Gurps Imperial Rome

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Gurps Imperial Rome

Author : C. J. Carella
Publisher : Steve Jackson Games Incorporated
Page : 132 pages
File Size : 45,6 Mb
Release : 2018-12-18
Category : Electronic
ISBN : 1556348568

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Gurps Imperial Rome by C. J. Carella Pdf

Let the Games Begin! GURPS Imperial Rome takes you to a world of adventure and intrigue, gladiators and glory. The sprawling Roman Empire is full of campaign options, from orgies in the decadent Roman villas to battles with pirates off the coast of Sicily. As an adventurer in the Imperial Age of Rome, you can . . . Journey through the narrow streets of the greatest city in the world. Haggle with shop owners, debate with senators on the floor of the Forum, or run through dark alleys with the infamous Roman gangs. Fight gruesome battles as a slave gladiator in the Colosseum - clashing with other warriors or dangerous beasts. Or race your chariot around the Circus Maximus, cheating death and vying for Imperial favor. Visit exotic provinces like Greece, Egypt, and Asia; and meet traveling thinkers, merchants, soldiers, and mysterious natives - from the barbarian Celts of northern Britain to the nomadic Berbers of Africa. March to war with the Roman legions, defending the borders against Carthaginian invaders or the savage Huns of Asia. Includes maps of Rome and its provinces, adventure ideas, and much more . . .

Gurps Imperial Rome

Author : C. J. Carella
Publisher : Steve Jackson Games
Page : 128 pages
File Size : 48,9 Mb
Release : 2000-01-01
Category : Games
ISBN : 1556342241

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Gurps Imperial Rome by C. J. Carella Pdf

Gups

Author : Thomas M. Kane
Publisher : Unknown
Page : 0 pages
File Size : 48,5 Mb
Release : 1998
Category : GURPS (Game)
ISBN : 1556343426

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Gups by Thomas M. Kane Pdf

-- A popular roleplaying setting not available in other sourcebooks. -- Well-researched guide to both Egyptian history and mythology.

Gurps Greece

Author : Jon F. Zeigler
Publisher : Steve Jackson Games Incorporated
Page : 132 pages
File Size : 45,6 Mb
Release : 2018-12-18
Category : Electronic
ISBN : 155634855X

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Gurps Greece by Jon F. Zeigler Pdf

The land we call Greece was the home of one of the greatest cultures the world has ever known. With GURPS Greece, you can experience the challenges of the heroes of myth: Contend with the love and the wrath of the gods as you set out on epic quests. Fight for loot and honor, or earn a bitter death on the plain before the gates of fabled Troy. Win prestige as a statesman in the city Assembly - or lose everything as the people turn against you and send you into exile. GURPS Greece includes detailed timelines and maps describing the world as the Greeks knew it, information on their religion, rules for the magic of the Hellenic myths, and a Bestiary describing the monsters and animal foes faced by Greek heroes.

Gurps Illuminati

Author : Nigel D. Findley
Publisher : Steve Jackson Games Incorporated
Page : 132 pages
File Size : 41,7 Mb
Release : 2018-11-20
Category : Electronic
ISBN : 1556348614

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Gurps Illuminati by Nigel D. Findley Pdf

The Secret Masters have denied all knowledge of the various conspiracy theories put forth in GURPS Illuminati. "To begin with, we don't even exist," said a spokesman. "The Illuminati are a myth." He went on to deny specifically that: Everything you read in the tabloids is true! Aliens regularly visit Earth, and are in contact with high government officials. The Men in Black are everywhere, and will snatch you from your home if you ask too many questions or just see something you shouldn't see. Orbital Mind Control satellites cruise the skies, influencing international politics and deciding the fates of billions. The Gnomes of Zurich control the world's monetary supply, and manipulate it to fit their own sinister plans. The world is such a complex web of secrets, mysteries and conspiracies that nobody really knows what is happening. But everyone in power lies . . . all the time. The only real way to protect yourself is to join the conspiracy. But even then, you'll never know who is pulling your strings. Everything you know is a lie. Everything you suspect is true. The world is a very strange place. Hail Eris! All Hail Discordia! The publishers of GURPS Illuminati, Steve Jackson Games, admitted that it was a work of fiction, but added, "It's all true anyway! Just look at the book. It's closer than you think."

