Sonification Design

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Sonification Design

Author : David Worrall
Publisher : Springer
Page : 286 pages
File Size : 48,6 Mb
Release : 2019-07-30
Category : Computers
ISBN : 9783030014971

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Sonification Design by David Worrall Pdf

The contemporary design practice known as data sonification allows us to experience information in data by listening. In doing so, we understand the source of the data in ways that support, and in some cases surpass, our ability to do so visually. In order to assist us in negotiating our environments, our senses have evolved differently. Our hearing affords us unparalleled temporal and locational precision. Biological survival has determined that the ears lead the eyes. For all moving creatures, in situations where sight is obscured, spatial auditory clarity plays a vital survival role in determining both from where the predator is approaching or to where the prey has escaped. So, when designing methods that enable listeners to extract information from data, both with and without visual support, different approaches are necessary. A scholarly yet approachable work by one of the recognized leaders in the field of auditory design, this book will - Lead you through some salient historical examples of how non-speech sounds have been used to inform and control people since ancient times. - Comprehensively summarize the contemporary practice of Data Sonification. - Provide a detailed overview of what information is and how our auditory perceptions can be used to enhance our knowledge of the source of data. - Show the importance of the dynamic relationships between hearing, cognitive load, comprehension, embodied knowledge and perceptual truth. - Discuss the role of aesthetics in the dynamic interplay between listenability and clarity. - Provide a mature software framework that supports the practice of data sonification design, together with a detailed discussion of some of the design principles used in various examples. David Worrall is an internationally recognized composer, sound artist and interdisciplinary researcher in the field of auditory design. He is Professor of Audio Arts and Acoustics at Columbia College Chicago and a former elected president of the International Community for Auditory Display (ICAD), the leading organization in the field since its inception over 25 years ago. Code and audio examples for this book are available at https://github.com/david-worrall/springer/ Here is an excellent review of the book by Dr Gregory Kramer: “Worrall proceeds bravely through the trees and vines of philosophy, information theory, aesthetics, and other contributors to sonification design theory. It’s a feat. He nails all of this down with the specific implementation system he’s designed over many years, and applies his theories to specific problems. In a field of research still in its first half century and setting its bearings in a world where human perception has become a sideshow to machine learning, deep learning, and artificial intelligence, the roots David provides will serve well.” Dr Gregory Kramer is the founding figure in the emerging field of sonification, founded the International Conference on Auditory Display (ICAD) and editor of the first book in the field, "Auditory Display: Sonification, Audification and Auditory Interfaces" (Addison Wesley, 1994).

Doing Research in Sound Design

Author : Michael Filimowicz
Publisher : CRC Press
Page : 418 pages
File Size : 45,8 Mb
Release : 2021-11-23
Category : Technology & Engineering
ISBN : 9781000375190

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Doing Research in Sound Design by Michael Filimowicz Pdf

Doing Research in Sound Design gathers chapters on the wide range of research methodologies used in sound design. Editor Michael Filimowicz and a diverse group of contributors provide an overview of cross-disciplinary inquiry into sound design that transcends discursive and practical divides. The book covers Qualitative, Quantitative and Mixed Methods inquiry. For those new to sound design research, each chapter covers specific research methods that can be utilized directly in order to begin to integrate the methodology into their practice. More experienced researchers will find the scope of topics comprehensive and rich in ideas for new lines of inquiry. Students and teachers in sound design graduate programs, industry-based R&D experts and audio professionals will find the volume to be a useful guide in developing their skills of inquiry into sound design for any particular application area.

Sonic Interaction Design

Author : Karmen Franinovic,Stefania Serafin
Publisher : MIT Press
Page : 391 pages
File Size : 46,5 Mb
Release : 2013-03-22
Category : Computers
ISBN : 9780262018685

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Sonic Interaction Design by Karmen Franinovic,Stefania Serafin Pdf

