Maximum Midi

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Maximum MIDI

Author : Paul Messick
Publisher : Manning Publications
Page : 488 pages
File Size : 43,6 Mb
Release : 1998
Category : Computer sound processing
ISBN : UOM:39015041023501

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Maximum MIDI by Paul Messick Pdf

Musical Instrument Digital Interface (MIDI) connects sound cards, musical instruments, and computers in order to make music. MIDI-based music programs can play music, teach music theory and technique, provide games with exciting scores, and allow musicians to record, edit, play, and print compositions. This book is the programmer's definitive source of information for developing MIDI-based Windows 95 applications.

Maximum MIDI

Author : Paul Messick
Publisher : Unknown
Page : 453 pages
File Size : 54,5 Mb
Release : 1998
Category : Electronic
ISBN : OCLC:981361631

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Maximum MIDI by Paul Messick Pdf

Max/MSP/Jitter for Music

Author : V. J. Manzo
Publisher : Oxford University Press
Page : 336 pages
File Size : 51,7 Mb
Release : 2012-02-01
Category : Music
ISBN : 9780199777761

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Max/MSP/Jitter for Music by V. J. Manzo Pdf

In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that can be used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems, the book equips you with everything you need to know in order to design and complete meaningful music projects. The book also discusses ways to interact with software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more. This book will be of special value for everyone who teaches music at any level, from classroom instructors to ensemble directors to private studio instructors. Whether you want to create simple exercises for beginning performers or more complex programs for aspiring composers, this book will show you how to write customized software that can complement and even inspire your instructional objectives. No specialist foreknowledge is required to use this book to enliven your experience with music technology. Even musicians with no prior programming skills can learn to supplement their lessons with interactive instructional tools, to develop adaptive instruments to aid in composition and performance activities, and to create measurement tools with which to conduct research. This book allows you to: -Learn how to design meaningful projects for composition, performance, music therapy, instruction, and research -Understand powerful software through this accessible introduction, written for beginners -Follow along through step-by-step tutorials -Grasp the principles by downloading the extensive software examples from the companion website This book is ideal for: -Music educators at all levels looking to integrate software in instruction -Musicians interested in how software can improve their practice and performance -Music composers with an interest in designing interactive music -Music therapists looking to tailor programs to the needs of specific groups or individuals And all who are interested in music technology. Visit the companion website at www.oup.com/us/maxmspjitter

Multimedia Programming Using Max/MSP and TouchDesigner

Author : Patrik Lechner
Publisher : Packt Publishing Ltd
Page : 404 pages
File Size : 53,5 Mb
Release : 2014-11-26
Category : Computers
ISBN : 9781849699723

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Multimedia Programming Using Max/MSP and TouchDesigner by Patrik Lechner Pdf

If you want to learn how to use Max 6 and/or TouchDesigner, or work in audio-visual real-time processing, this is the book for you. It is intended for intermediate users of both programs and can be helpful for artists, designers, musicians, VJs, and researchers. A basic understanding of audio principles is advantageous.

Designing Software Synthesizer Plugins in C++

Author : Will C. Pirkle
Publisher : CRC Press
Page : 327 pages
File Size : 48,8 Mb
Release : 2021-06-16
Category : Music
ISBN : 9781000375084

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Designing Software Synthesizer Plugins in C++ by Will C. Pirkle Pdf

Designing Software Synthesizer Plugins in C++ provides everything you need to know to start designing and writing your own synthesizer plugins, including theory and practical examples for all of the major synthesizer building blocks, from LFOs and EGs to PCM samples and morphing wavetables, along with complete synthesizer example projects. The book and accompanying SynthLab projects include scores of C++ objects and functions that implement the synthesizer building blocks as well as six synthesizer projects, ranging from virtual analog and physical modelling to wavetable morphing and wave-sequencing that demonstrate their use. You can start using the book immediately with the SynthLab-DM product, which allows you to compile and load mini-modules that resemble modular synth components without needing to maintain the complete synth project code. The C++ objects all run in a stand-alone mode, so you can incorporate them into your current projects or whip up a quick experiment. All six synth projects are fully documented, from the tiny SynthClock to the SynthEngine objects, allowing you to get the most from the book while working at a level that you feel comfortable with. This book is intended for music technology and engineering students, along with DIY audio programmers and anyone wanting to understand how synthesizers may be implemented in C++.

Pro Tools | First

Author : Avid Technology
Publisher : Rowman & Littlefield
Page : 525 pages
File Size : 43,6 Mb
Release : 2021-07-15
Category : Music
ISBN : 9781538143858

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Pro Tools | First by Avid Technology Pdf

Pro Tools | First: Fundamentals of Audio Production introduces users to the power of Pro Tools software and marks the first steps toward developing core skills in audio production. The book covers the basic principles you’ll need to complete a Pro Tools | First project, from initial setup to final output, and it is designed for those who are new to professional audio production and also for experienced users who are unfamiliar with Pro Tools software. This book is laid-out to mirror the creative process of audio production—from set up, to the recording process, editing and mixing, and then creating the final files. Interspersed within each chapter are short hands-on tutorial exercises which give users a chance to explore the concepts and techniques being discussed and hear the results. For those interested in gaining official Avid certification, this book is also a valuable introduction for further learning and through the Avid Learning Series curriculum.

