Programming From The Ground Up

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Programming from the Ground Up

Author : Jonathan Bartlett,Dominick Bruno
Publisher : Bartlett Pub
Page : 320 pages
File Size : 48,6 Mb
Release : 2004
Category : Computers
ISBN : 9780975283844

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Programming from the Ground Up by Jonathan Bartlett,Dominick Bruno Pdf

Programming from the Ground Up uses Linux assembly language to teach new programmers the most important concepts in programming. It takes you a step at a time through these concepts: * How the processor views memory * How the processor operates * How programs interact with the operating system * How computers represent data internally * How to do low-level and high-level optimization Most beginning-level programming books attempt to shield the reader from how their computer really works. Programming from the Ground Up starts by teaching how the computer works under the hood, so that the programmer will have a sufficient background to be successful in all areas of programming. This book is being used by Princeton University in their COS 217 "Introduction to Programming Systems" course.

Programming from the Ground Up

Author : Jonathan Bartlett
Publisher : Orange Grove Texts Plus
Page : 0 pages
File Size : 44,8 Mb
Release : 2009-09-24
Category : Electronic
ISBN : 1616100648

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Programming from the Ground Up by Jonathan Bartlett Pdf

Programming from the Ground Up uses Linux assembly language to teach new programmers the most important concepts in programming. It takes you a step at a time through these concepts: * How the processor views memory * How the processor operates * How programs interact with the operating system * How computers represent data internally * How to do low-level and high-level optimization Most beginning-level programming books attempt to shield the reader from how their computer really works. Programming from the Ground Up starts by teaching how the computer works under the hood, so that the programmer will have a sufficient background to be successful in all areas of programming. This book is being used by Princeton University in their COS 217 "Introduction to Programming Systems" course.

MFC Programming from the Ground Up

Author : Herbert Schildt
Publisher : McGraw-Hill Companies
Page : 698 pages
File Size : 53,7 Mb
Release : 1998
Category : Computers
ISBN : UOM:39015043819450

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MFC Programming from the Ground Up by Herbert Schildt Pdf

A clear, comprehensive, well-paced description of all MFC essentials with numerous, ready-to-run examples, tips, and suggestions for those programmers transitioning from API for Windows programming. Includes in-depth boxes covering specific MFC programming topics and margin notes that provide concise information of critical terms without interrupting the text flow.

Windows 98 Programming from the Ground Up

Author : Herbert Schildt
Publisher : McGraw-Hill Companies
Page : 836 pages
File Size : 43,8 Mb
Release : 1998
Category : Computers
ISBN : 0078823064

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Windows 98 Programming from the Ground Up by Herbert Schildt Pdf

Comprehensive, self-paced guide filled with new options, and new features.

Java Programming: From The Ground Up

Author : Ralph Bravaco,Shai Simonson
Publisher : McGraw-Hill Education
Page : 0 pages
File Size : 43,9 Mb
Release : 2009-01-22
Category : Computers
ISBN : 0073523356

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Java Programming: From The Ground Up by Ralph Bravaco,Shai Simonson Pdf

Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.

Mathematics and Programming for Machine Learning with R

Author : William B. Claster
Publisher : CRC Press
Page : 408 pages
File Size : 51,6 Mb
Release : 2020-10-26
Category : Computers
ISBN : 9781000196979

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Mathematics and Programming for Machine Learning with R by William B. Claster Pdf

Based on the author’s experience in teaching data science for more than 10 years, Mathematics and Programming for Machine Learning with R: From the Ground Up reveals how machine learning algorithms do their magic and explains how these algorithms can be implemented in code. It is designed to provide readers with an understanding of the reasoning behind machine learning algorithms as well as how to program them. Written for novice programmers, the book progresses step-by-step, providing the coding skills needed to implement machine learning algorithms in R. The book begins with simple implementations and fundamental concepts of logic, sets, and probability before moving to the coverage of powerful deep learning algorithms. The first eight chapters deal with probability-based machine learning algorithms, and the last eight chapters deal with machine learning based on artificial neural networks. The first half of the book does not require mathematical sophistication, although familiarity with probability and statistics would be helpful. The second half assumes the reader is familiar with at least one semester of calculus. The text guides novice R programmers through algorithms and their application and along the way; the reader gains programming confidence in tackling advanced R programming challenges. Highlights of the book include: More than 400 exercises A strong emphasis on improving programming skills and guiding beginners to the implementation of full-fledged algorithms Coverage of fundamental computer and mathematical concepts including logic, sets, and probability In-depth explanations of machine learning algorithms

