Keycit 2014

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KEYCIT 2014

Author : Brinda, Torsten,Reynolds, Nicholas,Romeike, Ralf,Schwill, Andreas
Publisher : Universitätsverlag Potsdam
Page : 446 pages
File Size : 53,9 Mb
Release : 2015-10-20
Category : Computers
ISBN : 9783869562926

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KEYCIT 2014 by Brinda, Torsten,Reynolds, Nicholas,Romeike, Ralf,Schwill, Andreas Pdf

In our rapidly changing world it is increasingly important not only to be an expert in a chosen field of study but also to be able to respond to developments, master new approaches to solving problems, and fulfil changing requirements in the modern world and in the job market. In response to these needs key competencies in understanding, developing and using new digital technologies are being brought into focus in school and university programmes. The IFIP TC3 conference "KEYCIT – Key Competences in Informatics and ICT (KEYCIT 2014)" was held at the University of Potsdam in Germany from July 1st to 4th, 2014 and addressed the combination of key competencies, Informatics and ICT in detail. The conference was organized into strands focusing on secondary education, university education and teacher education (organized by IFIP WGs 3.1 and 3.3) and provided a forum to present and to discuss research, case studies, positions, and national perspectives in this field.

STEAM Education

Author : Myint Swe Khine,Shaljan Areepattamannil
Publisher : Springer
Page : 192 pages
File Size : 42,5 Mb
Release : 2019-01-30
Category : Education
ISBN : 9783030040031

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STEAM Education by Myint Swe Khine,Shaljan Areepattamannil Pdf

This book looks at the value of integrating the arts and sciences in the school curriculum. It argues that this will help students further their understanding of analytical concepts through the use of creativity. The authors illustrate how schools can work towards presenting common practices, concepts, and content. Coverage features case studies and lessons learned from classrooms across the United States. The notion of STEAM (Science, Technology, Engineering, Arts, and Mathematics) is an emerging discipline unique in its desire to provide a well-rounded approach to education. The chapters of this volume examine STEAM in a variety of settings, from kindergarten to higher education. Readers will learn about the practical considerations involved when introducing the arts and creativity into traditionally left brain processes. This includes best practices for creating and sustaining successful STEAM initiatives in any school, college, or university. For instance, one chapter discusses novel approaches to teach writing with the scientific method in order to help students better present their ideas. The authors also detail how the arts can engage more diverse learners, including students who are not traditionally interested in STEM subjects. They provide three concrete examples of classroom-tested inquiries: designing a prosthetic arm for a child, making a paleontology investigation, and taking a closer look at the arts within roller coaster engineering. This book is an invaluable resource for teachers and teacher trainers, university faculty, researchers, and school administrators. It will also be of interest to science, mathematics, engineering, computer science, information technology, arts and design and technology teachers.

Informatics in Schools. Curricula, Competences, and Competitions

Author : Andrej Brodnik,Jan Vahrenhold
Publisher : Springer
Page : 183 pages
File Size : 42,7 Mb
Release : 2015-09-23
Category : Education
ISBN : 9783319253961

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Informatics in Schools. Curricula, Competences, and Competitions by Andrej Brodnik,Jan Vahrenhold Pdf

This book constitutes the refereed proceedings of the 8th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2015, held in Ljubljana, Slovenia, in September/October 2015. The 14 full papers presented together with 3 invited talks were carefully reviewed and selected from 36 submissions. The focus of the conference was on following topics: sustainable education in informatics for pupils of all ages; connecting informatics lessons to the students’ everyday lives; teacher education in informatics; and research on informatics in schools (empirical/qualitative/quantitative/theory building/research methods/comparative studies/transferability of methods and results from other disciplines).

