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Dungeons & Dragons: A Darkened Wish #4 by B. Dave Walters Pdf
When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. In the shadow of Hoondarrh's mountain, something even darker is revealed as the death of a friend sends Helene into a rage!
Dungeons & Dragons: A Darkened Wish by B. Dave Walters Pdf
An all-new tale of epic scope and flair that combines the elements of story telling and action that make every adventure so fun! When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. The Forgotten Realms are changed forever as young wizard Helene and her friends grow from raw recruits on the streets of Mintarn into powerful warriors.
An all-new adventure of epic scope and flair that combines the elements of story telling and action that make every campaign so fun! When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. The Forgotten Realms are changed forever as young wizard Helene and her friends grow from raw recruits on the streets of Mintarn into powerful warriors.
Dungeons & Dragons: A Darkened Wish #3 by B. Dave Walters Pdf
When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. The Great Wyrm, Hoondarrh, has won the day. Impossibly, within the ashes of defeat, something even more sinister is set upon the winds. In the face of tragedy, loss, and betrayal, how can our heroes possibly prevail?
Dungeons & Dragons: A Darkened Wish #1 by B. Dave Walters Pdf
When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. The Forgotten Realms are changed forever as young wizard Helene and her friends grow from raw recruits on the streets of Mintarn into powerful warriors.
Dungeons & Dragons: A Darkened Wish #5 by B. Dave Walters Pdf
When War threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. A thunderous fracturing of time and space as ultimate power is revealed!
Dungeons & Dragons: A Darkened Wish #2 by B. Dave Walters Pdf
When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. Enter Hoondarrh: the Red Rage of Mintarn; the Sleeping Wyrm of Skadaurak; a Red dragon of legendary size, cunning, and strength. None shall prevail against his might.
Dungeons & Dragons: Dark Sun Vol. 1 - Ianto's Tomb by Alex Irvine Pdf
The post-apocalyptic Dungeons & Dragons setting's first-ever comic! Beneath a crimson sun lie wastelands of majestic desolation and cities of cruel splendor, where life hangs by a thread. Welcome to Athas! When an imprisoned gladiator named Grudvik escapes the city of Tyr, a part-time slave hunter and full-time dune trader is hired to bring back the fugitive. But after crossing swords, the pair must join forces to survive the harsh desert.
Dungeons & Dragons: At the Spine of the World #1 by Aimee Garcia,AJ Mendez Pdf
A never-ending winterÕs night is slowly driving an isolated town in the depths of Icewind Dale to the brink of insanity. To save them all, a perilous journey awaits a band of adventurers as they uncover the plot of an ancient primordial evil! Based on the massively popular game and featuring a cast of brand-new characters written by New York Times bestselling author AJ Mendez plus writer and actor Aimee Garcia!
The creator of the Forgotten Realms leads readers through a rollicking fantasy adventure and murder mystery set in the city of Waterdeep Revealed in death to have been Masked Lords, three more citizens had been murdered over the preceding day and night: the Sembian wine-seller and collector Oszbur Malankar; the half-elf sorceress and artisan Dathanscza Meiril; and the moneylender, landlord, and investor Ammasker Gwelt. All of Waterdeep now knew someone was killing the Lords of Waterdeep, one by one. Yet that was about where truth ended and speculation—however plausible—began. The broadsheets were full of wild conjecture. Who's behind this? The ousted Lord Neverember? The Zhentarim, the Cult of the Dragon or some other Outland Power? The Xanathar? Some cabal of guilds or nobles planning a coup? The rumors would rage on, whether the Open Lord Laeral Silverhand did something or not. That was the trouble with rumors; once loosed, they roamed free like snarling, untamed beasts, with no simple way of stopping them. And all rumors aside, Waterdeep has become . . . a City of Murderers. Death Masks is loosely connected to the Elminster series and Sage of Shadowdale series.
