Playing Smarter In A Digital World

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Playing Smarter in a Digital World

Author : Randy Kulman
Publisher : Unknown
Page : 0 pages
File Size : 44,5 Mb
Release : 2014
Category : Education
ISBN : 1937761150

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Playing Smarter in a Digital World by Randy Kulman Pdf

A book to help parents to make their children's digital playtime educational Digital play, when used appropriately, can be a powerful tool for learning skills such as planning, time management, cooperation, creativity, and digital literacy. The book's clearly articulated strategies help parents use digital media in a more effective manner and, at the same time, set effective limits and implement a healthy "play diet" for their children. A section devoted to exploring specific strategies for using digital media with children in specific populations--such as children affected by ADHD, autism spectrum and learning disorders, and other mental health and educational issues--is also featured, as is a list of specific games, apps, and tools to make game-based learning most effective.

Learningworks

Author : Randy Kulman
Publisher : Specialty Press (FL)
Page : 200 pages
File Size : 44,5 Mb
Release : 2014-04-01
Category : Education
ISBN : 1937761088

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Learningworks by Randy Kulman Pdf

A book to help parents to make their children's digital playtime educational. Digital play, when used appropriately, can be a powerful tool for learning skills such as planning, time management, co-operation, creativity, and digital literacy. The book's clearly articulated strategies help parents use digital media in a more effective manner and, at the same time, set effective limits and implement a healthy "play diet" for their children. A section devoted to exploring specific strategies for using digital media with children in specific populations -- such as children affected by ADHD, autism spectrum and learning disorders, and other mental health and educational issues -- is also featured, as is a list of specific games, apps, and tools to make game-based learning most effective.

A Smart Girl's Guide: Digital World

Author : Carrie Anton
Publisher : Simon and Schuster
Page : 64 pages
File Size : 55,6 Mb
Release : 2017-08-21
Category : Computers
ISBN : 9781683370437

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A Smart Girl's Guide: Digital World by Carrie Anton Pdf

Provides tips and guidance for young girls when navigating their digital worlds, discussing such issues as the ways in which people communicate online, the need for taking breaks from technology, and the importance of online safety.

Growing up in a Digital World - Social and Cognitive Implications

Author : Mikael Heimann,Adriana Bus,Rachel Barr
Publisher : Frontiers Media SA
Page : 247 pages
File Size : 53,7 Mb
Release : 2021-11-30
Category : Science
ISBN : 9782889717217

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Growing up in a Digital World - Social and Cognitive Implications by Mikael Heimann,Adriana Bus,Rachel Barr Pdf

Young Children’s Rights in a Digital World

Author : Donell Holloway,Michele Willson,Karen Murcia,Catherine Archer,Francesca Stocco
Publisher : Springer Nature
Page : 343 pages
File Size : 52,5 Mb
Release : 2021-08-19
Category : Social Science
ISBN : 9783030659165

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Young Children’s Rights in a Digital World by Donell Holloway,Michele Willson,Karen Murcia,Catherine Archer,Francesca Stocco Pdf

This volume focuses on very young children’s (aged 0-8) rights in a digital world. It gathers current research from around the globe that focuses on young children’s rights as agental citizens to the provision of and participation in digital devices and content—as well as their right to protection from harm. The UN Digital Rights Framework of 2014 addresses children’s needs, agency and vulnerability to harm in today’s digital world and implies roles and responsibilities for a variety of social actors including the state, families, schools, commercial entities, researchers and children themselves. This volume presents a broad range of research, including chapters on parental supervision and control, the changing forms of play, early childhood education, media and cultural studies, law, design, health, special-needs education, and engineering. Implicit within this book is the acknowledgement that children of various ages, abilities, socioeconomic and geographic backgrounds should have equal access to, and positive / non-harmful experiences with, new digital technologies and content—as well as adult support and expertise that enhances these experiences. This passionate book celebrates the diversity of young children’s activities in the digital world. It interrogates these through four intersecting lenses: their rights, play experiences, contextualised design, and best practice. Balancing children’s eager engagement with digital content alongside adult responsibilities for education, privacy and protection, the volume provides a fitting showcase for work of global relevance. Professor Lelia Green Professor of Communications Edith Cowan University Perth, Western Australia This compelling text provides a critical resource to inform our understanding of the intersection of the digital world and children’s rights. Ilene R. Berson, Ph.D. Professor of Early Childhood Education Affiliate Faculty, Learning Design & Technology Area Coordinator, Early Childhood Coordinator, Early Childhood Ph.D. Program University of South Florida College of Education A truly international collection that investigates young children’s engagement with digital technologies. Identifying issues of public interest around digital practices, this highly readable book is a valuable resource for researchers, parents and policy makers. Professor Susan Danby Director, ARC Centre of Excellence for the Digital Child and, Faculty of Education School of Early Childhood and Inclusive Education QUT Kelvin Grove, Queensland

