Puzzles In Logic Languages And Computation

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Puzzles in Logic, Languages and Computation

Author : Dragomir Radev
Publisher : Springer Science & Business Media
Page : 178 pages
File Size : 41,5 Mb
Release : 2013-02-11
Category : Language Arts & Disciplines
ISBN : 9783642343780

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Puzzles in Logic, Languages and Computation by Dragomir Radev Pdf

This is the first volume of a unique collection that brings together the best English-language problems created for students competing in the Computational Linguistics Olympiad. These problems are representative of the diverse areas presented in the competition and designed with three principles in mind: · To challenge the student analytically, without requiring any explicit knowledge or experience in linguistics or computer science; · To expose the student to the different kinds of reasoning required when encountering a new phenomenon in a language, both as a theoretical topic and as an applied problem; · To foster the natural curiosity students have about the workings of their own language, as well as to introduce them to the beauty and structure of other languages; · To learn about the models and techniques used by computers to understand human language. Aside from being a fun intellectual challenge, the Olympiad mimics the skills used by researchers and scholars in the field of computational linguistics. In an increasingly global economy where businesses operate across borders and languages, having a strong pool of computational linguists is a competitive advantage, and an important component to both security and growth in the 21st century. This collection of problems is a wonderful general introduction to the field of linguistics through the analytic problem solving technique. "A fantastic collection of problems for anyone who is curious about how human language works! These books take serious scientific questions and present them in a fun, accessible way. Readers exercise their logical thinking capabilities while learning about a wide range of human languages, linguistic phenomena, and computational models. " - Kevin Knight, USC Information Sciences Institute

Puzzles in Logic, Languages and Computation

Author : Dragomir Radev
Publisher : Springer Science & Business Media
Page : 208 pages
File Size : 51,6 Mb
Release : 2013-02-11
Category : Language Arts & Disciplines
ISBN : 9783642343728

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Puzzles in Logic, Languages and Computation by Dragomir Radev Pdf

This is the second volume of a unique collection that brings together the best English-language problems created for students competing in the Computational Linguistics Olympiad. These problems are representative of the diverse areas presented in the competition and designed with three principles in mind: · To challenge the student analytically, without requiring any explicit knowledge or experience in linguistics or computer science; · To expose the student to the different kinds of reasoning required when encountering a new phenomenon in a language, both as a theoretical topic and as an applied problem; · To foster the natural curiosity students have about the workings of their own language, as well as to introduce them to the beauty and structure of other languages; · To learn about the models and techniques used by computers to understand human language. Aside from being a fun intellectual challenge, the Olympiad mimics the skills used by researchers and scholars in the field of computational linguistics. In an increasingly global economy where businesses operate across borders and languages, having a strong pool of computational linguists is a competitive advantage, and an important component to both security and growth in the 21st century. This collection of problems is a wonderful general introduction to the field of linguistics through the analytic problem solving technique. "A fantastic collection of problems for anyone who is curious about how human language works! These books take serious scientific questions and present them in a fun, accessible way. Readers exercise their logical thinking capabilities while learning about a wide range of human languages, linguistic phenomena, and computational models. " - Kevin Knight, USC Information Sciences Institute

Logic, Language, and Computation

Author : Martin Aher,Daniel Hole,Emil Jeřábek,Clemens Kupke
Publisher : Springer
Page : 333 pages
File Size : 41,9 Mb
Release : 2015-05-04
Category : Computers
ISBN : 9783662469064

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Logic, Language, and Computation by Martin Aher,Daniel Hole,Emil Jeřábek,Clemens Kupke Pdf

This book constitutes the refereed proceedings of the 10th International Tbilisi Symposium on Logic, Language and Computation, TbiLLC 2013, held in Gudauri, Georgia, in September 2013. The conference series is centered around the interaction between logic, language and computation. The contributions represent these three fields and the symposia aim to foster interaction between them. The book consists of 16 papers that were carefully reviewed and selected from 26 submissions. Each paper has passed through a rigorous peer-review process before being accepted for publication. The volume also contains two summaries of the tutorials that took place at the symposium: the one on admissible rules and the one on the formal semantics of aspectual meaning from a cross-linguistic perspective.

