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Steve Daniels,Jim MacLean,Christopher Thrash,Marc Miller
Author : Steve Daniels,Jim MacLean,Christopher Thrash,Marc Miller Publisher : Steve Jackson Games Page : 0 pages File Size : 49,8 Mb Release : 1999-04 Category : Electronic ISBN : 1556343736
GURPS Traveller Far Trader by Steve Daniels,Jim MacLean,Christopher Thrash,Marc Miller Pdf
-- A complete sourcebook for the popular "independent trader" campaign style. -- Includes deck plans for two hardworking merchant ships. -- Chapter 2 is an economics textbook in disguise...and it's fun! This book is intended for use with GURPS Traveller, but can be used as a sourcebook for any science fiction roleplaying game.
Author : John M. Ford,James D. Maliszewski Publisher : Steve Jackson Games Page : 0 pages File Size : 42,9 Mb Release : 1999-12 Category : Fantasy games ISBN : 1556344015
-- A complete sourcebook for the popular "scout" style of campaign. -- Includes deck plans for four different scout and courier ships. -- World-building sequence based on the most recent scientific discoveries.
Author : Paul Drye,Loren Wiseman,Jon F. Zeigler Publisher : Steve Jackson Games Page : 0 pages File Size : 41,9 Mb Release : 2005-07 Category : Fantasy games ISBN : 1556347464
Interstellar Wars by Paul Drye,Loren Wiseman,Jon F. Zeigler Pdf
The struggle between the First Imperium and the Terran Confederation has always been a pivotal era in Marc Miller's Traveller universe. Now, for the first time, Traveller players can explore this rich setting.
Author : Andy Akins,Steve Jackson Games Publisher : Steve Jackson Games Page : 0 pages File Size : 49,8 Mb Release : 2000-11 Category : Electronic ISBN : 1556344341
Author : David Pulver,Andy Slack,David Nilsen,David Thomas Publisher : Steve Jackson Games Page : 0 pages File Size : 46,7 Mb Release : 1998-05 Category : Electronic ISBN : 1556344317
Author : Jon F. Zeigler,James L. Cambias Publisher : Steve Jackson Games Page : 240 pages File Size : 45,6 Mb Release : 2009-03-01 Category : Games ISBN : 1556347979
GURPS: Space by Jon F. Zeigler,James L. Cambias Pdf
"This volume will help you create campaigns of every style, from science fantasy to space opera to realistic. Recreate your favorite science-fiction background, or develop an original world of your own"--Cover.
Author : David L. Pulver,Marc Miller Publisher : Steve Jackson Games Page : 0 pages File Size : 49,8 Mb Release : 1998-11 Category : Fantasy games ISBN : 1556343612
GURPS Traveller Alien Races 1 by David L. Pulver,Marc Miller Pdf
-- Describes two of the most important alien races in the popular GURPS Travellers series. -- Includes deck plans of four alien ships. -- By top GURPS writer David Pulver.
Feel the Power! Fantasy settings are defined by their magic . . . so different worlds need different magic systems. GURPS Thaumatology has GURPS Fourth Edition updates of the best Third Edition magic variants, plus many all-new options. This mighty tome includes: Minor tweaks for the spell-based magic of the Basic Set: restructuring prerequisites and colleges, modifying Magery and mana, new magical energy sources, adapting spells on the fly, and more. Radical revisions of spell-based magic, including detailed versions of the clerical and ritual magic options hinted at in the Basic Set, and the return of that Third Edition classic, "unlimited mana." Traditional alternatives to spells, such as ceremonial, spirit-mediated, and runic magic. World-shaking freeform magic. Magic as inherent powers. An in-depth look at material magic, with new alchemy, herbalism, and enchantment options; rules for free-willed items and magical gadgets; and guidelines for "the stuff of raw magic." Notes on adapting real-world occult concepts - such as the Laws of Magic, astrology, and traditional material components - to any magic system. Guidelines for running magic-oriented games, advice on combining magic systems, and detailed outlines for four distinctly different fantastic campaigns. The softcover reprint contains the same material as the earlier print run (updated for the latest errata, of course!), with black-and-white interiors and a lower price. GURPS Thaumatology requires the GURPS Basic Set, Fourth Edition. GURPS Magic is recommended but not required. The discussions of different magical styles would enhance any game that features magic.