Designing Software Synthesizer Plug Ins In C

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Designing Software Synthesizer Plug-Ins in C++

Author : Will C. Pirkle
Publisher : CRC Press
Page : 761 pages
File Size : 41,6 Mb
Release : 2014-10-30
Category : Music
ISBN : 9781317661696

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Designing Software Synthesizer Plug-Ins in C++ by Will C. Pirkle Pdf

Bridging the gap from theory to programming, Designing Software Synthesizer Plug-Ins in C++ For RackAFX, VST3 and Audio Units contains complete code for designing and implementing software synthesizers for both Windows and Mac platforms. You will learn synthesizer operation, starting with the underlying theory of each synthesizer component, and moving on to the theory of how these components combine to form fully working musical instruments that function on a variety of target digital audio workstations (DAWs). Containing some of the latest advances in theory and algorithm development, this book contains information that has never been published in textbook form, including several unique algorithms of the author’s own design. The book is broken into three parts: plug-in programming, theory and design of the central synthesizer components of oscillators, envelope generators, and filters, and the design and implementation of six complete polyphonic software synthesizer musical instruments, which can be played in real time. The instruments implement advanced concepts including a user-programmable modulation matrix. The final chapter shows you the theory and code for a suite of delay effects to augment your synthesizers, introducing you to audio effect processing. The companion website, www.focalpress.com/cw/pirkle, gives you access to free software to guide you through the application of concepts discussed in the book, and code for both Windows and Mac platforms. In addition to the software, it features bonus projects, application notes, and video tutorials. A reader forum, monitored by the author, gives you the opportunity for questions and information exchange.

Designing Software Synthesizer Plugins in C++

Author : Will C. Pirkle
Publisher : CRC Press
Page : 304 pages
File Size : 41,8 Mb
Release : 2021-06-16
Category : Music
ISBN : 9781000375053

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Designing Software Synthesizer Plugins in C++ by Will C. Pirkle Pdf

Designing Software Synthesizer Plugins in C++ provides everything you need to know to start designing and writing your own synthesizer plugins, including theory and practical examples for all of the major synthesizer building blocks, from LFOs and EGs to PCM samples and morphing wavetables, along with complete synthesizer example projects. The book and accompanying SynthLab projects include scores of C++ objects and functions that implement the synthesizer building blocks as well as six synthesizer projects, ranging from virtual analog and physical modelling to wavetable morphing and wave-sequencing that demonstrate their use. You can start using the book immediately with the SynthLab-DM product, which allows you to compile and load mini-modules that resemble modular synth components without needing to maintain the complete synth project code. The C++ objects all run in a stand-alone mode, so you can incorporate them into your current projects or whip up a quick experiment. All six synth projects are fully documented, from the tiny SynthClock to the SynthEngine objects, allowing you to get the most from the book while working at a level that you feel comfortable with. This book is intended for music technology and engineering students, along with DIY audio programmers and anyone wanting to understand how synthesizers may be implemented in C++.

Designing Software Synthesizer Plug-Ins in C++

Author : William C Pirkle
Publisher : Focal Press
Page : 336 pages
File Size : 47,5 Mb
Release : 2021
Category : Computers
ISBN : 1003052207

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Designing Software Synthesizer Plug-Ins in C++ by William C Pirkle Pdf

"Designing Software Synthesizer Plugins in C++ provides everything you need to know to start designing and writing your own synthesizer plugins, including theory and practical examples for all of the major synthesizer building blocks from LFOs and EGs to PCM samples and morphing wavetables, along with complete synthesizer example projects. The book and accompanying SynthLab projects include scores of C++ objects and functions that implement the synthesizer building blocks, and six synthesizer projects ranging from virtual analog and physical modelling to wavetable morphing and wave-sequencing that demonstrate their use. You can start using the book immediately with the SynthLab-DM product that allows you to compile and load mini-modules that resemble modular synth components, without needing to maintain the complete synth project code. The C++ objects all run in a standalone mode, so you can incorporate them into your current projects or whip up a quick experiment. All six synth projects are fully documented from the tiny SynthClock up to the SynthEngine objects allowing you to get the most from the book while working at a level that you feel comfortable with. This book is intended for music technology and engineering students along with DIY audio programmers and anyone wanting to understand how synthesizers may be implemented in C++"--

