Guitar Hero Series

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Guitar Hero Series

Author : Anonim
Publisher : PediaPress
Page : 333 pages
File Size : 46,5 Mb
Release : 2024-06-01
Category : Electronic
ISBN : 8210379456XXX

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Guitar Hero Series by Anonim Pdf

The Original Guitar Hero and the Power of Music

Author : Dean Alger
Publisher : University of North Texas Press
Page : 384 pages
File Size : 48,8 Mb
Release : 2014-04-15
Category : Biography & Autobiography
ISBN : 9781574415469

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The Original Guitar Hero and the Power of Music by Dean Alger Pdf

Lonnie Johnson (1894–1970) was a virtuoso guitarist who influenced generations of musicians from Django Reinhardt to Eric Clapton to Bill Wyman and especially B. B. King. Born in New Orleans, he began playing violin and guitar in his father’s band at an early age. When most of his family was wiped out by the 1918 flu epidemic, he and his surviving brother moved to St. Louis, where he won a blues contest that included a recording contract. His career was launched. Johnson can be heard on many Duke Ellington and Louis Armstrong records, including the latter’s famous “Savoy Blues” with the Hot Five. He is perhaps best known for his 12-string guitar solos and his ground-breaking recordings with the white guitarist Eddie Lang in the late 1920s. After World War II he began playing rhythm and blues and continued to record and tour until his death. This is the first full-length work on Johnson. Dean Alger answers many biographical mysteries, including how many members of Johnson’s large family were left after the epidemic. It also places Johnson and his musical contemporaries in the context of American race relations and argues for the importance of music in the fight for civil rights. Finally, Alger analyzes Johnson’s major recordings in terms of technique and style. Distribution of an accompanying music CD will be coordinated with the release of this book.

The Minds Behind PlayStation 2 Games

Author : Patrick Hickey, Jr.
Publisher : McFarland
Page : 245 pages
File Size : 43,5 Mb
Release : 2023-02-09
Category : Games & Activities
ISBN : 9781476648439

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The Minds Behind PlayStation 2 Games by Patrick Hickey, Jr. Pdf

Featuring interviews with the creators of 37 popular video games--including SOCOM, Shadow of the Colossus, Tekken Tag Tournament and Sly Cooper--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of the original PlayStation 2 era. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.

Music Video Games

Author : Michael Austin
Publisher : Bloomsbury Publishing USA
Page : 345 pages
File Size : 44,9 Mb
Release : 2016-07-28
Category : Games & Activities
ISBN : 9781501308505

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Music Video Games by Michael Austin Pdf

Music Video Games takes a look (and listen) at the popular genre of music games – video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known console games such as Guitar Hero and Rock Band to new, emerging games for smartphones and tablets, scholars from diverse disciplines and backgrounds discuss the history, development, and cultural impact of music games. Each chapter investigates important themes surrounding the ways in which we play music and play with music in video games. Starting with the precursors to music games - including Simon, the hand-held electronic music game from the 1980s, Michael Austin's collection goes on to discuss issues in musicianship and performance, authenticity and “selling out,” and composing, creating, and learning music with video games. Including a glossary and detailed indices, Austin and his team shine a much needed light on the often overlooked subject of music video games.

"The New Guitarscape in Critical Theory, Cultural Practice and Musical Performance "

Author : Kevin Dawe
Publisher : Routledge
Page : 223 pages
File Size : 48,7 Mb
Release : 2017-07-05
Category : Music
ISBN : 9781351541862

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"The New Guitarscape in Critical Theory, Cultural Practice and Musical Performance " by Kevin Dawe Pdf