Constructing Music

Author : Teresa M. Nakra
Publisher : Oxford University Press
Page : 241 pages
File Size : 55,6 Mb
Release : 2024-01-23
Category : Music
ISBN : 9780197669228

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Constructing Music by Teresa M. Nakra Pdf

Why does music exert such a strong pull on us? How does it work? Traditional courses in music fundamentals give students a basic understanding of the building blocks of music and how to put them together to make a result that produces an intended effect. Constructing Music: Musical Explorations in Creative Coding takes students a step further: through a series of step-by-step tutorials and lessons, author Teresa M. Nakra presents a new method for teaching music fundamentals that foregrounds creative coding practices and builds upon the computing skills that today's students already possess. By encouraging experimentation with computer code, this book gives students tools to actively investigate, simulate, and engage with the structure of music, ultimately leading to greater understanding about the processes that underlie music's power over us. Designed to support computer-based learning in tonal harmony, musicianship, and music theory, Constructing Music avoids the lens of Western music notation and instead explains music content through analogies with toy bricks and references ideas from creative technology, engineering, and design. Students also engage directly with the components of musical structure using editable short code "patches" developed in Max, a visual coding environment for interactive music, audio, and media. Dozens of patches accompany the book and allow readers to play with the building blocks of sound, reinforcing each topic by tinkering, modifying, and creating their own versions of the material. Each chapter explains core music theory concepts in detail and supports every description through code simulations, progressing through the topics with increasing complexity. In the final chapter, Nakra explores the questions and theories that emerge from the lessons, considering the role of music as a proto-form of AI and its impacts on emotion, wellness, and creativity.

Designing Software Synthesizer Plug-Ins in C++

Author : Will C. Pirkle
Publisher : CRC Press
Page : 761 pages
File Size : 54,6 Mb
Release : 2014-10-30
Category : Music
ISBN : 9781317661696

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Designing Software Synthesizer Plug-Ins in C++ by Will C. Pirkle Pdf

Bridging the gap from theory to programming, Designing Software Synthesizer Plug-Ins in C++ For RackAFX, VST3 and Audio Units contains complete code for designing and implementing software synthesizers for both Windows and Mac platforms. You will learn synthesizer operation, starting with the underlying theory of each synthesizer component, and moving on to the theory of how these components combine to form fully working musical instruments that function on a variety of target digital audio workstations (DAWs). Containing some of the latest advances in theory and algorithm development, this book contains information that has never been published in textbook form, including several unique algorithms of the author’s own design. The book is broken into three parts: plug-in programming, theory and design of the central synthesizer components of oscillators, envelope generators, and filters, and the design and implementation of six complete polyphonic software synthesizer musical instruments, which can be played in real time. The instruments implement advanced concepts including a user-programmable modulation matrix. The final chapter shows you the theory and code for a suite of delay effects to augment your synthesizers, introducing you to audio effect processing. The companion website, www.focalpress.com/cw/pirkle, gives you access to free software to guide you through the application of concepts discussed in the book, and code for both Windows and Mac platforms. In addition to the software, it features bonus projects, application notes, and video tutorials. A reader forum, monitored by the author, gives you the opportunity for questions and information exchange.

Arduino for Musicians

Author : Brent Edstrom
Publisher : Oxford University Press
Page : 304 pages
File Size : 41,6 Mb
Release : 2016-03-25
Category : Music
ISBN : 9780199309337

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Arduino for Musicians by Brent Edstrom Pdf

Arduino, Teensy, and related microcontrollers provide a virtually limitless range of creative opportunities for musicians and hobbyists who are interested in exploring "do it yourself" technologies. Given the relative ease of use and low cost of the Arduino platform, electronic musicians can now envision new ways of synthesizing sounds and interacting with music-making software. In Arduino for Musicians, author and veteran music instructor Brent Edstrom opens the door to exciting and expressive instruments and control systems that respond to light, touch, pressure, breath, and other forms of real-time control. He provides a comprehensive guide to the underlying technologies enabling electronic musicians and technologists to tap into the vast creative potential of the platform. Arduino for Musicians presents relevant concepts, including basic circuitry and programming, in a building-block format that is accessible to musicians and other individuals who enjoy using music technology. In addition to comprehensive coverage of music-related concepts including direct digital synthesis, audio input and output, and the Music Instrument Digital Interface (MIDI), the book concludes with four projects that build on the concepts presented throughout the book. The projects, which will be of interest to many electronic musicians, include a MIDI breath controller with pitch and modulation joystick, "retro" step sequencer, custom digital/analog synthesizer, and an expressive MIDI hand drum. Throughout Arduino for Musicians, Edstrom emphasizes the convenience and accessibility of the equipment as well as the extensive variety of instruments it can inspire. While circuit design and programming are in themselves formidable topics, Edstrom introduces their core concepts in a practical and straightforward manner that any reader with a background or interest in electronic music can utilize. Musicians and hobbyists at many levels, from those interested in creating new electronic music devices, to those with experience in synthesis or processing software, will welcome Arduino for Musicians.

