Step Into Xcode

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Step Into Xcode

Author : Fritz Anderson
Publisher : Addison-Wesley Professional
Page : 488 pages
File Size : 53,6 Mb
Release : 2006
Category : Computers
ISBN : 9780321334220

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Step Into Xcode by Fritz Anderson Pdf

A Step-by-Step Guide to the Xcode Mac OS Development Environment Every copy of Mac OS X comes with Xcode, the powerful development suite that Apple uses to build applications ranging from Safari to iTunes. But because Xcode is complex and subtle, even experienced Mac programmers rarely take full advantage of it. Now, Mac developer Fritz Anderson has written the definitive introduction and guide to using Xcode to build applications with any Macintosh technology or language. Anderson helps you master Xcode's powerful text editor, industry-standard gcc compiler, graphical interactive debugger, mature UI layout and object linkage editor, and exceptional optimization tools. One step at a time, you'll develop a command-line utility, then use Xcode tools to evolve it into a full-fledged Cocoa application. Anderson provides expert guidance on development frameworks, source code management, Core Data modeling, localization, and much more. Coverage includesUnderstanding Xcode workflow and the Mac OS X application lifecyclePorting established legacy projects into XcodeUsing the Model-View-Controller design pattern to build robust graphical applicationsBuilding static libraries and working with Xcode's build systemMaking the most of bundles and package directoriesCreating applications compatible with older versions of Mac OS X Creating universal binaries to run on both Intel and PowerPC MacintoshesAdding Spotlight searchability to data filesLeveraging Xcode's built-in support for unit testingUsing Xcode on makefile-based UNIX development projects "Step Into Xcode"'s breadth, depth, and practical focus make it indispensable to every Mac developer: current Xcode users upgrading to Xcode 2.1, experienced Mac programmers migrating from CodeWarrior, UNIX/Linux programmers moving to Mac OS X, and even novices writing their first programs or scripts.

Beginning Xcode

Author : James Bucanek
Publisher : John Wiley & Sons
Page : 621 pages
File Size : 47,6 Mb
Release : 2006-04-03
Category : Computers
ISBN : 9780471754794

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Beginning Xcode by James Bucanek Pdf

Aimed at over 300,000 developers, this book teaches how to use Xcode and the user interface elements and objects to create Macintosh applications using the Cocoa frameworks.

Xcode Tools Sensei (First Edition)

Author : Anonim
Publisher : Black Apple Software Inc.
Page : 304 pages
File Size : 41,9 Mb
Release : 2024-06-18
Category : Electronic
ISBN : 9780976126010

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Xcode Tools Sensei (First Edition) by Anonim Pdf

Xcode 5 Developer Reference

Author : Richard Wentk
Publisher : John Wiley & Sons
Page : 576 pages
File Size : 44,6 Mb
Release : 2014-04-18
Category : Computers
ISBN : 9781118835135

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Xcode 5 Developer Reference by Richard Wentk Pdf

Design, code, and build amazing apps with Xcode 5 Thanks to Apple's awesome Xcode development environment, you can create the next big app for Macs, iPhones, iPads, or iPod touches. Xcode 5 contains gigabytes of great stuff to help you develop for both OS X and iOS devices - things like sample code, utilities, companion applications, documentation, and more. And with Xcode 5 Developer Reference, you now have the ultimate step-by-step guide to it all. Immerse yourself in the heady and lucrative world of Apple app development, see how to tame the latest features and functions, and find loads of smart tips and guidance with this practical book. Shows developers how to use Xcode 5 to create apps for OS X and the whole family of iOS devices, including the latest iPhones, iPads, and iPod touches Covers the Xcode rapid development environment in detail, including utilities, companion applications, and more Includes a companion website with sample code and other helpful files Written by an experienced developer and Apple-focused journalist with solid experience in teaching Apple development If you want to create killer Apple apps with Xcode 5, start with Xcode 5 Developer Reference!

