Professional Xna Game Programming

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Professional XNA Programming

Author : Benjamin Nitschke
Publisher : John Wiley & Sons
Page : 602 pages
File Size : 43,6 Mb
Release : 2008-02-26
Category : Computers
ISBN : 9780470261286

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Professional XNA Programming by Benjamin Nitschke Pdf

Professional game developer Nitschke shares his experience with the XNA Framework, and teaches readers how to use the free XNA Game Studio Express 2.0 to build cutting edge 2D and 3D games.

Beginning XNA 3.0 Game Programming

Author : Bruno Evangelista,Alexandre Santos Lobao,Riemer Grootjans,Jose ANTONIO LEAL DEFARIAS
Publisher : Apress
Page : 437 pages
File Size : 51,7 Mb
Release : 2009-05-31
Category : Computers
ISBN : 9781430218180

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Beginning XNA 3.0 Game Programming by Bruno Evangelista,Alexandre Santos Lobao,Riemer Grootjans,Jose ANTONIO LEAL DEFARIAS Pdf

Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will teach you the basics of C# 2008 programming along the way. Don't get overwhelmed with details you don't need to know—just learn what you need to start creating your own games right now! This fast–paced introduction to XNA 3.0 and the C# language provides you with a quick–start guide to creating high–quality XNA games. You'll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long, you will have the skills to create smooth, professional–looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques.

Professional Xna Game Programming for Xbox 360

Author : Benjamin Nitschke
Publisher : John Wiley & Sons
Page : 504 pages
File Size : 47,7 Mb
Release : 2007-06
Category : Electronic
ISBN : 812651275X

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Professional Xna Game Programming for Xbox 360 by Benjamin Nitschke Pdf

Professional XNA Game Programming

Author : Benjamin Nitschke
Publisher : John Wiley & Sons
Page : 502 pages
File Size : 45,8 Mb
Release : 2007-05-22
Category : Computers
ISBN : 9780470173770

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Professional XNA Game Programming by Benjamin Nitschke Pdf

You haven't experienced the full potential of Xbox 360 or Windows until you've created your own homebrewed games for these innovative systems. With Microsoft's new XNA Framework, the only thing limiting you is your imagination. Now professional game developer and Microsoft DirectX MVP Benjamin Nitschke shows you how to take advantage of the XNA Game Studio Express tools and libraries in order to build cutting-edge games. Whether you want to explore new worlds or speed down a city block in a souped up dragster, this book will get you up and running quickly. You'll learn how to implement 3D models, generate huge landscapes, map cool-looking shaders to your 3D objects, and much more. Nitschke also steps you through the development of your first fully functional racing game. You'll then be able to apply this information as you write your own XNA cross-platform games. What you will learn from this book Tricks for managing the game engine and user interface How to program an old school shooter game and space adventure Tips for improving racing game logic and expanding your game ideas Methods for integrating amazing visual effects using advanced shader techniques Steps for adding sound and music with XACT-bringing your game to life How to fine-tune and debug your game for optimal performance Who this book is for This book is for anyone who wants to write their own games for the Xbox 360 or Windows platforms. You should have some experience coding with C# or a similar .NET language. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.

XNA 2.0 Game Programming Recipes

Author : Riemer Grootjans
Publisher : Apress
Page : 638 pages
File Size : 55,5 Mb
Release : 2008-09-20
Category : Computers
ISBN : 9781430205142

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XNA 2.0 Game Programming Recipes by Riemer Grootjans Pdf

In this book, XNA expert Reimer Grootjans brings together a selection of the hottest quick-start recipes in XNA programming for the Xbox and Windows PC. Advanced XNA programmers, experienced coders new to games development, and even complete beginners will find XNA Game Programming Recipes an invaluable companion when building games for fun or as commercial products. Numerous problem-solving recipes cover topics from cameras and angles, to textures, models, and lighting and shadowing, and will get you over the common hurdles encountered in both 2D and 3D XNA application design.