STL Programming from the Ground Up

Author : Herbert Schildt
Publisher : McGraw-Hill/Osborne Media
Page : 0 pages
File Size : 46,8 Mb
Release : 1999
Category : C++ (Computer program language)
ISBN : 0078825075

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STL Programming from the Ground Up by Herbert Schildt Pdf

Starting off with the basic history of the Standard Template Library (STL) and finishing with a complete understanding of the advanced power and versatility behind its code, the world's leading programming author helps employees of many world-wide institutions and corporations learn STL programming.

JavaBeans Programming from the Ground Up

Author : Joseph O'Neil
Publisher : McGraw-Hill Companies
Page : 516 pages
File Size : 43,6 Mb
Release : 1998
Category : Java (Computer program language)
ISBN : UOM:49015002687177

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JavaBeans Programming from the Ground Up by Joseph O'Neil Pdf

Master Java's exciting new technology in programming. With step-by-step examples and real-world projects. It is a comprehensive guide.

SystemC: From the Ground Up

Author : David C. Black,Jack Donovan
Publisher : Springer Science & Business
Page : 244 pages
File Size : 53,7 Mb
Release : 2007-05-08
Category : Technology & Engineering
ISBN : 9780387308647

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SystemC: From the Ground Up by David C. Black,Jack Donovan Pdf

SystemC provides a robust set of extensions to C++ that enables rapid development of complex hardware/software systems. This book focuses on the practical uses of the language for modeling real systems. The wealth of examples and downloadable code methodically guide the reader through the finer points of the SystemC language. This work provides: - A step-by-step build-up of syntax - NEW features of SystemC 2.1 - Code examples for each concept, - Many resource references - Coding styles and guidelines - Over 52 downloadable code examples (over 8,000 lines) - Exercises throughout the book - How SystemC fits into the system design methodology - Why features are as they are Well known consultants in the EDA industry, both David Black and Jack Donovan have been involved in the adoption and teaching of new technologies and methodologies for a combined total of 42+ years. Recently, they jointly founded a consultancy, Eklectic Ally, focused on helping companies adopt SystemC methodologies.

Assembly Language Step-by-Step

Author : Jeff Duntemann
Publisher : John Wiley & Sons
Page : 596 pages
File Size : 44,8 Mb
Release : 2011-03-03
Category : Computers
ISBN : 9781118080993

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Assembly Language Step-by-Step by Jeff Duntemann Pdf

The eagerly anticipated new edition of the bestselling introduction to x86 assembly language The long-awaited third edition of this bestselling introduction to assembly language has been completely rewritten to focus on 32-bit protected-mode Linux and the free NASM assembler. Assembly is the fundamental language bridging human ideas and the pure silicon hearts of computers, and popular author Jeff Dunteman retains his distinctive lighthearted style as he presents a step-by-step approach to this difficult technical discipline. He starts at the very beginning, explaining the basic ideas of programmable computing, the binary and hexadecimal number systems, the Intel x86 computer architecture, and the process of software development under Linux. From that foundation he systematically treats the x86 instruction set, memory addressing, procedures, macros, and interface to the C-language code libraries upon which Linux itself is built. Serves as an ideal introduction to x86 computing concepts, as demonstrated by the only language directly understood by the CPU itself Uses an approachable, conversational style that assumes no prior experience in programming of any kind Presents x86 architecture and assembly concepts through a cumulative tutorial approach that is ideal for self-paced instruction Focuses entirely on free, open-source software, including Ubuntu Linux, the NASM assembler, the Kate editor, and the Gdb/Insight debugger Includes an x86 instruction set reference for the most common machine instructions, specifically tailored for use by programming beginners Woven into the presentation are plenty of assembly code examples, plus practical tips on software design, coding, testing, and debugging, all using free, open-source software that may be downloaded without charge from the Internet.

