Software For Use A Practical Guide To The Models And Methods Of Usage Centered Design

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Software for Use

Author : Larry L. Constantine,Lucy A.D. Lockwood
Publisher : Pearson Education
Page : 729 pages
File Size : 53,5 Mb
Release : 1999-04-07
Category : Computers
ISBN : 9780768684988

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Software for Use by Larry L. Constantine,Lucy A.D. Lockwood Pdf

In the quest for quality, software developers have long focused on improving the internal architecture of their products. Larry L. Constantine--who originally created structured design to effect such improvement--now joins with well-known consultant Lucy A. D. Lockwood to turn the focus of software development to the external architecture. In this book, they present the models and methods of a revolutionary approach to software that will help programmers deliver more usable software--software that will enable users to accomplish their tasks with greater ease and efficiency. Recognizing usability as the key to successful software, Constantine and Lockwood provide concrete tools and techniques that programmers can employ to meet that end. Much more than just another set of rules for good user-interface design, this book guides readers through a systematic software development process. This process, called usage-centered design, weaves together two major threads in software development methods: use cases (also used with UML) and essential modeling. With numerous examples and case studies of both conventional and specialized software applications, the authors illustrate what has been shown in practice to work and what has proved to be of greatest practical value. Highlights Presents a streamlined process for developing highly usable software Describes practical methods and models successfully implemented in industry Complements modern development practices, including the Unified Process and other object-oriented software engineering approaches

Task Models and Diagrams for User Interface Design

Author : David England,Philippe Palanque,Jean Vanderdonckt,Peter Wild
Publisher : Springer
Page : 163 pages
File Size : 41,8 Mb
Release : 2010-02-14
Category : Computers
ISBN : 9783642117978

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Task Models and Diagrams for User Interface Design by David England,Philippe Palanque,Jean Vanderdonckt,Peter Wild Pdf

This book constitutes the refereed proceedings of the 8th International Workshop on Task Models and Diagrams for User Interface Design, TAMODIA 2009, held in Brussels, Belgium, in September 2009. The 12 revised full papers presented were carefully reviewed and selected from numerous submissions for inclusion in the book. The workshop features current research and gives some indication of the new directions in which task analysis theories, methods, techniques and tools are progressing. The papers are organized in topical sections on business process, design process, model driven approach, task modeling, and task models and UML.

Human-Computer Interaction

Author : Julie A. Jacko,Constantine Stephanidis
Publisher : CRC Press
Page : 1345 pages
File Size : 55,6 Mb
Release : 2003-09-01
Category : Technology & Engineering
ISBN : 9780805849301

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Human-Computer Interaction by Julie A. Jacko,Constantine Stephanidis Pdf

This four volume set provides the complete proceedings of the 10th International Conference on Human-Computer Interaction held June, 2003 in Crete, Greece. A total of 2,986 individuals from industry, academia, research institutes, and governmental agencies from 59 countries submitted their work for presentation at the conference. The papers address the latest research and development efforts, as well as highlight the human aspects of design and use of computing systems. Those accepted for presentation thoroughly cover the entire field of human-computer interaction, including the cognitive, social, ergonomic, and health aspects of work with computers. The papers also address major advances in knowledge and effective use of computers in a variety of diversified application areas, including offices, financial institutions, manufacturing, electronic publishing, construction, health care, and disabled and elderly people.

Human-Centered Software Engineering

Author : Ahmed Seffah,Jean Vanderdonckt,Michel C. Desmarais
Publisher : Springer Science & Business Media
Page : 409 pages
File Size : 50,5 Mb
Release : 2009-06-19
Category : Computers
ISBN : 9781848009073

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Human-Centered Software Engineering by Ahmed Seffah,Jean Vanderdonckt,Michel C. Desmarais Pdf

Activity theory is a way of describing and characterizing the structure of human - tivity of all kinds. First introduced by Russian psychologists Rubinshtein, Leontiev, and Vigotsky in the early part of the last century, activity theory has more recently gained increasing attention among interaction designers and others in the hum- computer interaction and usability communities (see, for example, Gay and H- brooke, 2004). Interest was given a signi?cant boost when Donald Norman suggested activity-theory and activity-centered design as antidotes to some of the putative ills of “human-centered design” (Norman, 2005). Norman, who has been credited with coining the phrase “user-centered design,” suggested that too much attention focused on human users may be harmful, that to design better tools designers need to focus not so much on users as on the activities in which users are engaged and the tasks they seek to perform within those activities. Although many researchers and practitioners claim to have used or been in?uenced by activity theory in their work (see, for example, Nardi, 1996), it is often dif?cult to trace precisely where or how the results have actually been shaped by activity theory. Inmanycases, evendetailedcasestudiesreportresultsthatseemonlydistantlyrelated, if at all, to the use of activity theory. Contributing to the lack of precise and traceable impact is that activity theory, - spite its name, is not truly a formal and proper theory.

