Ribofunk Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Ribofunk book. This book definitely worth reading, it is an incredibly well-written.
Tackling genetic engineering, “Di Filippo’s effervescent prose can provoke both hilarity and haunting reflections on our species’ possible fate” (Publishers Weekly). Ribofunk contains eleven masterful and surprising works of imagination. In all of them, biology is the science that drives the engine of life and of story: the Protein Police patrol for renegade gene‐splicers; part‐human sea creatures live in the Great Lakes and clean up toxic spills; a river has become sentient; there is a bodyguard who is part wolverine and a thrill‐seeker climbs a skyscraper and gets stuck, literally.
Twelve short stories of speculative fiction from “an author who genuinely comes close to defying all attempts at description. A true original” (Infinity Plus). Enter the boundless realms of science fiction, fantasy, horror, the weird, the surreal, and the absurd with a dozen stories from acclaimed author Paul Di Filippo. Watch as a man tries to adapt when his intense connection with instinct and nature vanishes in “Before and After Science,” a long-lost story that appeared in a fanzine decades ago. Enjoy the flash fiction of “Domotica Berserker!” in which massive house printers get hacked and go on a rampage—painting the town pink. Get a glimpse of how LARPing and nowts (aka now-tweakers) don’t mix in “A Faster, Deeper Now.” And delve into the Lovecraftian mythos with “The Horror at Gancio Rosso,” in which retired New York City crimefighter Joseph Petrosino travels to Sicily to investigate new bodies appearing in a catacomb filled with ancient mummies. This mind-blowing collection is “an example of what makes Di Filippo, Di Filippo. Best part: it throws the taxonomy of genre out the window to be creative in a number of ways” (Speculiction). Praise for Paul Di Filippo “Di Filippo is like gourmet potato chips to me. I can never eat just one of his stories.” —Harlan Ellison “Di Filippo is the spin doctor of SF—and it is a powerful medicine he brews.” —Brian Aldiss, Hugo Award–winning author of Hothouse “Vibrant, nervy, and full of gloriously wiggy language, Ribofunk is anything but the same old stuff.” —The Philadelphia Inquirer
“Full of storytelling that is untamed, writing that is superb, and tales that are expansive and suggestive . . . a wry romp worthy of your attention” (Strange Horizons). In these eleven stories, including Nebula Award finalist “Kid Charlemagne,” Paul Di Filippo applies his armamentarium of vastly varied literary skills to an examination and definition of the outer limits of an almost unbearably mundane-sounding subject: daily toil or, in a word, jobs. In “Spondulix,” Rory Honeyman, desperate to preserve the meager cash flow in his sandwich shop, starts offering store coupons that somehow take on a life of their own. “The Mill” is the only place in the universe where Luxcloth, treasured and worn by many, can be manufactured and only at the direction of one man. “The Boredom Factory” gives meaning to the phrase “living to work.” Keep reading—it will be the easiest job you’ve ever had. You can try to escape from the mundane, or with the help of Paul Di Filippo, you can take a brief, meaningful break from it. In the vein of George Saunders or Michael Chabon, Di Filippo uses the tools of science fiction and the surreal to take a deep, richly felt look at humanity. His brand of funny, quirky, thoughtful, fast‐moving, heart‐warming, brain‐bending stories exist across the entire spectrum of the fantastic from hard science fiction to satire to fantasy and on to horror, delivering a riotously entertaining string of modern fables and stories from tomorrow, now, and anytime. After you read Paul Di Filippo, you will no longer see everyday life quite the same. Strange Trades includes an introduction by Bruce Sterling.
A genre-bending collection of speculative fiction from the acclaimed author of the Steampunk Trilogy—with an introduction by Robert Silverberg. Horror, alternative history, science fiction, and fantasy—nothing is off limits when you possess an imagination as vast as Paul Di Filippo’s. In this collection of stories featuring ancient goddesses, the new social media elite, and hermetic cities, he’ll take you on a wild ride through plausible pasts and far-flung futures. In “Ghostless,” a medium learns that ghosts are drawn to—and can alleviate—sadness, so she becomes a matchmaker to both spirts and mortals in need. Flash fiction published in Nature magazine, “Wavehitcher” shows how surfing goes high-tech—and long-distance—with smartsuits that desalinate water, pulsed magnets to repel sharks, and seines that catch and processes krill into a nutritious paste. An expert in industrial metabolics focuses on blending his superior genepool with that of his fiancée’s to save the human race from idiocracy, until a kidnapping in Colombia shows him the folly of his arrogance in “Adventures in Cognitive Homogamy.” These stories will whet your appetite for more fantastical Di Filippo, and thankfully, Lost Among the Stars delivers. Praise for Paul Di Filippo “Di Filippo is like gourmet potato chips to me. I can never eat just one of his stories.” —Harlan Ellison “Di Filippo is the spin doctor of SF—and it is a powerful medicine he brews.” —Brian Aldiss, Hugo Award–winning author of Hothouse “Vibrant, nervy, and full of gloriously wiggy language, Ribofunk is anything but the same old stuff.” —The Philadelphia Inquirer
Thirteen stories on a world of designer-drugs and human-animal hybrids serving as slaves. The story, The Bad Splice, is on a showdown between a policeman and Krazy Kat, a human-feline outlaw.
