Gesture Recognition

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Challenges and Applications for Hand Gesture Recognition

Author : Kane, Lalit,Dewangan, Bhupesh Kumar,Choudhury, Tanupriya
Publisher : IGI Global
Page : 249 pages
File Size : 40,8 Mb
Release : 2022-03-25
Category : Computers
ISBN : 9781799894360

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Challenges and Applications for Hand Gesture Recognition by Kane, Lalit,Dewangan, Bhupesh Kumar,Choudhury, Tanupriya Pdf

Due to the rise of new applications in electronic appliances and pervasive devices, automated hand gesture recognition (HGR) has become an area of increasing interest. HGR developments have come a long way from the traditional sign language recognition (SLR) systems to depth and wearable sensor-based electronic devices. Where the former are more laboratory-oriented frameworks, the latter are comparatively realistic and practical systems. Based on various gestural traits, such as hand postures, gesture recognition takes different forms. Consequently, different interpretations can be associated with gestures in various application contexts. A considerable amount of research is still needed to introduce more practical gesture recognition systems and associated algorithms. Challenges and Applications for Hand Gesture Recognition highlights the state-of-the-art practices of HGR research and discusses key areas such as challenges, opportunities, and future directions. Covering a range of topics such as wearable sensors and hand kinematics, this critical reference source is ideal for researchers, academicians, scholars, industry professionals, engineers, instructors, and students.

Robust Hand Gesture Recognition for Robotic Hand Control

Author : Ankit Chaudhary
Publisher : Springer
Page : 96 pages
File Size : 43,7 Mb
Release : 2017-06-05
Category : Technology & Engineering
ISBN : 9789811047985

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Robust Hand Gesture Recognition for Robotic Hand Control by Ankit Chaudhary Pdf

This book focuses on light invariant bare hand gesture recognition while there is no restriction on the types of gestures. Observations and results have confirmed that this research work can be used to remotely control a robotic hand using hand gestures. The system developed here is also able to recognize hand gestures in different lighting conditions. The pre-processing is performed by developing an image-cropping algorithm that ensures only the area of interest is included in the segmented image. The segmented image is compared with a predefined gesture set which must be installed in the recognition system. These images are stored and feature vectors are extracted from them. These feature vectors are subsequently presented using an orientation histogram, which provides a view of the edges in the form of frequency. Thereby, if the same gesture is shown twice in different lighting intensities, both repetitions will map to the same gesture in the stored data. The mapping of the segmented image's orientation histogram is firstly done using the Euclidian distance method. Secondly, the supervised neural network is trained for the same, producing better recognition results. An approach to controlling electro-mechanical robotic hands using dynamic hand gestures is also presented using a robot simulator. Such robotic hands have applications in commercial, military or emergency operations where human life cannot be risked. For such applications, an artificial robotic hand is required to perform real-time operations. This robotic hand should be able to move its fingers in the same manner as a human hand. For this purpose, hand geometry parameters are obtained using a webcam and also using KINECT. The parameter detection is direction invariant in both methods. Once the hand parameters are obtained, the fingers’ angle information is obtained by performing a geometrical analysis. An artificial neural network is also implemented to calculate the angles. These two methods can be used with only one hand, either right or left. A separate method that is applicable to both hands simultaneously is also developed and fingers angles are calculated. The contents of this book will be useful for researchers and professional engineers working on robotic arm/hand systems.

Gesture Recognition

Author : Sergio Escalera,Isabelle Guyon,Vassilis Athitsos
Publisher : Springer
Page : 578 pages
File Size : 42,8 Mb
Release : 2017-07-19
Category : Computers
ISBN : 9783319570211

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Gesture Recognition by Sergio Escalera,Isabelle Guyon,Vassilis Athitsos Pdf

This book presents a selection of chapters, written by leading international researchers, related to the automatic analysis of gestures from still images and multi-modal RGB-Depth image sequences. It offers a comprehensive review of vision-based approaches for supervised gesture recognition methods that have been validated by various challenges. Several aspects of gesture recognition are reviewed, including data acquisition from different sources, feature extraction, learning, and recognition of gestures.

