Paradoxes Of Interactivity

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Paradoxes of Interactivity

Author : Uwe Seifert,Jin Hyun Kim
Publisher : transcript Verlag
Page : 0 pages
File Size : 51,6 Mb
Release : 2008
Category : Art and technology
ISBN : 3899428420

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Paradoxes of Interactivity by Uwe Seifert,Jin Hyun Kim Pdf

Current findings from anthropology, genetics, prehistory, cognitive and neuroscience indicate that human nature is grounded in a co-evolution of tool use, symbolic communication, social interaction and cultural transmission. Digital information technology has recently entered as a new tool in this co-evolution, and will probably have the strongest impact on shaping the human mind in the near future. A common effort from the humanities, the sciences, art and technology is necessary to understand this ongoing co- evolutionary process. Interactivity is a key for understanding the new relationships formed by humans with social robots as well as interactive environments and wearables underlying this process. Of special importance for understanding interactivity are human-computer and human-robot interaction, as well as media theory and New Media Art. »Paradoxes of Interactivity« brings together reflections on »interactivity« from different theoretical perspectives, the interplay of science and art, and recent technological developments for artistic applications, especially in the realm of sound.

Paradoxes of Interactivity

Author : Uwe Seifert,Jin Hyun Kim,Anthony Moore
Publisher : Transcript Verlag, Roswitha Gost, Sigrid Nokel u. Dr. Karin Werner
Page : 343 pages
File Size : 54,9 Mb
Release : 2015-09-25
Category : Language Arts & Disciplines
ISBN : 3839408423

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Paradoxes of Interactivity by Uwe Seifert,Jin Hyun Kim,Anthony Moore Pdf

Current findings from anthropology, genetics, prehistory, cognitive and neuroscience indicate that human nature is grounded in a co-evolution of tool use, symbolic communication, social interaction and cultural transmission. Digital information technology has recently entered as a new tool in this co-evolution, and will probably have the strongest impact on shaping the human mind in the near future. A common effort from the humanities, the sciences, art and technology is necessary to understand this ongoing co- evolutionary process. Interactivity is a key for understanding the new relationships formed by humans with social robots as well as interactive environments and wearables underlying this process. Of special importance for understanding interactivity are human-computer and human-robot interaction, as well as media theory and New Media Art. »Paradoxes of Interactivity« brings together reflections on »interactivity« from different theoretical perspectives, the interplay of science and art, and recent technological developments for artistic applications, especially in the realm of sound.

Music and Game

Author : Peter Moormann
Publisher : Springer Science & Business Media
Page : 223 pages
File Size : 51,5 Mb
Release : 2012-08-11
Category : Language Arts & Disciplines
ISBN : 9783531189130

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Music and Game by Peter Moormann Pdf

This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music’s composition techniques, interactivity and function as well as attending to its performative aspects.

Social Interaction, Globalization and Computer-Aided Analysis

Author : Alexander Osherenko
Publisher : Springer Science & Business Media
Page : 245 pages
File Size : 46,9 Mb
Release : 2014-01-14
Category : Computers
ISBN : 9781447162605

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Social Interaction, Globalization and Computer-Aided Analysis by Alexander Osherenko Pdf

Tackling globalization is a great challenge – it is both extremely beneficial and essentially problematic. This comprehensive, multidisciplinary study confronts this ambivalence through the use of computer simulation. It discusses the findings of social interaction and social simulation through the use of understandable global examples. Readers can use this book as a tool to outline significant aspects of intercultural simulation and highlight the issues that need to be considered in the reader’s analysis. The author leads the reader via sequential narration from a colloquial description of intercultural situations to final simulation prototypes; each step is accompanied by descriptive comments and program code. Social Interaction, Globalization and Computer-aided Analysis shows the reader how to acquire intercultural data from seemingly inconceivable information sources. Researchers and software developers engaged in interdisciplinary research projects in the field of Human-Computer Interaction will find this book to be a useful companion in their work. Alexander Osherenko is the founder of the start-up company Socioware Development, which implements psychologically-, sociologically- and culturally-aware software that scrutinizes information based on the findings of the cognitive sciences. Solutions created by Socioware Development can be implemented across a vast spectrum of industries, including car manufacturing, insurance and banking, Internet search engines and e-retailers.

