Get Started In Computing Teach Yourself

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Get Started In Computing: Teach Yourself

Author : Moira Stephen
Publisher : Teach Yourself
Page : 361 pages
File Size : 55,5 Mb
Release : 2010-01-29
Category : Computers
ISBN : 9781444129380

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Get Started In Computing: Teach Yourself by Moira Stephen Pdf

Get Started in Computing is perfect for any new computer user who wants to get up and running quickly and simply. If you are a beginner it is a cost-effective alternative to buying an expensive manual for each application. Though Written for the general user, you will also find the level and content relevant if you are following MOUS certification, SQA modules and BCS Level 1/2 application courses. With step-by-step instructions, minimal jargon and detailed explanations of all the technical terms, this book will give you the confidence to move forward and expand your knowledge. Updated for Windows 7, the book covers all the basics, helping you to find ways of using your computer to suit you. Also included: - Health and safety laws and guidelines affecting the use of IT - Creating and maintaining a safe workstation environment - MS Office interface - ribbon, tabs, groups, MSO button and menu, Quick Access toolbar - Advantages and disadvantages of different email systems - Netiquette - Hidden dangers - unsolicited email, virus dangers NOT GOT MUCH TIME? One and five-minute introductions to key principles to get you started. AUTHOR INSIGHTS Lots of instant help with common problems and quick tips for success, based on the author's many years of experience. TEST YOURSELF Tests in the book and online to keep track of your progress. EXTEND YOUR KNOWLEDGE Extra online articles at www.teachyourself.com to give you a richer understanding of the basics of computing. FIVE THINGS TO REMEMBER Quick refreshers to help you remember the key facts. TRY THIS Innovative exercises illustrate what you've learnt and how to use it.

Ultralearning

Author : Scott Young
Publisher : HarperCollins
Page : 304 pages
File Size : 54,9 Mb
Release : 2019-08-06
Category : Business & Economics
ISBN : 9780062852748

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Ultralearning by Scott Young Pdf

Now a Wall Street Journal bestseller. Learn a new talent, stay relevant, reinvent yourself, and adapt to whatever the workplace throws your way. Ultralearning offers nine principles to master hard skills quickly. This is the essential guide to future-proof your career and maximize your competitive advantage through self-education. In these tumultuous times of economic and technological change, staying ahead depends on continual self-education—a lifelong mastery of fresh ideas, subjects, and skills. If you want to accomplish more and stand apart from everyone else, you need to become an ultralearner. The challenge of learning new skills is that you think you already know how best to learn, as you did as a student, so you rerun old routines and old ways of solving problems. To counter that, Ultralearning offers powerful strategies to break you out of those mental ruts and introduces new training methods to help you push through to higher levels of retention. Scott H. Young incorporates the latest research about the most effective learning methods and the stories of other ultralearners like himself—among them Benjamin Franklin, chess grandmaster Judit Polgár, and Nobel laureate physicist Richard Feynman, as well as a host of others, such as little-known modern polymath Nigel Richards, who won the French World Scrabble Championship—without knowing French. Young documents the methods he and others have used to acquire knowledge and shows that, far from being an obscure skill limited to aggressive autodidacts, ultralearning is a powerful tool anyone can use to improve their career, studies, and life. Ultralearning explores this fascinating subculture, shares a proven framework for a successful ultralearning project, and offers insights into how you can organize and exe - cute a plan to learn anything deeply and quickly, without teachers or budget-busting tuition costs. Whether the goal is to be fluent in a language (or ten languages), earn the equivalent of a college degree in a fraction of the time, or master multiple tools to build a product or business from the ground up, the principles in Ultralearning will guide you to success.

Structure and Interpretation of Computer Programs

Author : Harold Abelson,Gerald Jay Sussman
Publisher : MIT Press
Page : 642 pages
File Size : 47,6 Mb
Release : 2022-05-03
Category : Computers
ISBN : 9780262367622

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Structure and Interpretation of Computer Programs by Harold Abelson,Gerald Jay Sussman Pdf

A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website.

