Reimagining Characters With Unreal Engine S Metahuman Creator

Reimagining Characters With Unreal Engine S Metahuman Creator Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Reimagining Characters With Unreal Engine S Metahuman Creator book. This book definitely worth reading, it is an incredibly well-written.

Reimagining Characters with Unreal Engine's MetaHuman Creator

Author : Brian Rossney
Publisher : Packt Publishing Ltd
Page : 356 pages
File Size : 41,7 Mb
Release : 2022-12-29
Category : Computers
ISBN : 9781801819145

Get Book

Reimagining Characters with Unreal Engine's MetaHuman Creator by Brian Rossney Pdf

Discover the power of Unreal Engine 5 and the MetaHuman Creator in this illustrated guide to develop realistic digital characters, infusing them with full body and facial animation Key Features Create realistic characters using the MetaHuman Creator using a mixture of preset and custom tools Import your character into Unreal Engine 5 to access more editing options and begin animating it Combine face and body motion capturing to fully animate your digital humans Book DescriptionMetaHuman Creator (MHC) is an online, user-friendly 3D design tool for creating highly realistic digital humans that can be animated within Unreal Engine (UE) and enhanced with motion capture technology. This means that filmmakers and game developers now have access to a high quality, affordable solution that was previously only available to specialist studios. This book will focus on using UE5 and MHC from a filmmaker angle. Firstly, you’ll understand how to use the online MHC to create a digital character, changing its facial structure, body type, and clothing. After that, you’ll learn all the necessary steps to bring the character into UE5 and set it up for animation. Then, using an iPhone and a webcam to capture face and body movements, you’ll mix these motion capture files, refine the animations using the MetaHuman Control Rig, and save these takes to be reused and edited again within the Level Sequencer. On top of that, you’ll learn how to create a rendered video file for film production using both the Level Sequencer and a VR Cinematic Camera. By the end of this book, you’ll have created your own MetaHuman character, as well as face and body motion capture data, and learned the necessary skills to give your future projects further realism and creative control.What you will learn Create your own bespoke character using MHC Develop custom faces based on real people Utilize Blueprints to take control of your digital character Retarget animations using the Unreal Mannequin Use DeepMotion and Live Link for complete body and face animation Use the Control Rig to refine animations Export and render your character Who this book is for This book is for filmmakers and hobbyists who are planning to make a film using Unreal Engine for the first time, having worked in live action or purely digital media previously, either professionally or as a hobby. No experience with Unreal Engine is required, however it is useful to have some knowledge of 3D development applications and concepts like wireframes, skin weights, transform tools, and motion capture. It is recommended that you have access to an iPhone X (or a later model). Alternatively, you can use a free or paid version of Faceware, along with a basic webcam.

Office Shock

Author : Bob Johansen,Joseph Press,Christine Bullen
Publisher : Berrett-Koehler Publishers
Page : 381 pages
File Size : 46,7 Mb
Release : 2023-01-17
Category : Business & Economics
ISBN : 9781523003693

Get Book

Office Shock by Bob Johansen,Joseph Press,Christine Bullen Pdf

"A thoughtful, practical read about the future of the flexible office."—Adam Grant “Office shock” is an abrupt, unsettling change in where, when, how, and even why we work. In this visionary book, three prominent futurists argue that the office is both a place and a process—offices and officing—with a new range of choices, including what they call the emerging officeverse. To see the possibilities with fresh eyes, we must use future-back thinking to ask, What is the purpose of your officing? What are the outcomes—especially regarding climate—you want to achieve? With whom do you want to office? How will you augment your intelligence? Where and when will you office? How will you create an agile office? Traditional offices were often unfair, uncomfortable, uncreative, and unproductive. This book explores how to seize this great opportunity to transform office work.

ZBrush Digital Sculpting Human Anatomy

Author : Scott Spencer
Publisher : John Wiley & Sons
Page : 862 pages
File Size : 53,9 Mb
Release : 2010-12-16
Category : Computers
ISBN : 9780470599877

Get Book

ZBrush Digital Sculpting Human Anatomy by Scott Spencer Pdf

Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

The Dark Knight Trilogy

Author : Christopher Nolan
Publisher : Faber & Faber
Page : 827 pages
File Size : 40,9 Mb
Release : 2012-08-02
Category : Performing Arts
ISBN : 9780571287796

Get Book

The Dark Knight Trilogy by Christopher Nolan Pdf

Starring Christopher Bale, Michael Caine, Gary Oldman, Cillian Murphy and Morgan Freeman, the trilogy commenced with Batman Begins, which traced the origins of how Bruce Wayne took on the role of the masked crusader to fight the forces of evil. But the Batman's adversaries in the first film paled in comparison to the forces of anarchy unleashed by The Joker in the second film, The Dark Knight. Physically and psychologically depleted by his encounter with The Joker, in The Dark Knight Rises, Batman must marshal all his forces to meet the threat to Gotham City posed by the masked villain Bane.These three films form a trilogy unique in the history of cinema - and express a dark imaginative vision that reflects the uncertainties of the 21st century. Nominated for thirteen BAFTA awards and nine Oscars, the Dark Knight Trilogy starred Christian Bale, Michael Caine, Tom Hardy, Gary Oldman and Morgan Freeman. Christopher Nolan's other films include Insomnia, Momento, Inception and most recently Interstellar starring Matthew McConaughey and Anne Hathaway.