An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience. Sound is an integral part of every user experience but a neglected medium in design disciplines. Design of an artifact's sonic qualities is often limited to the shaping of functional, representational, and signaling roles of sound. The interdisciplinary field of sonic interaction design (SID) challenges these prevalent approaches by considering sound as an active medium that can enable novel sensory and social experiences through interactive technologies. This book offers an overview of the emerging SID research, discussing theories, methods, and practices, with a focus on the multisensory aspects of sonic experience. Sonic Interaction Design gathers contributions from scholars, artists, and designers working at the intersections of fields ranging from electronic music to cognitive science. They offer both theoretical considerations of key themes and case studies of products and systems created for such contexts as mobile music, sensorimotor learning, rehabilitation, and gaming. The goal is not only to extend the existing research and pedagogical approaches to SID but also to foster domains of practice for sound designers, architects, interaction designers, media artists, product designers, and urban planners. Taken together, the chapters provide a foundation for a still-emerging field, affording a new generation of designers a fresh perspective on interactive sound as a situated and multisensory experience. Contributors Federico Avanzini, Gerold Baier, Stephen Barrass, Olivier Bau, Karin Bijsterveld, Roberto Bresin, Stephen Brewster, Jeremy Coopersotck, Amalia De Gotzen, Stefano Delle Monache, Cumhur Erkut, George Essl, Karmen Franinović, Bruno L. Giordano, Antti Jylhä, Thomas Hermann, Daniel Hug, Johan Kildal, Stefan Krebs, Anatole Lecuyer, Wendy Mackay, David Merrill, Roderick Murray-Smith, Sile O'Modhrain, Pietro Polotti, Hayes Raffle, Michal Rinott, Davide Rocchesso, Antonio Rodà, Christopher Salter, Zack Settel, Stefania Serafin, Simone Spagnol, Jean Sreng, Patrick Susini, Atau Tanaka, Yon Visell, Mike Wezniewski, John Williamson

International Encyclopedia of Ergonomics and Human Factors, Second Edition - 3 Volume Set

Author : Informa Healthcare,Waldemar Karwowski
Publisher : CRC Press
Page : 3728 pages
File Size : 52,5 Mb
Release : 2006-03-15
Category : Technology & Engineering
ISBN : 0849375479

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International Encyclopedia of Ergonomics and Human Factors, Second Edition - 3 Volume Set by Informa Healthcare,Waldemar Karwowski Pdf

The previous edition of the International Encyclopedia of Ergonomics and Human Factors made history as the first unified source of reliable information drawn from many realms of science and technology and created specifically with ergonomics professionals in mind. It was also a winner of the Best Reference Award 2002 from the Engineering Libraries Division, American Society of Engineering Education, USA, and the Outstanding Academic Title 2002 from Choice Magazine. Not content to rest on his laurels, human factors and ergonomics expert Professor Waldemar Karwowski has overhauled his standard-setting resource, incorporating coverage of tried and true methods, fundamental principles, and major paradigm shifts in philosophy, thought, and design. Demonstrating the truly interdisciplinary nature of this field, these changes make the second edition even more comprehensive, more informative, more, in a word, encyclopedic. Keeping the format popularized by the first edition, the new edition has been completely revised and updated. Divided into 13 sections and organized alphabetically within each section, the entries provide a clear and simple outline of the topics as well as precise and practical information. The book reviews applications, tools, and innovative concepts related to ergonomic research. Technical terms are defined (where possible) within entries as well as in a glossary. Students and professionals will find this format invaluable, whether they have ergonomics, engineering, computing, or psychology backgrounds. Experts and researchers will also find it an excellent source of information on areas beyond the range of their direct interests.

Sonification, Perceptualizing Biological Information

Author : Diego Minciacchi,David Rosenboom
Publisher : Frontiers Media SA
Page : 178 pages
File Size : 40,6 Mb
Release : 2020-07-24
Category : Electronic
ISBN : 9782889638680

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Sonification, Perceptualizing Biological Information by Diego Minciacchi,David Rosenboom Pdf

Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education

Author : Gu, Ning
Publisher : IGI Global
Page : 490 pages
File Size : 45,7 Mb
Release : 2012-01-31
Category : Architecture
ISBN : 9781613501818

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Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education by Gu, Ning Pdf

The emergence and adoption of computational technologies has significantly changed design and design education beyond the replacement of drawing boards with computers or pens and paper with computer-aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) applications. Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education explores state-of-the-art developments in computational design methods and their impact on contemporary design education. Readers will find case studies, empirical research findings, pedagogical theories, and reflections. Researchers, educators, designers, and developers will better understand how applying pedagogical research and reflection has influenced and will continue to transform the field in the future.

Foundations in Sound Design for Embedded Media

Author : Michael Filimowicz
Publisher : Routledge
Page : 392 pages
File Size : 44,9 Mb
Release : 2019-06-25
Category : Technology & Engineering
ISBN : 9781351603881

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Foundations in Sound Design for Embedded Media by Michael Filimowicz Pdf

This volume provides a comprehensive introduction to foundational topics in sound design for embedded media, such as physical computing; interaction design; auditory displays and data sonification; speech synthesis; wearables; smart objects and instruments; user experience; toys and playful tangible objects; and the new sensibilities entailed in expanding the concept of sound design to encompass the totality of our surroundings. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational products and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its many embedded forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, programming and design, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.

