Graphics Modeling And Visualization In Science And Technology

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Graphics Modeling and Visualization in Science and Technology

Author : Martin Göbel,Jose C. Teixeira
Publisher : Springer
Page : 263 pages
File Size : 45,9 Mb
Release : 1993-07-29
Category : Computers
ISBN : 3540559655

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Graphics Modeling and Visualization in Science and Technology by Martin Göbel,Jose C. Teixeira Pdf

The book reports on a workshop on Graphics Modeling and Visualization in scientific, engineering and technical applications. Visualization is known as the key technology to control massive data sets and to achieve insight into these tera bytes of data. Graphics Modeling is the enabling technology for advanced interaction. The papers report on applied visualization or basic research in modeling and visualization. Applications - using commercial or experimental visualization tools - cover the following fields: engineering and design, environmental research, material science, computational sciences, fluid dynamics and algorithmic visualization.

Graphics Modeling and Visualization in Science and Technology

Author : Martin Göbel,Jose C. Teixeira
Publisher : Springer Science & Business Media
Page : 285 pages
File Size : 54,7 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9783642778117

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Graphics Modeling and Visualization in Science and Technology by Martin Göbel,Jose C. Teixeira Pdf

The book reports on a workshop on Graphics Modeling and Visualization in scientific, engineering and technical applications. Visualization is known as the key technology to control massive data sets and to achieve insight into these tera bytes of data. Graphics Modeling is the enabling technology for advanced interaction. The papers report on applied visualization or basic research in modeling and visualization. Applications - using commercial or experimental visualization tools - cover the following fields: engineering and design, environmental research, material science, computational sciences, fluid dynamics and algorithmic visualization.

Scientific Visualization

Author : Lawrence J. Rosenblum
Publisher : Academic Press
Page : 570 pages
File Size : 43,9 Mb
Release : 1994
Category : Computers
ISBN : UOM:39015032251723

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Scientific Visualization by Lawrence J. Rosenblum Pdf

Numerical simulations of global warming, Mars observation data, and aircraft design are but a few of the topics where the use of human visual perception for data understanding are considered essential. Ten years agoa handful of pioneers professed the value of visualization to skeptical audiences. Today, with supercomputers and sensors producing ever-increasing amounts of data, scientific visualization is accepted throughout much of science and engineering as the fundamental tool for data analysis. Written by a world-wide panel of visualization experts, Scientific Visualization: Advances and Challenges presents astute coverage of prevailing trends, issues, and practice of scientific visualization. From algorithmic topics such as volume graphics and the modeling and visualization of large data sets, to foundations, perception, and interface technology (including virtual reality), this book provides the latest advances in the area. The book demonstrates new techniques, examines diverse application areas, and discusses current limitations and upcoming requirements. Scientific Visualization:Advances and Challenges $> presents readers with a unique opportunity to examine expert thinking and current practice, and to obtain a vision of potential future directions. It will be essential reading for scientific and engineering practitioners and visualization researchers alike. Offers extremely topical and timely coverage of a rapidly evolving area Includes contributions from an international panel of visualization experts in one accessible volume Provides scientific and engineering practitioners as well as visualization researchers with an essential guide to the literature

Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells

Author : Giorgio Luciano
Publisher : CRC Press
Page : 229 pages
File Size : 51,8 Mb
Release : 2019-02-07
Category : Computers
ISBN : 9780429624551

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Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells by Giorgio Luciano Pdf

The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic visualization. There is not a merging between the two, even if the demand is high. This leads to accurate scientific images with no appeal (or trivial mistakes), or appealing images with huge scientific mistakes. This gives the fundamentals to the scientist so they can apply CG techniques that give a more scientific approach creating mistake-free images. Key Features This book provides a reference where none exist. Without overwhelming the reader with software details it teaches basic principles to give readers to fundamentals to create. Demonstrates professional artistic tools used by scientists to create better images for their work. Coverage of lighting and rendering geared specifically for scientific work that is toturoal based with a practical approach. Included are chapter tutorials, key terms and end of chapter references for Art and Scientific References for each chapter.