Designing Audio Effect Plugins in C++

Author : Will Pirkle
Publisher : Routledge
Page : 703 pages
File Size : 46,5 Mb
Release : 2019-05-02
Category : Technology & Engineering
ISBN : 9780429954320

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Designing Audio Effect Plugins in C++ by Will Pirkle Pdf

Designing Audio Effect Plugins in C++ presents everything you need to know about digital signal processing in an accessible way. Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented algorithms. Sections include the basics of audio signal processing, the anatomy of a plugin, AAX, AU and VST3 programming guides; implementation details; and actual projects and code. More than 50 fully coded C++ audio signal-processing objects are included. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave digital filters, delay, reverb, modulated effects, dynamics processing, pitch shifting, nonlinear processing, sample rate conversion and more. You will then be ready to design and implement your own unique plugins on any platform and within almost any host program. This new edition is fully updated and improved and presents a plugin core that allows readers to move freely between application programming interfaces and platforms. Readers are expected to have some knowledge of C++ and high school math.

Designing Software Synthesizer Plug-Ins in C++

Author : Will C. Pirkle
Publisher : CRC Press
Page : 1449 pages
File Size : 53,9 Mb
Release : 2014-10-30
Category : Music
ISBN : 9781317661689

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Designing Software Synthesizer Plug-Ins in C++ by Will C. Pirkle Pdf

Bridging the gap from theory to programming, Designing Software Synthesizer Plug-Ins in C++ For RackAFX, VST3 and Audio Units contains complete code for designing and implementing software synthesizers for both Windows and Mac platforms. You will learn synthesizer operation, starting with the underlying theory of each synthesizer component, and moving on to the theory of how these components combine to form fully working musical instruments that function on a variety of target digital audio workstations (DAWs). Containing some of the latest advances in theory and algorithm development, this book contains information that has never been published in textbook form, including several unique algorithms of the author’s own design. The book is broken into three parts: plug-in programming, theory and design of the central synthesizer components of oscillators, envelope generators, and filters, and the design and implementation of six complete polyphonic software synthesizer musical instruments, which can be played in real time. The instruments implement advanced concepts including a user-programmable modulation matrix. The final chapter shows you the theory and code for a suite of delay effects to augment your synthesizers, introducing you to audio effect processing. The companion website, www.focalpress.com/cw/pirkle, gives you access to free software to guide you through the application of concepts discussed in the book, and code for both Windows and Mac platforms. In addition to the software, it features bonus projects, application notes, and video tutorials. A reader forum, monitored by the author, gives you the opportunity for questions and information exchange.

Developing Virtual Synthesizers with VCV Rack

Author : Leonardo Gabrielli
Publisher : CRC Press
Page : 287 pages
File Size : 45,9 Mb
Release : 2020-02-07
Category : Computers
ISBN : 9780429666049

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Developing Virtual Synthesizers with VCV Rack by Leonardo Gabrielli Pdf

Developing Virtual Synthesizers with VCV Rack takes the reader step by step through the process of developing synthesizer modules, beginning with the elementary and leading up to more engaging examples. Using the intuitive VCV Rack and its open-source C++ API, this book will guide even the most inexperienced reader to master efficient DSP coding to create oscillators, filters, and complex modules. Examining practical topics related to releasing plugins and managing complex graphical user interaction, with an intuitive study of signal processing theory specifically tailored for sound synthesis and virtual analog, this book covers everything from theory to practice. With exercises and example patches in each chapter, the reader will build a library of synthesizer modules that they can modify and expand. Supplemented by a companion website, this book is recommended reading for undergraduate and postgraduate students of audio engineering, music technology, computer science, electronics, and related courses; audio coding and do-it-yourself enthusiasts; and professionals looking for a quick guide to VCV Rack. VCV Rack is a free and open-source software available online.