In The New Guitarscape, Kevin Dawe argues for a re-assessment of guitar studies in the light of more recent musical, social, cultural and technological developments that have taken place around the instrument. The author considers that a detailed study of the guitar in both contemporary and cross-cultural perspectives is now absolutely essential and that such a study must also include discussion of a wide range of theoretical issues, literature, musical cultures and technologies as they come to bear upon the instrument. Dawe presents a synthesis of previous work on the guitar, but also expands the terms by which the guitar might be studied. Moreover, in order to understand the properties and potential of the guitar as an agent of music, culture and society, the author draws from studies in science and technology, design theory, material culture, cognition, sensual culture, gender and sexuality, power and agency, ethnography (real and virtual) and globalization. Dawe presents the guitar as an instrument of scientific investigation and part of the technology of globalization, created and disseminated through corporate culture and cottage industry, held close to the body but taken away from the body in cyberspace, and involved in an enormous variety of cultural interactions and political exchanges in many different contexts around the world. In an effort to understand the significance and meaning of the guitar in the lives of those who may be seen to be closest to it, as well as providing a critically-informed discussion of various approaches to guitar performance, technologies and techniques, the book includes discussion of the work of a wide range of guitarists, including Robert Fripp, Kamala Shankar, Newton Faulkner, Lionel Loueke, Sharon Isbin, Steve Vai, Bob Brozman, Kaki King, Fred Frith, John 5, Jennifer Batten, Guthrie Govan, Dominic Frasca, I Wayan Balawan, Vicki Genfan and Hasan Cihat ?ter.

The Best Non-Violent Video Games

Author : James Batchelor
Publisher : White Owl
Page : 162 pages
File Size : 47,6 Mb
Release : 2023-10-30
Category : Games & Activities
ISBN : 9781399084956

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The Best Non-Violent Video Games by James Batchelor Pdf

What if there were video games that weren’t about killing things? The world’s biggest entertainment medium has come under decades of scrutiny because of its violent content. But here’s a little known fact: from the very beginning, non-violent video games have done as much, if not more, to shape the industry than violent ones. The Best Non-Violent Video Games is the first ever guide to the full breath of interactive entertainment. Discover the true variety the medium has to offer and learn how developers constantly find new ways to engage people by challenging their minds, testing their reflexes, and even tugging at the heartstrings. Take a journey through more than three hundred video games, stretching back to the very dawn of the industry and extending right up to modern day indie hits. You’ll learn more about the origins of some of gaming’s biggest franchises, discover underrated gems from developers of all sizes, and perhaps even find some new favorites. Written by a journalist with over 15 years of industry experience and more than 30 years of gaming experience, this guide is for anyone seeking something truly different from the video games space without dealing with guns and gore, or those simply looking for a change of pace.

Playstation 3

Author : Anonim
Publisher : PediaPress
Page : 749 pages
File Size : 55,9 Mb
Release : 2024-06-01
Category : Electronic
ISBN : 8210379456XXX

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Playstation 3 by Anonim Pdf

The Ultimate History of Video Games, Volume 2

Author : Steven L. Kent
Publisher : Crown
Page : 592 pages
File Size : 54,9 Mb
Release : 2021-08-24
Category : Social Science
ISBN : 9781984825445

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The Ultimate History of Video Games, Volume 2 by Steven L. Kent Pdf

The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium.

The Book of Games

Author : Bendik Stang
Publisher : Book of Games
Page : 397 pages
File Size : 55,8 Mb
Release : 2007
Category : Computer games
ISBN : 9788299737821

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The Book of Games by Bendik Stang Pdf

This second volume is a compendium of video game synopses as well as a feast for the eyes with literally thousands of vivid, high-resolution screen shots; it provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, more than 100 of the latest, most exciting software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summaries, analysis, and strategies; nine in-game screen shots; lists of games with similar skill and strategy requirements; appropriate age ran≥ notes ESRB content ratings; complete technological specifications; and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current hardware platforms such as Sony's new PS3, Nintendo's Wii, and handheld systems, including the Nintendo DS and Sony PSP.

