Fantasy Simulator

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Fantasy Simulator

Author : Salted Fish Jienan
Publisher : WWW.WEBNOVEL.COM (Cloudary Holdings Limited)
Page : 327 pages
File Size : 46,8 Mb
Release : 2021-02-05
Category : Family & Relationships
ISBN : 8210379456XXX

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Fantasy Simulator by Salted Fish Jienan Pdf

After dying, Chen Heng finds that he has transmigrated to an alternate reality: everything is the same, except the world is now a Wuxia world heavily influenced by martial arts! Not only this, he discovers that he has a Fantasy Simulator, from which he obtains rewards that make him incredibly powerful in his new reality as well. Martial arts, immortal cultivation, and overpowered abilities--all of this begins from a single simulation!

Final Fantasy

Author : Anonim
Publisher : PediaPress
Page : 573 pages
File Size : 42,6 Mb
Release : 2024-06-17
Category : Electronic
ISBN : 8210379456XXX

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Final Fantasy by Anonim Pdf

Clockwork Game Design

Author : Keith Burgun
Publisher : CRC Press
Page : 147 pages
File Size : 54,6 Mb
Release : 2015-05-15
Category : Computers
ISBN : 9781317630395

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Clockwork Game Design by Keith Burgun Pdf

Only by finding and focusing on a core mechanism can you further your pursuit of elegance in strategy game design. Clockwork Game Design is the most functional and directly applicable theory for game design. It details the clockwork game design pattern, which focuses on building around fundamental functionality. You can then use this understanding to prescribe a system for building and refining your rulesets. A game can achieve clarity of purpose by starting with a strong core, then removing elements that conflict with that core while adding elements that support it. Filled with examples and exercises detailing how to put the clockwork game design pattern into use, this book is a must-have manual for designing games. A hands-on, practical book that outlines a very specific approach to designing games Develop the mechanics that make your game great, and limit or remove factors that disrupt the core concept Practice designing games through the featured exercises and illustrations

Game Design Theory

Author : Keith Burgun
Publisher : CRC Press
Page : 188 pages
File Size : 50,6 Mb
Release : 2012-08-13
Category : Computers
ISBN : 9781466554214

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Game Design Theory by Keith Burgun Pdf

Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are. Helping you produce better games, Game Design Theory: A New Philosophy for Understanding Games presents a bold new path for analyzing and designing games. The author offers a radical yet reasoned way of thinking about games and provides a holistic solution to understanding the difference between games and other types of interactive systems. He clearly details the definitions, concepts, and methods that form the fundamentals of this philosophy. He also uses the philosophy to analyze the history of games and modern trends as well as to design games. Providing a robust, useful philosophy for game design, this book gives you real answers about what games are and how they work. Through this paradigm, you will be better equipped to create fun games.

Flights of Fantasy

Author : Christopher Lampton
Publisher : Wait Groupe Press
Page : 604 pages
File Size : 51,5 Mb
Release : 1993
Category : Computers
ISBN : STANFORD:36105008916889

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Flights of Fantasy by Christopher Lampton Pdf

The first and only book to reveal the secrets of writing 3-D game applications for C++ programmers. Flights of Fantasy takes programmers behind the scenes to show achieved. Features sample games, demos, and a complete flight simulator on the enclosed disk.

Final Fantasy VII Remake Intergrade - Strategy Guide

Author : GamerGuides.com
Publisher : Gamer Guides
Page : 1887 pages
File Size : 46,8 Mb
Release : 2020-03-19
Category : Games & Activities
ISBN : 9781631027055

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Final Fantasy VII Remake Intergrade - Strategy Guide by GamerGuides.com Pdf

In the sprawling city of Midgar, an anti-Shinra organization calling themselves Avalanche has stepped up their resistance. Cloud Strife, a former member of Shinra's elite SOLDIER unit now turned mercenary, lends his aid to the group, unaware of the epic consequences that await him. The guide for Final Fantasy VII Remake features all there is to see and do including a walkthrough featuring coverage of all Main Scenario Chapters, all Side Quests and mini-games along with in-depth sections on Materia, Enemy Intel and Battle Intel. Version 1.2 (August 2021) - Full coverage of the Main Scenario - Full coverage of the INTERmission Main Scenario - Coverage of all Side Quests - Full coverage of Hard Mode - In-depth strategies on all Colosseum, Shinra Combat Sim and VR battles, including INTERmission - Trophy Guide - Full Enemy Intel for the base game and INTERmission - Weapons, Materia, and Ability Breakdown - All mini-games including Fort Condor in INTERmission - Details on every character for the main game and INTERmission - Full breakdown of every item, manuscript, and music disc