Beginning XNA 2.0 Game Programming

Author : Alexandre Santos Lobao,Bruno Evangelista,Jose ANTONIO LEAL DEFARIAS
Publisher : Apress
Page : 456 pages
File Size : 52,5 Mb
Release : 2008-04-29
Category : Computers
ISBN : 1590599241

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Beginning XNA 2.0 Game Programming by Alexandre Santos Lobao,Bruno Evangelista,Jose ANTONIO LEAL DEFARIAS Pdf

XNA makes it simple to create your own games, which will run on a PC and Xbox 360 console. Even if you don’t know how to program at all, Beginning XNA Game Programming will teach you the basics of C# 2005 programming along the way. This fast-paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You’ll discover and understand all the key concepts required to create smooth, professional-looking results in a range of gaming genres.

Building XNA 2.0 Games

Author : John Sedlak,James Silva
Publisher : Apress
Page : 453 pages
File Size : 43,7 Mb
Release : 2008-10-21
Category : Computers
ISBN : 9781430209805

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Building XNA 2.0 Games by John Sedlak,James Silva Pdf

Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai. Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in–depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award–winning title, from concept to reality. He reveals tips and techniques for creating a polished, high–quality game with very few resources, while bridging the gap between coding and art. This title shows software developers the following: The creation of a polished game from start to finish Design philosophies Next–gen 2D graphics, including shaders Techniques for fast, fluid game play XACT Audio and XInput Eye–catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development.

XNA Game Studio 4.0 Programming

Author : Tom Miller,Dean Johnson
Publisher : Pearson Education
Page : 690 pages
File Size : 51,5 Mb
Release : 2010-12-12
Category : Computers
ISBN : 9780132620130

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XNA Game Studio 4.0 Programming by Tom Miller,Dean Johnson Pdf

Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360® This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for mobile game development. You’ll quickly build simple games and get comfortable with Microsoft’s powerful XNA Game Studio 4.0 toolset. Next, you’ll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects. Coverage includes Downloading, installing, and getting started with XNA Game Studio 4 Building on capabilities provided in the default game template Using 2D sprites, textures, sprite operations, blending, and SpriteFonts Creating high-performance 3D graphics with XNA’s newly simplified APIs Loading, generating, recording, and playing audio Supporting keyboards, mice, Xbox 360 controllers, Touch, accelerometer, and GPS inputs Managing all types of XNA storage Using avatars as characters in your games Utilizing gamer types, player profiles, presence information, and other GamerServices Supporting Xbox LIVE and networked games Creating higher-level input systems that seamlessly manage cross-platform issues From Windows Phone 7 mobile gaming to Xbox 360, XNA Game Studio 4.0 creates huge new opportunities for experienced Microsoft developers. This book helps you build on skills you already have, to create the compelling games millions of users are searching for.

Essential XNA Game Studio 2.0 Programming

Author : Jim Perry,Allen Sherrod
Publisher : Jones & Bartlett Learning
Page : 554 pages
File Size : 51,7 Mb
Release : 2010-10-25
Category : Computers
ISBN : 9781449633608

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Essential XNA Game Studio 2.0 Programming by Jim Perry,Allen Sherrod Pdf

Essential XNA Game Studio 2.0 Programming provides both hobbyists and experienced programmers with the information they need to take advantage of Microsoft’s powerful XNA Framework and XNA Game Studio to produce professional-level games for both the PC and the Xbox 360. Beginners learn the fundamentals of 2D game development, creating a complete top-down shooter. Intermediate and advanced users can jump right into 3D game development and create a version of the 3D game that takes advantage of hardware acceleration using High-Level Shader Language (HLSL). Learn how to build an input system to receive events from devices; use the Microsoft Cross-Platform Audio Creation Tool (XACT) to integrate sounds and music into your game; design difficulty systems to tailor your game to players with different skill levels; create a multiplayer game using the networking features of the XNA Framework; implement an achievement system to provide incentive for continued play of your game.

