Empowering Users Through Design

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Empowering Users through Design

Author : David Bihanic
Publisher : Springer
Page : 284 pages
File Size : 44,9 Mb
Release : 2015-01-12
Category : Technology & Engineering
ISBN : 9783319130187

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Empowering Users through Design by David Bihanic Pdf

At the crossroads of various disciplines, this collective work examines the possibility of a new end-user “engagement” in ongoing digital/technological products and services development. It provides an overview of recent research specifically focused on the user’s democratic participation and empowerment. It also enables readers to better identify the main opportunities of participatory design, a concept which encourages the blurring of the role between user and designer. This allows people to escape their status as “end-user” and to elevate themselves to the level of creator. This book explores new avenues for rethinking the processes and practices of corporate innovation in order to cope with current socio-economic and technological changes. In so doing, it aims to help companies renew industrial models that allow them to design and produce new ranges of technological products and services by giving the user an active role in the development process, far beyond the basic role of consumer. Intended for designers, design researchers and scientists interested in innovation and technology management, this book also provides a valuable resource for professionals involved in technology-based innovation processes.

The User Experience Team of One

Author : Leah Buley
Publisher : Rosenfeld Media
Page : 265 pages
File Size : 46,9 Mb
Release : 2013-07-09
Category : Business & Economics
ISBN : 9781933820897

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The User Experience Team of One by Leah Buley Pdf

The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.

Design, User Experience, and Usability: Technological Contexts

Author : Aaron Marcus
Publisher : Springer
Page : 439 pages
File Size : 51,8 Mb
Release : 2016-06-21
Category : Computers
ISBN : 9783319404066

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Design, User Experience, and Usability: Technological Contexts by Aaron Marcus Pdf

The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 157 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 41 papers included in this volume are organized in topical sections on mobile DUXU; DUXU in information design and visualization; DUXU in virtual and augmented reality; DUXU for smart objects and environments.

Perspectives on Design and Digital Communication II

Author : Nuno Martins,Daniel Brandão,Fernando Moreira da Silva
Publisher : Springer Nature
Page : 447 pages
File Size : 45,9 Mb
Release : 2021-05-29
Category : Architecture
ISBN : 9783030758677

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Perspectives on Design and Digital Communication II by Nuno Martins,Daniel Brandão,Fernando Moreira da Silva Pdf

This book gathers new empirical findings fostering advances in the areas of digital and communication design, web, multimedia and motion design, graphic design, branding, and related ones. It includes original contributions by authoritative authors based on the best papers presented at the 4th International Conference on Digital Design and Communication, Digicom 2020, together with some invited chapters written by leading international researchers. They report on innovative design strategies supporting communication in a global, digital world, and addressing, at the same time, key individual and societal needs. This book is intended to offer a timely snapshot of technologies, trends and challenges in the area of design, communication and branding, and a bridge connecting researchers and professionals of different disciplines, such as graphic design, digital communication, corporate, UI Design and UX design. Chapter “Definition of a Digital Tool to Create Physical Artifacts: The Case of the Gamers4Nature Project” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Enriching Urban Spaces with Ambient Computing, the Internet of Things, and Smart City Design

Author : Konomi, Shin'ichi,Roussos, George
Publisher : IGI Global
Page : 323 pages
File Size : 51,6 Mb
Release : 2016-10-06
Category : Architecture
ISBN : 9781522508281

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Enriching Urban Spaces with Ambient Computing, the Internet of Things, and Smart City Design by Konomi, Shin'ichi,Roussos, George Pdf

In recent years, the presence of ubiquitous computing has increasingly integrated into the lives of people in modern society. As these technologies become more pervasive, new opportunities open for making citizens’ environments more comfortable, convenient, and efficient. Enriching Urban Spaces with Ambient Computing, the Internet of Things, and Smart City Design is a pivotal reference source for the latest scholarly material on the interaction between people and computing systems in contemporary society, showcasing how ubiquitous computing influences and shapes urban environments. Highlighting the impacts of these emerging technologies from an interdisciplinary perspective, this book is ideally designed for professionals, researchers, academicians, and practitioners interested in the influential state of pervasive computing within urban contexts.