Computer Programming Crash Course

Author : Julian James McKinnon
Publisher : Computer DM-Academy
Page : 820 pages
File Size : 40,5 Mb
Release : 2021-03-02
Category : Electronic
ISBN : 1801875367

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Computer Programming Crash Course by Julian James McKinnon Pdf

-- 55% OFF For Bookstores! -- Are you looking for the PERFECT introduction into the world of coding? Want to uncover the secrets of Python, SQL, C++ and so much more? Are you looking for the ultimate guide to getting started with programming? Then this bundle is for you. Written with the beginner in mind, this incredible 7-in-1 book bundle brings you everything you need to know about programming. Packed with a ton of advice and step-by-step instructions on all the most popular and useful languages, you'll explore how even a complete beginner can get started with ease! Covering data science, Arduino, and even Raspberry pi, you'll learn the fundamentals of object-oriented programming, operators, variables, loops, classes, arrays, strings and so much more! Here's just a little of what you'll discover inside: Uncovering The Secrets of C++, C#, Python, SQL and More Breaking Down The Fundamentals of Data Science Understanding The Different Classes, Operations, and Data Types Fundamental Programming Skills That YOU Need To Know Tips and Tricks For Getting The Most out of Each Language The Best Strategies For Using Arduino and Raspberry Pi Common Errors and How To Troubleshoot Them And Much More! No matter your level of programming experience, this bundle uses step-by-step instructions and easy-to-follow advice so you can get the most out of programming. Explore these amazing languages, master the fundamentals of programming, and unleash your programming potential today! Buy it now and let your customers start their journey in programming!

JavaScript and jQuery

Author : Jon Duckett
Publisher : John Wiley & Sons
Page : 640 pages
File Size : 48,9 Mb
Release : 2014-07-21
Category : Computers
ISBN : 9781118871652

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JavaScript and jQuery by Jon Duckett Pdf

A visual and accessible guide to JavaScript and jQuery in a built-to-last hardcover edition In JavaScript & jQuery renowned author Jon Duckett discards the traditional programming book template and approaches writing code in a more relevant, less intimidating way. Full-color and packed with instructional graphics and photos, his books have gained a loyal following by illustrating programming in a way both instructive for newcomers and invaluable for seasoned coders. By discussing JavaScript and jQuery in a single text, Duckett ensures you will quickly be writing your own working scripts. Yet the book doesn't assume you have experience in either JavaScript or jQuery. By making use of popular jQuery plugins, Duckett illustrates techniques that would require pages upon pages of detailed explanation if you were being taught to create the plugins yourself. This durable and attractive hardcover edition is a book you will have open on your desk as a reference for years to come. A timeless and lasting version of a classic "Duckett" book in a hardbound, dust-jacketed edition Completely accessible to those who feel intimidated by the subject matter and relevant to all front-end designers and developers who need to understand JavaScript Discusses applying responsive design techniques, leveraging APIs to save you time and work in coding, and identifying when to use CSS transforms over pure JavaScript Beautiful 4-color illustrations and examples make this a terrific academic resource for those of all experience levels JavaScript & jQuery clearly explains the jargon of programming, addressing the vocabulary without making it a prerequisite for readers. Duckett speaks directly to readers, making this an invaluable resource. This book is also available as a set, Web Design with HTML, CSS, JavaScript and jQuery Set 978119038634 along with HTML and CSS Design and Build Websites 9781118871645.

Mindstorms

Author : Seymour A Papert
Publisher : Basic Books
Page : 256 pages
File Size : 42,8 Mb
Release : 2020-10-06
Category : Education
ISBN : 9781541675100

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Mindstorms by Seymour A Papert Pdf

In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.

Sams Teach Yourself Beginning Programming in 24 Hours

Author : Greg M. Perry
Publisher : Sams Publishing
Page : 508 pages
File Size : 47,9 Mb
Release : 2001
Category : Computers
ISBN : 0672323079

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Sams Teach Yourself Beginning Programming in 24 Hours by Greg M. Perry Pdf

"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.