New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies

Author : Michael Filimowicz,Veronika Tzankova
Publisher : Springer
Page : 284 pages
File Size : 41,7 Mb
Release : 2018-07-02
Category : Computers
ISBN : 9783319733562

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New Directions in Third Wave Human-Computer Interaction: Volume 1 - Technologies by Michael Filimowicz,Veronika Tzankova Pdf

As the first extensive exploration of contemporary third wave HCI, this handbook covers key developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. The earliest HCI work was strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use. Today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. Volume 1 - Technologies covers technical application areas related to artificial intelligence, metacreation, machine learning, perceptual computing, 3D printing, critical making, physical computing, the internet of things, accessibility, sonification, natural language processing, multimodal display, and virtual reality.

Universal Usability

Author : Jonathan Lazar
Publisher : John Wiley & Sons
Page : 645 pages
File Size : 42,8 Mb
Release : 2007-06-05
Category : Computers
ISBN : 9780470027271

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Universal Usability by Jonathan Lazar Pdf

Universal Usability is the concept of designing computer interfaces that are easy for all users to utilize. It is a concept which many decry as elusive, impossible, or impractical, but this book, which addresses usability issues for a number of diverse user groups, proves that there is no problem in interface design that cannot be solved, or at least improved upon. Individuals with cognitive, motor, and perceptual impairments, as well as older, younger, and economically disadvantaged users, face a variety of complex challenges when interacting with computers. However, with user involvement, good design practice, and thorough testing, computer interfaces can be successfully developed for any user population. This book, featuring key chapters by Human-Computer Interaction luminaries such as Jonathan Lazar, Ron Baecker, Allison Druin, Ben Shneiderman, Brad Myers and Jenny Preece, examines innovative and groundbreaking research and practice, and provides a practical overview of a number of successful projects which have addressed a need for these specific user populations. Chapters in this book address topics including age diversity, economic diversity, language diversity, visual impairment, and spinal cord injuries. Several of these trailblazing projects in the book are amongst the first to examine usability issues for users with Down Syndrome, users with Amnesia, users with Autism Spectrum Disorders, and users with Alzheimer's Disease, and coverage extends to projects where multiple categories of needs are addressed. These chapters represent real-world projects, being carried out on different continents. The authors of the chapters also represent diversity—interface researchers and software developers in university, industrial, and government settings. In the practical spirit of the book, chapter authors provide guidelines and suggestions for those attempting similar projects, as well as implications for different stakeholders such as policymakers, researchers, and designers. Ideal for students of HCI and User Interface Design, and essential reading for usability practitioners, this fascinating collection of real-world projects demonstrates that computer interfaces can truly be designed to meet the needs of any category of user.

The Sonification Handbook

Author : Thomas Hermann,Andy Hunt
Publisher : Logos Verlag Berlin
Page : 0 pages
File Size : 43,5 Mb
Release : 2011
Category : Auditory perception
ISBN : 3832528199

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The Sonification Handbook by Thomas Hermann,Andy Hunt Pdf

This book is a comprehensive introductory presentation of the key research areas in the interdisciplinary fields of sonification and auditory display. Chapters are written by leading experts, providing a wide-ranging coverage of the central issues, and can be read from start to finish, or dipped into as required. Sonification conveys information by using non-speech sounds. To listen to data as sound and noise can be a surprising new experience with diverse applications ranging from novel interfaces for visually impaired people to data analysis problems in many scientific fields. This book gives a solid introduction to the field of auditory display, the techniques for sonification, suitable technologies for developing sonification algorithms, and the most promising application areas. The book is accompanied by an online repository of sound examples.

Distributed, Ambient, and Pervasive Interactions

Author : Norbert Streitz,Panos Markopoulos
Publisher : Springer
Page : 643 pages
File Size : 53,8 Mb
Release : 2014-05-17
Category : Computers
ISBN : 9783319077888

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Distributed, Ambient, and Pervasive Interactions by Norbert Streitz,Panos Markopoulos Pdf

This book constitutes the refereed proceedings of the Second International Conference on Distributed, Ambient, and Pervasive Interactions, DAPI 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 58 papers included in this volume are organized in topical sections on design frameworks and models for intelligent interactive environments; natural interaction; cognitive, perceptual and emotional issues in ambient intelligence; user experience in intelligent environments; developing distributed, pervasive and intelligent environments; smart cities.

