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Midnight at the Barclay Hotel by Fleur Bradley Pdf
Hunting ghosts and solving the case before checkout? All in a weekend's work. Read the novel that New York Times bestselling author, Chris Grabenstein calls, "My kind of mystery!" When JJ Jacobson convinced his mom to accept a surprise invitation to an all-expenses-paid weekend getaway at the illustrious Barclay Hotel, he never imagined that he'd find himself in the midst of a murder mystery. He thought he was in for a run-of-the-mill weekend ghost hunting at the most haunted spot in town, but when he arrives at the Barclay Hotel and his mother is blamed for the hotel owner's death, he realizes his weekend is going to be anything but ordinary. Now, with the help of his new friends, Penny and Emma, JJ has to track down a killer, clear his mother's name, and maybe even meet a ghost or two along the way.
From the critically acclaimed author of Midnight at the Barclay Hotel comes a thrilling new middle grade mystery novel inspired by Alcatraz Prison. Tori, Marvin, and Noah would rather be anywhere else than on the seventh grade class field trip to Raven Island prison. Tori would rather be on the soccer field, but her bad grades have benched her until further notice; Marvin would rather be at the first day of a film festival with his best friend, Kevin; and Noah isn't looking forward to having to make small talk with his classmates at this new school. But when the three of them stumble upon a dead body in the woods, miss the last ferry back home, and then have to spend the night on Raven Island, they find that they need each other now more than ever. They must work together to uncover a killer, outrun a motley ghost-hunting crew, and expose the age-old secrets of the island all before daybreak.
Hatchet meets The Babysitters Club in this epic and thrilling survival story about pushing oneself to the limit in the face of a crisis. We were all alone, in a shaken and shattered house, in the dark. And I was in charge. Hannah Steele loves living on Pelling, a tiny island near Seattle. She's always felt totally safe there. So when she's asked to babysit after school one day, it's no big deal. Zoe and Oscar are her next-door neighbors, and Hannah just took a babysitting class, which she's pretty sure makes her an expert. She isn't even worried that she left her inhaler at home. Then the shaking begins. The terrifying earthquake only lasts four minutes, but it changes everything—damaging the house, knocking out the power, and making cell service nonexistent. Even worse, the ferry and the bridge connecting the kids to help—and their parents—are both blocked, which means they're stranded alone. And Hannah's in charge as things go from bad to worse. Praise for The Disaster Days: "A realistic, engrossing survival story that's perfect for aspiring babysitters and fans of John Macfarlane's Stormstruck!, Sherry Shahan's Ice Island, or Wesley King's A World Below."—School Library Journal "The strength of this steadily paced novel that stretches over four days of a scary disaster scenario is that Hannah doesn't figure everything out; she stumbles, doubts, and struggles throughout it all."—The Bulletin of the Center for Children's Books "Fans of survival thrillers in the vein of Gary Paulsen's Hatchet will enjoy this tense, honest tale of bravery...an excellent (and refreshingly not didactic) teaching tool on natural-disaster preparedness."—Booklist "The relentless progression of a variety of disaster scenarios will keep readers turning pages...equally suspenseful and informative."—School Library Connection "Behrens uses immersive details and situations effectively viewed from Hannah's perspective to create a suspenseful, vivid story filled with lessons about responsibility and overcoming adversity."—Publishers Weekly The Disaster Days is a perfect... gift for preteen survival story fans earthquake fiction chapter book for tween girls ages 11-14 survivalist fiction book for middle grade girls summer reading book for preteens preteen gift for girls
Eleven-year-old Millie and five other girls, snowed in at Amelia Earhart Birthplace Museum in Atchison, Kansas, are on a scavenger hunt when the lights go out and Amelia's aviator goggles go missing.
In the second book of the action-packed Double Vision series, ordinary twelve-year-old Linc Baker must go undercover in Washington, DC, to stop a CIA mole from assassinating the president. With an unforgettably funny voice, high-stakes espionage, and real American spy history dating back to the Revolutionary War, this is the latest adventure in the Double Vision series that ALA Booklist says "fans of Alex Rider and 39 Clues will love." After the government receives a threat on the president's life from someone named Dagger, supersecret spy agency Pandora wants Linc to go to Washington, DC, to protect the first daughter, Amy, and find the dangerous double of George Washington's legendary coat, rumored to make its wearer invincible. Unfortunately for Linc, his by-the-book agent nemesis, Ben Green, is already on the case and making him look bad. With Amy's help, Linc will have to dig deep into the history of America's first spies—the Culper Ring—to beat Ben at his own game and stop Dagger before it's too late.
The Peculiar Incident on Shady Street by Lindsay Currie Pdf
When lights start flickering and temperatures suddenly drop, twelve-year-old Tessa Woodward, sensing her new house may be haunted, recruits some new friends to help her unravel the mystery of who or what is trying to communicate with her and why.