Compressed Image File Formats

Author : John Miano
Publisher : Addison-Wesley Professional
Page : 290 pages
File Size : 48,9 Mb
Release : 1999
Category : Computer programming
ISBN : 0201604434

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Compressed Image File Formats by John Miano Pdf

Since not all graphic formats are of equal complexity, author John Miano does not simply choose a number of file formats and devote a chapter to each one. Instead, he offers additional coverage for the more complex image file formats like PNG (a new standard) and JPEG, while providing all information necessary to use the simpler file formats. While including the well-documented BMP, XBM, and GIF formats for completeness, along with some of their less-covered features, this book gives the most space to the more intricate PNG and JPEG, from basic concepts to creating and reading actual files. Among its highlights, this book covers: -- JPEG Huffman coding, including decoding sequential mode JPEG images and creating sequential JPEG files-- Optimizing the DCT-- Portable Network Graphics format (PNG), including decompressing PNG image data and creating PNG files-- Windows BMP, XBM, and GIF

Introduction to the Team Software Process

Author : Watts S. Humphrey
Publisher : Addison-Wesley Professional
Page : 504 pages
File Size : 45,7 Mb
Release : 2000
Category : Business & Economics
ISBN : 020147719X

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Introduction to the Team Software Process by Watts S. Humphrey Pdf

TSPi overview; The logic of the team software process; The TSPi process; The team roles; Using the TSPi; Teamwork.

Innovative Information Systems Modelling Techniques

Author : Christos Kalloniatis
Publisher : BoD – Books on Demand
Page : 238 pages
File Size : 45,6 Mb
Release : 2012-05-30
Category : Computers
ISBN : 9789535106449

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Innovative Information Systems Modelling Techniques by Christos Kalloniatis Pdf

The rapid development of new Information Infrastructure combined with the increased user needs in specific areas of Information Technology (mostly related to Web applications) has created the need for designing new modeling techniques more innovative and targeted on specific areas of Information Systems in order to successfully model the rapidly changed environment, along with the newly introduced concepts and user requirements. Therefore, this book aims to introduce readers to a number of innovative Information modeling techniques. It is titled "Innovative Information Systems Modelling Techniques" and includes 9 chapters. The focus is on the exploration and coverage of the innovations of recently presented modeling techniques and their applicability on the Information Systems' modeling.

Human Work Interaction Design: Designing for Human Work

Author : Torkil Clemmensen,Pedro Campos,Rikke Orngreen,Annelise Mark Pejtersen,William Wong
Publisher : Springer
Page : 254 pages
File Size : 40,9 Mb
Release : 2006-12-31
Category : Computers
ISBN : 9780387367927

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Human Work Interaction Design: Designing for Human Work by Torkil Clemmensen,Pedro Campos,Rikke Orngreen,Annelise Mark Pejtersen,William Wong Pdf

This book records the very first Working Conference of the newly established IFIP Working Group on Human-Work Interaction Design, which was hosted by the University of Madeira in 2006. The theme of the conference was on synthesizing work analysis and design sketching, with a particular focus on how to read design sketches within different approaches to analysis and design of human-work interaction. Authors were encouraged to submit papers about design sketches - for interfaces, for organizations of work etc. - that they themselves had worked on. During the conference, they presented the lessons they had learnt from the design and evaluation process, citing reasons for why the designs worked or why they did not work. Researchers, designers and analysts in this way confronted concrete design problems in complex work domains and used this unique opportunity to share their own design problems and solutions with the community. To successfully practice and do research within Human - Work Interaction Design requires a high level of personal skill, which the conference aimed at by confronting designers and work analysts and those whose research is both analysis and design. They were asked to collaborate in small groups about analysis and solutions to a common design problem.

