Museum Object Lessons In The Digital Age

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Museum Object Lessons in the Digital Age

Author : Haidy Geismar
Publisher : Unknown
Page : 141 pages
File Size : 48,7 Mb
Release : 2018
Category : Digital media
ISBN : 1787352846

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Museum Object Lessons in the Digital Age by Haidy Geismar Pdf

Museum Object Lessons for the Digital Age

Author : Haidy Geismar
Publisher : UCL Press
Page : 166 pages
File Size : 46,7 Mb
Release : 2018-05-14
Category : Business & Economics
ISBN : 9781787352827

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Museum Object Lessons for the Digital Age by Haidy Geismar Pdf

Museum Object Lessons for the Digital Age explores the nature of digital objects in museums, asking us to question our assumptions about the material, social and political foundations of digital practices. Through four wide-ranging chapters, each focused on a single object – a box, pen, effigy and cloak – this short, accessible book explores the legacies of earlier museum practices of collection, older forms of media (from dioramas to photography), and theories of how knowledge is produced in museums on a wide range of digital projects. Swooping from Ethnographic to Decorative Arts Collections, from the Google Art Project to bespoke digital experiments, Haidy Geismar explores the object lessons contained in digital form and asks what they can tell us about both the past and the future. Drawing on the author’s extensive experience working with collections across the world, Geismar argues for an understanding of digital media as material, rather than immaterial, and advocates for a more nuanced, ethnographic and historicised view of museum digitisation projects than those usually adopted in the celebratory accounts of new media in museums. By locating the digital as part of a longer history of material engagements, transformations and processes of translation, this book broadens our understanding of the reality effects that digital technologies create, and of how digital media can be mobilised in different parts of the world to very different effects.

Collecting in the Twenty-first Century

Author : Johannes Endres,Christoph Zeller
Publisher : Boydell & Brewer
Page : 243 pages
File Size : 45,9 Mb
Release : 2022
Category : Collectors and collecting
ISBN : 9781571139702

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Collecting in the Twenty-first Century by Johannes Endres,Christoph Zeller Pdf

An interdisciplinary volume of essays identifying the impact of technology on the age-old cultural practice of collecting, as well as the opportunities and pitfalls of collecting in the digital era.

Object Lessons and Early Learning

Author : Sharon E. Shaffer
Publisher : Routledge
Page : 160 pages
File Size : 47,9 Mb
Release : 2018-07-11
Category : Social Science
ISBN : 9781351332903

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Object Lessons and Early Learning by Sharon E. Shaffer Pdf

The twenty-first century is a time of change for early learning in museums, due in part to society's evolving view of childhood, from an age of innocence to understanding the robust learning that defines the first years of life. This perspective is a catalyst for international conversation and continues to raise attention and interest across society. Object Lessons and Early Learning leverages what is known about the cognitive development of young children to examine the power of learning through objects in museum and heritage settings. Exploring the history and modern day practice of object-based learning, Shaffer outlines the rationale for endorsing this approach in both formal and informal learning spaces. She argues that museums, as collecting institutions, are learning spaces uniquely positioned to allow children to make meaning about their world through personal connections to cultural artifacts, natural specimens, and works of art. A range of descriptive object lessons, inspired by objects in museums as well as from the everyday world, are presented throughout the text as examples of ways in which children can be encouraged to engage with museum collections. Object Lessons and Early Learning offers insights into strategies for engaging young children as learners in museum settings and in their everyday world, and, as such, will be essential reading for museum professionals, classroom educators, and students. It should also be of great interest to academics and researchers engaged in the study of museums and education.

Museums in a Digital Age

Author : Ross Parry
Publisher : Routledge
Page : 488 pages
File Size : 48,5 Mb
Release : 2013-01-11
Category : Business & Economics
ISBN : 9781135666316

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Museums in a Digital Age by Ross Parry Pdf

The influence of digital media on the cultural heritage sector has been pervasive and profound. Today museums are reliant on new technology to manage their collections. They collect digital as well as material things. New media is embedded within their exhibition spaces. And their activity online is as important as their physical presence on site. However, ‘digital heritage’ (as an area of practice and as a subject of study) does not exist in one single place. Its evidence base is complex, diverse and distributed, and its content is available through multiple channels, on varied media, in myriad locations, and different genres of writing. It is this diaspora of material and practice that this Reader is intended to address. With over forty chapters (by some fifty authors and co-authors), from around the world, spanning over twenty years of museum practice and research, this volume acts as an aggregator drawing selectively from a notoriously distributed network of content. Divided into seven parts (on information, space, access, interpretation, objects, production and futures), the book presents a series of cross-sections through the body of digital heritage literature, each revealing how a different aspect of curatorship and museum provision has been informed, shaped or challenged by computing. Museums in a Digital Age is a provocative and inspiring guide for any student or practitioner of digital heritage.

