Multi Paradigm Design For C

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Multi-paradigm Design for C++

Author : James O. Coplien
Publisher : Addison-Wesley Professional
Page : 312 pages
File Size : 47,6 Mb
Release : 1999
Category : Computers
ISBN : UOM:39015047442135

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Multi-paradigm Design for C++ by James O. Coplien Pdf

The C++ language is being used increasingly for complex and large-scale software systems--systems that call for multi-paradigm design. Well known for his C++ expertise, James Coplien guides program designers through the most challenging aspects of C++ design. He describes each paradigm and explains how it solves the design problem at hand and how it applies to C++.

Multi-Paradigm Programming using C++

Author : Dirk Vermeir
Publisher : Springer Science & Business Media
Page : 297 pages
File Size : 44,7 Mb
Release : 2011-06-28
Category : Computers
ISBN : 9781447103110

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Multi-Paradigm Programming using C++ by Dirk Vermeir Pdf

Aimed mainly at students, this self-contained reference book on C++ is of superb educational value. Starting from scratch, Vermeir explains the idea of address, value and type in C++ before quickly moving on to cover the more important aspects of the language such as classes, templates, generic programming and inheritance. He includes recent developments in C++, such as STL and the iostream library. There is also a chapter devoted to program design principles. By using plenty of examples the reader is stimulated and inspired to see how they can use what they have learnt in other more sophisticated applications. All the examples from the text, including some larger example programs are available on the author's website.

Generative and Component-Based Software Engineering

Author : Jan Bosch
Publisher : Springer
Page : 184 pages
File Size : 53,9 Mb
Release : 2003-06-30
Category : Computers
ISBN : 9783540448006

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Generative and Component-Based Software Engineering by Jan Bosch Pdf

The size, complexity, and integration level of software systems is increasing c- stantly. Companies in all domains identify that software de?nes the competitive edge of their products. These developments require us to constantly search for new approaches to increase the productivity and quality of our software - velopment and to decrease the cost of software maintenance. Generative and component-based technologies hold considerablepromise with respect to achi- ing these goals. GCSE 2001 constituted another important step forward and provided a platform for academic and industrial researchers to exchange ideas. These proceedings represent the third conference on generative and com- nent-based software engineering. The conference originated as a special track on generative programming from the Smalltalk and Java in Industry and - ucation Conference (STJA), organized by the working group “Generative and Component-Based Software Engineering” of the “Gesellschaft fur ̈ Informatik” FG 2.1.9 “Object-Oriented Software Engineering.” However, the conference has evolved substantially since then, with its own, independent stature, invited speakers, and, most importantly, a stable and growing community. This year’s conference attracted 43 submissions from all over the world, - dicating the broad, international interest in the research ?eld. Based on careful review by the program committee, 14 papers were selected for presentation. I would like to thank the members of the program committee, all renowned - perts, for their dedication in preparing thorough reviews of the submissions.

Pattern Languages of Program Design

Author : James O. Coplien,Douglas C. Schmidt,John M. Vlissides,Norman L. Kerth
Publisher : Unknown
Page : 578 pages
File Size : 51,8 Mb
Release : 1995
Category : Computer software
ISBN : 0201607344

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Pattern Languages of Program Design by James O. Coplien,Douglas C. Schmidt,John M. Vlissides,Norman L. Kerth Pdf

Design Patterns in Modern C++

Author : Dmitri Nesteruk
Publisher : Apress
Page : 312 pages
File Size : 54,8 Mb
Release : 2018-04-18
Category : Computers
ISBN : 9781484236031

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Design Patterns in Modern C++ by Dmitri Nesteruk Pdf

Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more Who This Book Is For Those with at least some prior programming experience, especially in C++.

Programming Languages and Paradigms

Author : Appalachian State University Boone North Carolina James B Fenwick,Jones & Bartlett Learning
Publisher : Jones & Bartlett Learning
Page : 640 pages
File Size : 53,7 Mb
Release : 2013-02-01
Category : Computers
ISBN : 1449652301

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Programming Languages and Paradigms by Appalachian State University Boone North Carolina James B Fenwick,Jones & Bartlett Learning Pdf