Rhizome Metaphor

Author : Myint Swe Khine
Publisher : Springer Nature
Page : 208 pages
File Size : 54,5 Mb
Release : 2023-05-31
Category : Education
ISBN : 9789811990564

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Rhizome Metaphor by Myint Swe Khine Pdf

This comprehensive volume highlights the paradigm shift, creative approaches, and theoretical and practical aspects of rhizomatic learning. The great French theorists Deleuze and Guattari introduced the concept of the rhizome to allow educators to explore the educative process with the rhizomatic lens. The chapters cover digital pedagogies, the conceptual framework of rhizome and nomadic pedagogy in 21st-century education. It creates rhizomatic learning environments and rhizome metaphors to illuminate learning and teacher professional development. It covers an extensive range of issues and challenges related to teaching and learning in the techno centric education systems. It presents an up-to-date and comprehensive analysis of rhizomatic learning approaches in various disciplines. It examines the following key questions: What is the conception of rhizomatic learning and nomadic pedagogy? In which ways can rhizomatic learning transform teaching methods in the digital era? How can educators implement a rhizomatic learning approach in practice? What is the connection between the rhizomatic process and divergent thinking in socially mediated and technology-driven learning environments? Combining theory and practice, this book is essential reading for educational policymakers, teacher educators, university faculty, researchers, instructional designers, learning technologists, teachers, and undergraduate and graduate students worldwide.

Early Computer Science Education – Goals and Success Criteria for Pre-Primary and Primary Education

Author : Nadine Bergner,Hilde Köster,Johannes Magenheim,Kathrin Müller,Ralf Romeike,Ulrik Schroeder,Carsten Schulte
Publisher : Verlag Barbara Budrich
Page : 340 pages
File Size : 52,7 Mb
Release : 2023-04-03
Category : Education
ISBN : 9783847418160

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Early Computer Science Education – Goals and Success Criteria for Pre-Primary and Primary Education by Nadine Bergner,Hilde Köster,Johannes Magenheim,Kathrin Müller,Ralf Romeike,Ulrik Schroeder,Carsten Schulte Pdf

“Scientific Studies on the Work of the ‘Haus der kleinen Forscher’ Foundation” is a regularly published series of scientific reports authored by distinguished experts from the field of early education. This series serves to pursue professional dialogue between the Foundation, academia and practice, with the aim of lending sound support to all child-care centres, after-school care centres and primary schools in Germany in their educational mission. This ninth volume of the series, with a foreword by Ilan Chabay, deals with the goals and requirements of computer science education in the elementary and primary sector. In their expert report, Nadine Bergner, Hilde Köster, Johannes Magenheim, Kathrin Müller, Ralf Romeike, Ulrik Schroeder and Carsten Schulte specify the pedagogical and content-related goal dimensions of computer science education at child-care centres and primary schools. In addition to establishing a theoretical basis for various goal dimensions, the authors discuss the success criteria for effective and efficient early computer science education in practice. They also provide recommendations for the further development of the Foundation’s offerings and scientific accompaniment of the work of the Foundation in the field of computer science. In their expert recommendation, Nadine Bergner and Kathrin Müller describe a selection of informatics systems for children at child-care centres and primary schools and offer suggestions for particularly suitable systems and their use in elementary and primary education based on professional criteria. The final chapter of the volume describes the implementation of these professional recommendations in the programmes of the “Haus der kleinen Forscher” Foundation – with and without computers.

Informatics in Schools: Focus on Learning Programming

Author : Valentina Dagienė,Arto Hellas
Publisher : Springer
Page : 245 pages
File Size : 44,8 Mb
Release : 2017-11-22
Category : Education
ISBN : 9783319714837

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Informatics in Schools: Focus on Learning Programming by Valentina Dagienė,Arto Hellas Pdf

This book constitutes the refereed proceedings of the 10th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2017, held in Helsinki, Finland, in November 2017. The 18 full papers presented together with 1 invited talk were carefully reviewed and selected from 41 submissions. ISSEP presents this year a broad range of themes ranging from making informatics accessible to visually impaired students and computational thinking to context- and country specific challenges as well as teacher development and training.

Digital Technologies: Sustainable Innovations for Improving Teaching and Learning

Author : Demetrios Sampson,Dirk Ifenthaler,J. Michael Spector,Pedro Isaías
Publisher : Springer
Page : 310 pages
File Size : 48,5 Mb
Release : 2018-02-28
Category : Education
ISBN : 9783319734170

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Digital Technologies: Sustainable Innovations for Improving Teaching and Learning by Demetrios Sampson,Dirk Ifenthaler,J. Michael Spector,Pedro Isaías Pdf

