Taming Gaming

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Taming Gaming

Author : Andy Robertson
Publisher : Unbound Publishing
Page : 379 pages
File Size : 52,9 Mb
Release : 2021-01-21
Category : Computers
ISBN : 9781783528936

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Taming Gaming by Andy Robertson Pdf

Video games can instil amazing qualities in children – curiosity, resilience, patience and problem-solving to name a few – but with the World Health Organisation naming gaming disorder as a clinically diagnosable condition, parents and carers can worry about what video games are doing to their children. Andy Robertson has dealt with all of the above, not just over years of covering this topic fo newspapers, radio and television but as a father of three. In this guide, he offers parents and carers practical advice and insights – combining his own experiences with the latest research and guidance from psychologists, industry experts, schools and children's charities – alongside a treasure trove of 'gaming recipes' to test out in your family. Worrying about video game screen time, violence, expense and addiction is an understandable response to scary newspaper headlines. But with first-hand understanding of the video games your children love to play, you can anchor them as a healthy part of family life. Supported by the www.taminggaming.com Family Video Game Database, Taming Gaming leads you into doing this so that video games can stop being a point of argument, worry and stress and start providing fulfilling, connecting and ambitious experiences together as a family.

TAMING GAMING

Author : ANDY. ROBERTSON
Publisher : Unknown
Page : 128 pages
File Size : 53,8 Mb
Release : 2020
Category : Electronic
ISBN : 1783528923

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TAMING GAMING by ANDY. ROBERTSON Pdf

The Gaming Mind

Author : Alexander Kriss
Publisher : The Experiment + ORM
Page : 259 pages
File Size : 54,9 Mb
Release : 2020-03-31
Category : Games & Activities
ISBN : 9781615196821

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The Gaming Mind by Alexander Kriss Pdf

Are videogames bad for us? It’s the question on everyone’s mind, given teenagers’ captive attention to videogames and the media’s tendency to scapegoat them. It’s also—if you ask clinical psychologist Alexander Kriss—the wrong question. In his therapy office, Kriss looks at videogames as a window into the mind. Is his patient Liz really “addicted” to Candy Crush—or is she evading a deeper problem? Why would aspiring model Patricia craft a hideous avatar named “Pat”? And when Jack immerses himself in Mass Effect, is he eroding his social skills—or honing them via relationship-building gameplay? Weaving together Kriss’s personal history, patients’ experiences, and professional insight—and without shying away from complex subjects, such as online harassment—The Gaming Mind disrupts our assumptions about “gamers” and explores how gaming can be good for us. It offers guidance for parents, clinicians, and the rest of us to better understand the gaming mind. Like any mode of play, at their best, videogames reveal who we are—and what we want from our lives.

The Basset Table

Author : Susanna Centlivre
Publisher : Broadview Press
Page : 182 pages
File Size : 53,8 Mb
Release : 2009-07-30
Category : Drama
ISBN : 9781460403150

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The Basset Table by Susanna Centlivre Pdf

The Basset Table follows the fortunes of Lady Reveller, who runs a table where her friends play the card game basset, and her struggle to avoid marrying Lord Worthy. Meanwhile, Lady Reveller’s cousin, Valeria, spends her time conducting scientific experiments and dissections, but her father intends to marry her off to the bluff sea-captain Hearty. How can Lady Reveller be persuaded to forego the delights of gambling? And how can Valeria avoid an unwanted marriage? This witty play paints a seductive picture of the thrills of the Restoration gaming table and challenges contemporary stereotypes of the learned lady. Appendices to this Broadview Edition include materials on female education, gambling, and writing for the stage, as well as eighteenth- and nineteenth-century critical writing on Centlivre and The Basset Table.

The Mental Game of Poker

Author : Jared Tendler,Barry Carter
Publisher : Jared Tendler LLC
Page : 263 pages
File Size : 42,6 Mb
Release : 2011-10-02
Category : Games & Activities
ISBN : 9780983959724

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The Mental Game of Poker by Jared Tendler,Barry Carter Pdf

The Snurtch

Author : Sean Ferrell
Publisher : Simon and Schuster
Page : 40 pages
File Size : 40,9 Mb
Release : 2016-08-30
Category : Juvenile Fiction
ISBN : 9781481456562

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The Snurtch by Sean Ferrell Pdf

"Ruthie has a problem at school. It is the Snurtch. The Snurtch is a scribbly, grabby, rude monster who follows Ruthie around and gets her into all sorts of trouble. It seems Ruthie will never be rid of the Snurtch. But eventually, she realizes she's not the only one--George has one, too"--

Taming Manhattan

Author : Catherine McNeur
Publisher : Harvard University Press
Page : 321 pages
File Size : 53,5 Mb
Release : 2014-11-03
Category : History
ISBN : 9780674725096

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Taming Manhattan by Catherine McNeur Pdf

From 1815 to 1865, as city blocks encroached on farmland to accommodate Manhattan’s exploding population, prosperous New Yorkers developed new ideas about what an urban environment should contain—ideas that poorer immigrants resisted. As Catherine McNeur shows, taming Manhattan came at the cost of amplifying environmental and economic disparities.