Simulation-Based Usability Evaluation of Spoken and Multimodal Dialogue Systems

Author : Stefan Hillmann
Publisher : Springer
Page : 240 pages
File Size : 46,8 Mb
Release : 2017-11-23
Category : Technology & Engineering
ISBN : 9783319625188

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Simulation-Based Usability Evaluation of Spoken and Multimodal Dialogue Systems by Stefan Hillmann Pdf

This book describes an extension of the user behaviour simulation (UBS) of an existing tool for automatic usability evaluation (AUE). This extension is based upon a user study with a smart home system. It uses technical-sociological methods for the execution of the study and the analysis of the collected data. A comparison of the resulting UBS with former UBSs, as well as the empirical data, shows that the new simulation approach outperforms the former simulation. The improvement affects the prediction of dialogue metrics that are related to dialogue efficiency and dialogue effectiveness. Furthermore, the book describes a parameter-based data model, as well as a related framework. Both are used to uniformly describe multimodal human-computer interactions and to provide such descriptions for usability evaluations. Finally, the book proposes a new two-stage method for the evaluation of UBSs. The method is based on the computation of a distance measures between two dialogue corpora and the pair-wise comparison of distances among several dialogue corpora.

The Routledge Companion to Video Game Studies

Author : Mark J.P. Wolf,Bernard Perron
Publisher : Taylor & Francis
Page : 832 pages
File Size : 40,5 Mb
Release : 2023-06-19
Category : Games & Activities
ISBN : 9781000886023

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The Routledge Companion to Video Game Studies by Mark J.P. Wolf,Bernard Perron Pdf

A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies. Expertly compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches for analyzing video games, new perspectives on video games both as an art form and cultural phenomenon, explorations of the technical and creative dimensions of video games, and accounts of the political, social, and cultural dynamics of video games. Brand new to this second edition are chapters examining topics such as preservation; augmented, mixed, and virtual reality; eSports; disability; diversity; and identity, as well as a new section that specifically examines the industrial aspects of video games including digital distribution, game labor, triple-A games, indie games, and globalization. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. A comprehensive overview of the present state of video game studies that will undoubtedly prove invaluable to students, scholars, and game designers alike.

Toward Interactive and Intelligent Decision Support Systems

Author : Yoshikazu Sawaragi,Koichi Inoue,Hirotaka Nakayama
Publisher : Springer Science & Business Media
Page : 467 pages
File Size : 49,5 Mb
Release : 2012-12-06
Category : Business & Economics
ISBN : 9783642466090

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Toward Interactive and Intelligent Decision Support Systems by Yoshikazu Sawaragi,Koichi Inoue,Hirotaka Nakayama Pdf

In the past, technological as well as economic forces dominated the evolution of industrial structures: these factors have been treated extensively in numerous studies. However, another major factor which has begun to have a decisive influ ence on the performance of the chemical industry is technological risk and public and environmental health considerations, in particular those related to toxic and hazardous substances used in industrial production processes. The issues of con trolling process risk, waste streams, and potential environmental consequences of accidental or routine release of hazardous chemicals are rapidly gaining in impor tance vis CI vis narrow economic considerations, and are increasingly reflected in national and international legislation. In the context of several ongoing R&D projects aiming at the development of a new generation of tools for "intelligent" decision support, two related problem areas that have been identified are: (i) Structuring the industry or plant for the minimum cost of production as well as least risk - e.g., toxicity of chemicals involved. In this multi-criteria framework, we seek to resolve the conflict between industrial structure or plant design established by economic considerations and the one shaped by environmental concerns. This can be formulated as a design problem for nor mal production conditions. In section 3.1. and 3.2. an approach on how to deal with this problem at the industry and plant level is discussed.

