section offers examples of good working practice and application of the theory described, and the final section offers useful background information, such as an explanation of the technical terms that will help you to make informed design decisions. Selling points- shows professional designers and students how to develop functional concepts and good design for the small screen, and pertinent subject given advancing technology in mobile phones, palm- top computers and other small-screen devices. Readership - both professional designers and students alike. Authors Professor Carola Zwick; studied at the University of Arts Berlin where she gained an MA in Industrial Design. In 1993, she joined the teaching body at the University of Arts Berlin as an Assistant Professor and, together with Burkhard Schmitz, she initiated the media group ID 5 within the design course. Carola Zwick has been teaching interface design at the University of Applied Sciences Magdeburg-Stendal since 1998. Professor Burkhard Schmitz; studied at the University of Arts in Berlin where he too gained an MA in Industrial Design. In 1989 he became Professor for Media Design at the University of Applied Sciences Schwabisch-Gmund. In 1993 he returned once more to the University of Arts Berlin, where he has taught Interactive Systems since. Dipl. Designer Kerstin Kuhl studied at the University of Applied Sciences Dessau where she gained a diploma in Graphic Design.

Designing from Both Sides of the Screen

Author : Ellen Isaacs,Alan Walendowski
Publisher : Sams Publishing
Page : 356 pages
File Size : 47,7 Mb
Release : 2002
Category : Computers
ISBN : 0672321513

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Designing from Both Sides of the Screen by Ellen Isaacs,Alan Walendowski Pdf

Written from the perspectives of both a user interface designer and a software engineer, this book demonstrates rather than just describes how to build technology that cooperates with people. It begins with a set of interaction design principles that apply to a broad range of technology, illustrating with examples from the Web, desktop software, cell phones, PDAs, cameras, voice menus, interactive TV, and more. It goes on to show how these principles are applied in practice during the development process -- when the ideal design can conflict with other engineering goals. The authors demonstrate how their team built a full-featured instant messenger application for the wireless Palm and PC. Through this realistic example, they describe the many subtle tradeoffs that arise between design and engineering goals. Through simulated conversations, they show how they came to understand each other's goals and constraints and found solutions that addressed both of their needs -- and ultimately the needs of users who just want their technology to work.

Designing for the Small Screen

Author : Carola Zwick,Burkhard Schmitz,Kerstin Kühl
Publisher : AVA Publishing
Page : 176 pages
File Size : 48,8 Mb
Release : 2005
Category : Design, Industrial
ISBN : 2884790322

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Designing for the Small Screen by Carola Zwick,Burkhard Schmitz,Kerstin Kühl Pdf

Mobile Usability

Author : Jakob Nielsen,Raluca Budiu
Publisher : Pearson Education
Page : 595 pages
File Size : 44,8 Mb
Release : 2012-10-09
Category : Computers
ISBN : 9780133122176

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Mobile Usability by Jakob Nielsen,Raluca Budiu Pdf

How do we create a satisfactory user experience when limited to a small device? This new guide focuses on usability for mobile devices, primarily smartphones and touchphones, and covers such topics as developing a mobile strategy, designing for small screens, writing for mobile, usability comparisons, and looking toward the future. The book includes 228-full color illustrations to demonstrate the points. Based on expert reviews and international studies with participants ranging from students to early technology adopters and business people using websites on a variety of mobile devices, this guide offers a complete look at the landscape for a mobile world. Author Jakob Nielsen is considered one of the world's leading experts on Web usability. He is the author of numerous best-selling books, including Prioritizing Web Usability and the groundbreaking Designing Web Usability, which has sold more than 250,000 copies and has been translated in 22 languages.

Design, User Experience, and Usability. Practice and Case Studies

Author : Aaron Marcus,Wentao Wang
Publisher : Springer
Page : 659 pages
File Size : 45,6 Mb
Release : 2019-07-10
Category : Computers
ISBN : 9783030235352

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Design, User Experience, and Usability. Practice and Case Studies by Aaron Marcus,Wentao Wang Pdf

The four-volume set LNCS 11583, 11584, 11585, and 11586 constitutes the proceedings of the 8th International Conference on Design, User Experience, and Usability, DUXU 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. DUXU 2019 includes a total of 167 regular papers, organized in the following topical sections: design philosophy; design theories, methods, and tools; user requirements, preferences emotions and personality; visual DUXU; DUXU for novel interaction techniques and devices; DUXU and robots; DUXU for AI and AI for DUXU; dialogue, narrative, storytelling; DUXU for automated driving, transport, sustainability and smart cities; DUXU for cultural heritage; DUXU for well-being; DUXU for learning; user experience evaluation methods and tools; DUXU practice; DUXU case studies.