Handbook of Research on Andragogical Leadership and Technology in a Modern World

Author : Wang, Viktor
Publisher : IGI Global
Page : 497 pages
File Size : 55,5 Mb
Release : 2023-05-01
Category : Technology & Engineering
ISBN : 9781668478332

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Handbook of Research on Andragogical Leadership and Technology in a Modern World by Wang, Viktor Pdf

Innovation and creativity in organizations are pivotal to survival as human activity fuses with technological domains. Exploiting the potential of technology to use it in innovative and creative ways that change how and what humans do for the better lies within the influence of the andragogical leader. Leading by example, when andragogical leaders model the use of technology, they also model creativity, innovation, and failure as a positive learning experience. Andragogical leaders should model effective technology use daily. The Handbook of Research on Andragogical Leadership and Technology in a Modern World provides diverse perspectives, experiences, theories, and philosophies related to andragogical leadership and technology across all levels of education. Covering key topics such as transformational leadership, learning pedagogy, and instructional technology, this major reference work is ideal for policymakers, managers, industry professionals, researchers, academicians, scholars, practitioners, instructors, and students.

Philosophical Frameworks and Design Processes

Author : Doctor Gjoko Muratovski,Craig Vogel
Publisher : Intellect Books
Page : 200 pages
File Size : 49,9 Mb
Release : 2019-05-22
Category : Design
ISBN : 9781789381450

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Philosophical Frameworks and Design Processes by Doctor Gjoko Muratovski,Craig Vogel Pdf