Techno-heaven or techno-hell? If you believe many scientists working in the emerging fields of twenty-first-century technology, the future is blissfully bright. Initially, human bodies will be perfected through genetic manipulation and the fusion of human and machine; later, human beings will completely shed the shackles of pain, disease, and even death, as human minds are downloaded into death-free robots whereby they can live forever in a heavenly "posthuman" existence. In this techno-utopian future, humanity will be saved by the godlike power of technology. If you believe the authors of science fiction, however, posthuman evolution marks the beginning of the end of human freedom, values, and identity. Our dark future will be dominated by mad scientists, rampaging robots, killer clones, and uncontrollable viruses. In this timely new book, Daniel Dinello examines "the dramatic conflict between the techno-utopia promised by real-world scientists and the techno-dystopia predicted by science fiction." Organized into chapters devoted to robotics, bionics, artificial intelligence, virtual reality, biotechnology, nanotechnology, and other significant scientific advancements, this book summarizes the current state of each technology, while presenting corresponding reactions in science fiction. Dinello draws on a rich range of material, including films, television, books, and computer games, and argues that science fiction functions as a valuable corrective to technological domination, countering techno-hype and reflecting the "weaponized, religiously rationalized, profit-fueled" motives of such science. By imaging a disastrous future of posthuman techno-totalitarianism, science fiction encourages us to construct ways to contain new technology, and asks its audience perhaps the most important question of the twenty-first century: is technology out of control?
Deleuze and Baudrillard by McQueen Sean McQueen Pdf
Sean McQueen rewrites and re-envisions Gilles Deleuze's and Jean Baudrillard's relationship with Marxism and with each other, from their breakdowns to their breakthroughs. He theorises shifts in and across critical approaches to capitalism, science, technology, psychoanalysis, literature and cinema and media studies. He also brings renewed Marxian readings to cyberpunk texts previously theorised by Deleuze and Baudrillard, and places them at the heart of the emergence of biopunk and its relation to biocapitalism by mapping their generic, technoscientific, libidinal and economic exchanges.
Materiability is design by making, an understanding of actively learning from and about the world by physically engaging in it. The immediate connection between matter and human senses, such as touch, smell, sound or visuals, forms the basis for bodily explorations, engagements, and experiences. Materiability is a call to take action, to cease accepting the status-quo as given but instead speculate and dream about possible alternatives. It is about sharing these dreams with others, about communication, exchange, collaboration and open, unrestricted access to information. Materiability is the belief in a future that is shaped by our common efforts. It is about inspiration, ideas and visions. About understanding challenges not as problems that need to be solved but as opportunities from which new can emerge. Materiability is a playground for probing tomorrow.
Animal Encounters by Tom Tyler,Manuela S. Rossini Pdf
The fast-growing field of Animal Studies is a varied and much contested domain. Engagement with animals has encouraged both collaboration and conflict between researchers within the arts, humanities, and social sciences. Animal Encounters comprises a series of meetings not only between diverse beasts, but also between distinct disciplinary methods, theoretical approaches, and ethical positions. The essays here collected come together from literary and cultural studies, sociology and anthropology, ecocriticism and art history, philosophy and feminism, science and technology studies, history and posthumanism, to study that most familiar and most foreign of creatures, a ~the animala (TM). These encounters between leading practitioners in the field highlight the promise and potential of interspecies exchange and mutual provocation.
