Identity Learning And Support In Virtual Environments

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Identity, Learning and Support in Virtual Environments

Author : Anonim
Publisher : BRILL
Page : 168 pages
File Size : 52,8 Mb
Release : 2009-01-01
Category : Education
ISBN : 9789087909949

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Identity, Learning and Support in Virtual Environments by Anonim Pdf

Virtual worlds and other virtual environments offer an adaptable context for applied and situated learning experiences. In this book, educators, instructional designers, librarians, administrators and scholars reflect on how to leverage constructivist, authentic, collaborative and complex interactive educational experiences through the use of these multisensory environments.

Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds

Author : Anna Peachey,Mark Childs
Publisher : Springer Science & Business Media
Page : 334 pages
File Size : 44,8 Mb
Release : 2011-07-07
Category : Computers
ISBN : 9780857293619

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Reinventing Ourselves: Contemporary Concepts of Identity in Virtual Worlds by Anna Peachey,Mark Childs Pdf

The proposed book explores the theme of identity, specifically as applied to its role and development in virtual worlds. Following the introduction, it is divided into four sections: identities, avatars and the relationship between them; factors that support the development of identity in virtual worlds; managing multiple identities across different environments and creating an online identity for a physical world purpose.

Constructing the Self in a Digital World

Author : Cynthia Carter Ching,Brian J. Foley
Publisher : Cambridge University Press
Page : 269 pages
File Size : 46,5 Mb
Release : 2012-09-10
Category : Psychology
ISBN : 9781139576451

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Constructing the Self in a Digital World by Cynthia Carter Ching,Brian J. Foley Pdf

It has become popular in recent years to talk about 'identity' as an aspect of engagement with technology - in virtual environments, in games, in social media and in our increasingly digital world. But what do we mean by identity and how do our theories and assumptions about identity affect the kinds of questions we ask about its relationship to technology and learning? Constructing the Self in a Digital World takes up this question explicitly, bringing together authors working from different models of identity but all examining the role of technology in the learning and lives of children and youth.

Virtual Learning Environments

Author : Aroutis Foster,Mamta Shah
Publisher : Taylor & Francis
Page : 188 pages
File Size : 52,6 Mb
Release : 2024-06-07
Category : Education
ISBN : 9781040035306

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Virtual Learning Environments by Aroutis Foster,Mamta Shah Pdf

This book provides education scholars insight into current theoretical and methodological approaches to conceptualize, facilitate, and examine learning and identity in virtual learning environments such as games and simulations. Virtual learning environments (VLEs) are being increasingly designed, implemented, and researched because they offer opportunities for learning that are embodied, enactive (i.e., learning by doing), extended into the learners’ environment, and embedded in authentic and potentially valuable contexts for identity exploration. Each chapter in this book uniquely illustrates the learning and identity processes, characteristics, and outcomes that VLEs can facilitate. Together, these approaches provide a foundation for use-inspired research that guides how individuals intentionally, continually, and dynamically reinvent the self for a future that requires flexibility and adaptability in both career and academic spaces. The volume will be a key resource for researchers, scholars, and practitioners engaged in the interdisciplinary fields of learning sciences, learning analytics, and learning design. It was originally published as a special issue of The Journal of Experimental Education.

Integrating an Awareness of Selfhood and Society into Virtual Learning

Author : Stricker, Andrew,Calongne, Cynthia,Truman, Barbara,Arenas, Fil
Publisher : IGI Global
Page : 363 pages
File Size : 42,5 Mb
Release : 2017-01-05
Category : Education
ISBN : 9781522521839

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Integrating an Awareness of Selfhood and Society into Virtual Learning by Stricker, Andrew,Calongne, Cynthia,Truman, Barbara,Arenas, Fil Pdf

Recent technological advances have opened new platforms for learning and teaching. By utilizing virtual spaces, more educational opportunities are created for students who cannot attend a physical classroom environment. Integrating an Awareness of Selfhood and Society into Virtual Learning is a pivotal reference source that discusses the latest scholarly perspectives on creating meaningful learning and sensory engagement in virtual learning spaces, and examines how selfhood is expressed in these environments. Highlighting emerging topics in education, such as gender considerations, leadership development, and situated learning, this book is ideally designed for professionals, practitioners, graduate students, and academics interested in the role of virtual reality in learning contexts.

