Gurps Lite

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GURPS Lite

Author : Sean Punch
Publisher : Unknown
Page : 34 pages
File Size : 42,9 Mb
Release : 2000
Category : Games & Activities
ISBN : UOM:39015050162729

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GURPS Lite by Sean Punch Pdf

Gurps Basic Set: Campaigns

Author : David L. Pulver,Sean Punch
Publisher : GURPS: Generic Universal Role
Page : 0 pages
File Size : 43,5 Mb
Release : 2004
Category : Games & Activities
ISBN : 1556347308

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Gurps Basic Set: Campaigns by David L. Pulver,Sean Punch Pdf

"GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine"--Cover

How to Be a Gurps GM

Author : Warren "Mook" Wilson
Publisher : Steve Jackson Games
Page : 76 pages
File Size : 55,9 Mb
Release : 2017-07-24
Category : Games & Activities
ISBN : 1556348088

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How to Be a Gurps GM by Warren "Mook" Wilson Pdf

The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!

Dragons in the Stacks

Author : Steven A. Torres-Roman,Cason E. Snow
Publisher : Bloomsbury Publishing USA
Page : 248 pages
File Size : 47,6 Mb
Release : 2014-10-17
Category : Language Arts & Disciplines
ISBN : 9781610692625

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Dragons in the Stacks by Steven A. Torres-Roman,Cason E. Snow Pdf

A one-stop, complete guide to tabletop role-playing games for novice librarians as well as seasoned players. Tabletop role-playing games (RPGs) are a perfect fit for library teen services. They not only hold great appeal for teen patrons, but also help build important skills ranging from math and literacy to leadership and dramatics. Role-playing games are cost-effective too. Dragons in the Stacks explains why RPGs are so effective at holding teenagers' attention, identifies their specific benefits, outlines how to select and maintain a RPG collection, and demonstrates how they can enhance teen services and be used in teen programs. Detailed reviews of role-playing games are included as well, with pointers on their strengths, weaknesses, and library applications. Coauthored by an experienced young adult librarian and an adult services librarian, this is the definitive guide to RPGs in the library, and the only one currently available.

GURPS For Dummies

Author : Adam Griffith,Bjoern-Erik Hartsfvang,Stuart J. Stuple
Publisher : John Wiley & Sons
Page : 438 pages
File Size : 43,8 Mb
Release : 2006-03-21
Category : Games & Activities
ISBN : 9780471783299

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GURPS For Dummies by Adam Griffith,Bjoern-Erik Hartsfvang,Stuart J. Stuple Pdf

Let the adventure begin with this straightforward guide to GURPS! This is it—the key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. Produced in partnership with Steve Jackson Games, the game's creator, GURPS For Dummies is the ideal companion to GURPS Basic Set, 4th Edition that explains the rules. It gives you insight into the choices you’ll make in everything from creating a fun, dynamic character using the allotted number of points, to playing in an adventure, to becoming a GM. Whether you want to be an Amazon princess or a stalwart warrior, an old-fashioned swashbuckler or a modern investigator, a tough cop or a cat burglar, a sorcerer casting spells or a cosmic ranger, fighting lawlessness in the asteroids, this guide will help you: Determine your character’s basic attributes: IQ, DX (dexterity), ST (strength) and HT (health) Figure out your character’s secondary characteristics Choose advantages (including powers and perks) and disadvantages (including quirks and disadvantages with a self-control roll modifier) Optimize your points by using talents Select your skills based on functional area or the campaign setting Enhance your character with spells, magic items, magic staves, and powerstones Strategically purchase equipment for different characters, tech levels, and campaign types Create and manage a character sheet, write a character background, keep a character log, and more—all with samples Choose good combat techniques and play with your character If you want to become a GM, this guide gets you going with advice on creating the adventure, managing the character creation process, managing combat, and interpreting the rules. There’s even a handy Cheat Sheet tear-out GM screen in the front of the book. There are tips throughout, plus advice on how to: Create your very own GURPS universe for your campaign, whether it’s dungeon-crawl, high-adventure, combat-focused, puzzle-focused, or masquerade-type Provide a basic write-up of the world for your players, including technology level, supernatural and supernormal abilities and powers, races, setting, character templates, cultural and social information, and limitations Create an electronic combat grid, a battle log, a tactical map, and more—with samples Do mapping, planning, and plotting Create memorable NPC (nonplayer characters), both good guys and bad guys GURPS For Dummies helps you create more detailed, exciting, and interesting characters and take your game to the next level. That’s important whether you’re saving a princess or saving the planet…searching for hidden treasure or for secrets to eliminate disease… fighting crime or combating armies of evil robots…casting spells in medieval castles or destroying terrorist cells in modern day milieus. With GURPS, the only limitation is your imagination.