Designed for courses in Computer Science or Computer Engineering, this comprehensive text introduces students to the primary constructs of contemporary programming language concepts and provides them with the tools necessary to critically analyze and assess existing and future programming languages. Programming Languages and Paradigms covers the four major programming paradigms as outlined in the ACM/IEEE Computer Science curriculum guidelines (imperative, functional, logical, and object-oriented) and presents each paradigm within two chapters. The first chapter covers the paradigm's focus language in detail and then investigates how this language answers the eight fundamental questions of language design. The second chapter provides a detailed treatment of the language's more advanced features and further includes coverage of other well-known languages of the paradigm. Most chapters end with a case study that provides students with a larger application to be solved using the target language for the paradigm.The organization of Programming Languages and Paradigms provides students with a good balance between practical, hands-on programming experience in the paradigm and the design issues associated with the paradigm, providing them with a solid foundation for understanding the fundamental concepts of programming languages. Key Features: * Covers the four major programming paradigms as outlined in the ACM/IEEE CS curriculum guidelines: imperative; functional; logical; and object-oriented. * Provides hands-on programming experience in each of the paradigms covered and utilizes a different target language for each: C for imperative, F# for functional, Prolog for logical, and C# for object-oriented. * Illustrates and discusses concurrency for each of the target languages at the time the language is introduced, enabling students to see a variety of mechanisms for implementing concurrency throughout the text. * Provides case studies that allow the student to solve complex problems in each paradigm.* Provides enrichment materials at the end of the book that introduce the Scala multi-paradigm programming language; tools for parallel computations such as OpenMP, MPI, and OpenCL; and programming language semantics.

Advancements in Model-Driven Architecture in Software Engineering

Author : Rhazali, Yassine
Publisher : IGI Global
Page : 287 pages
File Size : 55,5 Mb
Release : 2020-09-18
Category : Computers
ISBN : 9781799836636

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Advancements in Model-Driven Architecture in Software Engineering by Rhazali, Yassine Pdf

An integral element of software engineering is model engineering. They both endeavor to minimize cost, time, and risks with quality software. As such, model engineering is a highly useful field that demands in-depth research on the most current approaches and techniques. Only by understanding the most up-to-date research can these methods reach their fullest potential. Advancements in Model-Driven Architecture in Software Engineering is an essential publication that prepares readers to exercise modeling and model transformation and covers state-of-the-art research and developments on various approaches for methodologies and platforms of model-driven architecture, applications and software development of model-driven architecture, modeling languages, and modeling tools. Highlighting a broad range of topics including cloud computing, service-oriented architectures, and modeling languages, this book is ideally designed for engineers, programmers, software designers, entrepreneurs, researchers, academicians, and students.

User Interface Design for Programmers

Author : Avram Joel Spolsky
Publisher : Apress
Page : 152 pages
File Size : 42,8 Mb
Release : 2008-01-01
Category : Computers
ISBN : 9781430208570

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User Interface Design for Programmers by Avram Joel Spolsky Pdf

Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

Crafting Interpreters

Author : Robert Nystrom
Publisher : Genever Benning
Page : 1021 pages
File Size : 42,6 Mb
Release : 2021-07-27
Category : Computers
ISBN : 9780990582946

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Crafting Interpreters by Robert Nystrom Pdf

Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.

An Introduction to Software Design

Author : Chenglie Hu
Publisher : Springer Nature
Page : 368 pages
File Size : 50,8 Mb
Release : 2023-07-24
Category : Computers
ISBN : 9783031283116

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An Introduction to Software Design by Chenglie Hu Pdf

This textbook provides a balanced coverage on software design, including design principles, methodologies, and techniques in contexts of designing modules of small and larger sizes with a multi-paradigm viewpoint emphasizing design trade-off. Commonly used design diagrams and patterns are also covered in terms of the design ideas behind and their effective use. The book also explores what (software) design thinking is, the role it plays in a design process, and ways to promote it. Despite object orientation being still the center of attention, there is a strong promotion throughout the book that software design should consider all appropriate design paradigms and methodologies. The book is organized in 10 chapters. Chapter 1 is dedicated to an exploration of what software design may be and entail. Next, chapters 2 and 3 are designed to help readers better understand object orientation, and the essentials of object-oriented design. Chapter 4 is then dedicated to the design of methods, while chapters 5, 6, and 8 respectively include topics about the design of objects, modeling with the Unified Modeling Language, and the use of design patterns. Larger software elements are often directly responsible for the formation of software architecture, thus chapter 7 covers four kinds of larger software elements: libraries, components, frameworks, and microservices, and their architectural implications. Chapter 9 finally brings the presentation of software design to an end with a coverage on software architecture focusing on software architectural views. Case studies are important in learning how to design software, hence chapter 10 then gathers some small design case studies that can be used in earlier chapters as appropriate. These case studies can be extended in different ways to provide additional design opportunities. This textbook book is intended for a junior level undergraduate course on software design, yet the depth of the book makes it also appropriate for a design course at beginning graduate level. Professionals may also find the book useful in their professional development.