Intelligent IoT for the Digital World

Author : Yang Yang,Xu Chen,Rui Tan,Yong Xiao
Publisher : John Wiley & Sons
Page : 340 pages
File Size : 40,7 Mb
Release : 2021-03-29
Category : Technology & Engineering
ISBN : 9781119593546

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Intelligent IoT for the Digital World by Yang Yang,Xu Chen,Rui Tan,Yong Xiao Pdf

INTELLIGENT IOT FOR THE DIGITAL WORLD DISCOVER HOW THE INTELLIGENT INTERNET OF THINGS WILL CHANGE THE INFORMATION AND COMMUNICATION TECHNOLOGY INDUSTRY IN THE NEXT DECADE In the digital world, most data and Internet of Things (IoT) services need to be efficiently processed and executed by intelligent algorithms using local or regional computing resources, thus greatly saving and reducing communication bandwidth, end-to-end service delay, long-distance data transmissions, and potential privacy breaches. This book proposes a pyramid model, where data, computing and algorithm jointly constitute the triangular base to support a variety of user-centric intelligent IoT services at the spire by using different kinds of smart terminals or devices. This book provides a state-of-the-art review of intelligent IoT technologies and applications, discusses the key challenges and opportunities facing the digital world, and answers the following five critical questions: What is the most feasible network architecture to effectively provide sufficient resources anywhere anytime for intelligent IoT application scenarios? How do we efficiently discover, allocate and manage computing, communication and caching resources in heterogeneous networks across multiple domains and operators? How do we agilely achieve adaptive service orchestration and reliable service provisioning to meet dynamic user requirements in real time? How do we effectively protect data privacy in IoT applications, where IoT devices and edge/fog computing nodes only have limited resources and capabilities? How do we continuously guarantee and maintain the synchronization and reliability of wide-area IoT systems and applications? Written for professionals working in 5G/IoT technology development, service management and big data analytics, this book offers an overview of intelligent IoT service architecture, key technologies, important applications and future technological trends.

Smart Parenting In Digital World

Author : Shashank Johri
Publisher : Green Bird Publication
Page : 64 pages
File Size : 46,9 Mb
Release : 2024-06-29
Category : Business & Economics
ISBN : 9788194029694

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Smart Parenting In Digital World by Shashank Johri Pdf

This book is all about Smart Parenting in the world of Technology. Today, we must know how children behave and how they should be managed. Every Parent must understand how they can make their child a smart child using latest technology without letting them misusing it. Every Parent must have the basic understanding about the psychology of their child and management of the technology for the child. Parent can not and should not take their child away from the technology but they must understand how they can manage it for them. So, here we have the book Smart Parenting In Digital World, Written by National Award winning author, Mr. Shashank Johri. He is in the field of Technology for more than 20 years and he worked with Cyber Police and Cyber cells. He has taken Workshops about the Cyber security in different places and Now here he is intoducing the parenting strategy of future. In this book you will be learning about different types of children and their behaviour. Also you will be learning about how to understand and behave with them. You will also get the basic information about Computer, Internet, Network and Security, Ergonomics, Cyber Yoga and Cyber Crime Protection. All these knowledge at very minimal cost.