Object Lessons

Author : Sarah Anne Carter
Publisher : Oxford University Press
Page : 256 pages
File Size : 55,9 Mb
Release : 2018-07-12
Category : History
ISBN : 9780190225056

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Object Lessons by Sarah Anne Carter Pdf

Object Lessons: How Nineteenth-Century Americans Learned to Make Sense of the Material World examines the ways material things--objects and pictures--were used to reason about issues of morality, race, citizenship, and capitalism, as well as reality and representation, in the nineteenth-century United States. For modern scholars, an "object lesson" is simply a timeworn metaphor used to describe any sort of reasoning from concrete to abstract. But in the 1860s, object lessons were classroom exercises popular across the country. Object lessons helped children to learn about the world through their senses--touching and seeing rather than memorizing and repeating--leading to new modes of classifying and comprehending material evidence drawn from the close study of objects, pictures, and even people. In this book, Sarah Carter argues that object lessons taught Americans how to find and comprehend the information in things--from a type-metal fragment to a whalebone sample. Featuring over fifty images and a full-color insert, this book offers the object lesson as a new tool for contemporary scholars to interpret the meanings of nineteenth-century material, cultural, and intellectual life.

The Museum in the Digital Age

Author : Régine Bonnefoit,Melissa Rérat
Publisher : Cambridge Scholars Publishing
Page : 129 pages
File Size : 51,9 Mb
Release : 2018-04-18
Category : Art
ISBN : 9781527510425

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The Museum in the Digital Age by Régine Bonnefoit,Melissa Rérat Pdf

The current “digital revolution” or “digital era” has affected most of the realms of today’s world, particularly the domains of communication and the creation, safeguarding and transmission of knowledge. Museums, whose mission is to be open to the public and to acquire, conserve, research, communicate and exhibit the heritage of humanity, are thus directly concerned by this revolution. This collection highlights the manner in which museums and curators tackle the challenges of digital technology. The contributions are divided into four groups that illustrate the extent of the impact of digital technologies on museums: namely, exhibitions devoted to new media or mounted with the use of new media; the hidden face of the museum and the conservation of digital works of art; cultural mediation and the communication and promotion of museums using digital tools; and the legal aspects of the digitalisation of content, whether for creative purposes or preservation.

Museums and Digital Culture

Author : Tula Giannini,Jonathan P. Bowen
Publisher : Springer
Page : 590 pages
File Size : 43,6 Mb
Release : 2019-05-06
Category : Computers
ISBN : 9783319974576

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Museums and Digital Culture by Tula Giannini,Jonathan P. Bowen Pdf

This book explores how digital culture is transforming museums in the 21st century. Offering a corpus of new evidence for readers to explore, the authors trace the digital evolution of the museum and that of their audiences, now fully immersed in digital life, from the Internet to home and work. In a world where life in code and digits has redefined human information behavior and dominates daily activity and communication, ubiquitous use of digital tools and technology is radically changing the social contexts and purposes of museum exhibitions and collections, the work of museum professionals and the expectations of visitors, real and virtual. Moving beyond their walls, with local and global communities, museums are evolving into highly dynamic, socially aware and relevant institutions as their connections to the global digital ecosystem are strengthened. As they adopt a visitor-centered model and design visitor experiences, their priorities shift to engage audiences, convey digital collections, and tell stories through exhibitions. This is all part of crafting a dynamic and innovative museum identity of the future, made whole by seamless integration with digital culture, digital thinking, aesthetics, seeing and hearing, where visitors are welcomed participants. The international and interdisciplinary chapter contributors include digital artists, academics, and museum professionals. In themed parts the chapters present varied evidence-based research and case studies on museum theory, philosophy, collections, exhibitions, libraries, digital art and digital future, to bring new insights and perspectives, designed to inspire readers. Enjoy the journey!

Museums in a Digital Age

Author : Ross Parry
Publisher : Routledge
Page : 488 pages
File Size : 42,6 Mb
Release : 2010
Category : Art
ISBN : 9780415402613

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Museums in a Digital Age by Ross Parry Pdf

First Published in 2010. Routledge is an imprint of Taylor & Francis, an informa company.

Best of Both Worlds

Author : G. Wayne Clough
Publisher : Smithsonian Books
Page : 78 pages
File Size : 51,8 Mb
Release : 2013-09-17
Category : Art
ISBN : 0981950019

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Best of Both Worlds by G. Wayne Clough Pdf

Wayne Clough, Secretary of the Smithsonian Institution, asks “How can we prepare ourselves to reach the generation of digital natives who bring a huge appetite—and aptitude—for the digital world?” He explains how the Smithsonian is tackling this issue in Best of Both Worlds: Museums, Libraries, and Archives in a Digital Age. Libraries and archives have already made many documents available through the Internet. The digital world presents a bigger challenge for museums; producing images of 3D objects is more complicated, and collections are built with exhibitions in mind rather than open access on computers. In 2009, the Smithsonian began digitizing its vast collections to make them accessible to the millions of people who do not visit the museums in person. “Digital access can provide limitless opportunities for engagement and lifelong learning.” Clough sees museums gradually moving beyond showcasing collections to engaging the public online so “visitors” can access the objects they find most interesting. Education has always been at the core of the Smithsonian. Today, the Smithsonian offers materials and lesson plans that meet state standards for K–12 curricula; online summits on many diverse subjects; the Collections Search Center website; and apps. The Smithsonian’s website, www.seriouslyamazing.com, draws people in with fun questions and then takes them deeper into the subject. The question “What European colonizer is still invading the U.S. today?” reveals not only the answer—earthworms—but also in-depth info on worms from environmental researchers. Clough concludes with this thought: “While digital technology poses great challenges, it also offers great possibilities.”