Interactive Composition

Author : V. J. Manzo,Will Kuhn
Publisher : Oxford University Press, USA
Page : 281 pages
File Size : 46,6 Mb
Release : 2015
Category : Music
ISBN : 9780199973828

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Interactive Composition by V. J. Manzo,Will Kuhn Pdf

Manzo and Kuhn provide readers with all the practical skills and insights necessary to compose and perform electronic music in a variety of popular styles. Even those with little experience with digital audio software will learn to design powerful systems that facilitate their own compositional ideas.

Information Systems And Technologies For Network Society: Proceedings Of The Ipsj International Symposium

Author : Yahiko Kambayashi,Yoshifumi Masunaga,Makoto Takizawa,Yuichiro Anzai
Publisher : World Scientific
Page : 434 pages
File Size : 53,8 Mb
Release : 1997-09-09
Category : Electronic
ISBN : 9789814545488

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Information Systems And Technologies For Network Society: Proceedings Of The Ipsj International Symposium by Yahiko Kambayashi,Yoshifumi Masunaga,Makoto Takizawa,Yuichiro Anzai Pdf

This volume contains technical papers and panel position papers selected from the proceedings of the International Symposium on Information Systems and Technologies for Network Society, held together with the IPSJ (information processing society of Japan) National Convention, in September 1997. Papers were submitted from all over the world, especially from Japan, Korea and China. Since these countries are believed to form one of the major computer manufacturing centers in the world, a panel on “Computer Science Education for the 21st Century” was set up. A special session on the Japanese project on Software Engineering invited representative researchers from the project, which is supported by the Ministry of Education, Japan.

The Art of Artificial Evolution

Author : Juan J. Romero,Penousal Machado
Publisher : Springer Science & Business Media
Page : 465 pages
File Size : 40,8 Mb
Release : 2007-11-13
Category : Computers
ISBN : 9783540728771

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The Art of Artificial Evolution by Juan J. Romero,Penousal Machado Pdf

This comprehensive book gives an up-to-date survey of the relevant bioinspired computing research fields – such as evolutionary computation, artificial life, swarm intelligence and ant colony algorithms – and examines applications in art, music and design. The editors and contributors are researchers and artists with deep experience of the related science, tools and applications, and the book includes overviews of historical developments and future perspectives.

Games on Symbian OS

Author : Fadi Chehimi,Leon Clarke,Michael Coffey,Paul Coulton,Twm Davies,Roland Geisler,Nigel Hietala,Sam Mason,Peter Lykke Nielsen,Aleks Garo Pamir,Jo Stichbury
Publisher : John Wiley & Sons
Page : 400 pages
File Size : 44,5 Mb
Release : 2008-04-15
Category : Games & Activities
ISBN : 9780470998144

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Games on Symbian OS by Fadi Chehimi,Leon Clarke,Michael Coffey,Paul Coulton,Twm Davies,Roland Geisler,Nigel Hietala,Sam Mason,Peter Lykke Nielsen,Aleks Garo Pamir,Jo Stichbury Pdf

The first part of this book discusses the mobile games industry, and includes analysis of why the mobile industry differs from other sectors of the games market, a discussion of the sales of mobile games, their types, the gamers who play them, and how the games are sold. The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra. Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS provides,and some of the middleware solutions available. A chapter about the N-Gage platform discusses how Nokia is pioneering the next generation of mobile games, by providing a platform SDK for professional games developers to port games rapidly and effectively. The final part of the book discusses how to create mobile games for Symbian smartphones using java ME, Doja (for Japan) or Flash Lite 2. This book will help you if you are: * a C++ developer familiar with mobile development but new to the games market * a professional games developer wishing to port your games to run on Symbian OS platforms such as S60 and UIQ * someone who is interested in creating C++, Java ME or Flash Lite games for Symbian smartphones. This book shows how to create mobile games for Symbian smartphones such as S60 3rd Edition, UIQ3 or FOMA devices. It includes contributions from a number of experts in the mobile games industry, including Nokia's N-gage team, Ideaworks3D, and ZingMagic, as well as academics leading the field of innovative mobile experiences.

Ableton Live 6

Author : Martin Delaney
Publisher : PC Publishing
Page : 162 pages
File Size : 40,9 Mb
Release : 2007
Category : Computers
ISBN : 9781906005023

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Ableton Live 6 by Martin Delaney Pdf

This book does not duplicate the Live user manual--instead, it expands upon it and introduces creative concepts, workflow enhancements, and workarounds for common objectives and problems.

The Music Machine

Author : Curtis Roads
Publisher : MIT Press
Page : 760 pages
File Size : 52,5 Mb
Release : 1989
Category : Computers
ISBN : 0262680785

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The Music Machine by Curtis Roads Pdf

In The Music Machine, Curtis Roads brings together 53 classic articles published in Computer Music Journal between 1980 and 1985.