Learning in Virtual Worlds

Author : Sue Gregory,Mark J.W. Lee,Barney Dalgarno,Belinda Tynan
Publisher : Athabasca University Press
Page : 347 pages
File Size : 46,8 Mb
Release : 2016-04-01
Category : Education
ISBN : 9781771991339

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Learning in Virtual Worlds by Sue Gregory,Mark J.W. Lee,Barney Dalgarno,Belinda Tynan Pdf

Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the evidence gathered to support these claims has been anecdotal but the potential that these environments hold to solve traditional problems in online and technology-mediated education—primarily learner isolation and student disengagement—has resulted in considerable investments in virtual world platforms like Second Life, OpenSimulator, and Open Wonderland by both professors and institutions. To justify this ongoing and sustained investment, institutions and proponents of simulated learning environments must assemble a robust body of evidence that illustrates the most effective use of this powerful learning tool. In this authoritative collection, a team of international experts outline the emerging trends and developments in the use of 3D virtual worlds for teaching and learning. They explore aspec ts of learner interaction with virtual worlds, such as user wayfinding in Second Life, communication modes and perceived presence, and accessibility issues for elderly or disabled learners. They also examine advanced technologies that hold potential for the enhancement of learner immersion and discuss best practices in the design and implementation of virtual world-based learning interventions and tasks. By evaluating and documenting different methods, approaches, and strategies, the contributors to Learning in Virtual Worlds offer important information and insight to both scholars and practitioners in the field.

Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry

Author : Jessie Y.C. Chen,Gino Fragomeni
Publisher : Springer
Page : 395 pages
File Size : 40,7 Mb
Release : 2018-07-10
Category : Computers
ISBN : 9783319915845

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Virtual, Augmented and Mixed Reality: Applications in Health, Cultural Heritage, and Industry by Jessie Y.C. Chen,Gino Fragomeni Pdf

This two-volume set LNCS 10909 and 10910 constitutes the refereed proceedings of the 10th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2018, held as part of HCI International 2018 in Las Vegas, NV, USA. HCII 2018 received a total of 4346 submissions, of which 1171 papers and 160 posters were accepted for publication after a careful reviewing process. The 65 papers presented in this volume were organized in topical sections named: interaction, navigation, and visualization in VAMR; embodiment, communication, and collaboration in VAMR; education, training, and simulation; VAMR in psychotherapy, exercising, and health; virtual reality for cultural heritage, entertainment, and games; industrial and military applications.

Organizing and Learning Through Gaming and Simulation

Author : Anonim
Publisher : Eburon Uitgeverij B.V.
Page : 432 pages
File Size : 52,9 Mb
Release : 2007
Category : Simulation games in education
ISBN : 9789059722316

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Organizing and Learning Through Gaming and Simulation by Anonim Pdf

45 edited articles, originally presented at the 38th edition of the International Simulation and Gaming Association conference 2007.

Integrating Multi-User Virtual Environments in Modern Classrooms

Author : Qian, Yufeng
Publisher : IGI Global
Page : 342 pages
File Size : 52,7 Mb
Release : 2018-01-26
Category : Education
ISBN : 9781522537205

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Integrating Multi-User Virtual Environments in Modern Classrooms by Qian, Yufeng Pdf

As innovation advances and grows, classrooms are able utilize more advanced technology to educate students. Through virtual learning environments, students can experience real-life tasks and situations more directly, promoting active engagement in education. Integrating Multi-User Virtual Environments in Modern Classrooms provides emerging research on the development of multi-user virtual learning environments and their potential role in education. Highlighting a range of pertinent topics, such as project-based learning, social learning theory, and interactive media, this book is a vital resource for educational researchers, school teachers, college professors, and instructional designers seeking current research on the benefits and integration of multi-user virtual environments in modern education.

Cases on 3D Technology Application and Integration in Education

Author : Nettleton, Kimberely Fletcher
Publisher : IGI Global
Page : 359 pages
File Size : 50,7 Mb
Release : 2013-01-31
Category : Education
ISBN : 9781466628168

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Cases on 3D Technology Application and Integration in Education by Nettleton, Kimberely Fletcher Pdf

Cases on 3D Technology Application and Integration in Education highlights the use of 3D technologies in the educational environment and the future prospects of adaption and evolution beyond the traditional methods of teaching. This comprehensive collection of research aims to provide instructors and researchers with a solid foundation of information on 3D technology.

