Hardcore Gaming 101 Presents Castlevania Color Edition
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Hardcore Gaming 101 Presents: Castlevania (Color Edition) by Kurt Kalata Pdf
Welcome to the hell house! Presented by the esteemed retro gaming website Hardcore Gaming 101, this book is an UNOFFICIAL and UNAUTHORIZED guide to Konami's video game series that includes 158 pages with full reviews of over thirty Castlevania titles - starting from the 1986 Nintendo original up to the 2014 Lords of Shadow 2 - plus reviews of clone games, soundtracks, books, trivia, and more!
Hardcore Gaming 101 Presents: Japanese Video Game Obscurities by Kurt Kalata Pdf
Japan has produced thousands of intriguing video games. But not all of them were released outside of the country, especially not in the 1980s and 90s. While a few of these titles have since been documented by the English-speaking video game community, a huge proportion of this output is unknown beyond Japan (and even, in some cases, within it). Hardcore Gaming 101 Presents: Japanese Video Game Obscurities seeks to catalogue many of these titles – games that are weird, compelling, cool or historically important. The selections represent a large number of genres – platformers, shoot-em-ups, role-playing games, adventure games – across nearly four decades of gaming on arcade, computer and console platforms. Featuring the work of giants like Nintendo, Sega, Namco and Konami alongside that of long-forgotten developers and publishers, even those well versed in Japanese gaming culture are bound to learn something new.
Hardcore Gaming 101 Presents: the 200 Best Games of All Time (B&W Edition) by Kurt Kalata Pdf
Every website or magazine has their own "Best Video Games of All Times" list - here is Hardcore Gaming 101's! From early arcade classics to 3D action games, from text adventures to interactive cinema, this book includes 200 of the best video games ever released, covering over three decades of gaming history, created by developers all over the world. Each entry highlights why our picks are the best examples of their genre, and includes additional recommendations for similar games. Both rookie and veteran gamers will definitely discover some new and interesting games to check out after finishing this book!
Hardcore Gaming 101 Presents: the Unofficial Guide to Shin Megami Tensei and Persona by Robert Fenner,Carrie Wood,Alan Bradley,Brian Crimmins,Eirikr Smith,Christopher Snelgrove,Kurt Kalata Pdf
UNOFFICIAL AND UNAUTHROIZED! Beginning as a 1986 science fiction/horror novel, Megami Tensei has since grown to become one of the most expansive Japanese RPG series of all time, comprising of over thirty titles in variety of subgenres. As the original "monster collecting" game, the heroes converse with hundreds of demons across various world mythologies and convince them to join their cause. While early entries focused on exploring post-apocalyptic Tokyo, the series has branched out in several different directions, putting you in the role of demon-hunting detectives and high school students, across other spinoffs like Devil Summoner, Persona, and Devil Survivor. This book catalogs all of them and untangles the web of the this complicated but fascinating series, reviewing many Japanese-only entries as well as other incredibly obscure titles within the series. Included features are reviews for every mainline and spinoff entry in the Shin Megami Tensei and Persona series, including Devil Summoner, Devil Survivor, Last Bible, and all others, with over 30 extensive reviews in all; trivia and recurring elements; essays introducing the series and analyzing its use of demons; and reviews of various anime, manga, and other media tie-ins.
The Guide to Classic Graphic Adventures by Kurt Kalata Pdf
Reviews of over 300 graphic adventure games, focusing on games from prominent publishers such as LucasArts, Sierra On-Line, and Legend Entertainment but covering games from independent developers as well. Reviews primarily cover games published 1984-2000. Interviews with game creators/developers Al Lowe, Corey Cole, Bob Bates, and Josh Mandel are included.
The Untold History of Japanese Game Developers by John Szczepaniak Pdf
Detailed contents listing here: http://www.hardcoregaming101.net/books/the-untold-history-of-japanese-game-developers-volume-2/ Nearly 400 pages and over 30 interviews, with exclusive content on the history of Japanese games. The origins of Hudson, Masaya's epic robot sagas, Nintendo's funding of a PlayStation RTS, detailed history of Westone Entertainment, and a diverse range of unreleased games. Includes exclusive office layout maps, design documents, and archive photos. In a world first - something no other journalist has dared examine - there's candid discussion on the involvement of Japan's yakuza in the industry. Forewords by Retro Gamer founding editor Martyn Carroll and game history professor Martin Picard.
Hardcore Gaming 101 Presents: the Guide to Beat-Em-Ups Volume 1 (Morrocco Cover) by Sam Derboo,Ed Burns,Michael Plasket,Audun Sorlie,Benjamin Alexander,Kurt Kalata Pdf
Are you ready for hot-blooded fighting action? Hardcore Gaming 101 Presents: The Guide to Beat-Em-Ups Vol. 1 covers the origins of the belt-scrolling brawler with Technos' Nekketsu Kouha Kunio-kun (AKA Renegade) and the world-famous Double Dragon. Also covered are the works of Capcom (Final Fight, Captain Commando, Aliens vs. Predator, Dungeons & Dragons) and Konami (Teenage Mutant Ninja Turtles, The Simpsons, Vendetta) as well as Sega's Streets of Rage series!
Hardcore Gaming 101 Presents: NES Cult Classics by Kurt Kalata,Michael Plasket,Paul Brownlee,K. McDonald,Federico Tiraboschi,Apollo Chungus,Adrian Sandoval,Dylan Cornelius,Garrett Greenwood,Jonathan Kaharl,Hugo Provost,Neil Foster,Audun Sorlie,Chris Rasa,Jeremy Signor,Bruno de Figueiredo,Robert Greene,Robert Fenner,John Sczepaniak,Michael Ayala,Mat Bradley-Tschirgi Pdf
Whenever anyone thinks of the best developers on the Nintendo Entertainment System, the most popular are typically Konami, Capcom, and, of course, Nintendo themselves. But what of the numerous other developers, the ones that put out games you may have read about in Nintendo Power or have vague recollections of renting on some Saturday afternoon? This book covers many of those titles, from developers like Sunsoft (Blaster Master, Journey to Silius), Natsume (Shadow of the Ninja, Shatterhand), KID (Low-G-Man, KickMaster), Irem (Holy Diver, Metal Storm), Atlus (Rockin' Kats, Xexyz), and many others. Also included are reviews of several notable Japan-only Famicom games, including Layla, Otocky, Moon Crystal, Cocoron, Cosmic Epsilon, and several others, as well as the infamous unreleased title Bio Force Ape! While these all may not be the A-listers of the NES library, this book represents some of the more interesting, offbeat, and lesser discussed titles of the system, and is essential for anyone looking to expand their knowledge of the platform!
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
This book is a guide to the expanding world of indie gaming. It helps readers to understand why indie games are so important to so many people in the entertainment industry. The book covers puzzlers, platformers, beat 'em ups, shoot 'em ups, role-playing, and strategy.