Biology and Manners

Author : Regina Yung Lee,Una McCormack
Publisher : Unknown
Page : 320 pages
File Size : 53,5 Mb
Release : 2020-06-17
Category : Literary Criticism
ISBN : 9781789621730

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Biology and Manners by Regina Yung Lee,Una McCormack Pdf

Thisvolume of essays continues the establishment of Lois McMaster Bujold as an importantauthor of contemporary science fiction and fantasy. It argues persuasively thatBujold's corpus spans the distance between two full arcs of US feminism, andhas anticipated or responded to several of its current concerns in ways thatinvite or even require theoretical exploration. The fourteen essays collected here provide wide-ranging scholarly analysesof Bujold's work and worlds so far, covering not only the science fiction and fantasyseries, but taking into account the wealth of ancillary material inspired byher works, such as fan fiction and role-playing games. Examining the majorseries through a range of perspectives, including feminist readings, queertheory, and disability studies, this volume aims to establish beyond doubt theseriousness of intent behind Bujold's various artistic projects and provide aset of rich readings of this engaging, experimental, playful, and popularauthor.

GURPS Discworld

Author : Terry Pratchett,Phil Masters
Publisher : Steve Jackson Games
Page : 0 pages
File Size : 50,5 Mb
Release : 1998-08
Category : Discworld (Imaginary place)
ISBN : 1556343868

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GURPS Discworld by Terry Pratchett,Phil Masters Pdf

A role playing game based on Terry Pratchett's Discworld, 2-6 players "make a good group". Equipment needed: pencils, paper, and 3 six-sided dice.

GURPS MAGIC

Author : Steve Jackson,S. John Ross,Daniel U. Thibault
Publisher : Steve Jackson Games
Page : 244 pages
File Size : 48,7 Mb
Release : 2016-11-28
Category : Games & Activities
ISBN : 1556348118

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GURPS MAGIC by Steve Jackson,S. John Ross,Daniel U. Thibault Pdf

Now available in softcover, this GURPS Fourth Edition book combines the spells from the Third Edition GURPS Magic and GURPS Grimoire, plus dozens of all-new spells, for the ultimate tome of magic! Within these pages, crackling with mystic energies, you'll find: The core magic system for GURPS, expanding on the material presented in the Basic Set . . . rules for learning magic, casting spells, enchanting magic items, and more! Complete alchemy rules . . . creating magical elixirs, using them, and even researching new ones . . . with an extensive list of known elixirs and their powers. Alternatives to the core magic system, including complete rules for improvised magic and rune magic. There are also guidelines for the GM who wants to change how magic works in particular worlds in a multi-world campaign. Plus special material from the GURPS Magic Items series and Wizards. This is a powerful book, indeed. Use it wisely.

Monster of the Week

Author : Anonim
Publisher : Unknown
Page : 128 pages
File Size : 40,6 Mb
Release : 2015-01-27
Category : Electronic
ISBN : 1613170920

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Monster of the Week by Anonim Pdf

Most people don't believe in monsters, but you know the truth. They're real, and it's your task to bring them down. This revised edition of Monster of the Week brings that adventure to life.Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up the government investigation like Mulder and Scully.This book contains everything you need to tackle Bigfoot, collar a chupacabra, and drive away demons. In this revised edition, you'll find:

GURPS GM's Screen

Author : Steve Jackson Games,Steve Jackson Staff
Publisher : Steve Jackson Games
Page : 32 pages
File Size : 47,6 Mb
Release : 2004-10-01
Category : Electronic
ISBN : 1556347324

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GURPS GM's Screen by Steve Jackson Games,Steve Jackson Staff Pdf

Continuity and Innovation in Honors College Curricula

Author : Robert Grover,Katherine O'Flaherty
Publisher : Rowman & Littlefield
Page : 121 pages
File Size : 51,9 Mb
Release : 2016-08-22
Category : Education
ISBN : 9781475829945