Designing the Mobile User Experience

Author : Barbara Ballard
Publisher : John Wiley & Sons
Page : 260 pages
File Size : 54,5 Mb
Release : 2007-03-13
Category : Technology & Engineering
ISBN : 9780470060582

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Designing the Mobile User Experience by Barbara Ballard Pdf

Gain the knowledge and tools to deliver compelling mobile phone applications. Mobile and wireless application design is complex and challenging. Selecting an application technology and designing a mobile application require an understanding of the benefits, costs, context, and restrictions of the development company, end user, target device, and industry structure. Designing the Mobile User Experience provides the experienced product development professional with an understanding of the users, technologies, devices, design principles, techniques and industry players unique to the mobile and wireless space. Barbara Ballard describes the different components affecting the user experience and principles applicable to the mobile environment, enabling the reader to choose effective technologies, platforms, and devices, plan appropriate application features, apply pervasive design patterns, and choose and apply appropriate research techniques. Designing the Mobile User Experience: Provides a comprehensive guide to the mobile user experience, offering guidance to help make appropriate product development and design decisions. Gives product development professionals the tools necessary to understand development in the mobile environment. Clarifies the components affecting the user experience and principles uniquely applicable to the mobile application field. Explores industry structure and power dynamics, providing insight into how mobile technologies and platforms become available on current and future phones. Provides user interface design patterns, design resources, and user research methods for mobile user interface design. Illustrates concepts with example photographs, explanatory tables and charts, and an example application. Designing the Mobile User Experience is an invaluable resource for information architects, user experience planners and designers, interaction designers, human factors specialists, ergonomists, product marketing specialists, and brand managers. Managers and directors within organizations entering the mobile space, advanced students, partnership managers, software architects, solution architects, development managers, graphic designers, visual designers, and interface designers will also find this to be an excellent guide to the topic.

Advertising by Design

Author : Robin Landa
Publisher : John Wiley & Sons
Page : 288 pages
File Size : 45,7 Mb
Release : 2021-05-04
Category : Design
ISBN : 9781119691518

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Advertising by Design by Robin Landa Pdf

A real-world introduction to advertising design and art direction, updated and revised for today's industry The newly revised Fourth Edition of Advertising by Design: Generating and Designing Creative Ideas Across Media delivers an invigorating and cutting-edge take on concept generation, art direction, design, and media channels for advertising. The book offers principles, theories, step-by-step instructions, and advice from esteemed experts to guide you through the fundamentals of advertising design and the creative process. With a fresh focus on building a coherent brand campaign through storytelling across all media channels, Advertising by Design shows you how to conceive ideas based on strategy, build brands with compelling advertising, and encourage social media participation. You'll also get insights from guest essays and interviews with world-leading creatives in the advertising industry. The book is filled with practical case studies that show real-world applications. You’ll also benefit from coverage of A quick start guide to advertising A thorough introduction to what advertising is, including its purpose, categories, forms, media channels, social media listening, and its creators Creative thinking strategies and how to generate ideas based on creative briefs Utilizing brand archetypes and creating unique branded content Composition by design, including the parts of an ad, the relationship between images and copy, basic design principles, and points of view How to build a brand narrative in the digital age Copywriting how-to's for art directors and designers Experiential advertising An examination of digital design, including subsections on the basics of mobile and desktop website design, motion, digital branding, and social media design Perfect for students and instructors of advertising design, art direction, graphic design, communication design, and copywriting, Advertising by Design also will earn a place in the libraries of business owners, executives, managers, and employees whose work requires them to understand and execute on branding initiatives, advertising campaigns, and other customer-facing content.

Professional Android 2 Application Development

Author : Reto Meier
Publisher : John Wiley & Sons
Page : 576 pages
File Size : 51,9 Mb
Release : 2010-03
Category : Computers
ISBN : 9780470565520

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Professional Android 2 Application Development by Reto Meier Pdf

Provides information on using Android 2 to build and enhance mobile applications, covering such topics as creating user interfaces, using intents, databases, creating and controlling services, creating app widgets, playing audio and video, telphony, and using sensors.