Basicsynth

Author : Daniel Mitchell
Publisher : Lulu.com
Page : 290 pages
File Size : 50,7 Mb
Release : 2008-10-12
Category : Computers
ISBN : 9780557022120

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Basicsynth by Daniel Mitchell Pdf

Books on music synthesizers explain the theory of music synthesis, or show you how to use an existing synthesizer, but don't cover the practical details of constructing a custom software synthesizer. Likewise, books on digital signal processing describe sound generation in terms of complex equations and leave it up to the reader to solve the practical problems of programming the equations. BasicSynth takes you beyond the theory and shows you how to create a custom synthesizer in software using the C++ programming language. The first part of the book explains the basic computer algorithms used to generate and process sound. Subsequent chapters explain instrument design using actual synthesis instruments. The example instruments are then combined with a text-based scoring system and sequencer to produce a complete working synthesizer. Complete source code to the C++ classes and example programs is available for download from the Internet.

The Audio Programming Book

Author : Richard Boulanger,Victor Lazzarini
Publisher : MIT Press
Page : 917 pages
File Size : 51,8 Mb
Release : 2010-10-22
Category : Music
ISBN : 9780262014465

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The Audio Programming Book by Richard Boulanger,Victor Lazzarini Pdf

An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics. This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone. The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.

A DSP Primer

Author : Kenneth Steiglitz
Publisher : Prentice Hall
Page : 330 pages
File Size : 42,7 Mb
Release : 1996
Category : Computer music
ISBN : UCSD:31822023629173

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A DSP Primer by Kenneth Steiglitz Pdf

This new book by Ken Steigliz offers an informal and easy-to-understand introduction to digital signal processing, emphasizing digital audio and applications to computer music. A DSP Primer covers important topics such as phasors and tuning forks; the wave equation; sampling and quantizing; feedforward and feedback filters; comb and string filters; periodic sounds; transform methods; and filter design. Steiglitz uses an intuitive and qualitative approach to develop the mathematics critical to understanding DSP. A DSP Primer is written for a broad audience including: Students of DSP in Engineering and Computer Science courses. Composers of computer music and those who work with digital sound. WWW and Internet developers who work with multimedia. General readers interested in science that want an introduction to DSP. Features: Offers a simple and uncluttered step-by-step approach to DSP for first-time users, especially beginners in computer music. Designed to provide a working knowledge and understanding of frequency domain methods, including FFT and digital filtering. Contains thought-provoking questions and suggested experiments that help the reader to understand and apply DSP theory and techniques.

Audio Effects

Author : Joshua D. Reiss,Andrew McPherson
Publisher : CRC Press
Page : 372 pages
File Size : 41,6 Mb
Release : 2014-10-23
Category : Technology & Engineering
ISBN : 9781466560284

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Audio Effects by Joshua D. Reiss,Andrew McPherson Pdf

Audio Effects: Theory, Implementation and Application explores digital audio effects relevant to audio signal processing and music informatics. It supplies fundamental background information on digital signal processing, focusing on audio-specific aspects that constitute the building block on which audio effects are developed. The text integrates theory and practice, relating technical implementation to musical implications. It can be used to gain an understanding of the operation of existing audio effects or to create new ones. In addition to delivering detailed coverage of common (and unusual) audio effects, the book discusses current digital audio standards, most notably VST and AudioUnit. Source code is provided in C/C++ and implemented as audio effect plug-ins with accompanying sound samples. Each section of the book includes study questions, anecdotes from the history of music technology, and examples that offer valuable real-world insight, making this an ideal resource for researchers and for students moving directly into industry.

Designing Audio Effect Plugins in C++

Author : Will C. Pirkle
Publisher : Routledge
Page : 731 pages
File Size : 54,5 Mb
Release : 2019-05-02
Category : Technology & Engineering
ISBN : 9780429954313

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Designing Audio Effect Plugins in C++ by Will C. Pirkle Pdf

Designing Audio Effect Plugins in C++ presents everything you need to know about digital signal processing in an accessible way. Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented algorithms. Sections include the basics of audio signal processing, the anatomy of a plugin, AAX, AU and VST3 programming guides; implementation details; and actual projects and code. More than 50 fully coded C++ audio signal-processing objects are included. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave digital filters, delay, reverb, modulated effects, dynamics processing, pitch shifting, nonlinear processing, sample rate conversion and more. You will then be ready to design and implement your own unique plugins on any platform and within almost any host program. This new edition is fully updated and improved and presents a plugin core that allows readers to move freely between application programming interfaces and platforms. Readers are expected to have some knowledge of C++ and high school math.