Visualization of Natural Phenomena

Author : Robert S. Wolff,Larry Yaeger
Publisher : Springer
Page : 374 pages
File Size : 43,7 Mb
Release : 1993-08-20
Category : Computers
ISBN : 0387978097

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Visualization of Natural Phenomena by Robert S. Wolff,Larry Yaeger Pdf

by David C Nagel In the last five years visualization has gone from the lab to become a desktop technology for many scientists. Images and 3-D renderings of data sets and mathematical models have evolved from the high-priced hardware and customized software of graphics professionals to low-cost, off-the-shelf commercial software running on personal computers. fu such, scientific visualization has taken its place beside mathematical modeling as an everyday means of interacting with one's data. This has significantly changed both the amount and the quality of information that scientists are able to extract from raw data, and has effectively established a new paradigm for scientific computing. In addi tion, new, low-cost hardware and software technologies such as CD-ROMs, digital video, and Apple's QuickTime time-based media of image and and compression technologies have enabled large amounts animation data to be easily accessible to the average researcher or teacher through the personal computer. However, little has been done in the way of providing a context within which the researcher or teacher could learn which approaches might be best suited for a given problem. Furthermore, most scientists are unfamiliar with the terminology and concepts in modern computer graphics, which simply steepens the learning curve for them to apply the new technologies to their work. fu a result, researchers and teachers are not yet taking full advantage of the new paradigm.

Graphical Thinking for Science and Technology Through Knowledge Visualization

Author : Ursyn, Anna
Publisher : IGI Global
Page : 374 pages
File Size : 46,6 Mb
Release : 2019-11-22
Category : Computers
ISBN : 9781799816539

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Graphical Thinking for Science and Technology Through Knowledge Visualization by Ursyn, Anna Pdf

With the advancement of technology in the modern world, the constant influx of data, information, and computing can become droning and one-dimensional. Re-examining these methods through a different approach helps highlight broader perspectives and further understanding. Applying abstract and holistic methods, such as nature and visualization, to computing technologies is a developing area of study but has yet to be empirically researched. Graphical Thinking for Science and Technology Through Knowledge Visualization provides emerging research exploring the theoretical and practical aspects of implementing visuals and images within data and information. The text contains projects, examples of students’ solutions, and invites the reader to apply graphical thinking. Featuring coverage on a broad range of topics such as nanoscale structures, computer graphics, and data visualization, this book is ideally designed for software engineers, instructional designers, researchers, scientists, artists, marketers, media professionals, and students seeking current research on applying artistic solutions within information and computing.

Scientific Visualization and Graphics Simulation

Author : Daniel Thalmann
Publisher : John Wiley & Sons
Page : 304 pages
File Size : 40,6 Mb
Release : 1990
Category : Computers
ISBN : UOM:39015018971443

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Scientific Visualization and Graphics Simulation by Daniel Thalmann Pdf

Dedicated to scientific visualization--the new approach in the field of numerical simulation--which focuses on basic geometric, animation and rendering techniques specific to visualization, as well as concrete applications in sciences and medicine. Chapters are written by recognized experts in various aspects of visualization. Following an overview of graphics workstations and processors, covers fundamental problems of computational geometry, various aspects related to representing volume and special methods for modelling natural objects. Particle systems and modular maps, basic and advanced techniques in computer animation, and robotics methods for task-level and behavioral animation are discussed, in addition to applications of visualization and graphics simulation, and computer vision.

Modelling and Graphics in Science and Technology

Author : Jose Teixeira,Joachim Rix
Publisher : Springer Science & Business Media
Page : 295 pages
File Size : 52,7 Mb
Release : 2012-12-06
Category : Science
ISBN : 9783642610202

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Modelling and Graphics in Science and Technology by Jose Teixeira,Joachim Rix Pdf

Graphics and Modelling are key technologies to support visualisation and product development tasks. Based on the recent developments in the areas of (scientific) visualisation, interaction techniques, distributed systems, and product design, in dustrial and applied research have improved the possibilities for further approaches and issues and for exchanging experiences. A workshop on Graphics and Model ling in Science & Technology was held in Coimbra, Portugal in June 1994, and the programme committee selected 19 papers for presentation. The workshop had a good international participation. Due to the extensive scientific contacts between Portuguese and German researchers, the workshop included the third Luso-German Computer Graphics Meeting. This book reflects the results of the workshop. The papers were updated after the workshop presentations to reflect the discussions during the meeting. Correspond ing to the different topics addresses in the workshop, the book is divided into the following six sections. CAD Models and Architectures Short overviews of the Reference Architecture for CAD and the Integration Con cept for CAD applications are given in this section. The integration ability of the international standard STEP is analysed, as well as STEP's integration approaches for product data sharing and product data exchange.

