Objects Models Components Patterns

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Objects, Models, Components, Patterns

Author : Jan Vitek
Publisher : Springer
Page : 316 pages
File Size : 51,7 Mb
Release : 2010-06-29
Category : Computers
ISBN : 9783642139536

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Objects, Models, Components, Patterns by Jan Vitek Pdf

This book constitutes the proceedings of the 48th International Conference on Objects, Models, Components, Patterns, held in Málaga, Spain, in June/July 2010.

Object, Models, Components, Patterns

Author : Carlo A. Furia,Sebastian Nanz
Publisher : Springer
Page : 380 pages
File Size : 48,9 Mb
Release : 2012-05-27
Category : Computers
ISBN : 9783642305610

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Object, Models, Components, Patterns by Carlo A. Furia,Sebastian Nanz Pdf

This book constitutes the refereed proceedings of the 50th International Conference on Objects, Models, Components, Patterns, TOOLS Europe 2012, held in Prague, Czech Republic, during May 29-31,2012. The 24 revised full papers presented were carefully reviewed and selected from 77 submissions. The papers discuss all aspects of object technology and related fields and demonstrate practical applications backed up by formal analysis and thorough experimental evaluation. In particular, every topic in advanced software technology is adressed the scope of TOOLS.

Objects, Components, Models, Patterns

Author : Judith Bishop,Antonio Vallecillo
Publisher : Springer
Page : 316 pages
File Size : 53,9 Mb
Release : 2011-06-28
Category : Computers
ISBN : 9783642219528

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Objects, Components, Models, Patterns by Judith Bishop,Antonio Vallecillo Pdf

This book constitutes the refereed proceedings of the 49th International Conference on Objects, Models, Components, Patterns, held in Zurich, Switzerland, in June 2011. The 19 revised full papers presented together with the abstracts of 2 invited papers were carefully reviewed and selected from a total of 68 submissions. The papers discuss all aspects of object technology and related fields, in particular model-based development, component-based development, language implementation and patterns, in a holistic way. The conference has a strong practical bias, without losing sight of the importance of correctness and performance.

Objects, Components, Models and Patterns

Author : Richard F. Paige,Bertrand Meyer
Publisher : Springer Science & Business Media
Page : 422 pages
File Size : 49,9 Mb
Release : 2008-07-12
Category : Computers
ISBN : 9783540698241

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Objects, Components, Models and Patterns by Richard F. Paige,Bertrand Meyer Pdf

This book constitutes the thoroughly refereed proceedings of the 46th International Conference on Objects, Components, Models and Patterns, TOOLS EUROPE 2008, held in Zurich, Switzerland, in June/July 2008. The 21 papers presented in this book were carefully reviewed and selected from 58 submissions. TOOLS played a major role in the spread of object-oriented and component technologies. It has now broadened its scope beyond the original topics of object technology and component-based development to encompass all modern, practical approaches to software development. At the same time, TOOLS kept its traditional spirit of technical excellence, its acclaimed focus on practicality, its well-proven combination of theory and applications, and its reliance on the best experts from academia and industry.

Object Models

Author : Peter Coad,David North,Mark Mayfield
Publisher : Prentice Hall
Page : 538 pages
File Size : 42,5 Mb
Release : 1995
Category : Computers
ISBN : 0131086146

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Object Models by Peter Coad,David North,Mark Mayfield Pdf

Software -- Software Engineering.

Object, Models, Components, Patterns

Author : Carlo A. Furia,Sebastian Nanz
Publisher : Springer
Page : 0 pages
File Size : 50,8 Mb
Release : 2012-05-11
Category : Computers
ISBN : 3642305601

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Object, Models, Components, Patterns by Carlo A. Furia,Sebastian Nanz Pdf

This book constitutes the refereed proceedings of the 50th International Conference on Objects, Models, Components, Patterns, TOOLS Europe 2012, held in Prague, Czech Republic, during May 29-31,2012. The 24 revised full papers presented were carefully reviewed and selected from 77 submissions. The papers discuss all aspects of object technology and related fields and demonstrate practical applications backed up by formal analysis and thorough experimental evaluation. In particular, every topic in advanced software technology is adressed the scope of TOOLS.