Gurps Infinite Worlds

Author : Kenneth Hite,Steve Jackson,John M. Ford
Publisher : Steve Jackson Games
Page : 244 pages
File Size : 44,6 Mb
Release : 2017-02-16
Category : Games & Activities
ISBN : 1556348134

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Gurps Infinite Worlds by Kenneth Hite,Steve Jackson,John M. Ford Pdf

Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and it wants to rule them all. The Infinity Patrol must deal with their ruthless rivals, as well as with world-jumping criminals, and with the possibility that the secret of dimension travel might escape to some of the really nasty alternate worlds like Reich-5. Welcome to the core setting of GURPS Fourth Edition! Every other GURPS setting is on one of the Infinite Worlds timelines . . . whether they know it or not! GMs can use this to create a whole meta-campaign, or just as an excuse to move characters between worlds when the plot requires it. Compiled by Kenneth Hite, the master of alternate histories, GURPS Infinite Worlds combines and updates material from GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths 2 into one volume, and gives dozens of new worlds to explore as well! This is the complete genre book on both alternative-world gaming and time travel. It offers detailed advice on the unique challenges of running this type of campaign, and on designing and playing characters who regularly cross between settings. It also provides a wide variety of suitable threats and hazards - from evil cross-time Nazis and cosmic conspiracies to "ordinary" monsters and disasters. And it gives guidelines for building alternate worlds from the perspectives of the setting, the story, and the rules. Whether you're playing accidental travelers or the hardened troops of the Infinity Patrol, this book is your gateway to adventure. Infinite adventure.

Gurps Fantasy

Author : Steve Jackson Games
Publisher : Steve Jackson Games
Page : 0 pages
File Size : 51,5 Mb
Release : 2004-10
Category : Games & Activities
ISBN : 1556345194

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Gurps Fantasy by Steve Jackson Games Pdf

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Mythic Rome

Author : Pete Nash
Publisher : Unknown
Page : 242 pages
File Size : 40,8 Mb
Release : 2021-02-03
Category : Electronic
ISBN : 0994758952

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Mythic Rome by Pete Nash Pdf

Welcome to the birth of the Roman Republic, and follow it through to its murderous end, a tumultuous ride through some of its most turbulent history. Mythic Rome encapsulates the dark and gritty past, allowing players to take part in the founding of Rome: as a bandit on the Tiber; to overthrow the tyrannical 7 Kings; conquer the rival Etruscan city states; watch the city be sacked by Gauls; battle Hannibal during the Punic Wars; take part in the malevolent Bacchanalian Conspiracy; fight alongside Spartacus (or against him); or choose sides during the civil war between Caesar and Pompey. This invaluable book contains rules for everything from political standing to chariot racing, along with comprehensive Roman careers and guides for weapons, armour and Combat Styles of Rome's legions and her enemies. Also included are obscure supernatural creatures and new magic systems to reflect the way magic works from the perspective of the Romans themselves. Continuing the quality and historical depth of The Design Mechanism's Mythic series, Mythic Rome stands as one of the very best historical roleplaying supplements, describing in intricate detail every aspect of everyday Roman life. The book is packed with quotations from the historians and scholars of the last days of the Republic, revealing shocking details of Rome the Eternal City, a shining pinnacle of civilisation built on the grisly foundations of crime, superstition, war and treachery...

GURPS Martial Arts

Author : C. J. Carella
Publisher : Steve Jackson Games
Page : 0 pages
File Size : 41,6 Mb
Release : 1996-02
Category : Fantasy games
ISBN : 1556343140

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GURPS Martial Arts by C. J. Carella Pdf

-- A "sleeper" worldbook that has just continued to sell and sell. -- Martial arts are applicable to every sort of campaign...fantasy, SF, or modern! -- Detailed discussions of over 50 different fighting styles.

GURPS Celtic Myth

Author : Ken Walton
Publisher : Steve Jackson Games
Page : 0 pages
File Size : 52,6 Mb
Release : 2000
Category : Electronic
ISBN : 1556341954

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GURPS Celtic Myth by Ken Walton Pdf

Gurps Voodoo

Author : C. J. Carella
Publisher : Steve Jackson Games
Page : 132 pages
File Size : 48,9 Mb
Release : 2018-04-26
Category : Games & Activities
ISBN : 1556348339

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Gurps Voodoo by C. J. Carella Pdf

GURPS Voodoo: The Shadow War takes the myths of the mystical religions known as Voudoun and Santeria and gives them a twist, placing the believers and practitioners of Voodoo in the middle of a cosmic struggle. Voodoo priests and the shamans of many ancients cultures have unique views in how they can shape the world; this supplement includes a magic system to replicate those beliefs. The Shadow War is a conflict fought on many fronts. Voodoo Initiates contend with the Lodges, which consist of European magicians who have kept their occult power hidden and consider themselves the secret masters of the Western world. Beneath that struggle, some Initiates have begun to realize, lies a battle between Humankind and beings that have no use for power or wealth - only destruction. Unlike many "dark" RPGs, Voodoo is not about enduring horror, but fighting it. Human Spirit Warriors, monstrous In-Betweener renegades, and even ghosts can join forces and stop the manipulators and deceivers. The world of the Shadow War needs heroes, however frail or flawed they may be. Your characters may just be those heroes.