Just as the term design has been going through change, growth and expansion of meaning, and interpretation in practice and education – the same can be said for design research. The traditional boundaries of design are dissolving and connections are being established with other fields at an exponential rate. Based on the proceedings from the IASDR 2017 Conference, Re:Research is an edited collection that showcases a curated selection of 83 papers – just over half of the works presented at the conference. With topics ranging from the introduction of design in the primary education sector to designing information for Artificial Intelligence systems, this book collection demonstrates the diverse perspectives of design and design research. Divided into seven thematic volumes, this collection maps out where the field of design research is now. Two Blind Spots in Design Thinking Estelle Berger From the 1980s, design thinking has emerged in companies as a method for practical and creative problem solving, based on designers’ way of thinking, integrated into a rational and iterative model to accompany the process. In companies, design thinking helped valuing creative teamwork, though not necessarily professional designers’ expertise. By pointing out two blind spots in design thinking models, as currently understood and implemented, this paper aims at shedding light on two rarely described traits of designers’ self. The first relies in problem framing, a breaking point that deeply escapes determinism. The second blind spot questions the post project process. We thus seek to portray designers’ singularity, in order to stimulate critical reflection and encourage the opening-up to design culture. Companies and organizations willing to make the most of designers’ expertise would gain acknowledging their critical heteronomy to foster innovation based on strong and disruptive visions, beyond an out-of-date problem-solving approach to design. Creating Different Modes of Existence: Toward an Ontological Ethics of Design Jamie Brassett This paper will address some design concerns relating to philosopher Étienne Souriau’s work Les différents modes d’existence (2009). This has important bearings upon design because, first, this philosophical attitude thinks of designing not as an act of forming objects with identity and meaning, but rather as a process of delivering things that allow for a multiplicity of creative remodulation of our very existences. Secondly, Souriau unpicks the concept of a being existing as a unified identity and redefines existence as a creative act of nonstop production of a variety of modes of existence. In doing this he not only moves ontological considerations to the fore of philosophical discussions away from epistemological ones, but does so in such a way as to align with attitudes to ethics that relate it to ontology – notably the work of Spinoza. (This places Souriau in a philosophical lineage that leads back, for example, to Nietzsche and Whitehead, and forward [from his era] to Deleuze and Guattari.) In thinking both ontology and ethics together, this paper will introduce a different approach to the ethics of design. Investigating Ideation Flexibility through Incremental to Radical Heuristics Ian Baker, Daniel Sevier, Seda McKilligan, Kathryn W. Jablokow, Shanna R. Daly, Eli M. Silk The concept of design thinking has received increasing attention during recent years, particularly from managers around the world. However, despite being the subject of a vast number of articles and books stating its importance, the effectiveness of this approach is unclear, as the claims about the concept are not grounded on empirical studies or evaluations. In this study, we investigated the perceptions of six design thinking methods of 21 managers in the agriculture industry as they explored employee- and business-related problems and solutions using these tools in a 6-hour workshop. The results from pre and post-survey responses suggest that the managers agreed on the value design thinking could bring to their own domains and were able to articulate on how they can use them in solving problems. We conclude by proposing directions for research to further explore adaptation of design thinking for the management practice context. Design Research and Innovation Model Using Layered Clusters of Displaced Prototypes - Juan de la Rosa, Stan Ruecker The ability of design to recognize the wicked problems inside complex systems and find possible ways to modify them, has led other disciplines to try to understand the design process and apply it to many areas of knowledge not traditionally associated with design. In additional, design’s creative solutions and ability to innovate have made designers a valuable resource in the contemporary economy. Nevertheless, there is still an unnecessarily constraining polemic about the meaning and model of the process of academic research in the field of design, the ways in which design research should be conducted and the specific knowledge that is produced with the design research process. This paper tries to broaden the discourse by describing the prototype as a basic element of the process of design, since it is connected to a specific type of knowledge and based on the working skills of the designer; it also proposes a model of the use of prototypes as a research tool based on four different theoretical concepts whose importance in the field of design has been strongly established by different academic communities around the world. These are embodied knowledge, displacement, complexity and that we learn about the world through transforming it. Pursuing these models, we develop a process to intentionally produce designerly knowledge of complex dynamic systems, using layered clusters of displaced prototypes. Solution-Generation Design Profiles: Reflection on “Reflection in Action” - Shoshi Bar-Eli Solution-generation design behavior in general, and “reflection-in-action” in particular, can serve to differentiate designers, recognizing their personal reflecting when designing. In psychology, reflection is found a more robust tool to enhance task performance after feedback from a personal “device” that generates the process itself while interacting with visual representation. Differences among students’ interior design processes appear in their solution-generation design behavior. A “think aloud” experiment identified solution generation behavior profiles. Qualitative and quantitative methodologies showed how design characteristics unite, forming patterns of design behavior. A comprehensive picture of designers’ differences emerged. The research aimed: to identify individual design students’ solution-generation profiles based on design characteristics; to show how reflection-in-action appearing in the profiles can serve to predict how novice designers learn and act when solving a design problem; to enhance the uniqueness of reflection-in-action for designers as distinct from reflection in other fields. Four distinct solution-generation profiles emerged, each showing a different type of reflective acts. Identifying reflection-in-action type can robustly predict how designers develop design solutions and help develop pedagogical concepts, strategies and tools. Let’s Get Divorced: Pragmatic and Critical Constructive Design Research Jodi Forlizzi, Ilpo Koskinen, Paul Hekkert, John Zimmerman Over the last two decades, constructive design research (CDR) –also known as Research through Design – has become an accepted mode of scholarly inquiry within the design research community. CDR is a broad term encompassing almost any kind of research that uses design action as a mode of inquiry. It has been described as having three distinct genres: lab, field and showroom. The lab and field genres typically take a pragmatic stance, making things as a way of investigating what preferred futures might be. In contrast, research done following the showroom approach (more commonly known as critical design [CD], speculative design or design fictions) offers a polemic and sometimes also a critique of the current state embodied in an artifact. Recently, we have observed a growing conflict within the design research community between pragmatic and critical researchers. To help reduce this conflict, we call for a divorce between CD and pragmatic CDR. We clarify how CDR and CD exist along a continuum. We conclude with suggestions for the design research community, about how each unique research approach can be used singly or in combination and how they can push the boundaries of academic design research in new collaboration with different disciplines. Critical and Speculative Design Practice and Semiotics: Meaning-Crafting for Futures Ready Brands - Malex Salamanques This article concerns the use of critical design practices within the context of commercial semiotics, arguing that incorporating practices from a critical design approach is valuable for client brands, but also an important means with which to incite brands to consider more deeply their role in shaping the future. As an alternative to the oppositional approach frequently taken by critical design