Sams Teach Yourself Game Programming With Directx In 21 Days

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Sams Teach Yourself Game Programming with DirectX in 21 Days

Author : Clayton Walnum
Publisher : Sams Publishing
Page : 722 pages
File Size : 41,6 Mb
Release : 2003
Category : Computers
ISBN : 0672324199

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Sams Teach Yourself Game Programming with DirectX in 21 Days by Clayton Walnum Pdf

The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material.

Sams Teach Yourself Game Programming in 24 Hours

Author : Michael Morrison
Publisher : Sams Publishing
Page : 510 pages
File Size : 48,7 Mb
Release : 2003
Category : Computers
ISBN : 067232461X

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Sams Teach Yourself Game Programming in 24 Hours by Michael Morrison Pdf

A gentle introduction to game programming on the Windows platform for the complete beginner.

Teach Yourself Game-programming in 21 Days

Author : André LaMothe
Publisher : Prentice Hall
Page : 980 pages
File Size : 54,5 Mb
Release : 1994
Category : Computers
ISBN : 0672305623

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Teach Yourself Game-programming in 21 Days by André LaMothe Pdf

Marketed as the only beginning DOS game programming book on the market, this how-to guide leads readers through the game development process with game design basics. Another addition to the successful Teach Yourself series, it includes many sample game programming techniques such as joy-stick control and use of graphics. The disk offers sample source code from the book.

Sams Teach Yourself Game Programming with Visual Basic in 21 Days

Author : Clayton Walnum
Publisher : Sams Publishing
Page : 0 pages
File Size : 51,7 Mb
Release : 2001
Category : Computer games
ISBN : 067231987X

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Sams Teach Yourself Game Programming with Visual Basic in 21 Days by Clayton Walnum Pdf

"Sams Teach Yourself Game Programming with Visual Basic in 21 Days" teaches the reader the art of game programming from the ground up. The reader is assumed to have basic programming knowledge that he wishes to apply to the creation of basic games. Upon completion of the book readers will have learned to build eight games including card games, puzzles, and strategy games, each focusing on a specific task and building the reader's knowledge and skill level. The final week is a culmination of the skills learned in the first two weeks where the reader builds a complete game incorporating sound, animation, etc.

Sams Teach Yourself Object Oriented Programming in 21 Days

Author : Anthony Sintes,Tony Sintes
Publisher : Sams Publishing
Page : 724 pages
File Size : 49,7 Mb
Release : 2001
Category : Object-oriented programming (Computer science).
ISBN : 0672321092

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Sams Teach Yourself Object Oriented Programming in 21 Days by Anthony Sintes,Tony Sintes Pdf

The overriding purpose of this title is to make programmers marketable. The software industry will leave behind any developer who does not have object-oriented development skills, and this book helps the developer to quickly get up to speed with objects.

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours

Author : Jonathan Harbour
Publisher : Sams Publishing
Page : 383 pages
File Size : 52,6 Mb
Release : 2012
Category : Computers
ISBN : 9780672335549

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Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours by Jonathan Harbour Pdf

One step at a time, this text teaches all facets of mobile game development, from design through publishing via Microsoft's Marketplace. Top game development author Jonathan S. Harbour starts with the absolute basics, making Windows Phone game development accessible even to programmers who've never written a game before.

Teach Yourself Internet Game Programming with Java in 21 Days

Author : Michael Morrison
Publisher : Sams
Page : 416 pages
File Size : 42,9 Mb
Release : 1996
Category : Computers
ISBN : 1575211483

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Teach Yourself Internet Game Programming with Java in 21 Days by Michael Morrison Pdf

Intended for programmers producing games for the Internet, this manual details the development of four full Internet games. Assuming some working knowledge of Java, the text focuses on the advanced features of game development and includes a CD-Rom that offers sample applications and demo software.