Objects, Components, Models and Patterns

Author : Manuel Oriol,Richard F. Paige
Publisher : Unknown
Page : 422 pages
File Size : 41,5 Mb
Release : 2008
Category : Electronic
ISBN : OCLC:907470629

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Objects, Components, Models and Patterns by Manuel Oriol,Richard F. Paige Pdf

TOOLS played a major role in the spread of object-oriented and component technologies. This work constitutes the thoroughly refereed proceedings of the 46th International Conference on Objects, Components, Models and Patterns, TOOLS EUROPE 2008, held in Zurich, Switzerland, in June/July 2008.

Analysis Patterns

Author : Martin Fowler
Publisher : Addison-Wesley Professional
Page : 398 pages
File Size : 50,9 Mb
Release : 1997
Category : Object-oriented methods (Computer science).
ISBN : 0201895420

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Analysis Patterns by Martin Fowler Pdf

Martin Fowler is a consultant specializing in object-oriented analysis and design. This book presents and discusses a number of object models derived from various problem domains. All patterns and models presented have been derived from the author's own consulting work and are based on real business cases.

Objects, Components, Models, Patterns

Author : Judith Bishop,Antonio Vallecillo
Publisher : Springer
Page : 307 pages
File Size : 43,7 Mb
Release : 2011-09-15
Category : Computers
ISBN : 3642219535

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Objects, Components, Models, Patterns by Judith Bishop,Antonio Vallecillo Pdf

This book constitutes the refereed proceedings of the 49th International Conference on Objects, Models, Components, Patterns, held in Zurich, Switzerland, in June 2011. The 19 revised full papers presented together with the abstracts of 2 invited papers were carefully reviewed and selected from a total of 68 submissions. The papers discuss all aspects of object technology and related fields, in particular model-based development, component-based development, language implementation and patterns, in a holistic way. The conference has a strong practical bias, without losing sight of the importance of correctness and performance.

Game Development Patterns and Best Practices

Author : John P. Doran,Matt Casanova
Publisher : Packt Publishing Ltd
Page : 383 pages
File Size : 45,5 Mb
Release : 2017-04-27
Category : Computers
ISBN : 9781787126961

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Game Development Patterns and Best Practices by John P. Doran,Matt Casanova Pdf

Utilize proven solutions to solve common problems in game development About This Book Untangle your game development workflow, make cleaner code, and create structurally solid games Implement key programming patterns that will enable you to make efficient AI and remove duplication Optimize your game using memory management techniques Who This Book Is For If you are a game developer who wants to solve commonly-encountered issues or have some way to communicate to other developers in a standardized format, then this book is for you. Knowledge of basic game programming principles and C++ programming is assumed. What You Will Learn Learn what design patterns are and why you would want to use them Reduce the maintenance burden with well-tested, cleaner code Employ the singleton pattern effectively to reduce your compiler workload Use the factory pattern to help you create different objects with the same creation logic and reduce coding time Improve game performance with Object Pools Allow game play to interact with physics or graphics in an abstract way Refractor your code to remove common code smells In Detail You've learned how to program, and you've probably created some simple games at some point, but now you want to build larger projects and find out how to resolve your problems. So instead of a coder, you might now want to think like a game developer or software engineer. To organize your code well, you need certain tools to do so, and that's what this book is all about. You will learn techniques to code quickly and correctly, while ensuring your code is modular and easily understandable. To begin, we will start with the core game programming patterns, but not the usual way. We will take the use case strategy with this book. We will take an AAA standard game and show you the hurdles at multiple stages of development. Similarly, various use cases are used to showcase other patterns such as the adapter pattern, prototype pattern, flyweight pattern, and observer pattern. Lastly, we'll go over some tips and tricks on how to refactor your code to remove common code smells and make it easier for others to work with you. By the end of the book you will be proficient in using the most popular and frequently used patterns with the best practices. Style and approach This book takes a step-by-step real-life case studies approach. Every pattern is first explained using a bottleneck. We will show you a problem in your everyday workflow, and then introduce you to the pattern, and show you how the pattern will resolve the situation.

Objects, Components, Models and Patterns

Author : Richard F. Paige,Bertrand Meyer
Publisher : Springer
Page : 413 pages
File Size : 53,8 Mb
Release : 2008-07-12
Category : Computers
ISBN : 3540698248

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Objects, Components, Models and Patterns by Richard F. Paige,Bertrand Meyer Pdf

This book constitutes the thoroughly refereed proceedings of the 46th International Conference on Objects, Components, Models and Patterns, TOOLS EUROPE 2008, held in Zurich, Switzerland, in June/July 2008. The 21 papers presented in this book were carefully reviewed and selected from 58 submissions. TOOLS played a major role in the spread of object-oriented and component technologies. It has now broadened its scope beyond the original topics of object technology and component-based development to encompass all modern, practical approaches to software development. At the same time, TOOLS kept its traditional spirit of technical excellence, its acclaimed focus on practicality, its well-proven combination of theory and applications, and its reliance on the best experts from academia and industry.