practitioners, working through design practices collaboratively alongside client brands creates potential for the radical changes sought by many of the movement’s vanguard. A case study of recent work with a corporate client demonstrates the practical effects of using critical design practice within a commercial setting, proving the complementarity between critical design practice and commercial semiotics – where the confluence of the thinking brought new value to improve product design for example – and points to the value of using current leading edge thinking within the design community. Beyond Forecasting: A Design-Inspired Foresight Approach for Preferable Futures - Jorn Buhring, Ilpo Koskinen This paper engages with the literature to present different perspectives between forecasting and foresight in strategic design, while drawing insights derived from futures studies that can be applied in form of a design-inspired foresight approach for designers and interdisciplinary innovation teams increasingly called upon to help envisage preferable futures. Demonstrating this process in applied research, relevant examples are drawn from a 2016 Financial Services industry futures study to the year 2030. While the financial services industry exemplifies an ideal case for design-inspired foresight, the aims of this paper are primarily to establish the peculiarities between traditional forecasting applications and a design-inspired foresight visioning approach as strategic design activities for selecting preferable futures. Underlining the contribution of this paper is the value of design futures thinking as a creative and divergent thought process, which has the potential to respond to the much broader organizational reforms needed to sustain in today’s rapidly evolving business environment. Developing DIVE, a Design-Led Futures Technique for SMEs Ricardo Mejia Sarmiento, Gert Pasman, Erik Jan Hultink, Pieter Jan Stappers Futures techniques have long been used in large enterprises as designerly means to explore the future and guide innovation. In the automotive industry, for instance, the development of concept cars is a technique which has repeatedly proven its value. However, while big companies have broadly embraced futures techniques, small- and medium-sized enterprises (SMEs) have lagged behind in applying them, largely because they are too resource-intensive and poorly suited to the SMEs’ needs and idiosyncrasies. To address this issue, we developed DIVE: Design, Innovation, Vision, and Exploration, a design-led futures technique for SMEs. Its development began with an inquiry into concept cars in the automotive industry and concept products and services in other industries. We then combined the insights derived from these design practices with elements of the existing techniques of critical design and design fiction into the creation of DIVE’s preliminary first version, which was then applied and evaluated in two iterations with SMEs, resulting in DIVE’s alpha version. After both iterations in context, it seems that DIVE suits the SMEs because of its compact and inexpensive activities which emphasize making and storytelling. Although the results of these activities might be less flashy than concept cars, these simple prototypes and videos help SMEs internalize and share a clear image of a preferable future, commonly known as vision. Developing DIVE thus helped us explore how design can support SMEs in envisioning the future in the context of innovation. Mapping for Mindsets of Possibility During Home Downsizing Lisa Otto How can design orient people to an expanded sense of future possibility? Design researchers are beginning to recognize design’s potential role not solely in producing products, services and strategies but, instead, in shifting mindsets and behaviors. This shift requires a different view of the design practice, from engaging users to gather insights to be implemented, to that process as the actual material of the design. Borrowing from the framework of practice-oriented design, a first step in these processes is expanding participants’ understanding of future possibilities. In opening future possibilities, one recognizes an expanded range of futures and, ideally, engages in dialog with other people and their range of possibilities. This paper introduces mapping activities that are intended to reframe participants’ perception of possible futures. This study conducted pilot workshops with participants who were downsizing their home and struggling with decisions about their things and spaces. This paper argues that working with people already engaged in life transitions such as downsizing presents a rich opportunity for these futuring [sic] methods, as they are already beginning to grapple with designing for possible futures. These methods provide a stake in the ground for future exploration of potential methods to engender mindsets of possibility and engage in trialing methods like living labs. Storytelling Technique for Building Use-Case Scenarios for Design Development Sukwoo Jang, Ki-young Nam Numerous studies have dealt with what kind of value narrative can have for creating a more effective design process. However, there is lack of consideration of storytelling techniques on a stage-by-stage level, where each stage of storytelling technique can draw attention to detailed content for creating use-case scenarios for design development. This research aims to identify the potential implications for design development by using storytelling techniques. For the empirical research, two types of workshops were conducted in order to select the most appropriate storytelling technique for building use-case scenarios, and to determine the relationship between the two methods. Afterwards, co-occurrence analysis was conducted to examine how each step of storytelling technique can help designers develop an enriched content of use-case scenario. Subsequently, the major findings of this research are further discussed, dealing with how each of the storytelling technique steps can help designers to incorporate important issues when building use-case scenarios for design development. These issues are: alternative and competitor’s solution which can aid designers to create better design features; status quo bias of user which can help the designer investigate the occurring reason of the issue; and finally, social/political values of user which have the potential of guiding designers to create strengthened user experience. The results of this research help designers and design researchers concentrate on crucial factors such as the alternative or competitor’s solution, the status quo bias of user, and social/political values of the user when dealing with issues of building use-case scenarios. Group Storymaking: Understanding an Unfamiliar Target Group through Participatory Storytelling Hankyung Kim, Soonju Lee, Youn-kyung Lim Based on a sound research plan, qualitative user data help designers understand needs, behaviors and frustrations of a target user group. However, when a design team attempts to design for unfamiliar target groups, it is extremely difficult to accurately observe and understand them by simply using traditional research methods such as interviews and observation. As a result, the quality of user research data can be called into a question, which leads to unsatisfying design solutions. Inspired by a fiction writer’s technique of generating stories together with readers, we present the new method, Group Storymaking that supports designers to quickly gain broad and clear understanding of an unfamiliar target group throughout a story-making activity with actual users. We envision Group Storymaking as a new user study method that designers can easily implement to learn about an unfamiliar target, involving actual users in a research process with less time and cost commitment. Animation as a Creative Tool: Insights into the Complex Ian Balmain Hewitt, David A. Parkinson, Kevin H. Hilton A Design for Service (DfS) approach has been linked with impacts that significantly alter touchpoints, services and organizational culture. However, there is no model with which to assess the extent to which these impacts can be considered transformational. In the absence of such a model, the authors have reviewed literature on subjects including the transformational potential of design; characteristics of transformational design; transformational change; and organizational change. From this review, six indicators of transformational change in design projects have been identified: evidence of nontraditional transformative design objects; evidence of a new perspective; evidence of a community of advocates; evidence of design capability; evidence of new power dynamics; and evidence of new organizational standards. These indicators, along with an assessment scale, have been used to successfully review the findings from a doctoral study exploring the impact of the DfS approach in Voluntary Community Sector (VCS) organizations. This paper presents this model as a first-step to establishing a method to helpfully gauge the extent of transformational impact in design projects.