Code Simplicity

Author : Max Kanat-Alexander
Publisher : "O'Reilly Media, Inc."
Page : 85 pages
File Size : 49,7 Mb
Release : 2012-03-23
Category : Computers
ISBN : 9781449334697

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Code Simplicity by Max Kanat-Alexander Pdf

Good software design is simple and easy to understand. Unfortunately, the average computer program today is so complex that no one could possibly comprehend how all the code works. This concise guide helps you understand the fundamentals of good design through scientific laws—principles you can apply to any programming language or project from here to eternity. Whether you’re a junior programmer, senior software engineer, or non-technical manager, you’ll learn how to create a sound plan for your software project, and make better decisions about the pattern and structure of your system. Discover why good software design has become the missing science Understand the ultimate purpose of software and the goals of good design Determine the value of your design now and in the future Examine real-world examples that demonstrate how a system changes over time Create designs that allow for the most change in the environment with the least change in the software Make easier changes in the future by keeping your code simpler now Gain better knowledge of your software’s behavior with more accurate tests

Computational Thinking and Coding for Every Student

Author : Jane Krauss,Kiki Prottsman
Publisher : Corwin Press
Page : 212 pages
File Size : 46,6 Mb
Release : 2016-10-28
Category : Education
ISBN : 9781506341293

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Computational Thinking and Coding for Every Student by Jane Krauss,Kiki Prottsman Pdf

Empower tomorrow’s tech innovators Our students are avid users and consumers of technology. Isn’t it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner’s guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find Practical strategies for teaching computational thinking and the beginning steps to introduce coding at any grade level, across disciplines, and during out-of-school time Instruction-ready lessons and activities for every grade Specific guidance for designing a learning pathway for elementary, middle, or high school students Justification for making coding and computer science accessible to all A glossary with definitions of key computer science terms, a discussion guide with tips for making the most of the book, and companion website with videos, activities, and other resources Momentum for computer science education is growing as educators and parents realize how fundamental computing has become for the jobs of the future. This book is for educators who see all of their students as creative thinkers and active contributors to tomorrow’s innovations. "Kiki Prottsman and Jane Krauss have been at the forefront of the rising popularity of computer science and are experts in the issues that the field faces, such as equity and diversity. In this book, they’ve condensed years of research and practitioner experience into an easy to read narrative about what computer science is, why it is important, and how to teach it to a variety of audiences. Their ideas aren’t just good, they are research-based and have been in practice in thousands of classrooms...So to the hundreds and thousands of teachers who are considering, learning, or actively teaching computer science—this book is well worth your time." Pat Yongpradit Chief Academic Officer, Code.org

Teach Yourself VISUALLY Computers

Author : Paul McFedries
Publisher : John Wiley & Sons
Page : 322 pages
File Size : 54,9 Mb
Release : 2011-06-17
Category : Computers
ISBN : 9781118079591

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Teach Yourself VISUALLY Computers by Paul McFedries Pdf

Are you a visual learner? Do you prefer instructions that show you how to do something — and skip the long-winded explanations? If so, then this book is for you. Open it up and you'll find clear, step-by-step screen shots that show you how to tackle more than 135 basic computer tasks. Each task-based spread includes easy, visual directions for performing necessary operations, including: Comparing types of computers Selecting memory and storage options Using Windows® or Mac OS® X Working with digital media Exploring e-mail and the Web Protecting your privacy online Helpful sidebars offer practical tips and tricks Full-color screen shots demonstrate each task Succinct explanations walk you through step by step Two-page lessons break big topics into bite-sized modules

Teach Yourself to Play Guitar

Author : Hal Leonard Corp.
Publisher : Hal Leonard Corporation
Page : 75 pages
File Size : 43,7 Mb
Release : 2008-06-01
Category : Music
ISBN : 9781480334267

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Teach Yourself to Play Guitar by Hal Leonard Corp. Pdf

(Guitar Educational). This best-selling title is now available with demonstration audio! Teach Yourself to Play Guitar was created specifically for the student with no music-reading background. With lesson examples presented in today's most popular tab format, which also incorporates simple beat notation for accurate rhythm execution, Teach Yourself to Play Guitar offers the beginning guitarist not only a comprehensive introduction to essential guitar-playing fundamentals, but a quick, effective, uncomplicated and practical alternative to the multitude of traditional self-instructional method books. It also: covers power chords, barre chords, open position scales and chords (major and minor), and single-note patterns and fills; includes lesson examples and song excerpts in a variety of musical styles rock, folk, classical, country and more; familiarizes the student with fretboard organization, chord patterns, hand and finger positions, and guitar anatomy by way of easy-to-interpret diagrams, photos and illustrations; provides complete, concise explanations while keeping text to a minimum; and prepares the student for the option of further guitar instruction.