Objects, Components, Architectures, Services, and Applications for a Networked World

Author : Mehmet Aksit,Mira Mezini,Rainer Unland
Publisher : Springer
Page : 434 pages
File Size : 48,6 Mb
Release : 2003-07-01
Category : Computers
ISBN : 9783540365570

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Objects, Components, Architectures, Services, and Applications for a Networked World by Mehmet Aksit,Mira Mezini,Rainer Unland Pdf

This book constitutes the thoroughly refereed post-proceedings of the international conference NetObjectDays 2002, held in Erfurt, Germany, in October 2002. The 26 revised full papers presented were carefully selected during two rounds of reviewing and revision. The papers are organized in topical sections on embedded and distributed systems; components and MDA; Java technology; Web services; aspect-oriented software design; agents and mobility; software product lines; synchronization; testing, refactoring, and CASE tools.

Applied Pattern Recognition

Author : Horst Bunke,Abraham Kandel,Mark Last
Publisher : Springer Science & Business Media
Page : 251 pages
File Size : 52,9 Mb
Release : 2008-04-11
Category : Mathematics
ISBN : 9783540768302

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Applied Pattern Recognition by Horst Bunke,Abraham Kandel,Mark Last Pdf

A sharp increase in the computing power of modern computers has triggered the development of powerful algorithms that can analyze complex patterns in large amounts of data within a short time period. Consequently, it has become possible to apply pattern recognition techniques to new tasks. The main goal of this book is to cover some of the latest application domains of pattern recognition while presenting novel techniques that have been developed or customized in those domains.

Software Language Engineering

Author : Mark van den Brand,Dragan Gasevic,Jeff Gray
Publisher : Springer Science & Business Media
Page : 396 pages
File Size : 55,5 Mb
Release : 2010-03-25
Category : Computers
ISBN : 9783642121067

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Software Language Engineering by Mark van den Brand,Dragan Gasevic,Jeff Gray Pdf

This book constitutes the thoroughly refereed post-conference proceedings of the Second International Conference on Software Language Engineering, SLE 2009, held in Denver, CO, USA, in October 2009. The 15 revised full papers and 6 revised short paper presented together with 2 tool demonstration papers were carefully reviewed and selected from 75 initial submissions. The papers are organized in topical sections on language and model evolution, variability and product lines, parsing, compilation, and demo, modularity in languages, and metamodeling and demo.

Formal Methods for Components and Objects

Author : Bernhard K. Aichernig,Frank S. de Boer,Marcello M. Bonsangue
Publisher : Springer
Page : 402 pages
File Size : 42,6 Mb
Release : 2011-12-16
Category : Computers
ISBN : 9783642252716

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Formal Methods for Components and Objects by Bernhard K. Aichernig,Frank S. de Boer,Marcello M. Bonsangue Pdf

The focus in development methodologies of large and complex software systems has switched in the last two decades from functional issues to structural issues; this holds for both the object-oriented and the more recent component-based software engineering paradigms. Formal methods have been applied successfully to the verification of medium-sized programs in protocol and hardware design for quite a long time. However, their application to the development of large systems requires more emphasis on specification, modeling and validation techniques supporting the concepts of reusability and modifiability, and their implementation in new extensions of existing programming languages like Java. This state-of-the-art survey presents the outcome of the 9th Symposium on Formal Methods for Components and Objects, held in Graz, Austria, in November/December 2010. The volume contains 20 revised contributions submitted after the symposium by speakers from each of the following European IST projects: the FP7-IST project AVANTSSAR on automated validation of trust and security of service-oriented architectures; the FP7-IST project DEPLOY on industrial deployment of advanced system engineering methods for high productivity and dependability; the ESF-COST Action IC0701 on formal verification of object-oriented software; the FP7-IST project HATS on highly adaptable and trustworthy software using formal models; the FP7-SST project INESS on an integrated European railway signalling system; the FP7-IST project MADES on a model-driven approach to improve the current practice in the development of embedded systems; the FP7-IST project MOGENTES on model-based generation of tests for dependable embedded systems; as well as the FP7-IST project MULTIFORM on integrated multi-formalism tool support for the design of networked embedded control systems.