Impacts of Information Technology on Patient Care and Empowerment

Author : McHaney, Roger W.,Reychev, Iris,Azuri, Joseph,McHaney, Mark E.,Moshonov, Rami
Publisher : IGI Global
Page : 452 pages
File Size : 49,6 Mb
Release : 2019-09-20
Category : Medical
ISBN : 9781799800484

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Impacts of Information Technology on Patient Care and Empowerment by McHaney, Roger W.,Reychev, Iris,Azuri, Joseph,McHaney, Mark E.,Moshonov, Rami Pdf

Modern technology has impacted healthcare and interactions between patients and healthcare providers through a variety of means including the internet, social media, mobile devices, and the internet of things. These new technologies have empowered, frustrated, educated, and confused patients by making educational materials more widely available and allowing patients to monitor their own vital signs and self-diagnose. Further analysis of these and future technologies is needed in order to provide new approaches to empowerment, reduce mistakes, and improve overall healthcare. Impacts of Information Technology on Patient Care and Empowerment is a critical scholarly resource that delves into patient access to information and the effect that access has on their relationship with healthcare providers and their health outcomes. Featuring a range of topics such as gamification, mobile computing, and risk analysis, this book is ideal for healthcare practitioners, doctors, nurses, surgeons, hospital staff, medical administrators, patient advocates, researchers, academicians, policymakers, and healthcare students.