The Smart City in a Digital World

Author : Vincent Mosco
Publisher : Emerald Group Publishing
Page : 217 pages
File Size : 43,6 Mb
Release : 2019-08-28
Category : Language Arts & Disciplines
ISBN : 9781787691377

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The Smart City in a Digital World by Vincent Mosco Pdf

This book looks at what makes a city smart by describing, challenging, and offering democratic alternatives to the view that the answer begins and ends with technology. Drawing on worldwide case studies documenting the redevelopment of old and the creation of new cities, it provides an essential guide to the future of urban life in a digital world.

Playing Smart

Author : Julian Togelius
Publisher : MIT Press
Page : 188 pages
File Size : 44,7 Mb
Release : 2019-01-15
Category : Games & Activities
ISBN : 9780262039031

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Playing Smart by Julian Togelius Pdf

A new vision of the future of games and game design, enabled by AI. Can games measure intelligence? How will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence. In the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games. In this book, he tells us how. Games are the past, present, and future of artificial intelligence. In 1948, Alan Turing, one of the founding fathers of computer science and artificial intelligence, handwrote a program for chess. Today we have IBM's Deep Blue and DeepMind's AlphaGo, and huge efforts go into developing AI that can play such arcade games as Pac-Man. Programmers continue to use games to test and develop AI, creating new benchmarks for AI while also challenging human assumptions and cognitive abilities. Game design is at heart a cognitive science, Togelius reminds us—when we play or design a game, we plan, think spatially, make predictions, move, and assess ourselves and our performance. By studying how we play and design games, Togelius writes, we can better understand how humans and machines think. AI can do more for game design than providing a skillful opponent. We can harness it to build game-playing and game-designing AI agents, enabling a new generation of AI-augmented games. With AI, we can explore new frontiers in learning and play.

Handbook of Research on Museum Management in the Digital Era

Author : Bifulco, Francesco,Tregua, Marco
Publisher : IGI Global
Page : 412 pages
File Size : 43,8 Mb
Release : 2022-03-25
Category : Business & Economics
ISBN : 9781799896586

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Handbook of Research on Museum Management in the Digital Era by Bifulco, Francesco,Tregua, Marco Pdf

While digital tools are not new to museum management, more activities are being performed through their use in order to attract visitors, enrich the cultural experience, vary the experience context, and innovate the cultural industry. However, these tools need to be tested in order to understand the effects they have on both museum offerings and visitors. Further perspectives and insights are needed on the implementation of these digital instruments in museums. The Handbook of Research on Museum Management in the Digital Era combines theoretical efforts and empirical research to contribute to the debate on museum management in a digital context. It further observes, tracks, and assesses the ongoing changes brought on by digital solutions. Covering topics such as organizational change catalysts, sustainability of cultural heritage, and phygital experience, this book is an excellent resource for museum managers, museum curators, computer specialists, students and educators of higher education, researchers, and academicians.

Learning and Education Games: Volume Two: Bringing Games into Educational Contexts

Author : Karen Schrier Shaenfeld
Publisher : Lulu.com
Page : 281 pages
File Size : 49,8 Mb
Release : 2016
Category : Education
ISBN : 9781329703568

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Learning and Education Games: Volume Two: Bringing Games into Educational Contexts by Karen Schrier Shaenfeld Pdf

The Learning, Education & Games book series is perfect for any educator or developer seeking an introduction to research-driven best practices for using and designing games for learning. This volume, Bringing Games into Educational Contexts, delves into the challenges of creating games and implementing them in educational settings. This book covers relevant issues such as gamification, curriculum development, using games to support ASD (autism spectrum disorder) students, choosing games for the classroom and library, homeschooling and gameschooling, working with parents and policymakers, and choosing tools for educational game development. Learning, Education & Games: Bringing Games into Educational Contexts is the second in a series written and edited by members of the Learning, Education, and Games (LEG) special interest group of the IGDA (International Game Developers Association).