Recent Advances in Applying Identity and Society Awareness to Virtual Learning

Author : Stricker, Andrew G.,Calongne, Cynthia,Truman, Barbara,Arenas, Fil J.
Publisher : IGI Global
Page : 416 pages
File Size : 46,8 Mb
Release : 2019-06-14
Category : Education
ISBN : 9781522596813

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Recent Advances in Applying Identity and Society Awareness to Virtual Learning by Stricker, Andrew G.,Calongne, Cynthia,Truman, Barbara,Arenas, Fil J. Pdf

Online and virtual learning has developed into an essential aspect of learning technologies. A transdisciplinary perspective is needed to evaluate the interplay between social awareness and online virtual environments. Recent Advances in Applying Identity and Society Awareness to Virtual Learning is a critical academic publication that provides a robust examination of the social aspects of virtual learning by providing groundbreaking research on the use of 3D design thinking and cognitive apprenticeship in virtual learning spaces for team science, transdisciplinarity, idea incubation, and curation. It also identifies new patterns, methods, and practices for virtual learning using enhanced educational technology that leverages artificial intelligence, cloud computing, and the Internet of Things (IoT) to integrate 3D immersive environments, augmented reality, games, simulations, and wearable technology, while also evaluating the impact of culture, community, and society on lifelong learning and self-determinism to address critical problems in education, such as STEM. Focusing on a broad range of topics including learning spaces, cloud computing, and organizational strategy, this publication is ideal for professionals, researchers, educators, and administrators.

Immersive Learning Research Network

Author : Dennis Beck,Colin Allison,Leonel Morgado,Johanna Pirker,Anasol Peña-Rios,Todd Ogle,Jonathon Richter,Christian Gütl
Publisher : Springer
Page : 226 pages
File Size : 49,5 Mb
Release : 2018-06-15
Category : Computers
ISBN : 9783319935966

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Immersive Learning Research Network by Dennis Beck,Colin Allison,Leonel Morgado,Johanna Pirker,Anasol Peña-Rios,Todd Ogle,Jonathon Richter,Christian Gütl Pdf

This volume constitutes the refereed proceedings of the 4th International Conference of the Immersive Learning Network, iLRN 2018, held in Missoula, MT, USA, in June 2018. The 12 revised full papers and the two revised short papers presented in this volume were carefully reviewed and selected from 57 submissions. The papers are organized in topical sections on environmental sciences, climate change, immersive technologies; immersive technologies in cultural heritage; immersive technologies in primary and secondary education; games and game design.

Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds

Author : Ferdig, Richard E.
Publisher : IGI Global
Page : 361 pages
File Size : 41,8 Mb
Release : 2013-05-31
Category : Education
ISBN : 9781466640191

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Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds by Ferdig, Richard E. Pdf

Games and simulations have emerged as new and effective tools for educational learning by providing interactivity and integration with online resources that are typically unavailable with traditional educational resources. Design, Utilization, and Analysis of Simulations and Game-Based Educational Worlds presents developments and evaluations of games and computer-mediated simulations in order to showcase a better understanding of the role of electronic games in multiple studies. This book is useful for researchers, practitioners, and policymakers to gain a deeper comprehension of the relationship between research and practice of electronic gaming and simulations in the educational environment.

Digital Identity and Social Media

Author : Warburton, Steven
Publisher : IGI Global
Page : 333 pages
File Size : 45,6 Mb
Release : 2012-07-31
Category : Computers
ISBN : 9781466619166

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Digital Identity and Social Media by Warburton, Steven Pdf

"This book examines the impact of digital identities on our day-to-day activities from a range of contemporary technical and socio-cultural perspectives while allowing the reader to deepen understanding about the diverse range of tools and practices that compose the spectrum of online identity services and uses"--Provided by publisher.

Technical, Social, and Legal Issues in Virtual Communities: Emerging Environments

Author : Dasgupta, Subhasish
Publisher : IGI Global
Page : 374 pages
File Size : 50,8 Mb
Release : 2012-05-31
Category : Computers
ISBN : 9781466615540

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Technical, Social, and Legal Issues in Virtual Communities: Emerging Environments by Dasgupta, Subhasish Pdf

Technical, Social and Legal Issues in Virtual Communities: Emerging Environments examines a variety of issues related to virtual communities and social networking, addressing issues related to team identification, leader-member issues, social networking for education, participation in social networks, and other issues directly related to this eclectic field of study. This publication provides comprehensive coverage and understanding of the social, cultural, organizational, human, and cognitive issues related to the virtual communities and social networking. Readers will find that this book encompasses an overall body of knowledge regarding participation of individuals, groups and organizations in virtual communities and networks, by providing an outlet for scholarly research in the area.