Barriers and Biases in Computer-Mediated Knowledge Communication

Author : Rainer Bromme,Friedrich W. Hesse,Hans Spada
Publisher : Springer Science & Business Media
Page : 339 pages
File Size : 51,9 Mb
Release : 2006-03-30
Category : Education
ISBN : 9780387243191

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Barriers and Biases in Computer-Mediated Knowledge Communication by Rainer Bromme,Friedrich W. Hesse,Hans Spada Pdf

What are the barriers in computer-mediated communication for cooperative learning and work? Based on empirical research, the chapters of this book offer different perspectives on the nature and causes of such barriers for students and researchers in the field.

Technology and (Dis)Empowerment

Author : Aaditeshwar Seth
Publisher : Emerald Group Publishing
Page : 241 pages
File Size : 44,5 Mb
Release : 2022-08-29
Category : Social Science
ISBN : 9781803823935

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Technology and (Dis)Empowerment by Aaditeshwar Seth Pdf

This timely work draws attention to the varying factors by which technology often leads to disempowerment effects. Seth makes a call to technologists to burst the technology positivism bubble, build an ethos for taking greater responsibility in their work, and engage with the rest of society to strengthen democracy.

Security and Privacy in the Internet of Things: Challenges and Solutions

Author : J.L. Hernández Ramos,A. Skarmeta
Publisher : IOS Press
Page : 204 pages
File Size : 55,8 Mb
Release : 2020-03-12
Category : Computers
ISBN : 9781643680538

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Security and Privacy in the Internet of Things: Challenges and Solutions by J.L. Hernández Ramos,A. Skarmeta Pdf

The Internet of Things (IoT) can be defined as any network of things capable of generating, storing and exchanging data, and in some cases acting on it. This new form of seamless connectivity has many applications: smart cities, smart grids for energy management, intelligent transport, environmental monitoring, healthcare systems, etc. and EU policymakers were quick to realize that machine-to-machine communication and the IoT were going to be vital to economic development. It was also clear that the security of such systems would be of paramount importance and, following the European Commission’s Cybersecurity Strategy of the European Union in 2013, the EU’s Horizon 2020 programme was set up to explore available options and possible approaches to addressing the security and privacy issues of the IoT. This book presents 10 papers which have emerged from the research of the Horizon 2020 and CHIST-ERA programmes, and which address a wide cross-section of projects ranging from the secure management of personal data and the specific challenges of the IoT with respect to the GDPR, through access control within a highly dynamic IoT environment and increasing trust with distributed ledger technologies, to new cryptographic approaches as a counter-measure for side-channel attacks and the vulnerabilities of IoT-based ambient assisted living systems. The security and safety of the Internet of Things will remain high on the agenda of policymakers for the foreseeable future, and this book provides an overview for all those with an interest in the field.

ICT and Society

Author : Kai Kimppa,Diane Whitehouse,Tiina Kuusela,Jackie Phahlamohlaka
Publisher : Springer
Page : 377 pages
File Size : 50,8 Mb
Release : 2014-07-25
Category : Computers
ISBN : 9783662442081

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ICT and Society by Kai Kimppa,Diane Whitehouse,Tiina Kuusela,Jackie Phahlamohlaka Pdf

This book constitutes the refereed proceedings of the 11th IFIP TC 9 International Conference on Human Choice and Computers, HCC11 2014, held in Turku, Finland, in July/August 2014. The 29 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are based on both academic research and the professional experience of information technologists working in the field. They have been organized in the following topical sections: society, social responsibility, ethics and ICT; the history of computing and its meaning for the future; peace, war, cyber-security and ICT; and health, care, well-being and ICT.

Persistent Modelling

Author : Phil Ayres
Publisher : Routledge
Page : 309 pages
File Size : 55,9 Mb
Release : 2012-06-25
Category : Architecture
ISBN : 9781136621758

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Persistent Modelling by Phil Ayres Pdf

With contributions from some of the world’s most advanced thinkers on this subject, this book is essential reading for anyone looking at new ways of thinking about the digital within architecture. It speculates upon implications of Persistent Modelling for architectural practice, reconsidering the relationship between architectural representation and architectural artefact particularly in the fields of responsive and adaptive architectures.