ECOOP 2000 - Object-Oriented Programming

Author : Elisa Bertino
Publisher : Springer
Page : 490 pages
File Size : 51,7 Mb
Release : 2003-06-26
Category : Computers
ISBN : 9783540451020

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ECOOP 2000 - Object-Oriented Programming by Elisa Bertino Pdf

Following a 13-year tradition of excellence, the 14th ECOOP conference repeated the success of its predecessors. This excellence is certainly due to the level of maturity that object-oriented technology has reached, which warrants its use as a key paradigm in any computerized system. The principles of the object-oriented paradigm and the features of systems, languages, tools, and methodologies based on it are a source of research ideas and solutions to many in all areas of computer science. ECOOP 2000 showed a thriving eld characterized by success on the practical side and at the same time by continuous scienti c growth. Firmly established as a leading forum in the object-oriented arena, ECOOP 2000 received 109 high quality submissions. After a thorough review process, the program committee selected 20 papers, which well re?ect relevant trends in object-oriented research: object modeling, type theory, distribution and coo- ration, advanced tools, programming languages. The program committee, c- sisting of 31 distinguished researchers in object-orientation, met in Milan, Italy, to select the papers for inclusion in the technical program of the conference.

Emergent Design

Author : Scott Bain
Publisher : Pearson Education
Page : 444 pages
File Size : 43,5 Mb
Release : 2008-02-27
Category : Computers
ISBN : 9780132702522

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Emergent Design by Scott Bain Pdf

For software to consistently deliver promised results, software development must mature into a true profession. Emergent Design points the way. As software continues to evolve and mature, software development processes become more complicated, relying on a variety of methodologies and approaches. This book illuminates the path to building the next generation of software. Author Scott L. Bain integrates the best of today’s most important development disciplines into a unified, streamlined, realistic, and fully actionable approach to developing software. Drawing on patterns, refactoring, and test-driven development, Bain offers a blueprint for moving efficiently through the entire software lifecycle, smoothly managing change, and consistently delivering systems that are robust, reliable, and cost-effective. Reflecting a deep understanding of the natural flow of system development, Emergent Design helps developers work with the flow, instead of against it. Bain introduces the principles and practices of emergent design one step at a time, showing how to promote the natural evolution of software systems over time, making systems work better and provide greater value. To illuminate his approach, Bain presents code examples wherever necessary and concludes with a complete project case study. This book provides developers, project leads, and testers powerful new ways to collaborate, achieve immediate goals, and build systems that improve in quality with each iteration. Coverage includes How to design software in a more natural, evolutionary, and professional way How to use the “open-closed” principle to mitigate risks and eliminate waste How and when to test your design throughout the development process How to translate design principles into practices that actually lead to better code How to determine how much design is enough How refactoring can help you reduce over-design and manage change more effectively The book’s companion Web site, www.netobjectives.com/resources, provides updates, links to related materials, and support for discussions of the book’s content.

NODe 2004

Author : Mathias Weske,Peter Liggesmeyer
Publisher : Springer Science & Business Media
Page : 248 pages
File Size : 54,8 Mb
Release : 2004-09-23
Category : Computers
ISBN : 9783540232018

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NODe 2004 by Mathias Weske,Peter Liggesmeyer Pdf

This book constitutes the refereed proceedings of the 5th Annual International Conference on Object-Oriented and Internet-Based Technologies, Concepts and Applications for a Networked World, Net. Object Days 2004, held in Erfurt, Germany, in September 2004. The 15 revised full papers presented together with an invited paper were carefully reviewed and selected from inclusion in the book. The papers are organised in topical sections on languages and models, agents and the semantic Web, supporting software processes, software product lines, and case studies and visions.

Generative and Component-Based Software Engineering

Author : Greg Butler,Stan Jarzabek
Publisher : Springer
Page : 210 pages
File Size : 53,5 Mb
Release : 2003-06-30
Category : Computers
ISBN : 9783540448150

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Generative and Component-Based Software Engineering by Greg Butler,Stan Jarzabek Pdf

This book constitutes the thoroughly refereed post-proceedings of the Second International Symposium on Generative and Component-Based Software Engineering, GCSE 2000, held in Erfurt, Germany in October 2000.The twelve revised full papers presented with two invited keynote papers were carefully reviewed and selected from 29 submissions. The book offers topical sections on aspects and patterns, models and paradigms, components and architectures, and Mixin-based composition and metaprogramming.

Design Patterns

Author : Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides
Publisher : Pearson Deutschland GmbH
Page : 512 pages
File Size : 51,6 Mb
Release : 1995
Category : Business & Economics
ISBN : 3827328241

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Design Patterns by Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides Pdf

Software -- Software Engineering.