Sams Teach Yourself Windows Phone 7 Game Programming In 24 Hours

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Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours

Author : Jonathan Harbour
Publisher : Sams Publishing
Page : 383 pages
File Size : 40,5 Mb
Release : 2012
Category : Computers
ISBN : 9780672335549

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Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours by Jonathan Harbour Pdf

One step at a time, this text teaches all facets of mobile game development, from design through publishing via Microsoft's Marketplace. Top game development author Jonathan S. Harbour starts with the absolute basics, making Windows Phone game development accessible even to programmers who've never written a game before.

Sams Teach Yourself Android Game Programming in 24 Hours

Author : Jonathan Harbour
Publisher : Sams Publishing
Page : 826 pages
File Size : 49,9 Mb
Release : 2012-11-15
Category : Computers
ISBN : 9780133033793

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Sams Teach Yourself Android Game Programming in 24 Hours by Jonathan Harbour Pdf

In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written

Sams Teach Yourself Game Programming in 24 Hours

Author : Michael Morrison
Publisher : Sams Publishing
Page : 510 pages
File Size : 51,9 Mb
Release : 2003
Category : Computers
ISBN : 067232461X

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Sams Teach Yourself Game Programming in 24 Hours by Michael Morrison Pdf

A gentle introduction to game programming on the Windows platform for the complete beginner.

Sams Teach Yourself Xcode 4 in 24 Hours

Author : John Ray
Publisher : Sams Publishing
Page : 638 pages
File Size : 45,6 Mb
Release : 2012-06-17
Category : Computers
ISBN : 9780132918589

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Sams Teach Yourself Xcode 4 in 24 Hours by John Ray Pdf

In just 24 sessions of one hour or less, Sams Teach Yourself Xcode 4 in 24 Hours will help you achieve breakthrough productivity with Apple’s new Xcode 4.3+ development environment for OS X and iOS devices. Every lesson introduces new concepts and builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Xcode 4 development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color–figures and code appear as they do in Xcode 4.3+ Master the MVC design pattern at the heart of iOS and OS X development Use Xcode project templates to get a head start on advanced application features Efficiently use the Xcode Code Editor and get fast, contextually-aware answers with the built-in help system Use iOS Storyboards to visually describe an application’s workflow Get started with Core Data to simplify data management and data-driven user interfaces Use frameworks and libraries to package functionality and promote time-saving code reuse Use Git and Subversion source control for managing distributed projects Prepare Unit tests and use the Xcode debugger to keep your projects error free Package your apps for the App Store Use the command-line Xcode tools for scripting and build automation

Unity 2018 Game Development in 24 Hours, Sams Teach Yourself

Author : Mike Geig
Publisher : Sams Publishing
Page : 787 pages
File Size : 55,7 Mb
Release : 2018-05-01
Category : Computers
ISBN : 9780134998893

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Unity 2018 Game Development in 24 Hours, Sams Teach Yourself by Mike Geig Pdf

In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and Tips point out shortcuts and solutions Learn how to... Get up and running fast with the Unity 2018 game engine and editor Work efficiently with Unity’s graphical asset pipeline Make the most of lights and cameras Sculpt stunning worlds with Unity’s terrain and environmental tools Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Control players through built-in and custom character controllers Build realistic physical and trigger collisions Leverage the full power of Unity’s Animation and new Timeline systems Integrate complex audio into your games Use mobile device accelerometers and multi-touch displays Build engaging 2D games with Unity’s 2D tools and Tilemap Apply the “finishing touches” and deploy your games

Sams Teach Yourself COBOL in 24 Hours

Author : Thane Hubbell
Publisher : Pearson Education
Page : 574 pages
File Size : 47,5 Mb
Release : 1998-11-28
Category : Computers
ISBN : 9780768685206

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Sams Teach Yourself COBOL in 24 Hours by Thane Hubbell Pdf

Sams Teach Yourself COBOL in 24 Hours teaches the basics of COBOL programming in 24 step-by-step lessons. Each lesson builds on the previous one providing a solid foundation in COBOL programming concepts and techniques. This hands-on guide is the easiest, fastest way to begin creating standard COBOL compliant code. Business professionals and programmers from other languages will find this hands-on, task-oriented tutorial extremely useful for learning the essential features and concepts of COBOL programming. Writing a program can be a complex task. Concentrating on one development tool guides you to good results every time. There will be no programs that will not compile!

Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself

Author : Aram Cookson,Ryan DowlingSoka,Tim Johnson,Clinton Crumpler
Publisher : Sams Publishing
Page : 0 pages
File Size : 52,8 Mb
Release : 2016
Category : Computers
ISBN : 0672337622

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Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself by Aram Cookson,Ryan DowlingSoka,Tim Johnson,Clinton Crumpler Pdf

"In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux -- all of them! This book's straightforward, step-by-step approach shows you how to work with Unreal Engine 4's interface, its workflows, and its most powerful editors and tools. In just hours you'll be creating effects, scripting warfare, implementing physics--even developing for mobile devices and HUDs. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success." --

Sams Teach Yourself Extreme Programming in 24 Hours

Author : Stewart Baird
Publisher : Sams Publishing
Page : 480 pages
File Size : 45,5 Mb
Release : 2003
Category : Computers
ISBN : 0672324415

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Sams Teach Yourself Extreme Programming in 24 Hours by Stewart Baird Pdf

Provides information about the new lightweight software development methodology.

Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself

Author : Aram Cookson,Ryan DowlingSoka,Clinton Crumpler
Publisher : Sams Publishing
Page : 664 pages
File Size : 55,6 Mb
Release : 2016-06-01
Category : Computers
ISBN : 9780134389103

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Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself by Aram Cookson,Ryan DowlingSoka,Clinton Crumpler Pdf

In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux–or all of them! Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours’ straightforward, step-by-step approach shows you how to work with Unreal Engine 4’s interface, its workflows, and its most powerful editors and tools. In just hours you’ll be creating effects, scripting warfare, implementing physics–even developing for mobile devices and HUDs. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Organize new projects and work with the Gameplay Framework Master Unreal’s units and control systems Import 3D models and work with the Static Mesh Editor Create new landscapes and use Unreal’s foliage system Bring characters and creatures to life with the Persona Editor Apply materials and build lighting Integrate and modify audio with the Unreal Sound Cue Editor Craft particle effects and simulate physics Set up and react to player inputs Build levels and entirely new worlds Get started with powerful Blueprint visual scripting system Script an arcade game from start to finish Create events that respond to player actions Spawn Actors during gameplay Design and create action-based encounters Optimize games for mobile devices and touch-based inputs Build menus with Unreal’s UMG UI Designer Prepare your game for deployment Step-by-step instructions carefully walk you through the most common Unreal Engine 4 game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and Exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. All the project files and assets you'll need are available for download, including "before-and-after" files demonstrating initial setup and proper completion for every exercise.

Unity Game Development in 24 Hours, Sams Teach Yourself

Author : Mike Geig
Publisher : Sams Publishing
Page : 400 pages
File Size : 48,5 Mb
Release : 2013-11-07
Category : Computers
ISBN : 9780133480474

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Unity Game Development in 24 Hours, Sams Teach Yourself by Mike Geig Pdf

In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You’ll learn everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Unity 4 game development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Create and work with game objects, Unity’s fundamental building blocks Work efficiently with Unity’s graphical asset pipeline Apply shaders and textures to any 3D object Sculpt stunning game worlds with Unity’s terrain and environmental toolsets Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Create amazing effects with Unity’s new Shuriken particle system Leverage the full power of Unity’s new Mecanim animation system Integrate ambient 2D/3D audio into your games Use mobile device accelerometers and multi-touch displays Modify a desktop game for mobile platforms Apply the “finishing touches” and deploy your game

Unity Game Development in 24 Hours, Sams Teach Yourself

Author : Ben Tristem,Mike Geig
Publisher : Sams Publishing
Page : 690 pages
File Size : 46,8 Mb
Release : 2015-11-16
Category : Computers
ISBN : 9780134272139

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Unity Game Development in 24 Hours, Sams Teach Yourself by Ben Tristem,Mike Geig Pdf

In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 5 game engine at the heart of Hearthstone: Heroes of Warcraft, Kerbal Space Program, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.