Professional Xcode 3

Author : James Bucanek
Publisher : John Wiley & Sons
Page : 896 pages
File Size : 42,8 Mb
Release : 2010-03-25
Category : Computers
ISBN : 9780470620342

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Professional Xcode 3 by James Bucanek Pdf

A solid guide that responds to the active interest in Apple's Xcode tools Apple's Xcode tools are a collection of applications and frameworks that are used to develop, test, and optimize applications primarily written for Mac OS X or the iPhone. The steady increase in sales of Apple computers has triggered a strong interest in gaining a thorough understanding of Xcode and its tools and what they have to offer. This book provides you with an inside look at the array of Xcode tools from top to bottom. You'll go beyond the basics and dive into such in-depth topics as installing the latest version of Xcode tools, customizing the look and behavior of Xcode, creating and managing projects, using the built-in class browser to model complex applications and structures, and more. Offers you a solid foundation for getting the most out of Apple's Xcode tools, a collection of applications and frameworks used to develop, test, and optimize applications written for Mac OS X or the iPhone Includes clear, comprehensive lessons for installing the latest version of Xcode tools, customizing the look of Xcode, creating and managing projects, testing your interfaces, and building and debugging your projects Explains analyzing performance, optimizing your application, working with shared sources, creating your own custom file templates, and customizing the interface builder With this book, you'll be able to take full advantage of the range of tools included with Xcode.

Xcode 5 Start to Finish

Author : Fritz F. Anderson
Publisher : Addison-Wesley Professional
Page : 622 pages
File Size : 45,9 Mb
Release : 2014-05-03
Category : Computers
ISBN : 9780133751024

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Xcode 5 Start to Finish by Fritz F. Anderson Pdf

Use Xcode 5 to Write Great iOS and OS X Apps! Xcode 5 Start to Finish will help you use the tools in Apple’s Xcode 5 to improve productivity, write great code, and leverage the newest iOS 7 and OS X Mavericks features. Drawing on thirty years of experience developing for Apple platforms and helping others do so, Fritz Anderson shows you a complete best-practice Xcode workflow. Through three full sample projects, you’ll learn to integrate testing, source control, and other key skills into a high-efficiency process that works. Anderson shows you better ways to storyboard, instrument, build, and compile code, and helps you apply innovations ranging from Quick Look to Preview Assistant. By the time you’re finished, you’ll have the advanced Xcode skills to develop outstanding software. Coverage includes Setting breakpoints and tracing execution for active debugging Creating libraries by adding and building new targets Integrating Git or Subversion version control Creating iOS projects with MVC design Designing Core Data schemas for iOS apps Linking data models to views Designing UI views with Interface Builder Using the improved Xcode 5 Autolayout editor Improving reliability with unit testing Simplifying iOS provisioning Leveraging refactoring and continual error checking Using OS X bindings, bundles, packages, frameworks, and property lists Localizing your apps Controlling how Xcode builds source code into executables Analyzing processor and memory usage with Instruments Integrating with Mavericks Server’s sleek continuous integration system Register your book at www.informit.com/register for access to this title’s downloadable code.

Objective-C Programming For Dummies

Author : Neal Goldstein
Publisher : John Wiley & Sons
Page : 483 pages
File Size : 48,8 Mb
Release : 2012-10-23
Category : Computers
ISBN : 9781118213988

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Objective-C Programming For Dummies by Neal Goldstein Pdf

A step-by-step guide to understanding object-oriented programming with Objective-C As the primary programming language for iPhone, iPad, and Mac OS X applications, Objective-C is a reflective, object-oriented language that all programmers must know before creating apps. Assuming no prior programming language experience, this fun-and-friendly book provides you with a solid understanding of Objective-C. Addressing the latest version of Xcode, debugging, code completion, and more, veteran author Neal Goldstein helps you gain a solid foundation of this complex topic, and filters out any unnecessary intricate technical jargon. Assumes no prior knowledge of programming and keeps the tone clear and entertaining Explains complicated topics regarding Objective-C with clarity and in a straightforward-but-fun style that has defined the For Dummies brand for 20 years Features all material completely compliant with the latest standards for Objective-C and Apple programming Objective-C Programming For Dummies is the ideal beginner book if your objective is to venture into iPhone, iPad, and Mac OS X development for the first time!