The Gaming Overload Workbook

Author : Randy Kulman
Publisher : New Harbinger Publications
Page : 194 pages
File Size : 42,7 Mb
Release : 2020-08-01
Category : Young Adult Nonfiction
ISBN : 9781684035533

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The Gaming Overload Workbook by Randy Kulman Pdf

Essential skills and strategies for managing your gameplay and creating a well-balanced life. Do you spend hours on end playing video games? Do marathon gaming sessions cause you to lose much-needed sleep? Have your grades suffered as a result of neglecting schoolwork in favor of more game time? Has your physical health declined due to extended periods of inactivity? Have you tried unsuccessfully to limit the time you spend playing? Gaming can be a fun, challenging, and rewarding activity, but when it begins to interfere with other essential aspects of life, it might be time to set some limits. The Gaming Overload Workbook will help you explore your use of video games in a thoughtful, nonjudgmental way. This isn’t a workbook for giving up on gaming. This is a guide to help you set your own limits on screen time, and apply your interest and enthusiasm for gaming to a wider variety of activities, like connecting with friends and family, excelling in school or sports, and just spending more time outdoors. If you’re ready for some healthy balance between gaming, school, family, physical activity, and social relationships, this book will provide the key to winning at the game of life!

The Game Believes in You

Author : Greg Toppo
Publisher : St. Martin's Press
Page : 256 pages
File Size : 55,8 Mb
Release : 2015-04-21
Category : Computers
ISBN : 9781466879454

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The Game Believes in You by Greg Toppo Pdf

What if schools, from the wealthiest suburban nursery school to the grittiest urban high school, thrummed with the sounds of deep immersion? More and more people believe that can happen - with the aid of video games. Greg Toppo's The Game Believes in You presents the story of a small group of visionaries who, for the past 40 years, have been pushing to get game controllers into the hands of learners. Among the game revolutionaries you'll meet in this book: *A game designer at the University of Southern California leading a team to design a video-game version of Thoreau's Walden Pond. *A young neuroscientist and game designer whose research on "Math Without Words" is revolutionizing how the subject is taught, especially to students with limited English abilities. *A Virginia Tech music instructor who is leading a group of high school-aged boys through the creation of an original opera staged totally in the online game Minecraft. Experts argue that games do truly "believe in you." They focus, inspire and reassure people in ways that many teachers can't. Games give people a chance to learn at their own pace, take risks, cultivate deeper understanding, fail and want to try again—right away—and ultimately, succeed in ways that too often elude them in school. This book is sure to excite and inspire educators and parents, as well as provoke some passionate debate.

Shaping a Digital World

Author : Derek C. Schuurman
Publisher : InterVarsity Press
Page : 139 pages
File Size : 43,5 Mb
Release : 2013-04-16
Category : Technology & Engineering
ISBN : 9780830884445

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Shaping a Digital World by Derek C. Schuurman Pdf

Digital technology has become a ubiquitous feature of modern life. Our increasingly fast-paced world seems more and more remote from the world narrated in Scripture. But despite its pervasiveness, there remains a dearth of theological reflection about computer technology and what it means to live as a faithful Christian in a digitally-saturated society. In this thoughtful and timely book, Derek Schuurman provides a brief theology of technology, rooted in the Reformed tradition and oriented around the grand themes of creation, fall, redemption and new creation. He combines a concise, accessible style with penetrating cultural and theological analysis. Building on the work of Jacques Ellul, Marshall McLuhan and Neil Postman, and drawing from a wide range of Reformed thinkers, Schuurman situates computer technology within the big picture of the biblical story. Technology is not neutral, but neither is there an exclusively "Christian" form of technological production and use. Instead, Schuurman guides us to see the digital world as part of God's good creation, fallen yet redeemable according to the law of God. Responsibly used, technology can become an integral part of God's shalom for the earth.

A Smart Girl's Guide

Author : Carrie Anton
Publisher : Unknown
Page : 128 pages
File Size : 41,5 Mb
Release : 2017
Category : Girls
ISBN : 1683370422

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A Smart Girl's Guide by Carrie Anton Pdf