Exposure Control And Lighting

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Exposure Control and Lighting

Author : Joseph D. Cooper,Joseph C. Abbott
Publisher : Unknown
Page : 168 pages
File Size : 51,5 Mb
Release : 1979
Category : Photography
ISBN : 0817421629

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Exposure Control and Lighting by Joseph D. Cooper,Joseph C. Abbott Pdf

Exposure Control and Lighting

Author : Joseph D. Cooper,Joseph C. Abbott
Publisher : Unknown
Page : 172 pages
File Size : 44,8 Mb
Release : 1979
Category : Photography
ISBN : 0817424903

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Exposure Control and Lighting by Joseph D. Cooper,Joseph C. Abbott Pdf

Exposure and Lighting for Digital Photographers Only

Author : Michael Meadhra,Charlotte K. Lowrie
Publisher : John Wiley & Sons
Page : 369 pages
File Size : 48,7 Mb
Release : 2011-06-09
Category : Computers
ISBN : 9781118078990

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Exposure and Lighting for Digital Photographers Only by Michael Meadhra,Charlotte K. Lowrie Pdf

Even with digital cameras and automatic exposure, lighting and exposure remain the most difficult element to master in the quest for quality photography. This book, written by a professional photographer for photographers, provides real-world advice to help you achieve true creative control over lighting and exposure. Discover how to take your digital photos to the next level with the scores of lighting diagrams, techniques, and stunning full-color photographs. Order your copy today!

Creative Exposure Control

Author : Les Meehan
Publisher : Watson-Guptill
Page : 128 pages
File Size : 41,9 Mb
Release : 2001
Category : Photography
ISBN : 0817437274

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Creative Exposure Control by Les Meehan Pdf

Clear, practical advice for giving creative control back to the photographer that goes beyond point-&-shoot to explain how photographers can get the shot they want every time.

Exploring Modeling, Texturing, Lighting, and Rendering With Autodesk 3ds Max 2021, 3rd Edition

Author : Pradeep Mamgain
Publisher : Padexi Academy
Page : 725 pages
File Size : 43,9 Mb
Release : 2020-08-26
Category : Computers
ISBN : 8210379456XXX

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Exploring Modeling, Texturing, Lighting, and Rendering With Autodesk 3ds Max 2021, 3rd Edition by Pradeep Mamgain Pdf

The Exploring Modeling, Texturing, Lighting, and Rendering With Autodesk 3ds Max 2021, 3rd Edition book is perfect for both beginners and intermediate users of 3ds Max and those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also covers the Arnold renderer. Fore more information visit Padexi Academy website padexi.academy.

Essential CG Lighting Techniques with 3ds Max

Author : Darren Brooker
Publisher : Taylor & Francis
Page : 409 pages
File Size : 55,9 Mb
Release : 2012-12-12
Category : Computers
ISBN : 9781136138935

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Essential CG Lighting Techniques with 3ds Max by Darren Brooker Pdf

Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.

3ds Max 2009 Bible

Author : Kelly L. Murdock
Publisher : John Wiley & Sons
Page : 1299 pages
File Size : 45,7 Mb
Release : 2008-11-10
Category : Computers
ISBN : 9780470417584

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3ds Max 2009 Bible by Kelly L. Murdock Pdf

The only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials guaranteed to build your skills and spark your creativity. A 16-page color insert highlights cutting-edge work from 3D artists. A valuable companion DVD provides all the examples and content from the book, including unique models and textures you can customize on your own, and a searchable, full-color version of the book. 3ds Max 2009 Bible covers both 3ds Max 2009 and 3ds Max 2009 Design and covers: Navigating the viewports with the ViewCube, SteeringWheels, and other ways. Creating realistic materials with new ProMaterials. Using Spline Mapping to improve texture mapping over irregular shaped objects. Blending multiple texture maps together with the new Composite Map. Creating architectural walkthroughs with the Walkthrough Assistant. Don't miss out on the newest version of this bestselling resource!

Autodesk 3ds Max 2013 Bible

Author : Kelly L. Murdock
Publisher : John Wiley & Sons
Page : 1981 pages
File Size : 47,6 Mb
Release : 2012-09-27
Category : Computers
ISBN : 9781118394038

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Autodesk 3ds Max 2013 Bible by Kelly L. Murdock Pdf

The most comprehensive e-book reference on Autodesk 3ds Max 2013! Autodesk 3ds Max is used to create 80 percent of commercially available games and is also a key tool for visual effects artists and graphic designers in film and television. This convenient e-book covers the 2013 version in expanded detail, including 12 chapter-length quick-start projects and 39 additional chapters not found in the print version. Along with complete references detailing all Primitives, Modifiers, Materials, Maps, and Controllers, it covers advanced topics such as Patches, NURBS, Radiosity, Network Rendering, and MAXScript. It's the perfect resource for both novices and pros. 3ds Max is the tool of choice for game developers as well as visual effects artists and graphic designers in the film and TV industries This comprehensive e-book includes complete coverage of 3ds Max 2013, and is well suited for beginners and experts alike, as well as for educational markets teaching beginning to advanced courses using 3ds Max. Features a complete reference for all Primitives, Modifiers, Materials, Maps, and Controllers Covers Patches, NURBS, Radiosity, Network Rendering, MAXScript, and other advanced topics Includes 12 chapter-length quick-start projects as well as 39 chapters not found in the print version, all packed with timesaving tips and expert advice Third-party models and bonus tutorials are available on CD and can be obtained by readers by emailing a request to [email protected] Autodesk 3ds Max 2013 Bible, Expanded Edition by veteran computer graphics author Kelly Murdock is the comprehensive e-book guide for every 3ds Max user.