Tap, Move, Shake

Author : Todd Moore
Publisher : "O'Reilly Media, Inc."
Page : 275 pages
File Size : 49,9 Mb
Release : 2011-12-19
Category : Computers
ISBN : 9781449303457

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Tap, Move, Shake by Todd Moore Pdf

Introduces Xcode and Objective-C by guiding reader through hands-on development of a real game. Includes implementing game logic, sophisticated graphics, game physics, sound, and computer AI --

Mastering Xcode

Author : Maurice Kelly,Joshua Nozzi
Publisher : Peachpit Press
Page : 432 pages
File Size : 46,5 Mb
Release : 2013-07-11
Category : Computers
ISBN : 9780133091236

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Mastering Xcode by Maurice Kelly,Joshua Nozzi Pdf

Xcode is the flagship application of Apple’s suite of developer tools. In this book, Xcode experts Maurice Kelly and Joshua Nozzi show you how to use Apple’s powerful developer tools to start writing iOS and OS X apps. You’ll learn what Xcode can do and gain a deep understanding of how Xcode works so you can create and maintain great apps of your own. After a tour of the Xcode tools suite, you’ll jump in by creating a basic Cocoa app and exploring the Xcode interface. You’ll learn how to manage your project, write and debug code, build user interfaces, and use version control. You’ll also learn to customize the build process, write and run unit tests, profile your code, and deploy your apps. This book includes: Detailed instruction, ample illustrations, and clear examples Real-world guidance and advice Insight into best practices from two Xcode experts Emphasis on using Xcode’s streamlined interface for UI design, coding, testing, and debugging

Objective-C Programmer's Reference

Author : Carlos Oliveira
Publisher : Apress
Page : 375 pages
File Size : 46,9 Mb
Release : 2014-01-20
Category : Computers
ISBN : 9781430259060

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Objective-C Programmer's Reference by Carlos Oliveira Pdf

Objective-C Programmer's Reference provides the tools necessary to write software in Objective-C—the language of choice for developing iOS and OS X applications. Author Carlos Oliveira begins from the basic building blocks of the language. He shows how to create correct and efficient applications by applying your knowledge of object-oriented and structured programming. This book: Takes you quickly through fundamental concepts such as interfaces and class implementations. Provides a concise reference to the Foundation Framework that is all-important when programming in Objective-C. Highlights key differences between Objective-C and other popular languages such as Java or Python. Provides the fundamentals of Cocoa and Cocoa Touch, which are the standard for OS X and iOS development. Objective-C Programmer's Reference makes extensive use of concepts already mastered by developers who are fluent in other languages such as C++, Java, Perl, and Python. The author’s approach is logical and structured, and even novice developers will have an easy time absorbing the most important topics necessary to program in Objective-C. Objective-C Programmer's Reference is a book for professional developers in Objective-C, or those who are moving to Objective-C from other languages. The book is written for readers who lack the time to invest in more traditional books, which usually spend hundreds of pages to explain concepts that are part of the working programmer’s standard vocabulary.

Advanced Apple Debugging & Reverse Engineering

Author : Raywenderlich Com Team,Derek Selander
Publisher : Unknown
Page : 478 pages
File Size : 47,5 Mb
Release : 2017-03-14
Category : Debugging in computer science
ISBN : 1942878338

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Advanced Apple Debugging & Reverse Engineering by Raywenderlich Com Team,Derek Selander Pdf

Learn to find software bugs faster and discover how other developers have solved similar problems. For intermediate to advanced iOS/macOS developers already familiar with either Swift or Objective-C who want to take their debugging skills to the next level, this book includes topics such as: LLDB and its subcommands and options; low-level components used to extract information from a program; LLDB's Python module; and DTrace and how to write D scripts.

Beginning iOS Game Development

Author : Patrick Alessi
Publisher : John Wiley & Sons
Page : 434 pages
File Size : 50,6 Mb
Release : 2011-11-21
Category : Computers
ISBN : 9781118231616

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Beginning iOS Game Development by Patrick Alessi Pdf

Get in the game and start building games for the iPhone or iPad! Whether you only have a little experience with iOS programming or even none at all, this accessible guide is ideal for getting started developing games for the iPhone and iPad. Experienced developer and author Patrick Alessi presents the iOS system architecture, gives you the step-by-step of game development, and introduces the languages used to develop games. From the basic building blocks to including drawing, responding to user interaction, animation, and sound, this book provides a one-stop-shop for getting your game up and running. Explores the tools and methodology used to develop games for the iPhone and iPad Requires no previous experience with building a game for the iOS platform Details how iOS games require different considerations than other applications Addresses working with the Xcode programming environment, how to draw with the Quartz 2D API, ways to handle user input, and techniques for incorporating animation with Core Animation and sound with Core Audio If you're ready to jump on the gaming app bandwagon, then this book is what you need to get started!

