New Directions In Music And Human Computer Interaction

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New Directions in Music and Human-Computer Interaction

Author : Simon Holland,Tom Mudd,Katie Wilkie-McKenna,Andrew McPherson,Marcelo M. Wanderley
Publisher : Springer
Page : 306 pages
File Size : 45,9 Mb
Release : 2019-02-06
Category : Computers
ISBN : 9783319920696

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New Directions in Music and Human-Computer Interaction by Simon Holland,Tom Mudd,Katie Wilkie-McKenna,Andrew McPherson,Marcelo M. Wanderley Pdf

Computing is transforming how we interact with music. New theories and new technologies have emerged that present fresh challenges and novel perspectives for researchers and practitioners in music and human-computer interaction (HCI). In this collection, the interdisciplinary field of music interaction is considered from multiple viewpoints: designers, interaction researchers, performers, composers, audiences, teachers and learners, dancers and gamers. The book comprises both original research in music interaction and reflections from leading researchers and practitioners in the field. It explores a breadth of HCI perspectives and methodologies: from universal approaches to situated research within particular cultural and aesthetic contexts. Likewise, it is musically diverse, from experimental to popular, classical to folk, including tango, laptop orchestras, composition and free improvisation.

Music and Human-Computer Interaction

Author : Simon Holland,Katie Wilkie,Paul Mulholland,Allan Seago
Publisher : Springer Science & Business Media
Page : 296 pages
File Size : 50,9 Mb
Release : 2013-03-12
Category : Computers
ISBN : 9781447129905

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Music and Human-Computer Interaction by Simon Holland,Katie Wilkie,Paul Mulholland,Allan Seago Pdf

This agenda-setting book presents state of the art research in Music and Human-Computer Interaction (also known as ‘Music Interaction’). Music Interaction research is at an exciting and formative stage. Topics discussed include interactive music systems, digital and virtual musical instruments, theories, methodologies and technologies for Music Interaction. Musical activities covered include composition, performance, improvisation, analysis, live coding, and collaborative music making. Innovative approaches to existing musical activities are explored, as well as tools that make new kinds of musical activity possible. Music and Human-Computer Interaction is stimulating reading for professionals and enthusiasts alike: researchers, musicians, interactive music system designers, music software developers, educators, and those seeking deeper involvement in music interaction. It presents the very latest research, discusses fundamental ideas, and identifies key issues and directions for future work.

Embodied Human–Computer Interaction in Vocal Music Performance

Author : Franziska Baumann
Publisher : Springer Nature
Page : 92 pages
File Size : 41,9 Mb
Release : 2023-01-09
Category : Computers
ISBN : 9783031179853

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Embodied Human–Computer Interaction in Vocal Music Performance by Franziska Baumann Pdf

This SpringerBrief provides a unique insight into the practice and research of the connections between voice, HCI and embodiment. Specifically, it explores how the voice can be embodied and mediated by means of gestural communication through sensor interfaces and aims to situate and contextualise various aspects that generate meaningful connections in such interactive interface performance. The author offers an approach for understanding creative practices between humans and computers in gestural live music performance, from the perspective of the embodied relationships created within such systems. Underlying practices, principles and sensor technologies that support creativity in embodied human-computer interaction in vocal music performance are examined and a dynamic framework and tools for anyone wishing to engage with this subject in depth are presented. The book is essential reading not only for musicians, composers, researchers, application developers, musicologists and educators but also for students and tertiary institutions as well as actors and dramaturgs in a music context.

Embodiment and the Arts: Views from South Africa

Author : Jenni Lauwrens
Publisher : Pretoria University Law Press
Page : 336 pages
File Size : 42,5 Mb
Release : 2022-11-21
Category : Law
ISBN : 8210379456XXX

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Embodiment and the Arts: Views from South Africa by Jenni Lauwrens Pdf

About the publication Embodiment and the Arts: Views from South Africa presents a diversity of views on the nature and status of the body in relation to acting, advertisements, designs, films, installations, music, photographs, performance, typography, and video works. Applying the methodologies of phenomenology, hermeneutic phenomenology, embodied perception, ecological psychology, and sense-based research, the authors place the body at the centre of their analyses. The cornerstone of the research presented here is the view that aesthetic experience is active and engaged rather than passive and disinterested. This novel volume offers a rich and diverse range of applications of the paradigm of embodiment to the arts in South Africa. Table of Contents List of figures List of tables Acknowledgments Notes on contributors PART 1 Conceptualising embodiment and the arts Chapter 1 Embodiment and the arts in context Jenni Lauwrens 1 Plotting a course 2 Embodiment 3 Aesthetic embodiment 4 The sensorium 5 Too deep for words? 6 Overview of chapters Chapter 2 Enactive cognition in improvising musical ensembles: A South African perspective Marc Duby 1 Introduction 2 The promise of embodied cognition 3 4E cognition: A brief overview 4 Musicking and enactive cognition 5 Conclusion PART 2: Sensory scholarship Chapter 3 Sight/site-specific recording: Embodiment and absence Marc Röntsch 1 Introduction 2 Background 3 Embodiment and artistic research 4 Jazz ensemble playing 5 Blinding 6 On absence 7 Conclusion Chapter 4 The art of touch in remote online environments Jenni Lauwrens 1 Introduction 2 The significance and boundaries of touch 3 Out of touch 4 Holding hands over the internet: Telepresence, co-presence and the promise of digital touch 5 Chasing the Holy Grail of touch 6 Haptic visuality and the memory of touch 7 Conclusion Chapter 5 Outer space and sensory deprivation (or why is outer space so bland?) Amanda du Preez 1 Introduction 2 On blandness 3 What does outer space smell, taste and look like? 4 Falling down or falling up? 5 Gravity mimicked 6 Unfolding within the fourfold 7 Conclusion Chapter 6 The typographic sensorium: A cross-modal reading of letterforms Kyle Rath 1 Introduction: Function(s) of type 2 Design and the typographic sensorium 2.1 Sight: Type as image 2.2 Touch: Type as haptic and kinaesthetic 2.3 Sound: Type as wave-form 2.4 Olfaction: Type as scent and taste 3 Conclusion PART 3: Material presence Chapter 7 A haptic and humanising reading of the subjects of studio portraits and asylum photography in colonial South Africa Rory du Plessis 1 Introduction 2 The Black Photo Album 3 Interpreting photographs from the Orange Free State Asylum, c 1900 3.1 First encounter 3.2 Second encounter 4 Conclusion Chapter 8 Athi-Patra Ruga’s politics of disorientation: Queer(y)ing threads Adéle Adendorff 1 Introduction 2 Spinning tales and fashioning avatars 3 The politics of disorientation 3.1 Queer(y)ing phenomenology 3.2 Miss Congo and the table in the drawing-room 4 Casting off: Tying up loose threads Chapter 9 Seeing an image at the University of Pretoria’s Africana collection in context Sikho Siyotula 1 Introduction 2 The grass at the University of Pretoria’s gates 3 The world visualised in Ethnic map of Southern Africa 4 Visualising the Nguni estate or Shakan period 5 Visualising the Mapungubwe and Zimbabwe estate 6 Conclusion PART 4: Embodied performance and composition Chapter 10 Navigating dissonance: Bodymind and character congruency in acting Èmil Haarhoff, Marth Munro and Marié-Heleen Coetzee 1 Introduction 2 Bodymind and embodiment 3 Acting as an embodied craft 4 Actor-character dissonance and heightened awareness 5 Navigating actor-character dissonance 5.1 Choice and reappraisal 5.2 Actively applying heightened bodymind awareness 6 Conclusion Chapter 11 Advocating the importance of nonverbal communication in multimodal actor training Elri Wium and Janine Lewis 1 Introduction 2 Case control study 3 Nonverbal communication as an analysis model 4 Discussion of syncretic behavioural communication design 5 Data collection and analysis through a mixed-methods approach 5.1 Observation study 5.2 Analysis of habitual characterisation (coded narrative recordings) 5.3 Assessing the semi-structured interviews 6 Conclusion Chapter 12 Embodied composition ontologies, process and technology: Gesture heuristics and creative potential in music Miles Warrington 1 Introduction 2 Creative spaces 3 Compositional approaches, processes and models 3.1 Gesture schemas and embodiment of sound 3.2 Gesture signification 3.3 Problem solving and gesture models 3.4 Hyperinstruments 4 Conclusion Index

New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies

Author : Michael Filimowicz,Veronika Tzankova
Publisher : Springer
Page : 284 pages
File Size : 53,6 Mb
Release : 2018-07-02
Category : Computers
ISBN : 9783319733562

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New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies by Michael Filimowicz,Veronika Tzankova Pdf

As the first extensive exploration of contemporary third wave HCI, this handbook covers key developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. The earliest HCI work was strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use. Today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. Volume 1 - Technologies covers technical application areas related to artificial intelligence, metacreation, machine learning, perceptual computing, 3D printing, critical making, physical computing, the internet of things, accessibility, sonification, natural language processing, multimodal display, and virtual reality.

New Directions in Third Wave Human-Computer Interaction: Volume 2 - Methodologies

Author : Michael Filimowicz,Veronika Tzankova
Publisher : Springer
Page : 283 pages
File Size : 40,6 Mb
Release : 2018-06-27
Category : Computers
ISBN : 9783319733746

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New Directions in Third Wave Human-Computer Interaction: Volume 2 - Methodologies by Michael Filimowicz,Veronika Tzankova Pdf

This is the first extensive compilation documenting contemporary third wave HCI, covering key methodological developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. Where the earliest HCI work has been strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use, today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. Volume 2 - Methodologies covers methodological approaches grounded in autoethnography, empathy-based design, crowdsourcing, psychometrics, user engagement, speculative design, somatics, embodied cognition, peripheral practices and transdisciplinarity.

HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies

Author : Constantine Stephanidis,Aaron Marcus,Elizabeth Rosenzweig,Pei-Luen Patrick Rau,Abbas Moallem,Matthias Rauterberg
Publisher : Springer Nature
Page : 825 pages
File Size : 51,5 Mb
Release : 2020-10-02
Category : Computers
ISBN : 9783030601140

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HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies by Constantine Stephanidis,Aaron Marcus,Elizabeth Rosenzweig,Pei-Luen Patrick Rau,Abbas Moallem,Matthias Rauterberg Pdf

This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020. The conference was planned to take place in Copenhagen, Denmark, but had to change to a virtual conference mode due to the COVID-19 pandemic. From a total of 6326 submissions, a total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings before the conference took place. In addition, a total of 333 papers and 144 posters are included in the volumes of the proceedings published after the conference as “Late Breaking Work” (papers and posters). These contributions address the latest research and development efforts in the field and highlight the human aspects of design and use of computing systems. The 54 late breaking papers presented in this volume were organized in two topical sections named: User Experience Design and Evaluation Methods and Tools; Design Case Studies; User Experience Case Studies.

Music and AI

Author : Alexandra Bonnici,Roger B. Dannenberg,Steven Kemper,Kenneth P. Camilleri
Publisher : Frontiers Media SA
Page : 170 pages
File Size : 43,9 Mb
Release : 2021-03-16
Category : Science
ISBN : 9782889666027

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Music and AI by Alexandra Bonnici,Roger B. Dannenberg,Steven Kemper,Kenneth P. Camilleri Pdf

Designing Interactions for Music and Sound

Author : Michael Filimowicz
Publisher : CRC Press
Page : 223 pages
File Size : 55,9 Mb
Release : 2022-04-19
Category : Music
ISBN : 9781000575972

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Designing Interactions for Music and Sound by Michael Filimowicz Pdf

Designing Interactions for Music and Sound presents multidisciplinary research and case studies in electronic music production, dance-composer collaboration, AI tools for live performance, multimedia works, installations in public spaces, locative media, AR/VR/MR/XR and health. As the follow-on volume to Foundations in Sound Design for Interactive Media, the authors cover key practices, technologies and concepts such as: classifications, design guidelines and taxonomies of programs, interfaces, sensors, spatialization and other means for enhancing musical expressivity; controllerism, i.e. the techniques of non-musician performers of electronic music who utilize MIDI, OSC and wireless technologies to manipulate sound in real time; artificial intelligence tools used in live club music; soundscape poetics and research creation based on audio walks, environmental attunement and embodied listening; new sound design techniques for VR/AR/MR/XR that express virtual human motion; and the use of interactive sound in health contexts, such as designing sonic interfaces for users with dementia. Collectively, the chapters illustrate the robustness and variety of contemporary interactive sound design research, creativity and its many applied contexts for students, teachers, researchers and practitioners.

The Cambridge Companion to Music in Digital Culture

Author : Nicholas Cook,Monique M. Ingalls,David Trippett
Publisher : Cambridge University Press
Page : 347 pages
File Size : 43,6 Mb
Release : 2019-09-19
Category : Music
ISBN : 9781107161788

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The Cambridge Companion to Music in Digital Culture by Nicholas Cook,Monique M. Ingalls,David Trippett Pdf

Digital technology has profoundly transformed almost all aspects of musical culture. This book explains how and why.

The Cognitive Continuum of Electronic Music

Author : Anil Çamci
Publisher : Bloomsbury Publishing USA
Page : 217 pages
File Size : 46,9 Mb
Release : 2021-12-30
Category : Music
ISBN : 9781501357138

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The Cognitive Continuum of Electronic Music by Anil Çamci Pdf

The electronic medium allows any audible sound to be contextualized as music. This creates unique structural possibilities as spectrum, dynamics, space, and time become continuous dimensions of musical articulation. What we hear in electronic music ventures beyond what we traditionally characterize as musical sound and challenges our auditory perception, on the one hand, and our imagination, on the other. Based on an extensive listening study conducted over four years, this book offers a comprehensive analysis of the cognitive processes involved in the experience of electronic music. It pairs artistic practice with theories from a range of disciplines to communicate how this music operates on perceptual, conceptual, and affective levels. Looking at the common and divergent ways in which our minds respond to electronic sound, it investigates how we build narratives from our experience of electronic music and situate ourselves in them.

ArtsIT, Interactivity and Game Creation

Author : Anthony L. Brooks
Publisher : Springer Nature
Page : 387 pages
File Size : 50,7 Mb
Release : 2024-06-16
Category : Electronic
ISBN : 9783031553127

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ArtsIT, Interactivity and Game Creation by Anthony L. Brooks Pdf

Voices, Bodies, Practices

Author : Catherine Laws,William Brooks,David Gorton,Nguyễn Thanh Thủy,Stefan Östersjö,Jeremy J. Wells
Publisher : Leuven University Press
Page : 326 pages
File Size : 42,7 Mb
Release : 2019-11-25
Category : Music
ISBN : 9789462702059

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Voices, Bodies, Practices by Catherine Laws,William Brooks,David Gorton,Nguyễn Thanh Thủy,Stefan Östersjö,Jeremy J. Wells Pdf

Identity and subjectivity in musical performances Who is the “I” that performs? The arts of the twentieth and twenty-first centuries have pushed us relentlessly to reconsider our notions of the self, expression, and communication: to ask ourselves, again and again, who we think we are and how we can speak meaningfully to one another. Although in other performing arts studies, especially of theatre, the performance of selfhood and identity continues to be a matter of lively debate in both practice and theory, the question of how a sense of self is manifested through musical performance has been neglected. The authors of Voices, Bodies, Practices are all musician-researchers: the book employs artistic research to explore how embodied performing “voices” can emerge from the interactions of individual performers and composers, musical materials, instruments, mediating technologies, and performance contexts.

Intelligent Technologies for Interactive Entertainment

Author : Matei Mancas,Nicolas d'Alessandro,Xavier Siebert,Bernard Gosselin,Carlos Valderrama,Thierry Dutoit
Publisher : Springer
Page : 200 pages
File Size : 41,8 Mb
Release : 2013-11-30
Category : Computers
ISBN : 9783319038926

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Intelligent Technologies for Interactive Entertainment by Matei Mancas,Nicolas d'Alessandro,Xavier Siebert,Bernard Gosselin,Carlos Valderrama,Thierry Dutoit Pdf

This book constitutes the proceedings of the 5th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2013. The 23 full papers presented were carefully selected from numerous submissions. The conference aims at enhancing the understanding of recent and anticipated advances in interactive technologies, and their applications to entertainment, education, culture, and the arts. The papers are grouped in topical sections on linked media, gaming technologies, and technologies for live entertainment.

Sonic Design

Author : Alexander Refsum Jensenius
Publisher : Springer Nature
Page : 347 pages
File Size : 46,8 Mb
Release : 2024-06-16
Category : Electronic
ISBN : 9783031578922

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Sonic Design by Alexander Refsum Jensenius Pdf