Fantastic Book of Logic Puzzles

Author : Muriel Mandell
Publisher : Sterling Publishing Company, Inc.
Page : 132 pages
File Size : 44,9 Mb
Release : 1986
Category : Games & Activities
ISBN : 080694756X

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Fantastic Book of Logic Puzzles by Muriel Mandell Pdf

A collection of seventy illustrated logic puzzles set in fantastic locales such as outer space or mythical kingdoms, with explanations of the logical reasoning needed to solve them. Includes charts, grids, diagrams, a section of clues and an answer section.

Games, Puzzles, and Computation

Author : Robert A. Hearn,Erik D. Demaine
Publisher : CRC Press
Page : 250 pages
File Size : 41,5 Mb
Release : 2009-06-30
Category : Mathematics
ISBN : 9781439865057

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Games, Puzzles, and Computation by Robert A. Hearn,Erik D. Demaine Pdf

The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation-quite different from the usual models of automata and circuits-offering a new way of thinking about computation. The appen

Logic Puzzles

Author : Mark Zegarelli
Publisher : Sterling Publishing Company, Inc.
Page : 108 pages
File Size : 47,7 Mb
Release : 2006-03
Category : Games & Activities
ISBN : 1402724012

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Logic Puzzles by Mark Zegarelli Pdf

Travelers cooped up in their seats can at least think out of the box! That’s what logic puzzles demand: at first read, these tough little problems seem to provide barely enough information to find the answer. But look again, use your deductive reasoning to eliminate false possibilities, and you’ll reach a solution. Figure out where each of the three provinces in the kingdom of Farflungus is located—and which of three princes rules it. Join Jasmyn for a planetary shopping spree—and try to discover the order in which she visited four planets, and what she bought. The time will fly by!

Logic Puzzles

Author : ARCTURUS PUB GROUP,Peter Coupe
Publisher : Unknown
Page : 384 pages
File Size : 41,9 Mb
Release : 2004-09
Category : Logic puzzles
ISBN : 1841932442

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Logic Puzzles by ARCTURUS PUB GROUP,Peter Coupe Pdf

Classic Logic Puzzles

Author : J.J FErnandez (Mendoza)
Publisher : Unknown
Page : 280 pages
File Size : 47,8 Mb
Release : 2008
Category : Electronic
ISBN : OCLC:868172776

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Classic Logic Puzzles by J.J FErnandez (Mendoza) Pdf

Modelling Puzzles in First Order Logic

Author : Adrian Groza
Publisher : Springer Nature
Page : 344 pages
File Size : 42,9 Mb
Release : 2021-10-26
Category : Mathematics
ISBN : 9783030625474

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Modelling Puzzles in First Order Logic by Adrian Groza Pdf

Keeping students involved and actively learning is challenging. Instructors in computer science are aware of the cognitive value of modelling puzzles and often use logical puzzles as an efficient pedagogical instrument to engage students and develop problem-solving skills. This unique book is a comprehensive resource that offers teachers and students fun activities to teach and learn logic. It provides new, complete, and running formalisation in Propositional and First Order Logic for over 130 logical puzzles, including Sudoku-like puzzles, zebra-like puzzles, island of truth, lady and tigers, grid puzzles, strange numbers, or self-reference puzzles. Solving puzzles with theorem provers can be an effective cognitive incentive to motivate students to learn logic. They will find a ready-to-use format which illustrates how to model each puzzle, provides running implementations, and explains each solution. This concise and easy-to-follow textbook is a much-needed support tool for students willing to explore beyond the introductory level of learning logic and lecturers looking for examples to heighten student engagement in their computer science courses.