Artificial Intelligence and Games

Author : Georgios N. Yannakakis,Julian Togelius
Publisher : Springer
Page : 337 pages
File Size : 42,6 Mb
Release : 2018-02-17
Category : Computers
ISBN : 9783319635194

Get Book

Artificial Intelligence and Games by Georgios N. Yannakakis,Julian Togelius Pdf

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

Game AI Pro 2

Author : Steven Rabin
Publisher : CRC Press
Page : 577 pages
File Size : 45,6 Mb
Release : 2015-04-17
Category : Computers
ISBN : 9781482254808

Get Book

Game AI Pro 2 by Steven Rabin Pdf

Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the community of developers and researchers who have devoted themselves to game AI. In this book, 47 expert developers and researchers have come together to bring you their newest advances in game AI, along with twists on proven techniques that have shipped in some of the most successful commercial games of the last few years. The book provides a toolbox of proven techniques that can be applied to many common and not-so-common situations. It is written to be accessible to a broad range of readers. Beginners will find good general coverage of game AI techniques and a number of comprehensive overviews, while intermediate to expert professional game developers will find focused, deeply technical chapters on specific topics of interest to them. Covers a wide range of AI in games, with topics applicable to almost any game Touches on most, if not all, of the topics necessary to get started in game AI Provides real-life case studies of game AI in published commercial games Gives in-depth, technical solutions from some of the industry’s best-known games Includes downloadable demos and/or source code, available at http://www.gameaipro.com

Object-Oriented Feminism

Author : Katherine Behar
Publisher : U of Minnesota Press
Page : 249 pages
File Size : 46,9 Mb
Release : 2016-11-01
Category : Philosophy
ISBN : 9781452952093

Get Book

Object-Oriented Feminism by Katherine Behar Pdf

The essays in Object-Oriented Feminism explore OOF: a feminist intervention into recent philosophical discourses—like speculative realism, object-oriented ontology (OOO), and new materialism—that take objects, things, stuff, and matter as primary. Object-oriented feminism approaches all objects from the inside-out position of being an object too, with all of its accompanying political and ethical potentials. This volume places OOF thought in a long history of ongoing feminist work in multiple disciplines. In particular, object-oriented feminism foregrounds three significant aspects of feminist thinking in the philosophy of things: politics, engaging with histories of treating certain humans (women, people of color, and the poor) as objects; erotics, employing humor to foment unseemly entanglements between things; and ethics, refusing to make grand philosophical truth claims, instead staking a modest ethical position that arrives at being “in the right” by being “wrong.” Seeking not to define object-oriented feminism but rather to enact it, the volume is interdisciplinary in approach, with contributors from a variety of fields, including sociology, anthropology, English, art, and philosophy. Topics are frequently provocative, engaging a wide range of theorists from Heidegger and Levinas to Irigaray and Haraway, and an intriguing diverse array of objects, including the female body as fetish object in Lolita subculture; birds made queer by endocrine disruptors; and truth claims arising in material relations in indigenous fiction and film. Intentionally, each essay can be seen as an “object” in relation to others in this collection. Contributors: Irina Aristarkhova, University of Michigan; Karen Gregory, University of Edinburgh; Marina Gržinić, Slovenian Academy of Science and Arts; Frenchy Lunning, Minneapolis College of Art and Design; Timothy Morton, Rice University; Anne Pollock, Georgia Tech; Elizabeth A. Povinelli, Columbia University; R. Joshua Scannell, CUNY Graduate Center; Adam Zaretsky, VASTAL.

Glenstone Field Guide

Author : Anonim
Publisher : Unknown
Page : 128 pages
File Size : 43,8 Mb
Release : 2018
Category : Electronic
ISBN : 0999802925

Get Book

Glenstone Field Guide by Anonim Pdf

Batman (2016-) #60

Author : Tom King
Publisher : DC Comics
Page : 28 pages
File Size : 42,5 Mb
Release : 2018-12-05
Category : Comics & Graphic Novels
ISBN : PKEY:T1616000605001

Get Book

Batman (2016-) #60 by Tom King Pdf

Batman takes on a new partner, and itÕsÉthe Penguin? After rejecting BaneÕs crime-boss co-op, Cobblepot finds himself in the crosshairs of some very teed-off villains. The feathered felon turns to his old foe to snitch on BaneÕs scheme, but has to prove his intentions to avoid a Bat-beatdown. Along the way, this Gotham odd couple begins to bondÑcould there be a new bird joining the Bat-Family? Not if Bane has anything to say about itÉ