Computer Graphics from Scratch

Author : Gabriel Gambetta
Publisher : No Starch Press
Page : 250 pages
File Size : 52,5 Mb
Release : 2021-05-13
Category : Computers
ISBN : 9781718500761

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Computer Graphics from Scratch by Gabriel Gambetta Pdf

Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Learning Processing

Author : Daniel Shiffman
Publisher : Newnes
Page : 564 pages
File Size : 51,8 Mb
Release : 2015-09-09
Category : Computers
ISBN : 9780123947925

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Learning Processing by Daniel Shiffman Pdf

Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required—this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve

Ray Tracing from the Ground Up

Author : Kevin Suffern
Publisher : CRC Press
Page : 784 pages
File Size : 55,7 Mb
Release : 2016-04-19
Category : Computers
ISBN : 9781439864340

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Ray Tracing from the Ground Up by Kevin Suffern Pdf

With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o

Learn to Program with Assembly

Author : Jonathan Bartlett
Publisher : Apress
Page : 328 pages
File Size : 55,6 Mb
Release : 2021-11-20
Category : Computers
ISBN : 1484274369

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Learn to Program with Assembly by Jonathan Bartlett Pdf

Many programmers have limited effectiveness because they don't have a deep understanding of how their computer actually works under the hood. In Learn to Program with Assembly, you will learn to program in assembly language - the language of the computer itself. Assembly language is often thought of as a difficult and arcane subject. However, author Jonathan Bartlett presents the material in a way that works just as well for first-time programmers as for long-time professionals. Whether this is your first programming book ever or you are a professional wanting to deepen your understanding of the computer you are working with, this book is for you. The book teaches 64-bit x86 assembly language running on the Linux operating system. However, even if you are not running Linux, a provided Docker image will allow you to use a Mac or Windows computer as well. The book starts with extremely simple programs to help you get your grounding, going steadily deeper with each chapter. At the end of the first section, you will be familiar with most of the basic instructions available on the processor that you will need for any task. The second part deals with interactions with the operating system. It shows how to make calls to the standard library, how to make direct system calls to the kernel, how to write your own library code, and how to work with memory. The third part shows how modern programming language features such as exception handling, object-oriented programming, and garbage collection work at the assembly language level. Additionally, the book comes with several appendices covering various topics such as running the debugger, vector processing, optimization principles, a list of common instructions, and other important subjects. This book is the 64-bit successor to Jonathan Bartlett's previous book, Programming from the Ground Up, which has been a programming classic for more than 15 years. This book covers similar ground but with modern 64-bit processors, and also includes a lot more information about how high level programming language features are implemented in assembly language. What You Will Learn How the processor operates How computers represent data internally How programs interact with the operating system How to write and use dynamic code libraries How high-level programming languages implement their features Who This Book Is ForAnyone who wants to know how their computer really works under the hood, including first time programmers, students, and professionals.

Programming in Go

Author : Mark Summerfield
Publisher : Addison-Wesley
Page : 496 pages
File Size : 48,5 Mb
Release : 2012-05-01
Category : Computers
ISBN : 9780132764094

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Programming in Go by Mark Summerfield Pdf

Your Hands-On Guide to Go, the Revolutionary New Language Designed for Concurrency, Multicore Hardware, and Programmer Convenience Today’s most exciting new programming language, Go, is designed from the ground up to help you easily leverage all the power of today’s multicore hardware. With this guide, pioneering Go programmer Mark Summerfield shows how to write code that takes full advantage of Go’s breakthrough features and idioms. Both a tutorial and a language reference, Programming in Go brings together all the knowledge you need to evaluate Go, think in Go, and write high-performance software with Go. Summerfield presents multiple idiom comparisons showing exactly how Go improves upon older languages, calling special attention to Go’s key innovations. Along the way, he explains everything from the absolute basics through Go’s lock-free channel-based concurrency and its flexible and unusual duck-typing type-safe approach to object-orientation. Throughout, Summerfield’s approach is thoroughly practical. Each chapter offers multiple live code examples designed to encourage experimentation and help you quickly develop mastery. Wherever possible, complete programs and packages are presented to provide realistic use cases, as well as exercises. Coverage includes Quickly getting and installing Go, and building and running Go programs Exploring Go’s syntax, features, and extensive standard library Programming Boolean values, expressions, and numeric types Creating, comparing, indexing, slicing, and formatting strings Understanding Go’s highly efficient built-in collection types: slices and maps Using Go as a procedural programming language Discovering Go’s unusual and flexible approach to object orientation Mastering Go’s unique, simple, and natural approach to fine-grained concurrency Reading and writing binary, text, JSON, and XML files Importing and using standard library packages, custom packages, and third-party packages Creating, documenting, unit testing, and benchmarking custom packages