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Continuity and Innovation in Honors College Curricula by Robert Grover,Katherine O'Flaherty Pdf

Continuity and Innovation in Honors College Curricula is the second volume in the edited series Honors Education in Transition, which examines the proliferation of honors programs and colleges in American higher education. While honors education has become ubiquitous in American higher education, this transformation has happened without systematic attempts to align what honors means across institutions, and absent a universally agreed upon definitions of what honors is and what it might aspire to be in the future. This generates possibility and flexibility, while also creating rather serious challenges. This book examines dynamic attempts to think creatively about curriculum, a hallmark of honors in higher education. The authors document and discuss innovative attempts ranging from service-learning to international education to innovative ways to blend disciplinary models of pedagogy with honors teaching. Throughout, their investigations are grounded in the present while turning a keen and perceptive eye to the future.

GURPS Vehicles

Author : David L. Pulver
Publisher : Unknown
Page : 0 pages
File Size : 46,8 Mb
Release : 1996
Category : Fantasy games
ISBN : OCLC:1413390217

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GURPS Vehicles by David L. Pulver Pdf

Gurps Banestorm

Author : Phil Masters,Jonathan Woodward
Publisher : Steve Jackson Games
Page : 244 pages
File Size : 50,9 Mb
Release : 2018-02-05
Category : Games & Activities
ISBN : 1556348258

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Gurps Banestorm by Phil Masters,Jonathan Woodward Pdf

Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters - including people snatched from our Earth and other worlds by the cataclysmic Banestorm! Whole villages were transported - from such diverse locales as medieval England, France, Germany, and the Far East. Now humans struggle with dwarves, elves, and each other. The Crusades aren't ancient history here - they're current events! Characters can journey from the windswept plains of the Nomad Lands - where fierce Nordic warriors seek a valiant death to earn a seat in Valhalla - to Megalos, the ancient empire where magic and political intrigue go hand in hand. Or trek south to the Muslim lands of al-Wazif and al-Haz to explore the forbidden city of Geb'al-Din. This book updates the original Yrth of GURPS Third Edition Fantasy and Fantasy Adventures. It provides GMs with a complete world background - history, religion, culture, politics, races, and a detailed map - everything needed to start a GURPS campaign. Phil Masters (Discworld and Hellboy RPGs) and Jonathan Woodward (Hellboy and GURPS Ogre) have added new peoples, places, and plots, as well as lots more on magic and mysticism, all of which conforms to GURPS Fantasy and GURPS Magic. So prepare to make your own mark on Yrth. Plunder elven ruins while evading the desert natives. Play a peasant-born hero . . . an orcish pirate . . . a Muslim double agent commanded to infiltrate the Hospitallers. Yrth awaits the legend of you!

A Worldbuilder's Guide to Societies

Author : Brent A. Stypczynski
Publisher : McFarland
Page : 244 pages
File Size : 53,6 Mb
Release : 2023-09-29
Category : Literary Criticism
ISBN : 9781476693637

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A Worldbuilder's Guide to Societies by Brent A. Stypczynski Pdf

In fantastic worlds like Gondor, Westeros, Ankh-Morpork, Waterdeep, and Hogsmeade, the societies that inhabit them play important roles in capturing the feel of their settings. Societies create characters and plots, provide space for action, and reflect history. Building vibrant and interesting societies is a core element of worldbuilding in the fantasy genres. This guide walks the reader through different aspects of societies to help construct fictional worlds with greater ease. Examples of societies built by numerous authors in the fantasy, urban/modern fantasy, and paranormal romance genres are interwoven to illustrate concepts. Throughout, this book is descriptive and suggestive rather than prescriptive, and is intended to inform as well as inspire the worldbuilder.

GURPS Old West

Author : Ann Dupuis,Lynda Manning-Schwartz,Liz Tornabene,Robert E. Smith
Publisher : Steve Jackson Games
Page : 128 pages
File Size : 43,6 Mb
Release : 2000-01-26
Category : Electronic
ISBN : 1556344392

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GURPS Old West by Ann Dupuis,Lynda Manning-Schwartz,Liz Tornabene,Robert E. Smith Pdf