Dungeons & Dragons: A Darkened Wish by B. Dave Walters Pdf
An all-new adventure of epic scope and flair that combines the elements of storytelling and action that make every campaign so fun! When war threatens the Moonshae Isles, legendary heroes return to defeat the forces of an unthinkable foe. The Forgotten Realms are changed forever as young wizard Helene and her friends grow from raw recruits on the streets of Mintarn into powerful warriors.
Dungeons & Dragons: Dungeon Academy: No Humans Allowed! by Madeleine Roux Pdf
From New York Times bestselling author Madeleine Roux and acclaimed artist Tim Probert comes an all-new original Dungeons & Dragons middle grade series! Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the dungeon walls! But Zellidora “Zelli” Stormclash is a bit—different. She’s the one thing monsters and creatures of the Forgotten Realms fear the most: Zelli is a human! Knowing she’ll never be accepted, Zelli’s parents disguise her as a minotaur in hopes she’ll blend with the academy’s monstrous surroundings. Zelli does her work, keeps to herself, and becomes “invisible” to everyone. While in History of Horrible Humans class, Zelli learns of the great human adventurer, Allidora Steelstrike, who oddly resembles her. Could Zelli also be a Steelstrike? Seeking answers to her true lineage, Zelli embarks on a dangerous adventure. But she won’t be alone. A vegan owlbear, a cowardly kobold, and a shapeshifting mimic will join Zelli on her quest for truth in a world that holds no place for them. And who knows? Perhaps these monstrous misfits may discover some truths of their own . . . Get ready for humor, heart, magic, and adventure as middle graders and beyond learn to embrace who they are, accept others' differences, and discover that making mistakes is OK—as long as you learn from them.
Some of D&D's most popular villains have invaded the Forgotten Realms, and readers and beloved characters alike will find their very sanity at risk! Back home at last, the Baldur's Gate heroes are hoping for a warm welcome, but this isn't the city they left behind! Insidious forces are at work, compromising their loved ones and penetrating the highest halls of power. No one can be trusted! With so much in jeopardy, Minsc, Boo, Krydle, and the others find themselves pulled in different directions, but their only hope is to rely on each other. Fan-favorite D&D writer Jim Zub (Avengers) returns for a mindbending new adventure with artist Eduardo Mello (The Blackening). Collects the complete five-issue series.
Raised and trained in seclusion at a secret fortress on the edge of the northern wilds of the Kingdom of Ashai, a young warrior called Rezkin is unexpectedly thrust into the outworld when a terrible battle destroys all that he knows. With no understanding of his life's purpose and armed with masterful weapons mysteriously bestowed upon him by a dead king, Rezkin must travel across Ashai to find the one man who may hold the clues to his very existence.Determined to adhere to his last orders, Rezkin extends his protection to an unlikely assortment of individuals he meets along the way, often leading to humorous and poignant incidents.As if pursuing an elite warrior across a kingdom, figuring out who he is and why everyone he knows is dead, and attempting to find these so-called friends and protect them is not enough, strange things are happening in the kingdom. New dangers begin to arise that threaten not only Rezkin and his friends, but possibly everyone in Ashai.
Stranger Things and Dungeons & Dragons (Graphic Novel) by Jody Houser,Jim Zub Pdf
Follow the crew from Hawkins, Indiana, as they discover the legendary monsters and epic adventures of the Dungeons & Dragons tabletop role-playing game together. Long before the dreaded Demogorgon took one of them to the Upside Down, watch Mike, Lucas, and Will bond with Dustin for the first time over the game that would define their childhood. See the party come together as a team through communal stories and perilous quests to learn important lessons about friendship and find the courage to stand up to the bullies that challenge their everyday. Written by comics and RPG all-stars Jim Zub (Rick and Morty vs. D&D, Conan: Serpent War, Dungeons & Dragons: Infernal Tides) and Jody Houser (Critical Role: Vox Machina, Stranger Things, Star Wars), with vorpal-sharp line art from rising talent Diego Galindo (Power Rangers, Kino) and eye-popping colors from MsassyK (Isola) that strike as true as a Magic Missile. Dive into this love letter to a game that has defined role-playing through the lens of your current favorite icons of eighties nostalgia.