Playing the Past

Author : Zach Whalen,Laurie N. Taylor
Publisher : Unknown
Page : 286 pages
File Size : 45,7 Mb
Release : 2008
Category : Games & Activities
ISBN : 0826516017

Get Book

Playing the Past by Zach Whalen,Laurie N. Taylor Pdf

Playing the Past brings together a group of interdisciplinary scholars to examine the complementary notions of history and nostalgia as they are expressed through video games and in gaming culture. The scope of these related concepts moves from the personal to the cultural, and essays in this collection address video game nostalgia as both an individual and societal phenomenon, connecting the fond memories many of us have of classic gaming to contemporary representations of historical periods and events in video games. From Ms. Pac-Man and Space Invaders to Call of Duty and JFK: Reloaded, the games many of us have played since childhood inform how we see the world today, and the games we make and play today help us communicate ideas about real world history. By focusing on specific games, historical periods and media ecologies, these essays collectively take an in depth look at the related topics of nostalgia for classic gaming, gaming and histories of other media, and representations of real history in video games.

Aliens in Popular Culture

Author : Michael M. Levy,Farah Mendlesohn
Publisher : Bloomsbury Publishing USA
Page : 432 pages
File Size : 42,9 Mb
Release : 2019-03-22
Category : Social Science
ISBN : 9798216044529

Get Book

Aliens in Popular Culture by Michael M. Levy,Farah Mendlesohn Pdf

An indispensable resource, this book provides wide coverage on aliens in fiction and popular culture. The wide impact that the imagined alien has had upon Western culture has not been surveyed before; in many cases the essays in Aliens in Popular Culture are the first written on the topic. The book is a compendium of short entries on notable uses of aliens in popular culture across different media and platforms by almost 90 researchers in the field. It covers science fiction from the late nineteenth century into the twenty-first century, including books, films, television, comics, games, and even advertisements. Individual essays point to the ways in which the imagined alien can be seen as a reflection of different fears and tensions within society, above all in the Anglo-American world. The book additionally provides an overview for context and suggestions for further reading. All varieties of readers will find it to be a comprehensive reference about the extra-terrestrial in popular culture.

Game Design Workshop

Author : Tracy Fullerton
Publisher : CRC Press
Page : 540 pages
File Size : 47,6 Mb
Release : 2014-03-05
Category : Computers
ISBN : 9781482217162

Get Book

Game Design Workshop by Tracy Fullerton Pdf

Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of design techniques, and refined exercises strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game. The book puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. It provides you with the foundation to advance your career in any facet of the game industry, including design, producing, programming, and visual design.

Baudrillard Dictionary

Author : Richard G. Smith
Publisher : Edinburgh University Press
Page : 264 pages
File Size : 55,7 Mb
Release : 2010-07-05
Category : Philosophy
ISBN : 9780748642915

Get Book

Baudrillard Dictionary by Richard G. Smith Pdf

This is the first dictionary dedicated to the work of Jean Baudrillard (1929-2007). It explains and contextualises more than a hundred key concepts, terms, influences and topics within his thought. An essential reference for students and scholars of Baudrillard, it also serves as an authoritative overview of how his ideas have shaped a broad range of disciplines, from art, architecture, film and photography to sociology, philosophy, human geography, media studies and cultural studies. The entries are written by 35 leading Baudrillard specialists from around the world, including Rex Butler, Mike Gane, Gary Genosko, Victoria Grace, Diane Rubenstein and Andrew Wernick.

Learning Theory and Online Technologies

Author : Linda Harasim
Publisher : Routledge
Page : 276 pages
File Size : 43,6 Mb
Release : 2012-03-22
Category : Education
ISBN : 9781136937750

Get Book

Learning Theory and Online Technologies by Linda Harasim Pdf

Learning Theory and Online Technologies offers a powerful overview of the current state of elearning, a foundation of its historical roots and growth, and a framework for distinguishing among the major approaches to elearning. It effectively addresses pedagogy (how to design an effective online environment for learning), evaluation (how to know that students are learning), and history (how past research can guide successful online teaching and learning outcomes). An ideal textbook for undergraduate education and communication programs, and Educational Technology Masters, PhD, and Certificate programs, readers will find Learning Theory and Online Technologies provides a synthesis of the key advances in elearning theory, the key frameworks of research, and clearly links theory and research to successful learning practice.

Bound & Gagged

Author : Dana Summers
Publisher : Tribune Publishing Company
Page : 100 pages
File Size : 44,7 Mb
Release : 1992
Category : Humor
ISBN : 0941263630

Get Book

Bound & Gagged by Dana Summers Pdf