Making Great Games

Author : Michael Thornton Wyman
Publisher : Taylor & Francis
Page : 226 pages
File Size : 44,5 Mb
Release : 2012-11-12
Category : Computers
ISBN : 9781136132377

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Making Great Games by Michael Thornton Wyman Pdf

Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from a wide variety of teams, learn about the creation of a tiny, independent game project (World of Goo), casual game classics (Diner Dash, Bejeweled Twist), the world's most popular social game (FarmVille) as well as the world's most popular MMORPG (World of Warcraft), PC titles (Half Life 2) to AAA console games (Madden NFL 10), and modern-day masterpieces (Little Big Planet, Rock Band, Uncharted 2: Among Thieves). Hear directly from the creators about how these games were made, and learn from their stories from the trenches of videogames production. This book is an excellent resource for those working directly on game design or production, for those aspiring to work in the field, or for anyone who has wondered how the world's greatest videogames get made.

Video Game Audio

Author : Christopher Hopkins
Publisher : McFarland
Page : 256 pages
File Size : 40,9 Mb
Release : 2022-08-17
Category : Games & Activities
ISBN : 9781476674353

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Video Game Audio by Christopher Hopkins Pdf

From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.

100 Greatest Video Game Franchises

Author : Robert Mejia,Jaime Banks,Aubrie Adams
Publisher : Rowman & Littlefield
Page : 266 pages
File Size : 44,5 Mb
Release : 2017-08-17
Category : Games & Activities
ISBN : 9781442278158

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100 Greatest Video Game Franchises by Robert Mejia,Jaime Banks,Aubrie Adams Pdf

Video games take players on a trip through ancient battlefields, to mythic worlds, and across galaxies. They provide players with a way to try on new identities and acquire vast superpowers. Video games also give people the chance to hit reset – to play again and again until they achieve a desired outcome. Their popularity has enabled them to grow far beyond their humble origins and to permeate other forms of popular culture, from comic books and graphic novels to films and television programs. Video games are universal. In 100 Greatest Video Game Franchises, editors Robert Mejia, Jaime Banks, and Aubrie Adams have assembled essays that identify, assess, and reveal the most important video games of all-time. Each entry makes a case for the game’s cultural significance and why it deserves to be on the list, from its influence on other games to its impact on an international scale. In addition to providing information about the game developer and when the franchise was established, these entries explore the connections between the different video games, examining them across genre, theme, and content. This accessible collection of essays gives readers an opportunity to gauge their favorite video game franchises against the best of all time and argue how they each fit among the 100 greatest ever created. Whether casually looking up information on these games or eager to learn how franchises evolved over the years, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Franchises will appeal to fans and scholars alike.

Guitar Hero II Official Strategy Guide

Author : BradyGames Staff,BradyGames
Publisher : BradyGames
Page : 168 pages
File Size : 44,7 Mb
Release : 2006-10-31
Category : Games & Activities
ISBN : 0744008549

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Guitar Hero II Official Strategy Guide by BradyGames Staff,BradyGames Pdf

BradyGames' Guitar Hero II Official Strategy Guide includes the following: Detailed information on the game, including how it was made. Exclusive interviews with RedOctane. Expert strategies for all modes of gameplay. Game secrets revealed! Bonus sticker sheet included for players to decorate their guitar for ultimate customization! Platform: PlayStation 2 Genre: SimulationThis product is available for sale worldwide.

Aerosmith

Author : Anonim
Publisher : PediaPress
Page : 599 pages
File Size : 42,5 Mb
Release : 2024-06-01
Category : Electronic
ISBN : 8210379456XXX

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Aerosmith by Anonim Pdf

Playing Along

Author : Kiri Miller
Publisher : Oxford University Press
Page : 273 pages
File Size : 50,5 Mb
Release : 2012-02-16
Category : Computers
ISBN : 9780199753451

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Playing Along by Kiri Miller Pdf

Playing Along shows how video games and social media are bridging virtual and visceral experience, transforming our understanding of musicality, creativity, play, and participation.