The aim of this volume entitled Digital Technologies: Sustainable Innovations for improving Teaching and Learning is to contribute in the global discussion on digital technologies as the means to foster sustainable educational innovations for improving the teaching, learning and assessment from K-12 to Higher Education. It compiles papers presented at the CELDA (Cognition and Exploratory Learning in the Digital Age) conference, which has as its goal continuing to address these challenges and promote the effective use of new tools and technologies to support teaching, learning and assessment. The book consists of four parts and showcases how emerging educational technologies and innovative practices have been used to address core global educational challenges; spanning from rethinking and transforming learning environments across educational contexts to effectively cultivating students’ competences for the digital smart society of the future. The book comprises Part I: Transforming the Learning Environment; Part II: Enriching student learning experiences; Part III: Measuring and Assessing Teaching and Learning with Educational Data Analytics; Part IV: Cultivating student competences for the digital Smart society. It targets researchers and research students, educational professional practitioners (including teachers, educators and education leaders) as well as education policy makers, who are interested in keeping up-to-date on the global development in this field.

Designing, Constructing, and Programming Robots for Learning

Author : Eteokleous, Nikleia,Nisiforou, Efi
Publisher : IGI Global
Page : 368 pages
File Size : 54,9 Mb
Release : 2021-11-19
Category : Education
ISBN : 9781799874454

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Designing, Constructing, and Programming Robots for Learning by Eteokleous, Nikleia,Nisiforou, Efi Pdf

The field of robotics in a classroom context has seen an increase in global momentum recently because of its positive contributions in the teaching of science, technology, engineering, mathematics (STEM) and beyond. It is argued that when robotics and programming are integrated in developmentally appropriate ways, cognitive skill development beyond STEM can be achieved. The development of educational robotics has presented a plethora of ways in which students can be assisted in the classroom. Designing, Constructing, and Programming Robots for Learning highlights the importance of integrating robotics in educational practice and presents various ways for how it can be achieved. It further explains how 21st century skills and life skills can be developed through the hands-on experience of educational robotics. Covering topics such as computational thinking, social skill enhancement, and teacher training, this text is an essential resource for engineers, educational software developers, teachers, professors, instructors, researchers, faculty, leaders in educational fields, students, and academicians.

Redesigning the Future of Education in the Light of New Theories, Teaching Methods, Learning, and Research

Author : ?enol Orakc?
Publisher : IAP
Page : 324 pages
File Size : 46,7 Mb
Release : 2024-04-01
Category : Education
ISBN : 9798887305974

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Redesigning the Future of Education in the Light of New Theories, Teaching Methods, Learning, and Research by ?enol Orakc? Pdf

Learning used to be confined to a physical place. Now, it’s no longer limited by walls or daylight or location. Learning happens in spaces that transcend these boundaries. These spaces can still have physical elements, but they are no longer defined by a physical footprint and constrained by the limitations of time, space, and matter. Learning can now take place on any device, in any place, and at any time. 21st century skills are one of the concepts we use most frequently when talking about innovative education. We see that the skills, referred to as 21st century skills, include cognitive skills such as creative thinking, problem solving, as well as many different social and emotional skills such as understanding, expressing, empathy and teamwork. Many educators now agree that not only academic knowledge is sufficient, but social-emotional skills play a role as much as academic knowledge in a person's success and happiness. Another accepted fact is the phenomenon of lifelong learning: the fact that education does not start at school but does not end at school, in fact, it is a process that should continue throughout life. While accepting all this, a subject that is not discussed much; how this holistic, lifelong learning is possible in a class in the form of 40 minutes lessons and 10 minutes of break. While we are designing various kinds of education programs for children to gain all these different skill sets in the classroom, do not we actually keep these skills in the easiest way, practically away from the environments they will acquire? In John Dewey's book, “Experience and Education” (1938), information obtained as detached from real life is depicted as wasted time and effort. Most teachers are already aware of this situation. For this reason, they try to explain math problems and literacy by linking them to children's experiences and lives as much as possible, and they do many big and small experiments in social sciences and science lessons. Can't we go one step further than this? Can't we make learning in life a part of our education system, instead of preparing small examples of real life for children? With many justified concerns such as assessment, security, teachers' pedagogical infrastructure, we miss out on the most important opportunities for education just because they are outside the walls of the school? This book aims to open new horizons in the journey of learning beyond the school walls in the world and contribute to the spread of learning in our society. In societies where constant change is the norm, schools today must prepare students to be successful in environments and contexts that may differ greatly from what we experience today. But, are we really thinking about the future? With contributions from seven continents, this book will reveal a ‘snapshot’ of some of our best thinking for building new education futures. Diverse experiences, visions, and ideas are shared to help spark new thinking among educators and policymakers, provoke conversation, and facilitate new ideas for meeting human development needs in a rapidly transforming world.