With the fragile interspecies peace that followed the War With No Name under assault from land and sea, Sheba and Mort(e) have no choice but to take up their arms and enter once again into the conflict that threatened to tear them apart. “Repino's dog, cat, and beaver soldiers are nakedly real, as honest as any characters in modern fiction. As horrible as it may sound, may The War With No Name never end." —Corey Redekop, author of Husk In the aftermath of the War With No Name, the Colony has been defeated, its queen lies dead, and the world left behind will never be the same. In her madness, the queen used a strange technology to uplift the surface animals, turning dogs and cats, bats and bears, pigs and wolves into intelligent, highly evolved creatures who rise up and kill their oppressors. And now, after years of bloodshed, these sentient beasts must learn to live alongside their sworn enemies—humans. Far removed from this newly emerging civilization, a housecat turned war hero named Mort(e) lives a quiet life with the love he thought he had lost, a dog named Sheba. But before long, the chaos that they escaped comes crashing in around them. An unstoppable monster terrorizes a nearby settlement of beavers. A serial killer runs amok in the holy city of Hosanna. An apocalyptic cult threatens the fragile peace. And a mysterious race of amphibious creatures rises from the seas, intent on fulfilling the Colony’s destiny and ridding the world of all humans. No longer able to run away, Sheba and Mort(e) rush headlong into the conflict, ready to fight but unprepared for a world that seems hell-bent on tearing them apart. In the twilight of all life on Earth, love survives, but at a cost that only the desperate and the reckless are willing to pay.
Blue Sky Body: Thresholds for Embodied Research is the follow-up to Ben Spatz's 2015 book What a Body Can Do, charting a course through more than twenty years of embodied, artistic, and scholarly research. Emerging from the confluence of theory and practice, this book combines full-length critical essays with a kaleidoscopic selection of fragments from journal entries, performance texts, and other unpublished materials to offer a series of entry points organized by seven keywords: city, song, movement, theater, sex, document, politics. Brimming with thoughtful and sometimes provocative takes on embodiment, technology, decoloniality, the university, and the politics of knowledge, the work shared here models the integration of artistic and embodied research with critical thought, opening new avenues for transformative action and experimentation. Invaluable to scholars and practitioners working through and beyond performance, Blue Sky Body is both an unconventional introduction to embodied research and a methodological intervention at the edges of contemporary theory.
The Oxford Handbook of Science Fiction by Rob Latham Pdf
The excitement of possible futures found in science fiction has long fired the human imagination, but the genre's acceptance by academe is relatively recent. No longer marginalized and fighting for respectability, science-fictional works are now studied alongside more traditional art forms. Tracing the capacious genre's birth, evolution, and impact across nations, time periods, subgenres, and media, The Oxford Handbook of Science Fiction offers an in-depth, comprehensive assessment of this robust area of scholarly inquiry and considers the future directions that will dictate the terms of the scholarly discourse. The Handbook begins with a focus on questions of genre, covering topics such as critical history, keywords, narrative, the fantastic, and fandom. A subsequent section on media engages with film, television, comics, architecture, music, video games, and more. The genre's role in the convergence of art and everyday life animates a third section, which addresses topics such as UFOs, the Atomic Era, the Space Race between the US and USSR, organized religion, automation, the military, sexuality, steampunk, and retrofuturism. The final section on worldviews features perspectives on SF's relationship to the gothic, evolution, colonialism, feminism, afrofuturism, utopianism, and posthumanism. Along the way, the Handbook's forty-four original essays cover novels by the likes of Mary Shelley, Jules Verne, H. G. Wells, Philip K. Dick, and Octavia Butler; horror-tinged pulp magazines like Weird Tales; B-movies and classic films that include 2001: A Space Odyssey, Close Encounters of the Third Kind, and Star Wars; mind-bending TV shows like The Twilight Zone and Dr. Who; and popular video games such as Eve Online. Showing how science fiction's unique history and subcultural identity have been constructed in ongoing dialogue with popular discourses of science and technology, The Oxford Handbook of Science Fiction acknowledges the full range of texts and modalities that make science fiction today less a genre than a way of being in the world.
'Biopunk Dystopias' contends that we find ourselves at a historical nexus, defined by the rise of biology as the driving force of scientific progress, a strongly grown mainstream attention given to genetic engineering in the wake of the Human Genome Project (1990-2003), the changing sociological view of a liquid modern society, and shifting discourses on the posthuman, including a critical posthumanism that decenters the privileged subject of humanism. The book argues that this historical nexus produces a specific cultural formation in the form of "biopunk", a subgenre evolved from the cyberpunk of the 1980s. Biopunk makes use of current posthumanist conceptions in order to criticize contemporary reality as already dystopian, warning that a future will only get worse, and that society needs to reverse its path, or else destroy all life on this planet.