Situational Method Engineering

Author : Brian Henderson-Sellers,Jolita Ralyté,Pär J. Ågerfalk,Matti Rossi
Publisher : Springer
Page : 323 pages
File Size : 41,8 Mb
Release : 2014-06-03
Category : Computers
ISBN : 9783642414671

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Situational Method Engineering by Brian Henderson-Sellers,Jolita Ralyté,Pär J. Ågerfalk,Matti Rossi Pdf

While previously available methodologies for software – like those published in the early days of object technology – claimed to be appropriate for every conceivable project, situational method engineering (SME) acknowledges that most projects typically have individual characteristics and situations. Thus, finding the most effective methodology for a particular project needs specific tailoring to that situation. Such a tailored software development methodology needs to take into account all the bits and pieces needed for an organization to develop software, including the software process, the input and output work products, the people involved, the languages used to describe requirements, design, code, and eventually also measures of success or failure. The authors have structured the book into three parts. Part I deals with all the basic concepts, terminology and overall ideas underpinning situational method engineering. As a summary of this part, they present a formal meta-model that enables readers to create their own quality methods and supporting tools. In Part II, they explain how to implement SME in practice, i.e., how to find method components and put them together and how to evaluate the resulting method. For illustration, they also include several industry case studies of customized or constructed processes, highlighting the impact that high-quality engineered methods can have on the success of an industrial software development. Finally, Part III summarizes some of the more recent and forward-looking ideas. This book presents the first summary of the state of the art for SME. For academics, it provides a comprehensive conceptual framework and discusses new research areas. For lecturers, thanks to its step-by-step explanations from basics to the customization and quality assessment of constructed methods, it serves as a solid basis for comprehensive courses on the topic. For industry methodologists, it offers a reference guide on features and technologies to consider when developing in-house software development methods or customising and adopting off-the-shelf ones.

Making Sense of Data III

Author : Glenn J. Myatt,Wayne P. Johnson
Publisher : John Wiley & Sons
Page : 341 pages
File Size : 42,9 Mb
Release : 2011-09-09
Category : Mathematics
ISBN : 9781118121603

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Making Sense of Data III by Glenn J. Myatt,Wayne P. Johnson Pdf

Focuses on insights, approaches, and techniques that are essential to designing interactive graphics and visualizations Making Sense of Data III: A Practical Guide to Designing Interactive Data Visualizations explores a diverse range of disciplines to explain how meaning from graphical representations is extracted. Additionally, the book describes the best approach for designing and implementing interactive graphics and visualizations that play a central role in data exploration and decision-support systems. Beginning with an introduction to visual perception, Making Sense of Data III features a brief history on the use of visualization in data exploration and an outline of the design process. Subsequent chapters explore the following key areas: Cognitive and Visual Systems describes how various drawings, maps, and diagrams known as external representations are understood and used to extend the mind's capabilities Graphics Representations introduces semiotic theory and discusses the seminal work of cartographer Jacques Bertin and the grammar of graphics as developed by Leland Wilkinson Designing Visual Interactions discusses the four stages of design process—analysis, design, prototyping, and evaluation—and covers the important principles and strategies for designing visual interfaces, information visualizations, and data graphics Hands-on: Creative Interactive Visualizations with Protovis provides an in-depth explanation of the capabilities of the Protovis toolkit and leads readers through the creation of a series of visualizations and graphics The final chapter includes step-by-step examples that illustrate the implementation of the discussed methods, and a series of exercises are provided to assist in learning the Protovis language. A related website features the source code for the presented software as well as examples and solutions for select exercises. Featuring research in psychology, vision science, statistics, and interaction design, Making Sense of Data III is an indispensable book for courses on data analysis and data mining at the upper-undergraduate and graduate levels. The book also serves as a valuable reference for computational statisticians, software engineers, researchers, and professionals of any discipline who would like to understand how the mind processes graphical representations.

Um guia para o Corpo de Conhecimento de Análise de Negócios(TM) (Guia BABOK®)

Author : Iiba
Publisher : IIBA
Page : 266 pages
File Size : 42,8 Mb
Release : 2011-03
Category : Business & Economics
ISBN : 9780981129242

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Um guia para o Corpo de Conhecimento de Análise de Negócios(TM) (Guia BABOK®) by Iiba Pdf