How and Why to Read and Create Children's Digital Books

Author : Natalia Kucirkova
Publisher : UCL Press
Page : 202 pages
File Size : 50,7 Mb
Release : 2018-12-03
Category : Education
ISBN : 9781787353497

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How and Why to Read and Create Children's Digital Books by Natalia Kucirkova Pdf

How and Why to Read and Create Children's Digital Books outlines effective ways of using digital books in early years and primary classrooms, and specifies the educational potential of using digital books and apps in physical spaces and virtual communities. With a particular focus on apps and personalised reading, Natalia Kucirkova combines theory and practice to argue that personalised reading is only truly personalised when it is created or co-created by reading communities. Divided into two parts, Part I suggests criteria to evaluate the educational quality of digital books and practical strategies for their use in the classroom. Specific attention is paid to the ways in which digital books can support individual children’s strengths and difficulties, digital literacies, language and communication skills. Part II explores digital books created by children, their caregivers, teachers and librarians, and Kucirkova also offers insights into how smart toys, tangibles and augmented/virtual reality tools can enrich children’s reading for pleasure. How and Why to Read and Create Children's Digital Books is of interest to an international readership ranging from trainee or established teachers to MA level students and researchers, as well as designers, librarians and publishers. All are inspired to approach children’s reading on and with screens with an agentic perspective of creating and sharing. Praise for How and Why to Read and Create Children's Digital Books 'This is an exciting and innovative book – not least because it is freely available to read online but because its origins are in primary practice. The author is an accomplished storyteller, and whether you know, as yet, little about the value of digital literacy in the storymaking process, or you are an accomplished digital player, this book is full of evidence-informed ideas, explanations and inspiration.' Liz Chamberlain, Open University 'At a time when children's reading is increasingly on-screen, many teachers, parents and carers are seeking practical, straightforward guidance on how to support children's engagement with digital books. This volume, written by the leading expert on personalised e-books, is packed with app reviews, suggestions and insights from recent international research, all underpinned by careful analysis of digital book features and recognition of reading as a social and cultural practice. Providing accessible guidance on finding, choosing, sharing and creating digital books, it will be welcomed by those excited by the possibilities of enthusing children about reading in the digital age.' Cathy Burnett, Professor of Literacy and Education, Sheffield Hallam University

Digital Material

Author : Marianne van den Boomen
Publisher : Amsterdam University Press
Page : 304 pages
File Size : 43,7 Mb
Release : 2009
Category : Social Science
ISBN : 9789089640680

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Digital Material by Marianne van den Boomen Pdf

This is a compelling study of the often controversial role and meaning of the new media and digital cultures in contemporary society. Three decades of societal and cultural alignment of new media yielded to a host of innovations, trials, and problems, accompanied by versatile popular and academic discourse. "New Media Studies" crystallized internationally into an established academic discipline, which begs the question: where do we stand now; which new issues have emerged now that new media are taken for granted, and which riddles remain unsolved; and, is contemporary digital culture indeed all about 'you', or do we still not really understand the digital machinery and how it constitutes us as 'you'. From desktop metaphors to Web 2.0 ecosystems, from touch screens to bloggging to e-learning, from role-playing games to Cybergoth music to wireless dreams, this timely volume offers a showcase of the most up-to-date research in the field from what may be called a 'digital-materialist' perspective.

Object Lessons

Author : Francesca Esmay,Martha Buskirk,Virginia Skidmore Rutledge
Publisher : Guggenheim Museum Publications
Page : 324 pages
File Size : 43,5 Mb
Release : 2021
Category : Art
ISBN : 0892075562

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Object Lessons by Francesca Esmay,Martha Buskirk,Virginia Skidmore Rutledge Pdf

Case studies / Francesca Esmay, Ted Mann, and Jeffrey Weiss -- Decommission. Lost and found : history, policy, works / Francesca Esmay, Ted Mann, and Jeffrey Weiss -- Endgame / Martha Buskirk -- Enforcing the work of art / Virginia Rutledge -- Where eoes the work reside? a conversation between Martha Buskirk and Virginia Rutledge -- Selected correspondence and PCI interviews.

Recoding the Museum

Author : Ross Parry
Publisher : Routledge
Page : 183 pages
File Size : 43,9 Mb
Release : 2007-11-19
Category : Art
ISBN : 9781134259670

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Recoding the Museum by Ross Parry Pdf

Through an historical approach, Ross Parry excavates cultural assumptions and values that provide the basis of museum information management and display, and that are still used to this day.