Interactive Granular Computations in Networks and Systems Engineering: A Practical Perspective

Author : Andrzej Jankowski
Publisher : Springer
Page : 654 pages
File Size : 43,7 Mb
Release : 2017-06-25
Category : Technology & Engineering
ISBN : 9783319576275

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Interactive Granular Computations in Networks and Systems Engineering: A Practical Perspective by Andrzej Jankowski Pdf

The book outlines selected projects conducted under the supervision of the author. Moreover, it discusses significant relations between Interactive Granular Computing (IGrC) and numerous dynamically developing scientific domains worldwide, along with features characteristic of the author’s approach to IGrC. The results presented are a continuation and elaboration of various aspects of Wisdom Technology, initiated and developed in cooperation with Professor Andrzej Skowron. Based on the empirical findings from these projects, the author explores the following areas: (a) understanding the causes of the theory and practice gap problem (TPGP) in complex systems engineering (CSE); (b) generalizing computing models of complex adaptive systems (CAS) (in particular, natural computing models) by constructing an interactive granular computing (IGrC) model of networks of interrelated interacting complex granules (c-granules), belonging to a single agent and/or to a group of agents; (c) developing methodologies based on the IGrC model to minimize the negative consequences of the TPGP. The book introduces approaches to the above issues, using the proposed IGrC model. In particular, the IGrC model refers to the key mechanisms used to control the processes related to the implementation of CSE projects. One of the main aims was to develop a mechanism of IGrC control over computations that model a project’s implementation processes to maximize the chances of its success, while at the same time minimizing the emerging risks. In this regard, the IGrC control is usually performed by means of properly selected and enforced (among project participants) project principles. These principles constitute examples of c-granules, expressed by complex vague concepts (represented by c-granules too). The c-granules evolve with time (in particular, the meaning of the concepts is also subject of change). This methodology is illustrated using project principles applied by the author during the implementation of the POLTAX, AlgoTradix, Merix, and Excavio projects outlined in the book.

Engineering Interactive Systems 2008

Author : Fabio Paternò
Publisher : Springer Science & Business Media
Page : 317 pages
File Size : 50,7 Mb
Release : 2008-09-11
Category : Computers
ISBN : 9783540859918

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Engineering Interactive Systems 2008 by Fabio Paternò Pdf

Engineering Interactive Systems (EIS) 2008 was an international event combining the 2nd working conference on Human-Centred Software Engineering (HCSE 2008) and the 7th International Workshop on TAsk MOdels and DIAgrams (TAMODIA 2008). HCSE is a working conference that brings together researchers and practitioners - terested in strengthening the scientific foundations of user interface design and examining the relationship between software engineering and human-computer interaction and how to strengthen user-centred design as an essential part of so- ware engineering processes. As a working conference, substantial time is devoted to the open and lively discussion of papers. TAMODIA is an international workshop on models, such as task models and visual representations in Human-Computer Interaction (one of the most widely used notations in this area, ConcurTaskTrees, was developed in the town that hosted this year’s event). It focuses on notations used to describe user tasks ranging from textual and graphical forms to interactive, multimodal and multimedia tools.

An Interactive Introduction to Mathematical Analysis Hardback with CD-ROM

Author : Jonathan Lewin
Publisher : Cambridge University Press
Page : 532 pages
File Size : 43,6 Mb
Release : 2003-01-13
Category : Mathematics
ISBN : 0521815894

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An Interactive Introduction to Mathematical Analysis Hardback with CD-ROM by Jonathan Lewin Pdf

This book provides a rigorous course in the calculus of functions of a real variable. Its gentle approach, particularly in its early chapters, makes it especially suitable for students who are not headed for graduate school but, for those who are, this book also provides the opportunity to engage in a penetrating study of real analysis.The companion onscreen version of this text contains hundreds of links to alternative approaches, more complete explanations and solutions to exercises; links that make it more friendly than any printed book could be. In addition, there are links to a wealth of optional material that an instructor can select for a more advanced course, and that students can use as a reference long after their first course has ended. The on-screen version also provides exercises that can be worked interactively with the help of the computer algebra systems that are bundled with Scientific Notebook.

Paradoxes of Learning

Author : Peter Jarvis
Publisher : Taylor & Francis
Page : 284 pages
File Size : 48,5 Mb
Release : 2012-04-27
Category : Education
ISBN : 9781136628634

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Paradoxes of Learning by Peter Jarvis Pdf

As more is discovered about the powerful impact of lifelong learning on adults, educators are changing their views about how, when and where we learn. Learning is no longer defined only in the context of formal educational settings but in social context as well – including families, the workplace, and religious and political groups. This book explores how learning is our lifetime quest to understand personal identity, purpose and meaning while conforming and adapting to the perceived and real confines of our paradoxical society. The author examines the complex social experience of learning, revealing how culture, gender, race and other societal factors shape an individual’s identity and ability to function in relationships – the basis of all learning. He also discusses the difficult paradox of cultivating creative thinking and reflective action in a society that values the acquisition of degrees, certificates and titles over actual learning and growth.