Gurps Mass Combat

Author : David L. Pulver
Publisher : Steve Jackson Games
Page : 54 pages
File Size : 46,5 Mb
Release : 2017-10-19
Category : Games & Activities
ISBN : 1556348150

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Gurps Mass Combat by David L. Pulver Pdf

There Will Be War! Whether you're trying to stop the Dark Lord's invading army, lead a Ranger company against the Axis in WWII, or command your own crack mercenary regiment in a far-flung star empire, you're likely to get into battles that are far too big to resolve with ordinary GURPS combat. GURPS Mass Combat is the answer! It presents a powerful abstract system that lets you resolve land, sea, and air battles at any tech level. Features include: Rules for logistics, movement, reconnaissance, and many other things that matter to a military force even when no enemy is in sight. Integral treatment of air superiority, amphibious assaults, airborne troops, sieges, and everything else that's important when the enemy is in sight. Round-by-round resolution that puts the commander in control, letting him choose his strategies and instantly see the results of his skill and cunning. Equal attention to the aftermath of battle: pursuit, casualties, looting, recovering losses, and more. Everything is fast and easy to use in play, thanks to extensive examples, quick-reference tables, and ready-to-go stats for the strength, weaponry, and mobility of numerous unit types. It's all generic, too, covering realistic, fantastic, and superscience troops at every tech level, and providing guidelines for customizing their quality, special training, and equipment. And it never loses sight of the fact that GURPS is a roleplaying game - every hero gets a chance to shine, and the rules emphasize what the PCs do and what happens to them. GURPS Mass Combat requires only the GURPS Basic Set, Fourth Edition.

GURPS Arabian Nights

Author : Phil Masters
Publisher : Steve Jackson Games
Page : 0 pages
File Size : 48,9 Mb
Release : 1998-05
Category : Fantasy games
ISBN : 1556342667

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GURPS Arabian Nights by Phil Masters Pdf

-- By the top-selling co-author of GURPS Discworld. -- Includes dozens of new magic spells.

GURPS For Dummies

Author : Adam Griffith,Bjoern-Erik Hartsfvang,Stuart J. Stuple
Publisher : John Wiley & Sons
Page : 434 pages
File Size : 52,5 Mb
Release : 2006-03-06
Category : Games & Activities
ISBN : 9780470043615

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GURPS For Dummies by Adam Griffith,Bjoern-Erik Hartsfvang,Stuart J. Stuple Pdf

Let the adventure begin with this straightforward guide to GURPS! This is it—the key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. Produced in partnership with Steve Jackson Games, the game's creator, GURPS For Dummies is the ideal companion to GURPS Basic Set, 4th Edition that explains the rules. It gives you insight into the choices you’ll make in everything from creating a fun, dynamic character using the allotted number of points, to playing in an adventure, to becoming a GM. Whether you want to be an Amazon princess or a stalwart warrior, an old-fashioned swashbuckler or a modern investigator, a tough cop or a cat burglar, a sorcerer casting spells or a cosmic ranger, fighting lawlessness in the asteroids, this guide will help you: Determine your character’s basic attributes: IQ, DX (dexterity), ST (strength) and HT (health) Figure out your character’s secondary characteristics Choose advantages (including powers and perks) and disadvantages (including quirks and disadvantages with a self-control roll modifier) Optimize your points by using talents Select your skills based on functional area or the campaign setting Enhance your character with spells, magic items, magic staves, and powerstones Strategically purchase equipment for different characters, tech levels, and campaign types Create and manage a character sheet, write a character background, keep a character log, and more—all with samples Choose good combat techniques and play with your character If you want to become a GM, this guide gets you going with advice on creating the adventure, managing the character creation process, managing combat, and interpreting the rules. There’s even a handy Cheat Sheet tear-out GM screen in the front of the book. There are tips throughout, plus advice on how to: Create your very own GURPS universe for your campaign, whether it’s dungeon-crawl, high-adventure, combat-focused, puzzle-focused, or masquerade-type Provide a basic write-up of the world for your players, including technology level, supernatural and supernormal abilities and powers, races, setting, character templates, cultural and social information, and limitations Create an electronic combat grid, a battle log, a tactical map, and more—with samples Do mapping, planning, and plotting Create memorable NPC (nonplayer characters), both good guys and bad guys GURPS For Dummies helps you create more detailed, exciting, and interesting characters and take your game to the next level. That’s important whether you’re saving a princess or saving the planet...searching for hidden treasure or for secrets to eliminate disease... fighting crime or combating armies of evil robots...casting spells in medieval castles or destroying terrorist cells in modern day milieus. With GURPS, the only limitation is your imagination.

GURPS Lite

Author : Sean Punch
Publisher : Unknown
Page : 34 pages
File Size : 46,6 Mb
Release : 2000
Category : Games & Activities
ISBN : UOM:39015050162729

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GURPS Lite by Sean Punch Pdf