Professional Windows Phone 7 Game Development

Author : Chris G. Williams,George W. Clingerman
Publisher : John Wiley & Sons
Page : 554 pages
File Size : 40,6 Mb
Release : 2011-02-23
Category : Computers
ISBN : 9781118067963

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Professional Windows Phone 7 Game Development by Chris G. Williams,George W. Clingerman Pdf

Create the next generation of gaming titles for Windows Phone 7! Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away. Serves as a comprehensive reference on Windows Phone 7 game development with XNA Game Studio 4 Includes real-world examples and anecdotes, making this book a popular choice for those taking their first steps into the game development industry Demonstrates how to program for device orientation, incorporate Touch Input, add music to a game, work with 3D, and take your game to the marketplace Put your game face on and start designing games for Windows Phone 7 with Professional Windows Phone 7 Game Development!

XNA 3.0 Game Programming Recipes

Author : Riemer Grootjans
Publisher : Apress
Page : 663 pages
File Size : 47,6 Mb
Release : 2009-05-26
Category : Computers
ISBN : 9781430218562

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XNA 3.0 Game Programming Recipes by Riemer Grootjans Pdf

Join the game development revolution today! XNA 3.0 greatly simplifies the development of your own games, lowering the barrier for programmers to get into game development. In XNA, you can start coding your games from the very start, a true revelation compared to other game programming environments. XNA doesn't sacrifice power for this ease of use—it is built entirely on DirectX technology. Completely updated for XNA 3.0, expert Riemer Grootjans brings together a selection of the hottest recipes in XNA programming for the Xbox 360, PC, and Zune. Advanced XNA programmers, experienced coders new to game development, and even complete beginners will find XNA 3.0 Game Programming Recipes an invaluable companion whether building games for fun or as commercial products.

Microsoft XNA Game Studio 4.0

Author : Rob S. Miles
Publisher : Unknown
Page : 0 pages
File Size : 52,6 Mb
Release : 2011
Category : Computer games
ISBN : 0735651574

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Microsoft XNA Game Studio 4.0 by Rob S. Miles Pdf

Programmers for Windows Phone 7, Xbox 360, Zune devices, and more can use this hands-on guide to dive straight into their first project--adding new tools and tricks to their arsenal as they go.

Microsoft XNA Game Studio Creator's Guide, Second Edition

Author : Stephen Cawood,Pat McGee
Publisher : McGraw Hill Professional
Page : 608 pages
File Size : 40,8 Mb
Release : 2009-02-14
Category : Computers
ISBN : 9780071614078

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Microsoft XNA Game Studio Creator's Guide, Second Edition by Stephen Cawood,Pat McGee Pdf

Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game Studio Develop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator's Guide, Second Edition lays out the essentials of game programming alongside exciting examples and C# code samples. Learn how to create 3D models, virtual worlds, and add stunning animation. You'll also discover how to incorporate 3D audio into your projects and handle PC and game controller input devices. Create, draw, and update XNA game windows and 3D objects Add dazzling animation and fluid character motion Render photorealistic terrains, landscapes, skies, and horizons Program custom lighting and shading effects using HLSL Integrate sound effects, game dashboards, and stat tracking Work with game cameras, keyframes, sprites, and loaders Design natural collision detection, ballistics, and particle effects Develop, import, and control Quake II models using MilkShape

Zune Game Development using XNA 3.0

Author : Dan Waters
Publisher : Apress
Page : 421 pages
File Size : 42,8 Mb
Release : 2010-08-03
Category : Computers
ISBN : 9781430218623

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Zune Game Development using XNA 3.0 by Dan Waters Pdf

XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller screens, limited storage, and less processing power all affect the way you need to think about designing and implementing your games. Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on the Zune platform. The book addresses Zune game development concepts in detail and shows you how to apply them in practical, step–by–step examples, building complete, working XNA 3.0 examples along the way that you can download and play.

Microsoft XNA 4.0 Game Development Cookbook

Author : Luke Drumm
Publisher : Packt Publishing Ltd
Page : 522 pages
File Size : 52,7 Mb
Release : 2012-06-25
Category : Computers
ISBN : 9781849691994

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Microsoft XNA 4.0 Game Development Cookbook by Luke Drumm Pdf

Over 40 intermediateto advanced recipes for taking your XNA development arsenal further in this book and e-book.