Fantasy City

Author : John Hannigan
Publisher : Routledge
Page : 257 pages
File Size : 40,8 Mb
Release : 2005-07-20
Category : Social Science
ISBN : 9781134747016

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Fantasy City by John Hannigan Pdf

Fantasy City analyses the post-industrialist city as a site of entertainment. By discussing examples from a wide variety of venues, including casinos, malls, heritage developments and theme parks, Hannigan questions urban entertainments economic foundations and historical background. He asks whether such areas of fantasy destroy communities or instead create new groupings of shared identities and experiences. The book is written in a student friendly way with boxed case studies for class discussion.

The Legend of Final Fantasy VII

Author : Nicolas Courcier,Mehdi El Kanafi
Publisher : Third Editions
Page : 222 pages
File Size : 48,7 Mb
Release : 2019-02-19
Category : Games & Activities
ISBN : 9782377840021

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The Legend of Final Fantasy VII by Nicolas Courcier,Mehdi El Kanafi Pdf

What gamer hasn’t tried Final Fantasy VII? The game, released in 1997, is now the standard-bearer of a whole generation, and it’s also the one which catapulted Sony’s PlayStation onto center stage. To celebrate this mythic video game’s 15th anniversary, Third Editions wanted to throw itself back into this unbelievable universe. This carefully crafted publication takes a look back at all the titles that helped forge Final Fantasy VII’s mythology (including the Compilation of FF VII), and deciphers their content through examination and original analysis. This book was written by Nicolas Courcier and Mehdi El Kanafi, former authors and now publishers. The first print was release in 2011. An essential book to (re) discover the universe of the mythical series Final Fantasy! EXTRACT To celebrate one of the most important RPGs in the history of video games, Third Editions has decided to publish a tribute book: a heartfelt edition, but also one that truly analyzes the games that revolve around this legendary RPG. Indeed, the subject of this book is not only Final Fantasy VII, but the entire Compilation of Final Fantasy VII, from Advent Children to Before Crisis, including Crisis Core and Dirge of Cerberus, without forgetting Last Order. To get this journey off on the right foot and refresh your memory, we begin by summarizing the Final Fantasy VII saga. For the first time ever, the full story will be told in chronological order: from the Planet’s origins to the awakening of Genesis, as depicted in the secret ending of Dirge of Cerberus. Once the entire saga has been told, we will take you behind the scenes so that you can discover how the video game compilation was created. You will learn about the people whose unexpected decisions changed the game’s design. We will also provide a number of anecdotes pertaining to the game’s overall development. A complete interpretation will then be offered for each title, paving the way for numerous reflections. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Grégoire Hellot is a French freelance journalist who specializes in video games. He began his career in the field more than twenty years ago when he joined Joypad magazine. As a pioneer dealing in Japanese video games, he has contributed to the French public’s acceptance of these unique titles. Today, he contributes to the Gamekult website and is also the Managing Director of Kurokawa Editions, created in 2005 by the publishing house Univers Poche. Grégoire is also known for his role as the Silver Mousquetaire in the TV series France Five.

MURRAY LEINSTER: The Ultimate Sci-Fi & Fantasy Collection (45 Titles in One Edition)

Author : Murray Leinster
Publisher : Good Press
Page : 2922 pages
File Size : 48,7 Mb
Release : 2023-11-18
Category : Young Adult Fiction
ISBN : EAN:8596547670445

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MURRAY LEINSTER: The Ultimate Sci-Fi & Fantasy Collection (45 Titles in One Edition) by Murray Leinster Pdf

This edition brings to you 45 tales exciting by Murray Leinster, including some of his most famous and admired Sci-Fi & Fantasy works in one volume: Novels & Novellas: Murder Madness The Wailing Asteroid The Forgotten Planet Creatures of the Abyss Operation Terror The Pirates of Ersatz The Fifth-Dimension Catapult The Fifth-Dimension Tube (Sequel) A Thousand Degrees Below Zero Talents, Incorporated Space Tug Med Ship Man Pariah Planet (aka This World Is Taboo) The Hate Disease Long Ago, Far Away Operation: Outer Space Space Platform The Runaway Skyscraper The Silver Menace Planet of Dread Juju Short Stories: Evidence The Aliens Third Planet Invasion The Fourth-Dimensional Demonstrator The Other Now A Logic Named Joe Tanks Doctor The Ambulance Made Two Trips If You Was a Moklin A Matter of Importance The Machine That Saved The World The Mad Planet The Red Dust Nightmare Planet Sand Doom Morale: A Story of the War of 1941-43 The Leader Attention Saint Patrick The Sentimentalists Scrimshaw Sam, This is You The Invaders

Politics in Fantasy Media

Author : Gerold Sedlmayr,Nicole Waller
Publisher : McFarland
Page : 223 pages
File Size : 44,5 Mb
Release : 2014-10-14
Category : Social Science
ISBN : 9780786495108

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Politics in Fantasy Media by Gerold Sedlmayr,Nicole Waller Pdf

Fantasy is often condemned as escapist, unsophisticated and superficial. This collection of new essays puts such easy dismissals to the test by examining the ways in which Fantasy narratives present diverse, politically relevant discourses--gender, race, religion or consumerism--and thereby serve as indicators of their real-world contexts. Through their depiction of other worlds allegedly disconnected from our own, these texts are able to actualize political attitudes. Instead of categorizing Fantasy either as conservative or progressive, the essays suggest that its generic peculiarity allows the emergence of productive forms of oscillation between these extremes. Covered are J.R.R. Tolkien's The Lord of the Rings, George R.R. Martin's A Song of Ice and Fire sequence, J. K. Rowling's Harry Potter novels, the vampire TV series True Blood, and the dystopian computer game Fallout 3.

Handbook of Sports and Media

Author : Arthur A. Raney,Jennings Bryant
Publisher : Routledge
Page : 884 pages
File Size : 48,9 Mb
Release : 2009-03-04
Category : Language Arts & Disciplines
ISBN : 9781135257330

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Handbook of Sports and Media by Arthur A. Raney,Jennings Bryant Pdf

This distinctive Handbook covers the breadth of sports and media scholarship, one of the up-and-coming topics bridging media entertainment, sports management, and popular culture. Organized into historical, institutional, spectator, and critical studies perspectives, this volume brings together the work of many researchers into one quintessential volume, defining the full scope of the subject area. Editors Arthur Raney and Jennings Bryant have recruited contributors from around the world to identify and synthesize the research representing numerous facets of the sports-media relationship. As a unique collection on a very timely topic, the volume offers chapters examining the development of sports media; production, coverage, and economics of sports media; sports media audiences; sports promotion; and race and gender issues in sports and media. Unique in its orientation and breadth, the Handbook of Sports and Media is destined to play a major role in the future development of this fast-growing area of study. It is a must-have work for scholars, researchers, and graduate students working in media entertainment, media psychology, mass media/mass communication, sports marketing and management, popular communication, popular culture, and cultural studies.

Interface Fantasy

Author : Andre Nusselder
Publisher : MIT Press
Page : 185 pages
File Size : 43,8 Mb
Release : 2009-09-11
Category : Philosophy
ISBN : 9780262266499

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Interface Fantasy by Andre Nusselder Pdf

Behind our computer screens we are all cyborgs: through fantasy we can understand our involvement in virtual worlds. Cyberspace is first and foremost a mental space. Therefore we need to take a psychological approach to understand our experiences in it. In Interface Fantasy, André Nusselder uses the core psychoanalytic notion of fantasy to examine our relationship to computers and digital technology. Lacanian psychoanalysis considers fantasy to be an indispensable “screen” for our interaction with the outside world; Nusselder argues that, at the mental level, computer screens and other human-computer interfaces incorporate this function of fantasy: they mediate the real and the virtual. Interface Fantasy illuminates our attachment to new media: why we love our devices; why we are fascinated by the images on their screens; and how it is possible that virtual images can provide physical pleasure. Nusselder puts such phenomena as avatars, role playing, cybersex, computer psychotherapy, and Internet addiction in the context of established psychoanalytic theory. The virtual identities we assume in virtual worlds, exemplified best by avatars consisting of both realistic and symbolic self-representations, illustrate the three orders that Lacan uses to analyze human reality: the imaginary, the symbolic, and the real. Nusselder analyzes our most intimate involvement with information technology—the almost invisible, affective aspects of technology that have the greatest impact on our lives. Interface Fantasy lays the foundation for a new way of thinking that acknowledges the pivotal role of the screen in the current world of information. And it gives an intelligible overview of basic Lacanian principles (including fantasy, language, the virtual, the real, embodiment, and enjoyment) that shows their enormous relevance for understanding the current state of media technology.