Teach Yourself VISUALLY Windows Vista

Author : Paul McFedries
Publisher : John Wiley & Sons
Page : 338 pages
File Size : 54,7 Mb
Release : 2006-11-29
Category : Computers
ISBN : 9780470045732

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Teach Yourself VISUALLY Windows Vista by Paul McFedries Pdf

Offers a tutorial showcasing the functions and features of Window's newest operating system, while reviewing such Windows basics as installation and customization, document and file management, networking, e-mail, and multimedia features.

Sams Teach Yourself Windows XP Computer Basics All in One

Author : Greg M. Perry
Publisher : Sams Publishing
Page : 770 pages
File Size : 47,7 Mb
Release : 2003
Category : Computers
ISBN : 0672325357

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Sams Teach Yourself Windows XP Computer Basics All in One by Greg M. Perry Pdf

"Find out how to : get around in Windows XP ; upgrade your system ; hook up digital cameras, scanners, and printers ; surf the web ; send and receive email ; chat online ; protect your computer from hackers and viruses ; burn CDs filled with music, photos and video ; set up a simple home network ; share an Internet connection ; play DVDs ; and troubleshoot problems." - back cover.

Getting Started with Coding

Author : Camille McCue
Publisher : John Wiley & Sons
Page : 140 pages
File Size : 50,5 Mb
Release : 2015-10-28
Category : Juvenile Nonfiction
ISBN : 9781119177203

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Getting Started with Coding by Camille McCue Pdf

A cool coding book—just for kids! When your kid is ready to add coding to their creativity toolbox but you’re not ready to ship them off to coding camp, Getting Started with Coding is here to help them get started with the basics of coding. It walks young readers through fun projects that were tested in the classroom. Each project has an end-goal to instill confidence and a sense of achievement in young coders. Steering clear of jargon and confusing terminology, Getting Started with Coding is written in a language your child can understand. Plus, the full-color design is heavy on eye-catching graphics and the format is focused on the steps to completing a project, making it approachable for any youngster with an interest in exploring the wonderful world of coding. So why send your kid to a camp when they can become a coding champ—right in the comfort of your living room? Introduces the basics of coding to create a drawing tool Teaches how to create graphics and apply code to make them do things Shows how to make things that respond to motion and collision commands Introduces score-keeping and timing into coding If your child is a burgeoning techy with a desire to learn coding, Getting Started with Coding is the perfect place to start.

Learning How to Learn

Author : Barbara Oakley, PhD,Terrence Sejnowski, PhD,Alistair McConville
Publisher : Penguin
Page : 256 pages
File Size : 47,5 Mb
Release : 2018-08-07
Category : Juvenile Nonfiction
ISBN : 9780525504467

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Learning How to Learn by Barbara Oakley, PhD,Terrence Sejnowski, PhD,Alistair McConville Pdf

A surprisingly simple way for students to master any subject--based on one of the world's most popular online courses and the bestselling book A Mind for Numbers A Mind for Numbers and its wildly popular online companion course "Learning How to Learn" have empowered more than two million learners of all ages from around the world to master subjects that they once struggled with. Fans often wish they'd discovered these learning strategies earlier and ask how they can help their kids master these skills as well. Now in this new book for kids and teens, the authors reveal how to make the most of time spent studying. We all have the tools to learn what might not seem to come naturally to us at first--the secret is to understand how the brain works so we can unlock its power. This book explains: • Why sometimes letting your mind wander is an important part of the learning process • How to avoid "rut think" in order to think outside the box • Why having a poor memory can be a good thing • The value of metaphors in developing understanding • A simple, yet powerful, way to stop procrastinating Filled with illustrations, application questions, and exercises, this book makes learning easy and fun.