Analise de Negocios e o conjunto de tarefas e tecnicas utilizadas para servir como ligacao entre as partes interessadas, no intuito de compreender a estrutura, politicas e operacoes de uma organizacao e para recomendar solucoes que permitam que a organizacao alcance suas metas. Analise de Negocios envolve compreender como as organizacoes funcionam e alcancam seus propositos, e defi nir as capacidades que uma organizacao deve possuir para prover produtos e servicos para as partes interessadas externas. Isso inclui a defi nicao de metas organizacionais, como essas metas se conectam a objetivos especifi cos, a identifi cacao das acoes que uma organizacao deve executar para alcancar essas metas e objetivos, e a defi nicao de como interagem as diversas unidades organizacionais e as partes interessadas, dentro e fora daquela organizacao. O Guia para o Corpo de Conhecimento de Analise de Negocios (Guia BABOK(r)) contem a descricao de praticas geralmente aceitas no campo da analise de negocios. O conteudo incluido nesta versao foi verifi cado atraves de revisoes feitas por praticantes, pesquisas entre a comunidade de analise de negocios e consultas junto a renomados especialistas neste campo. A versao em portugues foi revisada por especialistas em analise de negocios para garantir a melhor forma de expressar os conceitos com a utilizacao dos termos mais comuns ao mercado brasileiro, mas sem perder o sentido original da versao em ingles. Em menos de cinco anos, o Guia BABOK(r) ja e reconhecido mundialmente como a principal ferramenta para a pratica de analise de negocios e se tornou um padrao amplamente aceito para a profi ssao, com mais de 200.000 copias baixadas do website do IIBA(r). A versao 2.0 representa um enorme avanco nesse padrao, e se tornara uma referencia essencial para os profi ssionais de analise de negocios."

Software Reuse: Methods, Techniques, and Tools

Author : Cristina Gacek
Publisher : Springer
Page : 356 pages
File Size : 40,8 Mb
Release : 2003-08-01
Category : Computers
ISBN : 9783540460206

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Software Reuse: Methods, Techniques, and Tools by Cristina Gacek Pdf

As a result of the open-source movement there is now a great deal of reusable software available in the public domain. This offers significant functionality that commercial software vendors can use in their software projects. Open-source approaches to software development have illustrated that complex, mission critical software can be developed by distributed teams of developers sharing a common goal. Commercial software vendors have an opportunity to both learn from the op- source community as well as leverage that knowledge for the benefit of its commercial clients. Nonetheless, the open-source movement is a diverse collection of ideas, knowledge, techniques, and solutions. As a result, it is far from clear how these approaches should be applied to commercial software engineering. This paper has looked at many of the dimensions of the open-source movement, and provided an analysis of the different opportunities available to commercial software vendors. References and Notes 1. It can be argued that the open-source community has produced really only two essential 9 products -- Apache (undeniably the most popular web server) and Linux although both are essentially reincarnations of prior systems. Both are also somewhat products of their times: Apache filled a hole in the then emerging Web, at a time no platform vendor really knew how to step in, and Linux filled a hole in the fragmented Unix market, colored by the community s general anger against Microsoft. 2.Evans Marketing Services, Linux Developers Survey, Volume 1, March 2000.

Computer-Aided Design of User Interfaces VI

Author : Victor Lopez Jaquero,Francisco Montero Simarro,Jose Pascual Molina Masso,Jean Vanderdonckt
Publisher : Springer Science & Business Media
Page : 329 pages
File Size : 48,9 Mb
Release : 2010-03-10
Category : Computers
ISBN : 9781848822061

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Computer-Aided Design of User Interfaces VI by Victor Lopez Jaquero,Francisco Montero Simarro,Jose Pascual Molina Masso,Jean Vanderdonckt Pdf

Computer-Aided Design of User Interfaces VI gathers the latest experience of experts, research teams and leading organisations involved in computer-aided design of user interactive applications. This area investigates how it is desirable and possible to support, to facilitate and to speed up the development life cycle of any interactive system: requirements engineering, early-stage design, detailed design, deelopment, deployment, evaluation, and maintenance. In particular, it stresses how the design activity could be better understood for different types of advanced interactive ubiquitous computing, and multi-device environments.

Design, User Experience, and Usability: Health, Learning, Playing, Cultural, and Cross-Cultural User Experience

Author : Aaron Marcus
Publisher : Springer
Page : 637 pages
File Size : 41,5 Mb
Release : 2013-07-03
Category : Computers
ISBN : 9783642392412

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Design, User Experience, and Usability: Health, Learning, Playing, Cultural, and Cross-Cultural User Experience by Aaron Marcus Pdf

The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 67 papers included in this volume are organized in the following topical sections: cross-cultural and intercultural user experience; designing for the learning and culture experience; designing for the health and quality of life experience; and games and gamification.