My Best Mathematical and Logic Puzzles

Author : Martin Gardner
Publisher : Unknown
Page : 0 pages
File Size : 44,8 Mb
Release : 2017
Category : Electronic
ISBN : 1684113741

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My Best Mathematical and Logic Puzzles by Martin Gardner Pdf

Games for Your Mind

Author : Jason Rosenhouse
Publisher : Princeton University Press
Page : 348 pages
File Size : 55,9 Mb
Release : 2022-09-27
Category : Mathematics
ISBN : 9780691242026

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Games for Your Mind by Jason Rosenhouse Pdf

A lively and engaging look at logic puzzles and their role in mathematics, philosophy, and recreation Logic puzzles were first introduced to the public by Lewis Carroll in the late nineteenth century and have been popular ever since. Games like Sudoku and Mastermind are fun and engrossing recreational activities, but they also share deep foundations in mathematical logic and are worthy of serious intellectual inquiry. Games for Your Mind explores the history and future of logic puzzles while enabling you to test your skill against a variety of puzzles yourself. In this informative and entertaining book, Jason Rosenhouse begins by introducing readers to logic and logic puzzles and goes on to reveal the rich history of these puzzles. He shows how Carroll's puzzles presented Aristotelian logic as a game for children, yet also informed his scholarly work on logic. He reveals how another pioneer of logic puzzles, Raymond Smullyan, drew on classic puzzles about liars and truthtellers to illustrate Kurt Gödel's theorems and illuminate profound questions in mathematical logic. Rosenhouse then presents a new vision for the future of logic puzzles based on nonclassical logic, which is used today in computer science and automated reasoning to manipulate large and sometimes contradictory sets of data. Featuring a wealth of sample puzzles ranging from simple to extremely challenging, this lively and engaging book brings together many of the most ingenious puzzles ever devised, including the "Hardest Logic Puzzle Ever," metapuzzles, paradoxes, and the logic puzzles in detective stories.

Logic Puzzles

Author : Edward Godwin
Publisher : The Rosen Publishing Group, Inc
Page : 32 pages
File Size : 52,8 Mb
Release : 2014-12-15
Category : Juvenile Nonfiction
ISBN : 9781477754429

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Logic Puzzles by Edward Godwin Pdf

Readers test their logic skills through a series of fun exercises designed to give the brain a workout! Word problems and problems depicted through pictures present different kinds of logic puzzles that utilize different sets of important skills. In addition to basic logic, these problems also help readers develop their math skills through puzzles involving addition, multiplication, and time. Colorful illustrations make each logic puzzle fun to solve, and an answer key is provided for readers to determine how successful they were at finding their own solutions.

Computing Handbook

Author : Teofilo Gonzalez,Jorge Diaz-Herrera,Allen Tucker
Publisher : CRC Press
Page : 2326 pages
File Size : 52,6 Mb
Release : 2014-05-07
Category : Computers
ISBN : 9781439898536

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Computing Handbook by Teofilo Gonzalez,Jorge Diaz-Herrera,Allen Tucker Pdf

The first volume of this popular handbook mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, it examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals.

Computing Handbook

Author : Allen Tucker,Teofilo Gonzalez,Heikki Topi,Jorge Diaz-Herrera
Publisher : CRC Press
Page : 3816 pages
File Size : 41,7 Mb
Release : 2022-05-30
Category : Computers
ISBN : 9781439898451

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Computing Handbook by Allen Tucker,Teofilo Gonzalez,Heikki Topi,Jorge Diaz-Herrera Pdf

This wwo volume set of the Computing Handbook, Third Edition (previously theComputer Science Handbook) provides up-to-date information on a wide range of topics in computer science, information systems (IS), information technology (IT), and software engineering. The third edition of this popular handbook addresses not only the dramatic growth of computing as a discipline but also the relatively new delineation of computing as a family of separate disciplines as described by the Association for Computing Machinery (ACM), the IEEE Computer Society (IEEE-CS), and the Association for Information Systems (AIS). Both volumes in the set describe what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today's world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century. Chapters are organized with minimal interdependence so that they can be read in any order and each volume contains a table of contents and subject index, offering easy access to specific topics. The first volume of this popular handbook mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, it examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals. The second volume of this popular handbook demonstrates the richness and breadth of the IS and IT disciplines. The book explores their close links to the practice of using, managing, and developing IT-based solutions to advance the goals of modern organizational environments. Established leading experts and influential young researchers present introductions to the current status and future directions of research and give in-depth perspectives on the contributions of academic research to the practice of IS and IT development, use, and management.