Sams Teach Yourself Windows Phone 7 Application Development in 24 Hours

Author : Scott Dorman,Kevin Wolf,Nikita Polyakov,Joe Healy
Publisher : Sams Publishing
Page : 0 pages
File Size : 52,9 Mb
Release : 2012
Category : Application software
ISBN : 0672335395

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Sams Teach Yourself Windows Phone 7 Application Development in 24 Hours by Scott Dorman,Kevin Wolf,Nikita Polyakov,Joe Healy Pdf

A guide to Windows Phone 7 application development using Silverlight or the XNZ Framework, with information on getting apps into the Window Marketplace; includes end-of-chapter quizzes and exercises.

Python Programming for Raspberry Pi, Sams Teach Yourself in 24 Hours

Author : Richard Blum,Christine Bresnahan
Publisher : Sams Publishing
Page : 1429 pages
File Size : 41,5 Mb
Release : 2015-12-10
Category : Technology & Engineering
ISBN : 9780134389578

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Python Programming for Raspberry Pi, Sams Teach Yourself in 24 Hours by Richard Blum,Christine Bresnahan Pdf

Python Programming for Raspberry Pi® In just 24 sessions of one hour or less, Sams Teach Yourself Python Programming for Raspberry Pi in 24 Hours teaches you Python programming on Raspberry Pi, so you can start creating awesome projects for home automation, home theater, gaming, and more. Using this book’s straight-forward, step-by-step approach, you’ll move from the absolute basics all the way through network and web connections, multimedia, and even connecting with electronic circuits for sensing and robotics. Every lesson and case study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Raspberry Pi Python programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Richard Blum has administered systems and networks for more than 25 years. He has published numerous Linux and open source books, and is an online instructor for web programming and Linux courses used by colleges across the United States. His books include Ubuntu Linux Secrets; Linux for Dummies, Ninth Edition; PostgreSQL 8 for Windows; and Professional Linux Programming. Christine Bresnahan began working as a systems administrator more than 25 years ago. Now an Adjunct Professor at Ivy Tech Community College, she teaches Python programming, Linux administration and computer security. She is coauthor of The Linux Bible, Eighth Edition. With Blum, she also coauthored Linux Command Line & Shell Scripting Bible, Second Edition. Get your Raspberry Pi and choose the right low-cost peripherals Set up Raspian Linux and the Python programming environment Learn Python basics, including arithmetic and structured commands Master Python 3 lists, tuples, diction-aries, sets, strings, files, and modules Reuse the same Python code in multiple locations with functions Manipulate string data efficiently with regular expressions Practice simple object-oriented programming techniques Use exception handling to make your code more reliable Program modern graphical user interfaces with Raspberry Pi and OpenGL Create Raspberry Pi games with the PyGame library Learn network, web, and database techniques you can also use in business software Write Python scripts that send email Interact with other devices through Raspberry Pi’s GPIO interface Walk through example Raspberry Pi projects that inspire you to do even more On the Web: Register your book at informit.com/title/9780672337642 for access to all code examples from the book, as well as update and corrections as they become available.

Sams Teach Yourself Game Programming with DirectX in 21 Days

Author : Clayton Walnum
Publisher : Sams Publishing
Page : 722 pages
File Size : 48,7 Mb
Release : 2003
Category : Computers
ISBN : 0672324199

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Sams Teach Yourself Game Programming with DirectX in 21 Days by Clayton Walnum Pdf

The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material.