Digital Signal Processing in Audio and Acoustical Engineering

Author : Francis F. Li,Trevor J. Cox
Publisher : CRC Press
Page : 228 pages
File Size : 55,5 Mb
Release : 2019-04-02
Category : Technology & Engineering
ISBN : 9781466593893

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Digital Signal Processing in Audio and Acoustical Engineering by Francis F. Li,Trevor J. Cox Pdf

Starting with essential maths, fundamentals of signals and systems, and classical concepts of DSP, this book presents, from an application-oriented perspective, modern concepts and methods of DSP including machine learning for audio acoustics and engineering. Content highlights include but are not limited to room acoustic parameter measurements, filter design, codecs, machine learning for audio pattern recognition and machine audition, spatial audio, array technologies and hearing aids. Some research outcomes are fed into book as worked examples. As a research informed text, the book attempts to present DSP and machine learning from a new and more relevant angle to acousticians and audio engineers. Some MATLAB® codes or frameworks of algorithms are given as downloads available on the CRC Press website. Suggested exploration and mini project ideas are given for "proof of concept" type of exercises and directions for further study and investigation. The book is intended for researchers, professionals, and senior year students in the field of audio acoustics.

Hack Audio

Author : Eric Tarr
Publisher : Routledge
Page : 743 pages
File Size : 44,7 Mb
Release : 2018-06-28
Category : Technology & Engineering
ISBN : 9781351018449

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Hack Audio by Eric Tarr Pdf

Computers are at the center of almost everything related to audio. Whether for synthesis in music production, recording in the studio, or mixing in live sound, the computer plays an essential part. Audio effects plug-ins and virtual instruments are implemented as software computer code. Music apps are computer programs run on a mobile device. All these tools are created by programming a computer. Hack Audio: An Introduction to Computer Programming and Digital Signal Processing in MATLAB provides an introduction for musicians and audio engineers interested in computer programming. It is intended for a range of readers including those with years of programming experience and those ready to write their first line of code. In the book, computer programming is used to create audio effects using digital signal processing. By the end of the book, readers implement the following effects: signal gain change, digital summing, tremolo, auto-pan, mid/side processing, stereo widening, distortion, echo, filtering, equalization, multi-band processing, vibrato, chorus, flanger, phaser, pitch shifter, auto-wah, convolution and algorithmic reverb, vocoder, transient designer, compressor, expander, and de-esser. Throughout the book, several types of test signals are synthesized, including: sine wave, square wave, sawtooth wave, triangle wave, impulse train, white noise, and pink noise. Common visualizations for signals and audio effects are created including: waveform, characteristic curve, goniometer, impulse response, step response, frequency spectrum, and spectrogram. In total, over 200 examples are provided with completed code demonstrations.

Introduction to Digital Filters

Author : Julius Orion Smith
Publisher : Julius Smith
Page : 481 pages
File Size : 55,6 Mb
Release : 2007
Category : Digital electronics
ISBN : 9780974560717

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Introduction to Digital Filters by Julius Orion Smith Pdf

A digital filter can be pictured as a "black box" that accepts a sequence of numbers and emits a new sequence of numbers. In digital audio signal processing applications, such number sequences usually represent sounds. For example, digital filters are used to implement graphic equalizers and other digital audio effects. This book is a gentle introduction to digital filters, including mathematical theory, illustrative examples, some audio applications, and useful software starting points. The theory treatment begins at the high-school level, and covers fundamental concepts in linear systems theory and digital filter analysis. Various "small" digital filters are analyzed as examples, particularly those commonly used in audio applications. Matlab programming examples are emphasized for illustrating the use and development of digital filters in practice.

Digital Signal Processing Primer

Author : Kenneth Steiglitz
Publisher : Courier Dover Publications
Page : 323 pages
File Size : 45,8 Mb
Release : 2020-11-18
Category : Computers
ISBN : 9780486845838

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Digital Signal Processing Primer by Kenneth Steiglitz Pdf

Informal, easy-to-understand introduction covers phasors and tuning forks, wave equation, sampling and quantizing, feedforward and feedback filters, comb and string filters, periodic sounds, transform methods, and filter design. 1996 edition.