A creepy, mysterious dollhouse takes center stage in this atmospheric middle-grade mystery for fans of Doll Bones and Small Spaces. Alice's world is falling apart. Her parents are getting a divorce, and they've cancelled their yearly cottage trip -- the one thing that gets Alice through the school year. Instead, Alice and her mom are heading to some small town where Alice's mom will be a live-in nurse to a rich elderly lady. The house is huge, imposing and spooky, and everything inside is meticulously kept and perfect -- not a fun place to spend the summer. Things start to get weird when Alice finds a dollhouse in the attic that's an exact replica of the house she's living in. Then she wakes up to find a girl asleep next to her in her bed -- a girl who looks a lot like one of the dolls from the dollhouse . . . When the dollhouse starts to change when Alice isn't looking, she knows she has to solve the mystery. Who are the girls in the dollhouse? What happened to them? And what is their connection to the mean and mysterious woman who owns the house?
In mid-1960s Halifax, 12-year-old Selina is growing up in a tightly knit community of African-Canadians whose days are numbered when ugly rumours surface about the fate of Africville.
Meet Josephine, the most loveable mischief-maker in Barbados, in a magical, heartfelt adventure inspired by Caribbean mythology. * “A heart-wrenching adventure with big laughs and well-earned surprises.” –Kirkus Reviews, Starred Review Eleven-year-old Josephine knows that no one is good enough for her daddy. That's why she makes a habit of scaring his new girlfriends away. She's desperate to make it onto her school's cricket team because she'll get to play her favorite sport AND use the cricket matches to distract Daddy from dating. But when Coach Broomes announces that girls can't try out for the team, the frustrated Josephine cuts into a powerful silk cotton tree and accidentally summons a bigger problem into her life . . . The next day, Daddy brings home a new catch, a beautiful woman named Mariss. And unlike the other girlfriends, this one doesn't scare easily. Josephine knows there's something fishy about Mariss but she never expected her to be a vengeful sea creature eager to take her place as her father's first love! Can Josephine convince her friends to help her and use her cricket skills to save Daddy from Mariss's clutches before it's too late?
Learn what it means to be a journalist in this fun, fast-paced new middle grade series about a club of kid reporters by an award-winning author. Nellie Murrow -- the daughter of two (former) newspaper reporters -- was named after one of the fiercest journalists who ever lived. When she moves to sleepy Bear Creek, Maine, rumors of vandalism and attacks at the only park in town are keeping her saddled to the house. Some townspeople say the attacks are gang recruitments. Others blame a vagrant spotted on the hiking trails around town. But when Nellie thinks like a reporter, none of those explanations make sense. Something is happening at the park, but what? All of the fake online news and rumors are clouding the truth. Nellie wants to break the story -- and break free from the front yard -- but she can't do it alone. She needs a whole club if she's going to start the Cub Report, the town's first independent newspaper. Creating a newspaper from scratch is going to be tough; but for Nellie, making friends is even harder. Starred Kirkus Review
Reluctantly embroiled in a 1840s dispute between a corrupt Tammany Hall leader and an arsonist with an agenda, Copper Star Timothy Wilde finds his investigation challenged by his brother's decision to run for public office.
Having escaped the wolves in sheep's clothing of Wolfsschlucht, Earl Ciel Phantomhive, indomitable butler Sebastian, and the rest of the Phantomhive household abscond with the Emerald Witch. They take refuge in the hideaway of an old family friend-Diedrich, the late Vincent Phantomhive's schoolmate and confidant. But as preparations are made and wounds rested for the passage home to England, word of the Undertaker and his odd behavior hangs over the proceedings. What little memory could have tripped up the ever-jovial reaper, causing his chartreuse eyes to well with tears...?
Ocean’s Eleven meets The Secret Life of Pets in this hilarious and delightfully illustrated novel following a ragtag group of pets who will do whatever it takes to avoid being sent to the pound. Butterbean knew she wasn’t always a good dog. Still, she’d never considered herself a BAD dog—until the morning that her owner, Mrs. Food, fell in the hallway. Admittedly the tile was slipperier than usual, mostly because Butterbean had just thrown up on it. Now Butterbean and her fellow pets have to come up with a grand plan to support themselves in case Mrs. Food is unable to keep taking care of them. When they discover a mysterious man in their building who seems to have lots of loot, they plan a heist. Oscar the mynah bird is the brains of the operation. Walt the cat has the necessary slyness and slink. Marco and Polo are the reconnaissance rats. And Butterbean...well, no one would ever suspect a cute little wiener dog, right? Can these animal friends can pull off the heist of the century?
One of our most iconic childhood games receives a creepy twist as it becomes the gateway to a nightmare world. Don't let the Seeker find you!Twelve-year-old Zee is back now. He disappeared for a year and nobody knows where he went or what happened to him. Not even his best friends Justin, Nia, and Lyric. But ever since Zee has been back, he's been... different. After Zee freaks out at his friends playing hide-and-seek at an odd party in his backyard -- the first time his friends are back together since his reappearance -- strange things begin to occur. Everyone who played in the game has a mark on their wrist. And then they disappear.The kids are pulled into a shadow world -- the Nowhere -- ruled by the monstrous, shape-shifting Seeker. Justin and his friends will have to band together and face their worst nightmares to defeat the Seeker or lose themselves to the Nowhere forever.