Gesture Recognition

Author : Amit Konar,Sriparna Saha
Publisher : Springer
Page : 276 pages
File Size : 52,8 Mb
Release : 2017-07-04
Category : Technology & Engineering
ISBN : 9783319622125

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Gesture Recognition by Amit Konar,Sriparna Saha Pdf

This book presents a thorough analysis of gestural data extracted from raw images and/or range data with an aim to recognize the gestures conveyed by the data. It covers image morphological analysis, type-2 fuzzy logic, neural networks and evolutionary computation for classification of gestural data. The application areas include the recognition of primitive postures in ballet/classical Indian dances, detection of pathological disorders from gestural data of elderly people, controlling motion of cars in gesture-driven gaming and gesture-commanded robot control for people with neuro-motor disability. The book is unique in terms of its content, originality and lucid writing style. Primarily intended for graduate students and researchers in the field of electrical/computer engineering, the book will prove equally useful to computer hobbyists and professionals engaged in building firmware for human-computer interfaces. A prerequisite of high school level mathematics is sufficient to understand most of the chapters in the book. A basic background in image processing, although not mandatory, would be an added advantage for certain sections.

Gesture Recognition

Author : Fouad Sabry
Publisher : One Billion Knowledgeable
Page : 125 pages
File Size : 51,7 Mb
Release : 2024-05-13
Category : Computers
ISBN : PKEY:6610000571147

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Gesture Recognition by Fouad Sabry Pdf

What is Gesture Recognition Gesture recognition is an area of research and development in computer science and language technology concerned with the recognition and interpretation of human gestures. A subdiscipline of computer vision, it employs mathematical algorithms to interpret gestures. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Gesture recognition Chapter 2: Pointing device gesture Chapter 3: User interface Chapter 4: Affective computing Chapter 5: Handheld projector Chapter 6: Tangible user interface Chapter 7: Multimodal interaction Chapter 8: Voice user interface Chapter 9: Wired glove Chapter 10: Multi-touch (II) Answering the public top questions about gesture recognition. (III) Real world examples for the usage of gesture recognition in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Gesture Recognition.

Face Detection and Gesture Recognition for Human-Computer Interaction

Author : Ming-Hsuan Yang,Narendra Ahuja
Publisher : Springer Science & Business Media
Page : 188 pages
File Size : 49,5 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781461514237

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Face Detection and Gesture Recognition for Human-Computer Interaction by Ming-Hsuan Yang,Narendra Ahuja Pdf

Traditionally, scientific fields have defined boundaries, and scientists work on research problems within those boundaries. However, from time to time those boundaries get shifted or blurred to evolve new fields. For instance, the original goal of computer vision was to understand a single image of a scene, by identifying objects, their structure, and spatial arrangements. This has been referred to as image understanding. Recently, computer vision has gradually been making the transition away from understanding single images to analyzing image sequences, or video understanding. Video understanding deals with understanding of video sequences, e. g. , recognition of gestures, activities, facial expressions, etc. The main shift in the classic paradigm has been from the recognition of static objects in the scene to motion-based recognition of actions and events. Video understanding has overlapping research problems with other fields, therefore blurring the fixed boundaries. Computer graphics, image processing, and video databases have obvious overlap with computer vision. The main goal of computer graphics is to gener ate and animate realistic looking images, and videos. Researchers in computer graphics are increasingly employing techniques from computer vision to gen erate the synthetic imagery. A good example of this is image-based rendering and modeling techniques, in which geometry, appearance, and lighting is de rived from real images using computer vision techniques. Here the shift is from synthesis to analysis followed by synthesis.

Motion Tracking and Gesture Recognition

Author : Carlos Travieso-Gonzalez
Publisher : BoD – Books on Demand
Page : 175 pages
File Size : 49,7 Mb
Release : 2017-07-12
Category : Computers
ISBN : 9789535133773

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Motion Tracking and Gesture Recognition by Carlos Travieso-Gonzalez Pdf

Nowadays, the technological advances allow developing many applications on different fields. In this book Motion Tracking and Gesture Recognition, two important fields are shown. Motion tracking is observed by a hand-tracking system for surgical training, an approach based on detection of dangerous situation by the prediction of moving objects, an approach based on human motion detection results and preliminary environmental information to build a long-term context model to describe and predict human activities, and a review about multispeaker tracking on different modalities. On the other hand, gesture recognition is shown by a gait recognition approach using Kinect sensor, a study of different methodologies for studying gesture recognition on depth images, and a review about human action recognition and the details about a particular technique based on a sensor of visible range and with depth information.