Comics through Time [4 volumes]

Author : M. Keith Booker
Publisher : Bloomsbury Publishing USA
Page : 2104 pages
File Size : 54,6 Mb
Release : 2014-10-28
Category : Social Science
ISBN : 9780313397516

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Comics through Time [4 volumes] by M. Keith Booker Pdf

Focusing especially on American comic books and graphic novels from the 1930s to the present, this massive four-volume work provides a colorful yet authoritative source on the entire history of the comics medium. Comics and graphic novels have recently become big business, serving as the inspiration for blockbuster Hollywood movies such as the Iron Man series of films and the hit television drama The Walking Dead. But comics have been popular throughout the 20th century despite the significant effects of the restrictions of the Comics Code in place from the 1950s through 1970s, which prohibited the depiction of zombies and use of the word "horror," among many other rules. Comics through Time: A History of Icons, Idols, and Ideas provides students and general readers a one-stop resource for researching topics, genres, works, and artists of comic books, comic strips, and graphic novels. The comprehensive and broad coverage of this set is organized chronologically by volume. Volume 1 covers 1960 and earlier; Volume 2 covers 1960–1980; Volume 3 covers 1980–1995; and Volume 4 covers 1995 to the present. The chronological divisions give readers a sense of the evolution of comics within the larger contexts of American culture and history. The alphabetically arranged entries in each volume address topics such as comics publishing, characters, imprints, genres, themes, titles, artists, writers, and more. While special attention is paid to American comics, the entries also include coverage of British, Japanese, and European comics that have influenced illustrated storytelling of the United States or are of special interest to American readers.

Vintage Games

Author : Bill Loguidice,Matt Barton
Publisher : CRC Press
Page : 409 pages
File Size : 48,6 Mb
Release : 2012-08-21
Category : Art
ISBN : 9781136137587

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Vintage Games by Bill Loguidice,Matt Barton Pdf

Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.

Arthur Morrison Ultimate Collection: 80+ Mysteries, Detective Stories & Dark Fantasy Tales

Author : Arthur Morrison
Publisher : DigiCat
Page : 2111 pages
File Size : 54,8 Mb
Release : 2023-12-30
Category : Fiction
ISBN : EAN:8596547769361

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Arthur Morrison Ultimate Collection: 80+ Mysteries, Detective Stories & Dark Fantasy Tales by Arthur Morrison Pdf

This carefully edited collection has been designed and formatted to the highest digital standards and adjusted for readability on all devices. Arthur Morrison (1863-1945) was an English author known for his detective stories, featuring the detective Martin Hewitt, realistic, lower class answer to Sherlock Holmes. Martin Hewitt stories are similar in style to those of Conan Doyle, cleverly plotted and very amusing, while the character himself is a bit less arrogant and a bit more charming than Holmes. Morrison is also known for his realistic novels and stories about working-class life in London's East End, A Child of the Jago being the best known. Table of Contents: Martin Hewitt Series: Martin Hewitt, Investigator The Lenton Croft Robberies The Loss of Sammy Crockett The Case of Mr. Foggatt The Case of the Dixon Torpedo The Quinton Jewel Affair The Stanway Cameo Mystery The Affair of the Tortoise Chronicles of Martin Hewitt The Ivy Cottage Mystery The Nicobar Bullion Case The Holford Will Case The Case of the Missing Hand The Case of Laker, Absconded The Case of the Lost Foreigner Adventures of Martin Hewitt The Affair of Mrs. Seton's Child The Case of Mr. Geldard's Elopement The Case of the Dead Skipper The Case of the "Flitterbat Lancers" The Case of the Late Mr. Rewse The Case of the Ward Lane Tabernacle The Red Triangle The Affair of Samuel's Diamonds The Case of Mr. Jacob Mason The Case of the Lever Key The Case of the Burnt Barn The Case of the Admiralty Code The Adventure of Channel Marsh Novels: A Child of the Jago To London Town Cunning Murrell The Hole in the Wall Short Story Collections: Tales of Mean Streets The Dorrington Deed Box The Green Eye of Goona (The Green Diamond) Divers Vanities Green Ginger Uncollected Stories Other Works