Mastering Autodesk VIZ 2005

Author : George Omura,Scott Onstott
Publisher : John Wiley & Sons
Page : 926 pages
File Size : 52,9 Mb
Release : 2006-02-20
Category : Computers
ISBN : 9780782150995

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Mastering Autodesk VIZ 2005 by George Omura,Scott Onstott Pdf

Experience the Full Range of VIZ 2005's Powerful Tools Creating hyper-realistic 3D visualizations of your designs just got easier with Autodesk VIZ 2005. Using its enhanced rendering technology, architectural materials, software interoperability, surface modeling tools, and user interface, you'll work more efficiently and produce astounding results. In Mastering Autodesk VIZ 2005, world-renowned AutoCAD expert George Omura teaches you how to get the most out of Autodesk's potent 3D modeling, rendering, and presentation software. As you follow his real-world examples, you'll quickly see how to apply these techniques to your design projects. Whether you're entirely new to VIZ or simply want to master its newest features, this book offers the clear explanations and step-by-step instruction you need to make VIZ work for you. Coverage includes: Finding your way around in VIZ Importing and exporting AutoCAD files Creating realistic and dramatic lighting effects Managing your design data more efficiently Creating complex shapes with surface modeling tools Simulating lighting effects accurately with global illumination Rendering real-world surfaces with Architectural material Setting up animated walk-throughs Using radiosity to create lifelike views of a scene Using mental ray to achieve the most realistic rendering Producing design presentation views Understanding keyframes and the world of video time Using Photoshop with VIZ to create 3D effects Exporting Shockwave content to the Web Acquiring 3D models and props from the Web Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Kelly L. Murdock's Autodesk 3ds Max 2019 Complete Reference Guide

Author : Kelly Murdock
Publisher : SDC Publications
Page : 1304 pages
File Size : 55,9 Mb
Release : 2018-08
Category : Computers
ISBN : 9781630571801

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Kelly L. Murdock's Autodesk 3ds Max 2019 Complete Reference Guide by Kelly Murdock Pdf

Kelly L. Murdock's Autodesk 3ds Max 2019 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.

Mastering Autodesk VIZ 2008

Author : Jon McFarland
Publisher : John Wiley & Sons
Page : 1009 pages
File Size : 41,9 Mb
Release : 2008-01-03
Category : Computers
ISBN : 9780470251744

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Mastering Autodesk VIZ 2008 by Jon McFarland Pdf

In Mastering Autodesk VIZ 2008, VIZ expert Jon McFarland teaches you how to get the most out of Autodesk's potent 3D modeling, animation, and rendering software. As you follow real-world examples, you'll quickly see how to apply these techniques to your design projects. Whether you're entirely new to VIZ or simply want to master its newest features, this book offers the clear explanations and step-by-step instruction you need to make VIZ work for you. Coverage includes: Finding your way around in VIZ Linking to AutoCAD files Modeling using primitive and compound objects Editing using modifers and sub-objects Creating complex shapes with surface modeling tools Managing your design data more efficiently Simulating lighting effects accurately with global illumination Rendering real-world surfaces with Architectural material Setting up animated walk-throughs Using radiosity to create accurate scene lighting Using mental ray to achieve the most realistic rendering Producing design presentation views Understanding keyframes and function curve editing Acquiring 3D models and props from the Web

Mastering mental ray

Author : Jennifer O'Connor
Publisher : John Wiley & Sons
Page : 485 pages
File Size : 48,6 Mb
Release : 2010-07-01
Category : Computers
ISBN : 9780470644478

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Mastering mental ray by Jennifer O'Connor Pdf

Proven techniques for using mental ray effectively If you're a busy artist seeking high-end results for your 3D, design, or architecture renders using mental ray, this is the perfect book for you. It distills the highly technical nature of rendering into easy-to-follow steps and tutorials that you can apply immediately to your own projects. The book uses 3ds Max and 3ds Max Design to show the integration with mental ray, but users of any 3D or CAD software can learn valuable techniques for incorporating mental ray into their pipelines. Takes you under the hood of mental ray, a stand-alone or bundled product that is often used with 3D or CAD software in the creation of movies, games, architectural renders, and television Focuses on only the most pertinent tools and techniques for busy professionals who need to quickly apply them on the job Provides compelling, practical tutorials so you can start incorporating mental ray into your own production pipelines Includes a DVD with step-by-step videos to help drive home concepts and techniques Learn effective mental ray techniques with this great guide, then keep this practical book at your workstation for reference while you work! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide

Author : Kelly Murdock
Publisher : SDC Publications
Page : 1300 pages
File Size : 44,9 Mb
Release : 2019-08
Category : Computers
ISBN : 9781630572532

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Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide by Kelly Murdock Pdf

Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills. What is Autodesk 3ds Max? Autodesk 3ds Max is a popular 3D modeling, animation, rendering, and compositing software widely used by game developers and graphic designers in the film and television industry. What you'll learn Discover all the new features and changes in 3ds Max 2020 Learn how to reference, select, clone, group, link and transform objects Explore 3D modeling and how to apply materials and textures Set impressive scenes with backgrounds, cameras and lighting Master smart techniques for rendering, compositing and animating Create characters, add special effects, and finish with dynamic animations such as hair and cloth Get comfortable with key tools such as Track View, Quicksilver, mental ray®, Space Warps, MassFX and more Who this book is for This comprehensive reference guide not only serves as a reference for experienced users, but it also easily introduces beginners to this complex software. Packed with expert advice from popular author Kelly Murdock, it begins with a getting started section to get you up and running, then continues with more than 150 step-by-step tutorials, in depth coverage of advanced features, and plenty of tips and timesavers along the way. Section Videos Each section of the book has a corresponding video. In each video author Kelly Murdock gives a brief overview of the contents of that section in the book, and covers some of the basics from the chapters within that section.

3ds Max 2012 Bible

Author : Kelly L. Murdock
Publisher : John Wiley & Sons
Page : 1552 pages
File Size : 45,9 Mb
Release : 2011-07-13
Category : Computers
ISBN : 9781118123294

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3ds Max 2012 Bible by Kelly L. Murdock Pdf

Updated version of the bestselling 3ds Max book on the market 3ds Max 2012 Bible is one of the most popular 3ds Max how-tos on the market. If you're a beginner just itching to create something right away, the Quick Start project in Part 1 is for you. If you're an experienced user checking out 3ds Max 2012's latest and greatest features, you'll love the fact that the 3ds Max 2012 Bible continues to be the most comprehensive reference on this highly complex application. Find out what's new, what's tried and true, and how creative you can get using the tips, tricks, and techniques in this must-have guide. Don't miss the 16-page color insert with examples from cutting-edge 3D artists, as well as the DVD packed with all kinds of extras. Loaded with expert advice, timesaving tips, and more than 150 step-by-step tutorials Highlights the work of some of today's most cutting-edge 3D artists in a 16-page color insert Includes a companion DVD with all examples from the book, including unique models and texture that you can customize DVD also features 500 pages of extra content from previous editions of the 3ds Max Bible, including a set of Quick Start tutorials If you want to gain 3ds Max 2012 skills, whether you're just beginning or not, this is the book you need to succeed.

Autodesk 3ds Max 2020: A Detailed Guide to Arnold Renderer, 2nd Edition

Author : Pradeep Mamgain
Publisher : Padexi Academy
Page : 177 pages
File Size : 43,5 Mb
Release : 2024-06-03
Category : Computers
ISBN : 8210379456XXX

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Autodesk 3ds Max 2020: A Detailed Guide to Arnold Renderer, 2nd Edition by Pradeep Mamgain Pdf

The Autodesk 3ds Max 2020: A Detailed Guide to Arnold Renderer, 2nd Edition book walks you through every step of rendering projects using Arnold for 3ds Max. This comprehensive guide caters to the novices and intermediate users of Arnold for 3ds Max. This book will help you to get started with Arnold, you will learn important concepts and techniques about rendering which you can utilize to create high quality renders. Using a structured and pragmatic approach this guide begins with basics of Arnold, then builds on this knowledge using practical examples to enhance your skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of rendering with Arnold for 3ds Max, from sampling and ray depth, to shaders, maps, camera effects, and AOVs. As you go from hands-on exercise to hands-on exercise, you’ll develop a strong arsenal of skills that combined will form a complete end to end process to creating high quality renders using Arnold for 3ds Max. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max rendering artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning Arnold for 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in Arnold for 3ds Max step-by-step. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities of Arnold. By the time you’re done, you’ll be ready to render any scene in 3ds Max using the Arnold renderer. What are the key features of the book? Comprehensive guide to learning and using Arnold for 3ds Max. Covers all the basics as well as advanced topics using easy to follow, hands-on exercises. Explains what is Arnold and how it is different from other renderers. Covers Arnold lights and light filters. Covers Arnold shaders, materials, and maps. Covers the motion blur and depth-of-field effects. Covers AOVs and Arnold render settings. Detailed coverage of nodes and features. Features more than 20 hands-on exercises – complete with before and after files. Contains practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under the “What just happened?” heading explains the working of the instructions. The content under the “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge.