Objects Components Models Patterns

Objects Components Models Patterns Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Objects Components Models Patterns book. This book definitely worth reading, it is an incredibly well-written.

Objects, Components, Models, Patterns

Author : Judith Bishop,Antonio Vallecillo
Publisher : Springer
Page : 316 pages
File Size : 51,9 Mb
Release : 2011-06-28
Category : Computers
ISBN : 9783642219528

Get Book

Objects, Components, Models, Patterns by Judith Bishop,Antonio Vallecillo Pdf

This book constitutes the refereed proceedings of the 49th International Conference on Objects, Models, Components, Patterns, held in Zurich, Switzerland, in June 2011. The 19 revised full papers presented together with the abstracts of 2 invited papers were carefully reviewed and selected from a total of 68 submissions. The papers discuss all aspects of object technology and related fields, in particular model-based development, component-based development, language implementation and patterns, in a holistic way. The conference has a strong practical bias, without losing sight of the importance of correctness and performance.

Analysis Patterns

Author : Martin Fowler
Publisher : Addison-Wesley Professional
Page : 398 pages
File Size : 53,9 Mb
Release : 1997
Category : Object-oriented methods (Computer science).
ISBN : 0201895420

Get Book

Analysis Patterns by Martin Fowler Pdf

Martin Fowler is a consultant specializing in object-oriented analysis and design. This book presents and discusses a number of object models derived from various problem domains. All patterns and models presented have been derived from the author's own consulting work and are based on real business cases.

Objects, Components, Models and Patterns

Author : Manuel Oriol,Bertrand Meyer
Publisher : Springer Science & Business Media
Page : 379 pages
File Size : 40,9 Mb
Release : 2009-06-29
Category : Computers
ISBN : 9783642025716

Get Book

Objects, Components, Models and Patterns by Manuel Oriol,Bertrand Meyer Pdf

This book constitutes the thoroughly refereed proceedings of the 47th International Conference on Objects, Components, Models and Patterns, TOOLS EUROPE 2009, held in Zurich, Switzerland, in June/July 2009. TOOLS has played a major role in the spread of object-oriented and component technologies. It has now broadened its scope beyond the original topics of object technology and component-based development to encompass all modern, practical approaches to software development. At the same time, TOOLS has kept its traditional spirit of technical excellence, its acclaimed focus on practicality, its well-proven combination of theory and applications, and its reliance on the best experts from academia and industry. The 17 regular papers and two short papers presented in this book, together with two invited papers, were carefully reviewed and selected from 67 submissions. The topics covered in this volume are reflection and aspects, models, theory, components, monitoring, and systems generation.

Objects, Components, Models and Patterns

Author : Richard F. Paige,Bertrand Meyer
Publisher : Springer Science & Business Media
Page : 422 pages
File Size : 42,6 Mb
Release : 2008-07-12
Category : Computers
ISBN : 9783540698241

Get Book

Objects, Components, Models and Patterns by Richard F. Paige,Bertrand Meyer Pdf

This book constitutes the thoroughly refereed proceedings of the 46th International Conference on Objects, Components, Models and Patterns, TOOLS EUROPE 2008, held in Zurich, Switzerland, in June/July 2008. The 21 papers presented in this book were carefully reviewed and selected from 58 submissions. TOOLS played a major role in the spread of object-oriented and component technologies. It has now broadened its scope beyond the original topics of object technology and component-based development to encompass all modern, practical approaches to software development. At the same time, TOOLS kept its traditional spirit of technical excellence, its acclaimed focus on practicality, its well-proven combination of theory and applications, and its reliance on the best experts from academia and industry.

Object Models

Author : Peter Coad,David North,Mark Mayfield
Publisher : Prentice Hall
Page : 538 pages
File Size : 50,6 Mb
Release : 1995
Category : Computers
ISBN : 0131086146

Get Book

Object Models by Peter Coad,David North,Mark Mayfield Pdf

Software -- Software Engineering.

Streamlined Object Modeling

Author : Jill Nicola,Mark Mayfield,Mike Abney
Publisher : Pearson Education
Page : 505 pages
File Size : 42,5 Mb
Release : 2001-09-21
Category : Computers
ISBN : 9780132797368

Get Book

Streamlined Object Modeling by Jill Nicola,Mark Mayfield,Mike Abney Pdf

A rigorous and practical framework for modeling business systems Pares object modeling down to its core concepts, making it easier than ever. Twelve object collaboration patterns that address virtually any business scenario Powerful techniques–not fancy notation! Streamlined Object Modeling presents the first rigorous, practical framework for object modeling complex business domains, rules, and systems. Three world-renowned leaders in object development have pared object modeling down to the core concepts for all business domains, business rules, and business services. Starting from the first principles of "object think," the authors offer a fully integrated approach to building, validating, and critiquing object models. Coverage includes: Proven principles and techniques for successfully modeling the structure and operations of any business domain. Guidelines for finding and associating objects, assembling object models, and distributing system behavior among objects. Rigorous methods for discovering, organizing, and implementing business rules around objects. Twelve all-encompassing "collaboration patterns"–what they represent, how they relate, and how to apply them. Five kinds of business rules, three types of services, and six categories of properties completely specify object-oriented business requirements From start to finish, the book makes extensive use of examples drawn from real commercial applications. To illustrate how streamlined object modeling flows from analysis to code, it also presents a complete case study derived from a real-world application, and implemented in two leading object-oriented languages-Java, and the Squeak implementation of Smalltalk.

Objects, Components, Models and Patterns

Author : Manuel Oriol,Richard F. Paige
Publisher : Unknown
Page : 422 pages
File Size : 43,8 Mb
Release : 2008
Category : Electronic
ISBN : OCLC:907470629

Get Book

Objects, Components, Models and Patterns by Manuel Oriol,Richard F. Paige Pdf

TOOLS played a major role in the spread of object-oriented and component technologies. This work constitutes the thoroughly refereed proceedings of the 46th International Conference on Objects, Components, Models and Patterns, TOOLS EUROPE 2008, held in Zurich, Switzerland, in June/July 2008.

Object, Models, Components, Patterns

Author : Carlo A. Furia,Sebastian Nanz
Publisher : Springer
Page : 380 pages
File Size : 48,8 Mb
Release : 2012-05-27
Category : Computers
ISBN : 9783642305610

Get Book

Object, Models, Components, Patterns by Carlo A. Furia,Sebastian Nanz Pdf

This book constitutes the refereed proceedings of the 50th International Conference on Objects, Models, Components, Patterns, TOOLS Europe 2012, held in Prague, Czech Republic, during May 29-31,2012. The 24 revised full papers presented were carefully reviewed and selected from 77 submissions. The papers discuss all aspects of object technology and related fields and demonstrate practical applications backed up by formal analysis and thorough experimental evaluation. In particular, every topic in advanced software technology is adressed the scope of TOOLS.

Objects, Components, Models and Patterns

Author : Richard F. Paige,Bertrand Meyer
Publisher : Springer
Page : 413 pages
File Size : 42,7 Mb
Release : 2008-07-12
Category : Computers
ISBN : 3540698248

Get Book

Objects, Components, Models and Patterns by Richard F. Paige,Bertrand Meyer Pdf

This book constitutes the thoroughly refereed proceedings of the 46th International Conference on Objects, Components, Models and Patterns, TOOLS EUROPE 2008, held in Zurich, Switzerland, in June/July 2008. The 21 papers presented in this book were carefully reviewed and selected from 58 submissions. TOOLS played a major role in the spread of object-oriented and component technologies. It has now broadened its scope beyond the original topics of object technology and component-based development to encompass all modern, practical approaches to software development. At the same time, TOOLS kept its traditional spirit of technical excellence, its acclaimed focus on practicality, its well-proven combination of theory and applications, and its reliance on the best experts from academia and industry.

Design Patterns

Author : Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides
Publisher : Pearson Deutschland GmbH
Page : 512 pages
File Size : 55,6 Mb
Release : 1995
Category : Business & Economics
ISBN : 3827328241

Get Book

Design Patterns by Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides Pdf

Software -- Software Engineering.

Pattern-Oriented Software Architecture, Patterns for Concurrent and Networked Objects

Author : Douglas C. Schmidt,Michael Stal,Hans Rohnert,Frank Buschmann
Publisher : John Wiley & Sons
Page : 900 pages
File Size : 42,9 Mb
Release : 2013-04-22
Category : Computers
ISBN : 9781118725177

Get Book

Pattern-Oriented Software Architecture, Patterns for Concurrent and Networked Objects by Douglas C. Schmidt,Michael Stal,Hans Rohnert,Frank Buschmann Pdf

Designing application and middleware software to run in concurrent and networked environments is a significant challenge to software developers. The patterns catalogued in this second volume of Pattern-Oriented Software Architectures (POSA) form the basis of a pattern language that addresses issues associated with concurrency and networking. The book presents 17 interrelated patterns ranging from idioms through architectural designs. They cover core elements of building concurrent and network systems: service access and configuration, event handling, synchronization, and concurrency. All patterns present extensive examples and known uses in multiple programming languages, including C++, C, and Java. The book can be used to tackle specific software development problems or read from cover to cover to provide a fundamental understanding of the best practices for constructing concurrent and networked applications and middleware. About the Authors This book has been written by the award winning team responsible for the first POSA volume "A System of Patterns", joined in this volume by Douglas C. Schmidt from University of California, Irvine (UCI), USA. Visit our Web Page

Objects, Components, and Frameworks with UML

Author : Desmond Francis D'Souza,Alan Cameron Wills
Publisher : Addison-Wesley Professional
Page : 824 pages
File Size : 40,6 Mb
Release : 1999
Category : Component software
ISBN : UCSD:31822026217984

Get Book

Objects, Components, and Frameworks with UML by Desmond Francis D'Souza,Alan Cameron Wills Pdf

Using the Catalysis approach, Objects, Components, and Frameworks with UMLdetails the recurring patterns within UML. Catalysis is a rapidly emerging UML-based method for component and framework-based development with objects, and it is gaining popularity because it allows developers to more easily build business models, requirement specs, designs, and code. The authors describe a unique UML-based approach to precise specification of component interfaces using a type model. By identifying patterns in this notational language, the authors provide application developers and system architects with well-defined and reusable techniques that help them build open distributed object systems from components and frameworks. Expected Availability: September 1998

Objects, Models, Components, Patterns

Author : Jan Vitek
Publisher : Springer
Page : 316 pages
File Size : 54,9 Mb
Release : 2010-06-29
Category : Computers
ISBN : 9783642139536

Get Book

Objects, Models, Components, Patterns by Jan Vitek Pdf

This book constitutes the proceedings of the 48th International Conference on Objects, Models, Components, Patterns, held in Málaga, Spain, in June/July 2010.

Objects, Components, Models, Patterns

Author : Judith Bishop,Antonio Vallecillo
Publisher : Springer
Page : 307 pages
File Size : 47,5 Mb
Release : 2011-09-15
Category : Computers
ISBN : 3642219535

Get Book

Objects, Components, Models, Patterns by Judith Bishop,Antonio Vallecillo Pdf

This book constitutes the refereed proceedings of the 49th International Conference on Objects, Models, Components, Patterns, held in Zurich, Switzerland, in June 2011. The 19 revised full papers presented together with the abstracts of 2 invited papers were carefully reviewed and selected from a total of 68 submissions. The papers discuss all aspects of object technology and related fields, in particular model-based development, component-based development, language implementation and patterns, in a holistic way. The conference has a strong practical bias, without losing sight of the importance of correctness and performance.

Game Programming Patterns

Author : Robert Nystrom
Publisher : Genever Benning
Page : 353 pages
File Size : 49,5 Mb
Release : 2014-11-03
Category : Computers
ISBN : 9780990582915

Get Book

Game Programming Patterns by Robert Nystrom Pdf

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.