Pro Android UI

Author : Wallace Jackson
Publisher : Apress
Page : 565 pages
File Size : 45,8 Mb
Release : 2014-03-05
Category : Computers
ISBN : 9781430249870

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Pro Android UI by Wallace Jackson Pdf

If you’re an Android application developer, chances are you’re using fixed, scrolling, swipe-able, and other cutting-edge custom UI Designs in your Android development projects. These UI Design approaches as well as other Android ViewGroup UI layout containers are the bread and butter of Pro Android User Interface (UI) design and Android User Experience (UX) design and development. Using a top down approach, Pro Android UI shows you how to design and develop the best user interface for your app, while taking into account the varying device form factors in the increasingly fragmented Android environment. Pro Android UI aims to be the ultimate reference and customization cookbook for your Android UI Design, and as such will be useful to experienced developers as well as beginners. With Android’s powerful UI layout classes, you can easily create everything from the simplest of lists to fully tricked-out user interfaces. While using these UI classes for boring, standard user interfaces can be quite simple, customizing a unique UI design can often become extremely challenging.

Palm OS Programming

Author : Julie McKeehan,Neil Rhodes
Publisher : "O'Reilly Media, Inc."
Page : 704 pages
File Size : 46,9 Mb
Release : 2001-10-22
Category : Computers
ISBN : 9781449369071

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Palm OS Programming by Julie McKeehan,Neil Rhodes Pdf

With more than 16 million PDAs shipped to date, Palm has defined the market for handhelds, having dominated this class of computing devices ever since it began to outpace competitors six years ago. The company's strength is the Palm OS, and developers loyal to this powerful and versatile operating system have created more than 10,000 applications for it. Devices from Handspring, Sony, Symbol, HandEra, Kyocera, and Samsung now use Palm OS, and the number of registered Palm Developers has jumped to 130,000.If you know C or C++, and want to join those who are satisfying the demand for wireless applications, then Palm OS Programming: The Developer's Guide, Second Edition is the book for you. With expanded coverage of the Palm OS--up to and including the latest version, 4.0--this new edition shows intermediate to experienced C programmers how to build a Palm application from the ground up. There is even useful information for beginners.Everything you need to write a Palm OS application is here, from user interface design, to coding a handheld application, to writing an associated desktop conduit. All the major development environments are discussed, including commercial products such as Metroworks CodeWarrior, Java-based environments such as Sun KVM and IBM VisualAge Micro Edition, and the Free Software Foundation's PRC-Tools or GCC. The focus, however, is C programming with CodeWarrior and PRC-Tools. New additions to the second edition include: A tutorial that takes a C programmer through the installation of necessary tools and the creation of a small handheld application. A new chapter on memory, with a comprehensive discussion of the Memory Manager APIs. Greatly expanded discussions of forms, forms objects, and new APIs for the Palm OS. Updated chapters on conduits that reflect the newer Conduit Development Kit. The best-selling first edition of this book is still considered the definitive guide for serious Palm programmers; it's used as the basis of Palm's own developer training materials. Our expanded second edition promises to set the standard for the next generation of Palm developers.

Mediabistro.com Presents Small Screen, Big Picture

Author : Chad Gervich
Publisher : Crown
Page : 450 pages
File Size : 46,9 Mb
Release : 2008-11-25
Category : Reference
ISBN : 9780307450142

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Mediabistro.com Presents Small Screen, Big Picture by Chad Gervich Pdf

Take On Hollywood and Make It as a Television Writer. From mediabistro.com, the media industry’s most well-respected source for jobs, professional development, and community, this inside-the-business guide gives you the knowledge and tools you need to infiltrate Hollywood and land a job as a TV writer. That’s right—Small Screen, Big Picture gives you a competitive edge over millions of other aspiring writers who share your talent, creativity, and determination . . . because after reading these pages, you’ll have the one thing they lack: an understanding of the business of television. This journey into Hollywood’s inner workings not only details how networks, studios, and production companies work together, it teaches you how the process affects the creation and writing of TV series, how shows make money, and—ultimately—how you can use this information to break into the industry. You’ll learn: • What really goes on in the inner sanctum of the writers’ room—and how to be a part of it • How today’s TV business model works—and how rapidly it’s changing • Who has the power to buy a show idea—and how to pitch your own • How new media formats are changing television—and how to use them to your advantage • Which jobs will kick-start your TV writing career—and how to get hired • And much more . . . Armed with this solid foundation of knowledge, you’ll be ready to plan your entry into the industry and begin your successful TV writing career.

Human-Computer Interaction -- INTERACT 2013

Author : Paula Kotzé,Gary Marsden,Gitte Lindgaard,Janet Wesson,Marco Winckler
Publisher : Springer
Page : 791 pages
File Size : 40,8 Mb
Release : 2013-07-30
Category : Computers
ISBN : 9783642404801

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Human-Computer Interaction -- INTERACT 2013 by Paula Kotzé,Gary Marsden,Gitte Lindgaard,Janet Wesson,Marco Winckler Pdf

The four-volume set LNCS 8117-8120 constitutes the refereed proceedings of the 14th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2013, held in Cape Town, South Africa, in September 2013. The 55 papers included in the second volume are organized in topical sections on E-input/output devices (e-readers, whiteboards), facilitating social behaviour and collaboration, gaze-enabled interaction design, gesture and tactile user interfaces, gesture-based user interface design and interaction, health/medical devices, humans and robots, human-work interaction design, interface layout and data entry, learning and knowledge-sharing, learning tools, learning contexts, managing the UX, mobile interaction design, and mobile phone applications.

Designing a Digital Portfolio

Author : Cynthia L. Baron
Publisher : New Riders
Page : 362 pages
File Size : 44,9 Mb
Release : 2009-09-25
Category : Computers
ISBN : 9780321679390

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Designing a Digital Portfolio by Cynthia L. Baron Pdf

Portfolios have always been artists' most valuable tools for communicating their talents to the outside world, whether to potential employers or galleries or clients. But the days of sketches and slides have given way to arrangements of digital assets that are both simpler and more complex than their traditional analog counterparts. Instructor and design professional Cynthia Baron covers all the facets that artists need to know, from choosing the best work for a particular audience to using various file formats to organizing, designing, and presenting the portfolio. Beautiful full-color illustrations demonstrate her instructions, and case studies throughout portray examples of attractive and effective portfolio design. This book gives artists at any level a creative edge, ensuring that their portfolios get noticed and help them stand out from the crowd.

Advances in Questionnaire Design, Development, Evaluation and Testing

Author : Paul C. Beatty,Debbie Collins,Lyn Kaye,Jose-Luis Padilla,Gordon B. Willis,Amanda Wilmot
Publisher : John Wiley & Sons
Page : 816 pages
File Size : 46,5 Mb
Release : 2019-12-05
Category : Mathematics
ISBN : 9781119263623

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Advances in Questionnaire Design, Development, Evaluation and Testing by Paul C. Beatty,Debbie Collins,Lyn Kaye,Jose-Luis Padilla,Gordon B. Willis,Amanda Wilmot Pdf

A new and updated definitive resource for survey questionnaire testing and evaluation Building on the success of the first Questionnaire Development, Evaluation, and Testing (QDET) conference in 2002, this book brings together leading papers from the Second International Conference on Questionnaire Design, Development, Evaluation, and Testing (QDET2) held in 2016. The volume assesses the current state of the art and science of QDET; examines the importance of methodological attention to the questionnaire in the present world of information collection; and ponders how the QDET field can anticipate new trends and directions as information needs and data collection methods continue to evolve. Featuring contributions from international experts in survey methodology, Advances in Questionnaire Design, Development, Evaluation and Testing includes latest insights on question characteristics, usability testing, web probing, and other pretesting approaches, as well as: Recent developments in the design and evaluation of digital and self-administered surveys Strategies for comparing and combining questionnaire evaluation methods Approaches for cross-cultural and cross-national questionnaire development New data sources and methodological innovations during the last 15 years Case studies and practical applications Advances in Questionnaire Design, Development, Evaluation and Testing serves as a forum to prepare researchers to meet the next generation of challenges, making it an excellent resource for researchers and practitioners in government, academia, and the private sector.

Design, User Experience, and Usability

Author : Aaron Marcus,Elizabeth Rosenzweig,Marcelo M. Soares
Publisher : Springer Nature
Page : 476 pages
File Size : 43,5 Mb
Release : 2023-07-08
Category : Computers
ISBN : 9783031357022

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Design, User Experience, and Usability by Aaron Marcus,Elizabeth Rosenzweig,Marcelo M. Soares Pdf

This 5-volume HCII-DUXU 2023 book set constitutes the refereed proceedings of the 12th International Conference on Design, User Experience, and Usability, DUXU 2023, held as part of the 24th International Conference, HCI International 2023, which took place in Copenhagen, Denmark, in July 2023. A total of 1578 papers and 396 posters have been accepted for publication in the HCII 2023 proceedings from a total of 7472 submissions. The papers included in this volume set were organized in topical sections as follows: Part I: Design methods, tools and practices; emotional and persuasive design; Part II: Design case studies; and creativity and design education; Part III: Evaluation methods and techniques; and usability, user experience and technology acceptance studies; Part IV: Designing learning experiences; and chatbots, conversational agents and robots: design and user experience; Part V: DUXU for cultural heritage; and DUXU for health and wellbeing.