Gesture in Embodied Communication and Human Computer Interaction

Author : Stefan Kopp,Ipke Wachsmuth
Publisher : Springer Science & Business Media
Page : 347 pages
File Size : 42,8 Mb
Release : 2010-04-20
Category : Computers
ISBN : 9783642125522

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Gesture in Embodied Communication and Human Computer Interaction by Stefan Kopp,Ipke Wachsmuth Pdf

The International Gesture Workshops (GW) are interdisciplinary events for those researching gesture-based communication across the disciplines. The focus of these events is a shared interest in understanding gestures and sign language in their many facets, and using them for advancing human–machine interaction. Since 1996, International Gesture Workshops have been held roughly every second year, with fully reviewed proceedings published by Springer. The International Gesture Workshop GW 2009 was hosted by Bielefeld University’s Center for Interdisciplinary Research (ZiF – Zentrum für interdisziplinäre Forschung) during February 25–27, 2009. Like its predecessors, GW 2009 aimed to provide a platform for participants to share, discuss, and criticize recent and novel research with a multidisciplinary audience. More than 70 computer scientists, linguistics, psychologists, neuroscientists as well as dance and music scientists from 16 countries met to present and exchange their newest results under the umbrella theme “Gesture in Embodied Communication and Human–Computer Interaction. ” Consistent with the steady growth of research activity in this area, a large number of high-quality submissions were received, which made GW 2009 an exciting and important event for anyone interested in gesture-related technological research relevant to human–computer interaction. In line with the practice of previous gesture workshops, presenters were invited to submit theirs papers for publication in a subsequent peer-reviewed publication of high quality. The present book is the outcome of this effort. Representing the research work from eight countries, it contains a selection of 28 thoroughly reviewed articles.

Gesture-Based Communication in Human-Computer Interaction

Author : Annelies Braffort,Rachid Gherbi,Sylvie Gibet,James Richardson,Daniel Teil
Publisher : Springer
Page : 340 pages
File Size : 45,8 Mb
Release : 2003-06-29
Category : Computers
ISBN : 9783540466161

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Gesture-Based Communication in Human-Computer Interaction by Annelies Braffort,Rachid Gherbi,Sylvie Gibet,James Richardson,Daniel Teil Pdf

This book constitutes the thoroughly refereed post-proceedings of the International Gesture Workshop, GW'99, held in Gif-sur-Yvette, France, in March 1999. The 16 revised long papers and seven revised short papers were carefully reviewed for inclusion in the book. Also included are four invited papers and the transcription of a round table discussion. The papers are organized in sections on human perception and production of gesture, localization and segmentation, recognition, sign language, gesture synthesis and animation, and multimodality.

Gesture-Based Human-Computer Interaction and Simulation

Author : Miguel Sales Dias,Sylvie Gibet,Marcelo M. Wanderley,Rafael Bastos
Publisher : Springer Science & Business Media
Page : 294 pages
File Size : 43,6 Mb
Release : 2009-01-12
Category : Computers
ISBN : 9783540928645

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Gesture-Based Human-Computer Interaction and Simulation by Miguel Sales Dias,Sylvie Gibet,Marcelo M. Wanderley,Rafael Bastos Pdf

This book constitutes the thoroughly refereed post-proceedings of the 7th International Workshop on Gesture-Based Human-Computer Interaction and Simulation, GW 2007, held in Lisbon, Portugal, in May 2007. The 31 revised papers presented were carefully selected from 53 submissions. The papers are organized in topical sections on analysis and synthesis of gesture; theoretical aspects of gestural communication and interaction; vision-based gesture recognition; sign language processing; gesturing with tangible interfaces and in virtual and augmented reality; gesture for music and performing arts; gesture for therapy and rehabilitation; and gesture in Mobile computing and usability studies.

Gesture Recognition

Author : Gilberto Coleman,Roosevelt Ward
Publisher : Unknown
Page : 161 pages
File Size : 51,8 Mb
Release : 2018
Category : COMPUTERS
ISBN : 1536134929

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Gesture Recognition by Gilberto Coleman,Roosevelt Ward Pdf

In the opening chapter of Gesture Recognition: Performance, Applications and Features, the authors discuss gesture recognition and its role in the developing world of technology. The possibility of implementing a gesture detection application that works with people with special needs is examined, such as recognition of sign language for the hearing-impaired. Following this, the authors present their approach for face detection and tracking, user identification, facial feature extraction and head pose estimation as the low-level representation of facial gesture atomics. Additionally, an approach for a movement-based facial gestures recognition is presented, with results demonstrated through practical approaches. A later work explores spectral features from algebraic graph theory in static hand gesture recognition. Specifically, we apply a technique that uses the elements of the spectral matrix of the Laplacian to construct symmetric polynomials that are permutation invariants. The values of these polynomials can be used as graph features in a statistical learning pipeline that has the ability of distinguishing between distinct graphs and can reveal graph clusters. In the closing study, the authors developed two algorithms for the detection of pointing gestures and one approach for waving on this technological base and studied their functionality. The goal was to determine whether a combination of both strategies improves and stabilizes detection rates--