Point-Based Graphics

Author : Markus Gross,Hanspeter Pfister
Publisher : Elsevier
Page : 553 pages
File Size : 45,7 Mb
Release : 2011-05-04
Category : Computers
ISBN : 9780080548821

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Point-Based Graphics by Markus Gross,Hanspeter Pfister Pdf

The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it’s on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You’ll learn to apply these techniques, and you’ll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. The first book on a major development in computer graphics by the pioneers in the field Shows how 3D images can be manipulated as easily as 2D images are with Photoshop

Visualization in Scientific Computing

Author : Gregory M. Nielson,Bruce D. Shriver,Lawrence J. Rosenblum
Publisher : Unknown
Page : 314 pages
File Size : 43,5 Mb
Release : 1990
Category : Computers
ISBN : UOM:39015023854246

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Visualization in Scientific Computing by Gregory M. Nielson,Bruce D. Shriver,Lawrence J. Rosenblum Pdf

The purpose of this text is to provide a reference source to scientists, engineers, and students who are new to scientific visualization or who are interested in expanding their knowledge in this subject. If used properly, it can also serve as an introduction and tutorial.

State of the Art in Computer Graphics

Author : David F. Rogers,Rae Earnshaw
Publisher : Springer Science & Business Media
Page : 386 pages
File Size : 47,7 Mb
Release : 1991-06-03
Category : Computers
ISBN : 0387975608

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State of the Art in Computer Graphics by David F. Rogers,Rae Earnshaw Pdf

Today one of the hardest parts of computer aided design or analysis is first modeling the design, then recording and verifying it. For example, a typical vehicle such as a tank, automobile, ship or aircraft might be composed of tens of thousands of individual parts. Many of these parts are composed of cylinders, flats, and simple conic curves and surfaces such as are amenable to modeling using a constructive solid geometry (CSG) approach. However, especially with the increasing use of composite materials, many parts are designed using sculp tured surfaces. A marriage of these two techniques in now critical to continued development of computer aided design and analysis. Further, the graphical user interfaces used in most modeling systems are at best barely adequate to the required task. Critical work on these interfaces is required to continue pushing back the frontiers. Similarly, once the design is modeled, how are the varied and diverse pieces stored, retrieved, and modified? How are physical interferences prevented or eliminated? Although considerable progress has been made, there are still more questions and frustrations than answers. One of the fundamental problems of the 1990s is and will continue to be modeling. The second problem is interpretation. With the ever increasing computational power available, our ability to generate data far exceeds our ability to interpret, understand, and utilize that data.

Computer Visualization

Author : Richard S. Gallagher,Solomon Press
Publisher : CRC Press
Page : 326 pages
File Size : 41,8 Mb
Release : 2023-06-09
Category : Computers
ISBN : 9781000945324

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Computer Visualization by Richard S. Gallagher,Solomon Press Pdf

Rapid advances in 3-D scientific visualization have made a major impact on the display of behavior. The use of 3-D has become a key component of both academic research and commercial product development in the field of engineering design. Computer Visualization presents a unified collection of computer graphics techniques for the scientific visualization of behavior. The book combines a basic overview of the fundamentals of computer graphics with a practitioner-oriented review of the latest 3-D graphics display and visualization techniques. Each chapter is written by well-known experts in the field. The first section reviews how computer graphics visualization techniques have evolved to work with digital numerical analysis methods. The fundamentals of computer graphics that apply to the visualization of analysis data are also introduced. The second section presents a detailed discussion of the algorithms and techniques used to visualize behavior in 3-D, as static, interactive, or animated imagery. It discusses the mathematics of engineering data for visualization, as well as providing the current methods used for the display of scalar, vector, and tensor fields. It also examines the more general issues of visualizing a continuum volume field and animating the dimensions of time and motion in a state of behavior. The final section focuses on production visualization capabilities, including the practical computational aspects of visualization such as user interfaces, database architecture, and interaction with a model. The book concludes with an outline of successful practical applications of visualization, and future trends in scientific visualization.