Microsoft Direct3D Programming

Author : Clayton Walnum
Publisher : Sams Publishing
Page : 0 pages
File Size : 40,7 Mb
Release : 2003
Category : Computer graphics
ISBN : 0672324989

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Microsoft Direct3D Programming by Clayton Walnum Pdf

Learn 3D graphics programming utilizing Direct3D 9.0.

Computer Games

Author : Blair Carter
Publisher : Nova Publishers
Page : 182 pages
File Size : 41,6 Mb
Release : 2002
Category : Games & Activities
ISBN : 1590335260

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Computer Games by Blair Carter Pdf

Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

Sams Teach Yourself DirectX 7 in 24 Hours

Author : Robert Dunlop
Publisher : Sams Publishing
Page : 614 pages
File Size : 52,7 Mb
Release : 1999
Category : Computers
ISBN : 067231634X

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Sams Teach Yourself DirectX 7 in 24 Hours by Robert Dunlop Pdf

Guides the reader through the complicated DirectX APIs, allowing the user to create their own DirectX powered applications featuring smooth 3D graphics and sound. In addition to laying the COM-based DirectX foundation, the book covers animation, DirectSound, DirectMusic, Direct3D, control devices, force feedback controls, and multi-user games.

Sams Teach Yourself C++ in 21 Days

Author : Jesse Liberty
Publisher : Unknown
Page : 911 pages
File Size : 48,7 Mb
Release : 2005
Category : C++ (Computer program language)
ISBN : 1280755881

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Sams Teach Yourself C++ in 21 Days by Jesse Liberty Pdf

Godot Engine Game Development in 24 Hours, Sams Teach Yourself

Author : Ariel Manzur,George Marques
Publisher : Sams Publishing
Page : 698 pages
File Size : 46,9 Mb
Release : 2018-03-13
Category : Computers
ISBN : 9780134835211

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Godot Engine Game Development in 24 Hours, Sams Teach Yourself by Ariel Manzur,George Marques Pdf

In just 24 sessions of one hour or less, this guide will help you create great 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Its straightforward, step-by-step approach guides you from basic scenes, graphics, and game flow through advanced shaders, environments, particle rendering, and networked games. Godot’s co-creator and main contributorwalk you through building three complete games, offering advanced techniques you won’t find anywhere else. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Godot engine programming tasks and techniques Practical, hands-on examples show you how to apply what you learn Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts, solutions, and problems to avoid Learn how to... · Install Godot, create projects, and use the visual editor · Master the scene system, and organize games with Scene Trees · Create 2D graphics, 3D graphics, and animations · Use basic and advanced scripting to perform many game tasks · Process player input from any source · Control game flow, configurations, and resources · Maximize realism with Godot’s physics and particle systems · Make the most of 3D shaders, materials, lighting, and shadows · Control effects and post-processing · Build richer, more sophisticated game universes with viewports · Develop networked games, from concepts to communication and input · Export games to the devices you’ve targeted · Integrate native code, third-party APIs, and engine extensions (bonus chapter)

Unity 2018 Game Development in 24 Hours, Sams Teach Yourself

Author : Mike Geig
Publisher : Sams Publishing
Page : 787 pages
File Size : 43,5 Mb
Release : 2018-05-01
Category : Computers
ISBN : 9780134998893

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Unity 2018 Game Development in 24 Hours, Sams Teach Yourself by Mike Geig Pdf

In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and Tips point out shortcuts and solutions Learn how to... Get up and running fast with the Unity 2018 game engine and editor Work efficiently with Unity’s graphical asset pipeline Make the most of lights and cameras Sculpt stunning worlds with Unity’s terrain and environmental tools Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Control players through built-in and custom character controllers Build realistic physical and trigger collisions Leverage the full power of Unity’s Animation and new Timeline systems Integrate complex audio into your games Use mobile device accelerometers and multi-touch displays Build engaging 2D games with Unity’s 2D tools and Tilemap Apply the “finishing touches” and deploy your games