Gesture and Sign Language in Human-Computer Interaction

Author : Ipke Wachsmuth,Martin Fröhlich
Publisher : Springer Science & Business Media
Page : 332 pages
File Size : 44,8 Mb
Release : 1998-04-15
Category : Computers
ISBN : 3540644245

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Gesture and Sign Language in Human-Computer Interaction by Ipke Wachsmuth,Martin Fröhlich Pdf

This book presents the thoroughly refereed post-workshop proceedings of an International Workshop on Gesture and Sign Language in Human-Computer Interaction held in Bielefeld, Germany, in 1997. The book presents 25 revised papers together with two invited lectures. Recently, gesture and sign language have become key issues for advanced interface design in the humanization of computer interaction: AI, neural networks, pattern recognition, and agent techniques are having a significant impact on this area of research and development. The papers are organized in sections on semiotics for gesture movement, hidden Markov models, motion analysis and synthesis, multimodal interfaces, neural network methods, and applications.

Gesture-Based Communication in Human-Computer Interaction

Author : Antonio Camurri,Gualtiero Volpe
Publisher : Springer Science & Business Media
Page : 571 pages
File Size : 40,6 Mb
Release : 2004-02-18
Category : Computers
ISBN : 9783540210726

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Gesture-Based Communication in Human-Computer Interaction by Antonio Camurri,Gualtiero Volpe Pdf

Research on the multifaceted aspects of modeling, analysis, and synthesis of - man gesture is receiving growing interest from both the academic and industrial communities. On one hand, recent scienti?c developments on cognition, on - fect/emotion, on multimodal interfaces, and on multimedia have opened new perspectives on the integration of more sophisticated models of gesture in c- putersystems.Ontheotherhand,theconsolidationofnewtechnologiesenabling “disappearing” computers and (multimodal) interfaces to be integrated into the natural environments of users are making it realistic to consider tackling the complex meaning and subtleties of human gesture in multimedia systems, - abling a deeper, user-centered, enhanced physical participation and experience in the human-machine interaction process. The research programs supported by the European Commission and s- eral national institutions and governments individuated in recent years strategic ?elds strictly concerned with gesture research. For example, the DG Infor- tion Society of the European Commission (www.cordis.lu/ist) supports several initiatives, such as the “Disappearing Computer” and “Presence” EU-IST FET (Future and Emerging Technologies), the IST program “Interfaces & Enhanced Audio-Visual Services” (see for example the project MEGA, Multisensory - pressive Gesture Applications, www.megaproject.org), and the IST strategic - jective “Multimodal Interfaces.” Several EC projects and other funded research are represented in the chapters of this book. Awiderangeofapplicationscanbene?tfromadvancesinresearchongesture, from consolidated areas such as surveillance to new or emerging ?elds such as therapy and rehabilitation, home consumer goods, entertainment, and aud- visual, cultural and artistic applications, just to mention only a few of them.

Proceedings of the Second International Conference on Information Management and Machine Intelligence

Author : Dinesh Goyal,Amit Kumar Gupta,Vincenzo Piuri,Maria Ganzha,Marcin Paprzycki
Publisher : Springer Nature
Page : 751 pages
File Size : 49,8 Mb
Release : 2021-01-22
Category : Technology & Engineering
ISBN : 9789811596896

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Proceedings of the Second International Conference on Information Management and Machine Intelligence by Dinesh Goyal,Amit Kumar Gupta,Vincenzo Piuri,Maria Ganzha,Marcin Paprzycki Pdf

This book features selected papers presented at Second International Conference on International Conference on Information Management & Machine Intelligence (ICIMMI 2020) held at Poornima Institute of Engineering & Technology, Jaipur, Rajasthan, India during 24 – 25 July 2020. It covers a range of topics, including data analytics; AI; machine and deep learning; information management, security, processing techniques and interpretation; applications of artificial intelligence in soft computing and pattern recognition; cloud-based applications for machine learning; application of IoT in power distribution systems; as well as wireless sensor networks and adaptive wireless communication.