Scientific Visualization

Author : K.W. Brodlie,L.A. Carpenter,R.A. Earnshaw,J.R. Gallop,R.J. Hubbold,A.M. Mumford,C.D. Osland,P. Quarendon
Publisher : Springer Science & Business Media
Page : 301 pages
File Size : 48,5 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9783642769429

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Scientific Visualization by K.W. Brodlie,L.A. Carpenter,R.A. Earnshaw,J.R. Gallop,R.J. Hubbold,A.M. Mumford,C.D. Osland,P. Quarendon Pdf

Background A group of UKexperts on Scientific Visualization and its associated applications gathered at The Cosener's House in Abingdon, Oxford shire (UK) in February 1991 to consider all aspects of scientific visualization and to produce a number of documents: • a detailed summary of current knowledge, techniques and appli cations in the field (this book); • an Introductory Guide to Visualization that could be widely dis tributed to the UK academic community as an encouragement to use visualization techniques and tools in their work; • a Management Report (to the UK Advisory Group On Computer Graphics - AGOCG) documenting the principal results of the workshop and making recommendations as appropriate. This book proposes a framework through which scientific visualiza tion systems may be understood and their capabilities described. It then provides overviews of the techniques, data facilities and human-computer interface that are required in a scientific visualiza tion system. The ways in which scientific visualization has been applied to a wide range of applications is reviewed and the available products that are scientific visualization systems or contribute to sci entific visualization systems are described. The book is completed by a comprehensive bibliography of literature relevant to scientific visualization and a glossary of terms. VI Scientific Visualization Acknowledgements This book was predominantly written during the workshop in Abingdon. The participants started from an "input document" pro duced by Ken Brodlie, Lesley Ann Carpenter, Rae Earnshaw, Julian Gallop (with Janet Haswell), Chris Osland and Peter Quarendon.

Graph-Based Modelling in Science, Technology and Art

Author : Stanisław Zawiślak,Jacek Rysiński
Publisher : Unknown
Page : 0 pages
File Size : 42,7 Mb
Release : 2022
Category : Electronic
ISBN : 3030767884

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Graph-Based Modelling in Science, Technology and Art by Stanisław Zawiślak,Jacek Rysiński Pdf

This book presents interdisciplinary, cutting-edge and creative applications of graph theory and modeling in science, technology, architecture and art. Topics are divided into three parts: the first one examines mechanical problems related to gears, planetary gears and engineering installations; the second one explores graph-based methods applied to medical analyses as well as biological and chemical modeling; and the third part includes various topics e.g. drama analysis, aiding of design activities and network visualisation. The authors represent several countries in Europe and America, and their contributions show how different, useful and fruitful the utilization of graphs in modelling of engineering systems can be. The book has been designed to serve readers interested in the subject of graph modelling and those with expertise in related areas, as well as members of the worldwide community of graph modelers.

A Concise Introduction to Scientific Visualization

Author : Brad Eric Hollister,Alex Pang
Publisher : Springer Nature
Page : 112 pages
File Size : 46,6 Mb
Release : 2022-01-01
Category : Computers
ISBN : 9783030864194

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A Concise Introduction to Scientific Visualization by Brad Eric Hollister,Alex Pang Pdf

Scientific visualization has always been an integral part of discovery, starting first with simplified drawings of the pre-Enlightenment and progressing to present day. Mathematical formalism often supersedes visual methods, but their use is at the core of the mental process. As historical examples, a spatial description of flow led to electromagnetic theory, and without visualization of crystals, structural chemistry would not exist. With the advent of computer graphics technology, visualization has become a driving force in modern computing. A Concise Introduction to Scientific Visualization – Past, Present, and Future serves as a primer to visualization without assuming prior knowledge. It discusses both the history of visualization in scientific endeavour, and how scientific visualization is currently shaping the progress of science as a multi-disciplinary domain.