Auditory Display

Author : Sølvi Ystad,Mitsuko Aramaki,Richard Kronland-Martinet,Kristoffer Jensen
Publisher : Springer
Page : 505 pages
File Size : 44,7 Mb
Release : 2010-05-09
Category : Computers
ISBN : 9783642124396

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Auditory Display by Sølvi Ystad,Mitsuko Aramaki,Richard Kronland-Martinet,Kristoffer Jensen Pdf

This book constitutes the thoroughly refereed post-conference proceedings of the 6th International Symposium on Computer Music Modeling and Retrieval, CMMR 2009, held in Copenhagen, Denmark, in May 2009. The 25 revised full papers presented were specially reviewed and corrected for this proceedings volume. The conference's topics include auditory exploration of data via sonification and audification; real time monitoring of multivariate date; sound in immersive interfaces and teleoperation; perceptual issues in auditory display; sound in generalized computer interfaces; technologies supporting auditory display creation; data handling for auditory display systems; applications of auditory display.

The Oxford Handbook of Algorithmic Music

Author : R. T. Dean
Publisher : Oxford University Press
Page : 713 pages
File Size : 41,8 Mb
Release : 2018
Category : Music
ISBN : 9780190226992

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The Oxford Handbook of Algorithmic Music by R. T. Dean Pdf

Featuring chapters by emerging and established scholars as well as by leading practitioners in the field, this Handbook both describes the state of algorithmic composition and also set the agenda for critical research on and analysis of algorithmic music.

The Routledge Companion to Sounding Art

Author : Marcel Cobussen,Vincent Meelberg,Barry Truax
Publisher : Routledge
Page : 503 pages
File Size : 40,7 Mb
Release : 2016-07-15
Category : Music
ISBN : 9781317672777

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The Routledge Companion to Sounding Art by Marcel Cobussen,Vincent Meelberg,Barry Truax Pdf

The Routledge Companion to Sounding Art presents an overview of the issues, methods, and approaches crucial for the study of sound in artistic practice. Thirty-six essays cover a variety of interdisciplinary approaches to studying sounding art from the fields of musicology, cultural studies, sound design, auditory culture, art history, and philosophy. The companion website hosts sound examples and links to further resources. The collection is organized around six main themes: Sounding Art: The notion of sounding art, its relation to sound studies, and its evolution and possibilities. Acoustic Knowledge and Communication: How we approach, study, and analyze sound and the challenges of writing about sound. Listening and Memory: Listening from different perspectives, from the psychology of listening to embodied and technologically mediated listening. Acoustic Spaces, Identities and Communities: How humans arrange their sonic environments, how this relates to sonic identity, how music contributes to our environment, and the ethical and political implications of sound. Sonic Histories: How studying sounding art can contribute methodologically and epistemologically to historiography. Sound Technologies and Media: The impact of sonic technologies on contemporary culture, electroacoustic innovation, and how the way we make and access music has changed. With contributions from leading scholars and cutting-edge researchers, The Routledge Companion to Sounding Art is an essential resource for anyone studying the intersection of sound and art.

Pervasive Design

Author : Håkan Gulliksson
Publisher : Håkan Gulliksson
Page : 658 pages
File Size : 50,5 Mb
Release : 2024-06-17
Category : Electronic
ISBN : 9789198028058

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Pervasive Design by Håkan Gulliksson Pdf

Services and products are increasingly composed of interconnected computerized things with embedded sensors and interaction capabilities. This trend is evident also in everyday objects and tools and is rapidly changing the way we live our lives. Design work and designers have to keep up with this development and adapt both thinking and tools. The problem is no longer just to design a physical object or interact with a single computational device and design is not even limited to the service embedding the device. Design needs to include all of the above while, importantly, also taking the particular context of use into account. This book presents a framework and a number of tools from a systems perspective that will help the designer take the step from designing a thing or a web site to designing a context aware pervasive service. As a first basis for this, three complementary interactors; Human, Information and Thing, along with the interactions they enable are introduced. This basis is used to infuse a way of thinking on pervasive services that is reapplied also to groups and joint ventures. Services are thoroughly introduced in the book along with their support, ranging from networked infrastructure for communication to cognitive by artificial intelligence. The design process is introduced by a discussion on the goals for design. Usability, value based design and meaningful user experiences are surveyed as guides for better designs. Beginning with the resultant understanding, the design process is staged using the levels of service design, requirement analysis, concept, information, interaction, and appearance design. Relevant tools and an outline of the possible design space of mobile and pervasive applications are given for each level, and the design work is framed by an overall story-based approach. In total the book consists of 658 pages, 112 figures and 218 illustrations. Both text and ideas have improved from the third edition. One year Weiser. Håkan Gulliksson is a lecturer on Interaction technology and Mobile design at Umeå University Sweden. He has been the coordinator for the Master of Science program in Interaction and Design for more than ten years.