The Governance of Economic Development

Author : Anson Au
Publisher : Taylor & Francis
Page : 163 pages
File Size : 50,8 Mb
Release : 2024-04-04
Category : Business & Economics
ISBN : 9781040000588

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The Governance of Economic Development by Anson Au Pdf

China is caught in the rapids of the largest policy crackdown in history. The ferocity of this far-reaching crackdown, dispersed across every market sector, has cast into scrutiny a newly emerging era of development and raised new questions about what it means for the future of Chinese governance and development. Has China abandoned its modern commitment to market-oriented reforms? Is this a reversion to the bygone days of Maoist Communism? The ongoing crackdown, this book argues, is not a break from but a continuation of the legacy of development initiated 50 years ago under Deng Xiaoping. Drawing on rich economic and developmental data, the book recasts old ideas about Chinese governance with cutting-edge insights into the economic machinery and policy regime that drive modern China. As it shows, the seemingly unconnected parts of the ongoing crackdown across China – the shadow banking network, real estate, Internet technology, entertainment, housing, private education – can all be understood in terms of a consistent, continuous economic model. It explores the social structure of this economic model, from an ideological foundation that is not political but cultural in nature, to its institutional arrangements and macroeconomic and fiscal policies. The book discusses the policy interventions and development goals motivated by these social structures, offering a major new contribution to understanding the social and economic challenges that face China today – and its next 50 years. The book will appeal to a broad academic audience, especially given the growing prominence of Chinese development in the context of development in the Asia-Pacific at large.

Modeling Programming Competency

Author : Natalie Kiesler
Publisher : Springer Nature
Page : 170 pages
File Size : 41,5 Mb
Release : 2024-01-28
Category : Education
ISBN : 9783031471483

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Modeling Programming Competency by Natalie Kiesler Pdf

This book covers a qualitative study on the programming competencies of novice learners in higher education. To be precise, the book investigates the expected programming competencies within basic programming education at universities and the extent to which the Computer Science curricula fail to provide transparent, observable learning outcomes and assessable competencies. The study analyzes empirical data on 35 exemplary universities' curricula and interviews with experts in the field. The book covers research desiderata, research design and methodology, an in-depth data analysis, and a presentation and discussion of results in the context of programming education. Addressing programming competency in such great detail is essential due to the increasing relevance of computing in today’s society and the need for competent programmers who will help shape our future. Although programming is a core tier of computing and many related disciplines, learning how to program can be challenging in higher education, and many students fail in introductory programming. The book aims to understand what programming means, what programming competency encompasses, and what teachers expect of novice learners. In addition, it illustrates the cognitive complexity of programming as an advanced competency, including knowledge, skills, and dispositions in context. So, the purpose is to communicate the breadth and depth of programming competency to educators and learners of programming, including institutions, curriculum designers, and accreditation bodies. Moreover, the book’s goal is to represent how a qualitative research methodology can be applied in the context of computing education research, as the qualitative research paradigm is still an exception in computing education research. The book provides new insights into programming competency. It outlines the components of programming competencies in terms of knowledge, skills, and dispositions and their cognitive complexity according to the CC2020 computing curricula and the Anderson-Krathwohl taxonomy of the cognitive domain. These insights are essential as programming constitutes one of the most relevant competencies in all computing study programs. In addition, being able to program describes the capability of solving problems, which is also a core competency in today’s increasingly digitalized society. In particular, the book reveals the great relevance of dispositions and other competency components in programming education, which curricula currently fail to recognize and specify. In addition, the book outlines the resulting implications for higher education institutions, educators, and student expectations. Yet another result of interest to graduate students is the multi-method study design that allows for the triangulation of data and results.