macOS Programming for Absolute Beginners

Author : Wallace Wang
Publisher : Apress
Page : 658 pages
File Size : 45,8 Mb
Release : 2017-02-28
Category : Computers
ISBN : 9781484226629

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macOS Programming for Absolute Beginners by Wallace Wang Pdf

Learn how to code for the iMac, Mac mini, Mac Pro, and MacBook using Swift, Apple's hottest programming language. Fully updated to cover the new MacBook Touch Bar, macOS Programming for Absolute Beginners will not only teach complete programming novices how to write macOS programs, but it can also help experienced programmers moving to the Mac for the first time. You will learn the principles of programming, how to use Swift and Xcode, and how to combine your knowledge into writing macOS programs. If you've always wanted to learn coding but felt stymied by the limitation of simplistic programming languages or intimidated by professional but complicated programming languages, then you'll want to learn Swift. Swift is your gateway to both Mac and iOS app development while being powerful and easy to learn at the same time, and macOS Programming for Absolute Beginners is the perfect place to start - add it to your library today.What You'll Learn/div Master the basic principles of object-oriented programming Use Xcode, the main programming tool used for both macOS and iOS development See what makes Swift unique and powerful as a programming language and why you should learn it Create macOS programs using Swift and Xcode Apply interface principles that follow Apple's Human Interface Guidelines Take advantage of the new Touch Bar Who This Book Is For People who want to learn programming for the first time and for experienced programmers wanting to learn Xcode and the Mac for the first time.

iPad Application Development For Dummies

Author : Neal Goldstein,Tony Bove
Publisher : John Wiley & Sons
Page : 482 pages
File Size : 42,5 Mb
Release : 2010-04-13
Category : Computers
ISBN : 9780470768204

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iPad Application Development For Dummies by Neal Goldstein,Tony Bove Pdf

Turn your iPad ideas into amazing apps with this exciting new guide! Whether you're app development amateur or programming professional, you’ll discover how to get in on the App Store development gold rush and start developing for the iPad with this fun and easy guide. The iPad offers developers of all levels more opportunities than ever before to be a part of the app development game, and this book is your ticket to joining in the fun. You’ll learn the basics of getting started, downloading the SDK, using context-based design, and filling your toolbox. Then you’ll move on to using Objective-Cand Xcode to program robust and vibrant apps and games specifically for the mobile platform. Offers a plain-English guide whether you’re a novice or a seasoned developer who is interested in developing iPad applications Covers working with the multitouch interface and in split-screen mode Provides useful advice on what applications thrive in the App Store and which have the most potential to turn a profit Includes a companion Web site with source code Packed with helpful advice on the ins and outs of developing great apps for mobile devices, iPad Application Development For Dummies gets you started creating cool new apps right away! Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.

Learn Objective-C on the Mac

Author : Scott Knaster,Mark Dalrymple
Publisher : Apress
Page : 346 pages
File Size : 48,5 Mb
Release : 2009-02-08
Category : Computers
ISBN : 9781430218166

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Learn Objective-C on the Mac by Scott Knaster,Mark Dalrymple Pdf

Take your coding skills to the next level with this extensive guide to Objective–C, the native programming language for developing sophisticated software applications for Mac OS X. Objective–C is a powerful, object–oriented extension of C, making this book the perfect follow–up to Dave Mark's bestselling Learn C on the Mac, Mac OS X Edition. Whether you're an experienced C programmer or you're coming from a different language such as C++ or Java, leading Mac experts Mark Dalrymple and Scott Knaster show you how to harness the powers of Objective–C in your applications! A complete course on the basics of Objective–C using Apple's free Xcode tools An introduction to object–oriented programming Comprehensive coverage of inheritance, composition, object initialization, categories, protocols, memory management, and organizing source files A brief tour of Cocoa's foundation framework and AppKit A helpful “learning curve” guide for non–C developers