Groupware: Design, Implementation, and Use

Author : Hugo Fuks,Stephan Lukosch,Ana Carolina Salgado
Publisher : Springer
Page : 378 pages
File Size : 42,5 Mb
Release : 2005-10-03
Category : Computers
ISBN : 9783540320029

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Groupware: Design, Implementation, and Use by Hugo Fuks,Stephan Lukosch,Ana Carolina Salgado Pdf

This book constitutes the refereed proceedings of the 11th International Workshop on Groupware, CRIWG 2005, held in Porto de Galinhas, Brazil in September 2005. The 16 revised full papers and 13 revised short papers presented together with a keynote paper were carefully reviewed and selected from 67 submissions. The papers are organized in topical sections on groupware development, collaborative applications, workflow management, knowledge management, computer supported collaborative learning, group decision support systems, mobile collaborative work, and work modeling in CSCW.

Websites That Wow: Ignite Your Design Skills and Create Jaw-Dropping Sites

Author : Shu Chen Hou
Publisher : Shu chen Hou
Page : 80 pages
File Size : 55,8 Mb
Release : 2024-05-05
Category : Business & Economics
ISBN : 8210379456XXX

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Websites That Wow: Ignite Your Design Skills and Create Jaw-Dropping Sites by Shu Chen Hou Pdf

Are you ready to take your website design skills to the next level? Introducing "Websites That Wow: Ignite Your Design Skills and Create Jaw-Dropping Sites" - the ultimate guide to creating stunning and impactful websites that leave a lasting impression. In this groundbreaking eBook, we dive deep into the principles of effective web design, exploring the elements of visual design such as color, typography, and imagery. You'll discover how to create a solid foundation with layout and composition techniques that captivate your audience from the moment they land on your site. But it doesn't stop there. "Websites That Wow" takes you on a journey through the world of user experience, teaching you how to optimize navigation and usability for seamless interactions. Learn the art of storytelling through web design, harnessing narrative elements that engage and connect with your visitors on a deeper level. Ready to take your designs to new heights? We've got you covered. Discover how to implement interactive features and animations that captivate and hold your users' attention. Unleash the power of multimedia elements, such as videos and audio, to create immersive experiences that leave a lasting impact. But it's not just about aesthetics - "Websites That Wow" also delves into the world of emotional design. Learn how to evoke feelings and connect with your users on an emotional level, creating websites that resonate and forge strong connections. In an increasingly mobile world, responsive design is crucial. Our eBook guides you through the process of understanding the importance of responsive design and optimizing your layouts and content for various devices. Say goodbye to frustrating mobile experiences and hello to seamless interactions that delight users. And let's not forget about performance - "Websites That Wow" reveals the secrets to optimizing your website's speed, load times, and file sizes. Discover how to leverage caching, compression, and content delivery networks to ensure your site performs at its best. But we don't stop at theory - "Websites That Wow" equips you with practical knowledge to implement advanced CSS techniques, modern design trends like parallax scrolling, and streamlined development using grid systems and frameworks. Unleash the power of microinteractions and subtle animations to polish your designs and create a truly exceptional user experience. Finally, we wrap up with invaluable insights into A/B testing, gathering user feedback, and continuous improvement. Learn how to optimize your designs based on data-driven insights and showcase your work effectively to potential clients or employers. Whether you're a seasoned web designer looking to enhance your skills or a beginner ready to dive into the world of website development, "Websites That Wow" is your roadmap to success. Packed with expert advice, practical tips, and inspiring examples, this eBook will empower you to create jaw-dropping sites that set you apart from the competition. Don't settle for mediocrity - ignite your design skills and create websites that wow the world. Get your copy of "Websites That Wow: Ignite Your Design Skills and Create Jaw-Dropping Sites" now and embark on a journey of web design excellence.