Intelligent Technologies for Interactive Entertainment

Author : Ronald Poppe,John-Jules Meyer,Remco Veltkamp,Mehdi Dastani
Publisher : Springer
Page : 300 pages
File Size : 50,8 Mb
Release : 2016-11-11
Category : Computers
ISBN : 9783319496160

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Intelligent Technologies for Interactive Entertainment by Ronald Poppe,John-Jules Meyer,Remco Veltkamp,Mehdi Dastani Pdf

This book constitutes the refereed proceedings of the 8th International Conference on Intelligent technologies for Interactive Entertainment, INTETAIN 2016, held in Utrecht, The Netherlands, in June 2016. The 19 full papers, 5 short and 6 workshop papers were selected from 49 submissions and present novel interactive techniques and their application in entertainment, education, culture and art. The papers are grouped in six thematic sessions: serious games, novel applications and tools, exertion games, persuasion and motivation, interaction technologies and game studies.

New Directions in Intelligent Interactive Multimedia

Author : George A Tsihrintzis,Maria Virvou
Publisher : Springer
Page : 636 pages
File Size : 47,9 Mb
Release : 2008-09-09
Category : Technology & Engineering
ISBN : 9783540681274

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New Directions in Intelligent Interactive Multimedia by George A Tsihrintzis,Maria Virvou Pdf

This book summarizes the works and new research results presented at the First International Symposium on Intelligent Interactive Multimedia Systems and Services (KES-IIMSS 2008), organized by the University of Piraeus and its Depa- ment of Informatics in conjunction with KES International (Piraeus, Greece, July 9–11, 2008). The aim of the symposium was to provide an internationally respected forum for scientific research into the technologies and applications of intelligent int- active multimedia systems and services. Besides the Preface, the book contains sixty four (64) chapters. The first four (4) chapters in the book are printed versions of the keynote addresses of the invited speakers of KES-IIMSS 2008. Besides the invited speaker chapters, the book contains fifteen (15) chapters on recent Advances in Multimedia Data Analysis, eleven (11) chapters on Reasoning Approaches, nine (9) chapters on Infrastructure of Intelligent Interactive Multimedia Systems and Services, fourteen (14) chapters on Multimedia Applications, and eleven (11) chapters on Quality of Interactive Multimedia Services.

Toward Predicate Approaches to Modality

Author : Johannes Stern
Publisher : Springer
Page : 190 pages
File Size : 52,9 Mb
Release : 2015-10-20
Category : Philosophy
ISBN : 9783319225579

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Toward Predicate Approaches to Modality by Johannes Stern Pdf

In this volume, the author investigates and argues for, a particular answer to the question: What is the right way to logically analyze modalities from natural language within formal languages? The answer is: by formalizing modal expressions in terms of predicates. But, as in the case of truth, the most intuitive modal principles lead to paradox once the modal notions are conceived as predicates. The book discusses the philosophical interpretation of these modal paradoxes and argues that any satisfactory approach to modality will have to face the paradoxes independently of the grammatical category of the modal notion. By systematizing modal principles with respect to their joint consistency and inconsistency, Stern provides an overview of the options and limitations of the predicate approach to modality that may serve as a useful starting point for future work on predicate approaches to modality. Stern also develops a general strategy for constructing philosophically attractive theories of modal notions conceived as predicates. The idea is to characterize the modal predicate by appeal to its interaction with the truth predicate. This strategy is put to use by developing the modal theories Modal Friedman-Sheard and Modal Kripke-Feferman.

Enterprise Mobility

Author : C. Sørensen
Publisher : Springer
Page : 208 pages
File Size : 49,7 Mb
Release : 2011-09-30
Category : Business & Economics
ISBN : 9780230306202

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Enterprise Mobility by C. Sørensen Pdf

There are currently 3.5 billion mobile phones in the world and mobile information technologies permeate all aspects of life. This book explores how mobile technologies and information work shape each other. Most writings do not consider how information work increasingly relies on mobile services; this book seeks to address this imbalance.