Fundamentals Of War Gaming

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Fundamentals of War Gaming

Author : Francis J. McHugh
Publisher : Government Printing Office
Page : 260 pages
File Size : 50,6 Mb
Release : 1966
Category : History
ISBN : 1935352008

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Fundamentals of War Gaming by Francis J. McHugh Pdf

Fundamentals of War Gaming provides an in-depth introduction to the basics of military gaming, and offers historical insights into the devewlopment of war gaming methodologies. It covers the evolution of gaming tools such as the ancient adaptations of chess and the development of Kriegspiel to teach military tactics to Prussian officers. The employment of gaming by various military powers, before and during the World Wars, is explored and culminated with the introduction of computer support and simulations in the U.S. Navy.

U.S. Navy Fundamentals of War Gaming

Author : Francis J. McHugh
Publisher : Skyhorse Publishing Inc.
Page : 257 pages
File Size : 50,8 Mb
Release : 2013-07
Category : History
ISBN : 9781620876411

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U.S. Navy Fundamentals of War Gaming by Francis J. McHugh Pdf

Offers a historical perspective on military gaming and the evolution of the tools and tactics used in ancient times up through modern computer simulations and includes examples of one- and multi-sided games as well as free-play and rigid-style games. Original.

The United States Naval War College Fundamentals of War Gaming

Author : Francis J. McHugh,H. F. Fischer
Publisher : Military Bookshop
Page : 254 pages
File Size : 54,7 Mb
Release : 2010-05-01
Category : History
ISBN : 1907521259

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The United States Naval War College Fundamentals of War Gaming by Francis J. McHugh,H. F. Fischer Pdf

Reprint of the third edition (1966) with a new foreword and minor corrections. Describes the fundamentals of war gaming, its history, and some of the techniques employed in war games. It is intended primarily for the use of resident students at the U. S. Naval War College. It should also provide a source of background information for other military officers and researchers concerned with war gaming.

War Games

Author : Thomas B. Allen
Publisher : Berkley
Page : 420 pages
File Size : 45,5 Mb
Release : 1989
Category : Fiction
ISBN : 0425116476

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War Games by Thomas B. Allen Pdf

Startling and disturbing, this is an up-to-date look at today's high-tech rehearsals for war. Political scenarios, military strategies and frightening, true-to-life maneuvers--all the games played by today's leaders are here, based on information gained through the Freedom of Information Act.

An Annotated Timeline of Operations Research

Author : Saul I. Gass,Arjang A. Assad
Publisher : Springer Science & Business Media
Page : 221 pages
File Size : 40,5 Mb
Release : 2007-02-15
Category : Business & Economics
ISBN : 9781402081132

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An Annotated Timeline of Operations Research by Saul I. Gass,Arjang A. Assad Pdf

An Annotated Timeline of Operations Research: An Informal History recounts the evolution of Operations Research (OR) as a new science - the science of decision making. Arising from the urgent operational issues of World War II, the philosophy and methodology of OR has permeated the resolution of decision problems in business, industry, and government. The Timeline chronicles the history of OR in the form of self-contained, expository entries. Each entry presents a concise explanation of the events and people under discussion, and provides key sources where further relevant information can be obtained. In addition, books and papers that have influenced the development of OR or helped to educate the first generations of OR academics and practitioners are cited throughout the book. Starting in 1564 with seminal ideas that form the precursors of OR, the Timeline traces the key ideas and events of OR through 2004. The Timeline should interest anyone involved in OR - researchers, practitioners, academics, and, especially, students - who wish to learn how OR came into being. Further, the scope and expository style of the Timeline should make it of value to the general reader interested in the development of science and technology in the last half of the twentieth century.

Simulation and Wargaming

Author : Charles Turnitsa,Curtis Blais,Andreas Tolk
Publisher : John Wiley & Sons
Page : 466 pages
File Size : 41,7 Mb
Release : 2022-02-15
Category : Technology & Engineering
ISBN : 9781119604785

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Simulation and Wargaming by Charles Turnitsa,Curtis Blais,Andreas Tolk Pdf

Understanding the potential synergies between computer simulation and wargaming Based on the insights of experts in both domains, Simulation and Wargaming comprehensively explores the intersection between computer simulation and wargaming. This book shows how the practice of wargaming can be augmented and provide more detail-oriented insights using computer simulation, particularly as the complexity of military operations and the need for computational decision aids increases. The distinguished authors have hit upon two practical areas that have tremendous applications to share with one another but do not seem to be aware of that fact. The book includes insights into: The application of the data-driven speed inherent to computer simulation to wargames The application of the insight and analysis gained from wargames to computer simulation The areas of concern raised by the combination of these two disparate yet related fields New research and application opportunities emerging from the intersection Addressing professionals in the wargaming, modeling, and simulation industries, as well as decision makers and organizational leaders involved with wargaming and simulation, Simulation and Wargaming offers a multifaceted and insightful read and provides the foundation for future interdisciplinary progress in both domains.

Little Wars and Floor Games

Author : H. G. Wells
Publisher : Courier Dover Publications
Page : 228 pages
File Size : 46,7 Mb
Release : 2015-02-18
Category : Games & Activities
ISBN : 9780486784762

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Little Wars and Floor Games by H. G. Wells Pdf

Playful illustrated writings by the science-fiction pioneer involve toy soldiers and mock combat. Little Wars provides simple rules for skirmishes. Floor Games offers lighthearted commentary on battles Wells waged with his sons.

The Craft of Wargaming

Author : Jeffrey Appleget,Robert Burks,Frederick Cameron
Publisher : Naval Institute Press
Page : 320 pages
File Size : 44,6 Mb
Release : 2020-09-01
Category : History
ISBN : 9781682473771

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The Craft of Wargaming by Jeffrey Appleget,Robert Burks,Frederick Cameron Pdf

The Craft of Wargaming is designed to support supervisors, planners, and analysts who use wargames to support their organizations' missions. The authors focus on providing analysts and planners with a clear methodology that allows them to initiate, design, develop, conduct, and analyze wargames. Built around the analytic wargaming construct, organizations or individuals can easily adapt this methodology to construct educational and experiential wargames. The book breaks the wargame creation process into five distinct phases: Initiate, Design, Develop, Conduct, and Analyze. For each phase, the authors identify key tasks a wargaming team must address to have a reasonable chance at designing, developing, conducting, and analyzing a successful wargame. While these five stages are critical to the process of constructing any wargame, it should be understood that the craft of wargaming is learned through active participation, not by reading or watching. This craft must be practiced as part of the learning process, and the included practical exercises provide an opportunity to experience the construction of an analytical wargame. The authors also discuss critical supervisory tasks that are essential to manage the wargaming team's efforts. While the creators are focused on the design and development of the game itself, supervisors must set conditions for the wargame to be a success (best practices) and beware of the pitfalls that may set the wargame up to fail (worst practices). The book demonstrates using the analytical wargaming framework to create relevant and useful planning wargames. It also reinforces using the analytical wargaming framework for seminar wargames that, without rigor, are useless. The book demonstrates the benefits of using the analytical wargaming process to design educational and experiential games.

The War Game

Author : Garry D. Brewer,Martin Shubik
Publisher : Unknown
Page : 416 pages
File Size : 50,9 Mb
Release : 1979
Category : History
ISBN : UCAL:B4234065

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The War Game by Garry D. Brewer,Martin Shubik Pdf

This book is a fascinating examination of a subject that has enormous consequences but few initiates--the system of military combat simulations and their advocates in defense establishments. The scope and importance of this field may be hinted at each spring during budget debates, but until now no one has made a full public inquiry into the military studies, the analysis system, and the people behind these obscure enterprises. How did war games come into vogue? Who designs the models that test and measure weapons capabilities--tests whose outcomes their supporters want to use to determine the allocation of millions of dollars, not to mention the deployment of U.S. armaments, around the globe? How are the potential uses of weapons studied when empirical testing is prohibitive or impossible? And what is the state of the war-gaming art and profession? These are but a few of the crucial questions addressed and answered in this work. The authors interviewed and observed war-gaming professionals in depth, exploring the extent and status of gaming in the defense community and examining these in terms of purpose, means of production, operations, uses, benefits, and costs. Consequently, their book is not simply an analysis but a portrait of the profession. As such, it will serve not only as a blueprint for necessary improvements in the military area but also as the catalyst for future work in diverse areas, since the problems of largescale models examined in a war-game context are now being experienced in such newer fields as energy policy and urban planning.

Cyber Wargaming

Author : Frank L. Smith,Nina A. Kollars,Benjamin H. Schechter
Publisher : Georgetown University Press
Page : 239 pages
File Size : 45,9 Mb
Release : 2023-09-29
Category : Electronic
ISBN : 9781647123956

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Cyber Wargaming by Frank L. Smith,Nina A. Kollars,Benjamin H. Schechter Pdf

A first-of-its-kind theoretical overview and practical guide to wargame design Government, industry, and academia need better tools to explore threats, opportunities, and human interactions in cyberspace. The interactive exercises called cyber wargames are a powerful way to solve complex problems in a digital environment that involves both cooperation and conflict. Cyber Wargaming is the first book to provide both the theories and practical examples needed to successfully build, play, and learn from these interactive exercises. The contributors to this book explain what cyber wargames are, how they work, and why they offer insights that other methods cannot match. The lessons learned are not merely artifacts of these games ? they also shed light on how people interpret and interact with cyberspace in real life. This book covers topics such as cyber action during conventional war, information effects in conflict scenarios, individual versus group decision-making, the intersection of cyber conflicts and nuclear crises, business resilience, emerging technologies, and more. Cyber Wargaming will be a vital resource for readers interested in security studies and wargame design in higher education, the military, and the private sector.

On Wargaming

Author : Matthew B. Caffrey (Jr.)
Publisher : Unknown
Page : 484 pages
File Size : 45,5 Mb
Release : 2019
Category : Electronic
ISBN : 1935352652

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On Wargaming by Matthew B. Caffrey (Jr.) Pdf

Playing War

Author : John M. Lillard
Publisher : U of Nebraska Press
Page : 224 pages
File Size : 48,6 Mb
Release : 2016-04-01
Category : History
ISBN : 9781612348254

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Playing War by John M. Lillard Pdf

Between the First and Second World Wars, the U.S. Navy used the experience it had gained in battle to prepare for future wars through simulated conflicts, or war games, at the Naval War College. In Playing War John M. Lillard analyzes individual war games in detail, showing how players tested new tactics and doctrines, experimented with advanced technology, and transformed their approaches through these war games, learning lessons that would prepare them to make critical decisions in the years to come. Recent histories of the interwar period explore how the U.S. Navy digested the impact of World War I and prepared itself for World War II. However, most of these works overlook or dismiss the transformational quality of the War College war games and the central role they played in preparing the navy for war. To address that gap, Playing War details how the interwar navy projected itself into the future through simulated conflicts. Playing War recasts the reputation of the interwar War College as an agent of preparation and innovation and the war games as the instruments of that agency.

Frontiers in Gaming Simulation

Author : Sebastiaan A. Meijer,Riitta Smeds
Publisher : Springer
Page : 270 pages
File Size : 44,5 Mb
Release : 2014-01-28
Category : Computers
ISBN : 9783319049540

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Frontiers in Gaming Simulation by Sebastiaan A. Meijer,Riitta Smeds Pdf

This book constitutes the refereed post-conference proceedings of the 44th International Simulation and Gaming Association Conference, ISAGA 2013, and the IFIP WG 5.7 Workshop on Experimental Interactive Learning in Industrial Management, held in Stockholm, Sweden, in June 2013 The 30 revised full papers were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on frontiers in gaming simulation for education; frontiers in gaming simulation for design and experimentation; frontiers in gaming simulation for transportation and logistics; and professionalism and business in gaming simulation.

The Art of Wargaming

Author : Peter P. Perla
Publisher : US Naval Institute Press
Page : 0 pages
File Size : 53,9 Mb
Release : 1990
Category : War Games
ISBN : 0870210505

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The Art of Wargaming by Peter P. Perla Pdf

The author discusses fundamental principles and techniques governing the design and use of war games.

Playing Games in Nineteenth-Century Britain and America

Author : Ann R. Hawkins,Erin N. Bistline,Catherine S. Blackwell,Maura Ives
Publisher : State University of New York Press
Page : 322 pages
File Size : 45,8 Mb
Release : 2021-11-01
Category : History
ISBN : 9781438485560

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Playing Games in Nineteenth-Century Britain and America by Ann R. Hawkins,Erin N. Bistline,Catherine S. Blackwell,Maura Ives Pdf

A vital part of daily life in the nineteenth century, games and play were so familiar and so ubiquitous that their presence over time became almost invisible. Technological advances during the century allowed for easier manufacturing and distribution of board games and books about games, and the changing economic conditions created a larger market for them as well as more time in which to play them. These changing conditions not only made games more profitable, but they also increased the influence of games on many facets of culture. Playing Games in Nineteenth-Century Britain and America focuses on the material and visual culture of both American and British games, examining how cultures of play intersect with evolving gender norms, economic structures, scientific discourses, social movements, and nationalist sentiments.