Innovations in Digital Instruction Through Virtual Environments

Author : DeHart, Jason D.
Publisher : IGI Global
Page : 330 pages
File Size : 48,8 Mb
Release : 2023-04-25
Category : Computers
ISBN : 9781668470169

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Innovations in Digital Instruction Through Virtual Environments by DeHart, Jason D. Pdf

The implementation of virtual environments in education has been rapidly increasing in frequency after the COVID-19 pandemic. As these technologies rise in popularity, it is essential to understand the roles digital technologies play in fostering connections and learning, the affordances of digital texts and spaces for virtual classroom experiences, the difficulties educators have faced and how these practices have been crafted to meet these challenges, and more. Innovations in Digital Instruction Through Virtual Environments advances knowledge about the pedagogical decisions and lived experiences of researchers and educators both before and after the COVID-19 pandemic. It features research from those who have worked to sustain and develop digital/media pedagogical practices. Covering topics such as active learning environments, emotional labor, and textual engagements, this premier reference source is an excellent resource for educators and administrators of both K-12 and higher education, pre-service teachers, teacher educators, librarians, researchers, and academicians.

Handbook of Research on K-12 Blended and Virtual Learning Through the i²Flex Classroom Model

Author : Avgerinou, Maria D.,Pelonis, Peggy
Publisher : IGI Global
Page : 710 pages
File Size : 47,6 Mb
Release : 2021-03-05
Category : Education
ISBN : 9781799877622

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Handbook of Research on K-12 Blended and Virtual Learning Through the i²Flex Classroom Model by Avgerinou, Maria D.,Pelonis, Peggy Pdf

Teaching models that focus on blended and virtual learning have become important during the past year and have become integral for the continuance of learning. The i²Flex classroom model, a variation of blended learning, allows non-interactive teaching activities to take place without teachers’ direct involvement, freeing up time for more meaningful teacher-student and student-student interactions. There is evidence that i²Flex leads to increased student engagement and motivation as well as better exploitation of teachers’ and classroom time leading to the development of higher order cognitive skills as well as study skills for students' future needs related to citizenship, college, and careers. The Handbook of Research on K-12 Blended and Virtual Learning Through the i²Flex Classroom Model focuses not only on how to design, deliver, and evaluate courses, but also on how to assess teacher performance in a blended i2Flex way at the K12 level. The book will discuss the implementation of the i²Flex (isquareFlex), a non-traditional learning methodology, which integrates internet-based delivery of content and instruction with faculty-guided, student-independent learning in combination with face-to-face classroom instruction aiming at developing higher order cognitive skills within a flexible learning design framework. While highlighting new methods for improving the classroom and learning experience in addition to preparing students for higher education and careers, this publication is an essential reference source for pre-service and in-service teachers, researchers, administrators, educational technology developers, and students interested in how the i2Flex model was implemented in classrooms and the effects of this learning model.

The European Digital Economy

Author : Judyta Lubacha,Beata Mäihäniemi,Rafał Wisła
Publisher : Taylor & Francis
Page : 245 pages
File Size : 54,9 Mb
Release : 2023-12-22
Category : Business & Economics
ISBN : 9781003845393

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The European Digital Economy by Judyta Lubacha,Beata Mäihäniemi,Rafał Wisła Pdf

The “digital economy” is a conceptual umbrella referring to markets, organizations and their networks that are based on digital technologies, communication, data processing and e-commerce. It is multidimensional and its dynamic structure must be analysed from various dimensions, such as economic – changes in the nature of resources, production factors and economic processes; technological – technological progress viewed from a macroeconomic perspective vs. technological innovation viewed from a microeconomic perspective; regulatory – challenges facing regulators, new risks affecting the institutional order; and sociological – changes in society’s functioning principles, attitudes towards work and human relations. The purpose of this book is to analyse the effectiveness of digital technologies as well as the fundamental factors that contribute to technological progress in the long run. It also examines structural and qualitative shifts in economies and societies. It investigates many research questions, such as the gap between the level of digital economic development in European Union countries; digital transformation and its impact on workplace skills development patterns; and also the legal framework for data as resource. The book approaches these issues from a multidisciplinary perspective, from law to economics and sociology. It focuses on definitional discussions, the measurement challenges, drivers for digital transition, the impact on labour relations, digital skills and education, data reuse and data extractivism. This is a comprehensive introduction to the different contexts from which the digital economy can be addressed, offering an innovative method for studying this complex phenomenon, and as such, it will be a valuable resource for students, scholars and researchers across a range of disciplines.