Game Programming in C++

Author : Sanjay Madhav
Publisher : Addison-Wesley Professional
Page : 1268 pages
File Size : 52,8 Mb
Release : 2018-03-06
Category : Computers
ISBN : 9780134597317

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Game Programming in C++ by Sanjay Madhav Pdf

Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it’s fun, easy, practical, hands-on, and complete. Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You’ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Whether you’re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You’ll master the language that top studios are hiring for—and that’s a proven route to success.

The Taming of the Shrew

Author : William Shakespeare
Publisher : Book Jungle
Page : 160 pages
File Size : 42,8 Mb
Release : 2008-07-30
Category : Drama
ISBN : 1603037128

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The Taming of the Shrew by William Shakespeare Pdf

Can a man tame an ill-tempered woman? Petruchio thinks he is up to the task in The Taming of the Shrew. William Shakespeare (1564 ż 1616) is the most influential writer in English history. Shakespeare has been called The Barb of Avon and Englandżs national poet. There are 2 narrative poems, 154 sonnets and 38 plays in his collected works. He began work as an actor and writer in London first writing comedies and historic plays. He later wrote tragedies. Romeo and Juliet, MacBeth and Othello are some of his more famous plays. The Taming of the Shrew was an early comedy. The play begins with a drunken man who is deceived into thinking he is a nobleman. He then watches this play in which the noble Petruchio married an outspoken ill-tempered woman. Katherine is eventually tamed to the will be Petruchio. The play has been adapted into opera, stage plays and screen plays. Cole Porterżs play Kiss Me Kate is one instance

Taming Babel

Author : Rachel Leow
Publisher : Cambridge University Press
Page : 283 pages
File Size : 47,8 Mb
Release : 2016-07-14
Category : History
ISBN : 9781107148536

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Taming Babel by Rachel Leow Pdf

Through a study of Malaysia, Taming Babel examines how empires and postcolonial nation-states struggle to govern multilingual and polyglot subjects.

Taming the Tiger Within

Author : Thich Nhat Hanh
Publisher : Penguin
Page : 154 pages
File Size : 48,7 Mb
Release : 2004-10-21
Category : Body, Mind & Spirit
ISBN : 9781101217313

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Taming the Tiger Within by Thich Nhat Hanh Pdf

Taming the Tiger Within is a handbook of meditations, analogies, and reflections that offer pragmatic techniques for diffusing anger, converting fear, and cultivating love in every arena of life-a wise and exquisite guide for bringing harmony and healing to one's life and relationships. Acclaimed scholar, peace activist, and Buddhist master revered by people of all faiths, Thich Nhat Hanh has inspired millions worldwide with his insight into the human heart and mind. Now he focuses his profound spiritual wisdom on the basic human emotions everyone struggles with on a daily basis.

The Most Dangerous Game

Author : Richard Connell
Publisher : Lindhardt og Ringhof
Page : 28 pages
File Size : 50,5 Mb
Release : 2023-02-23
Category : Fiction
ISBN : 9788728187494

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The Most Dangerous Game by Richard Connell Pdf

Sanger Rainsford is a big-game hunter, who finds himself washed up on an island owned by the eccentric General Zaroff. Zaroff, a big-game hunter himself, has heard of Rainsford’s abilities with a gun and organises a hunt. However, they’re not after animals – they’re after people. When he protests, Rainsford the hunter becomes Rainsford the hunted. Sharing similarities with "The Hunger Games", starring Jennifer Lawrence, this is the story that created the template for pitting man against man. Born in New York, Richard Connell (1893 – 1949) went on to become an acclaimed author, screenwriter, and journalist. He is best remembered for the gripping novel "The Most Dangerous Game" and for receiving an Oscar nomination for the screenplay "Meet John Doe".

Taming Your Gremlin (Revised Edition)

Author : Rick Carson
Publisher : Harper Collins
Page : 194 pages
File Size : 44,8 Mb
Release : 2009-10-06
Category : Self-Help
ISBN : 9780061977862

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Taming Your Gremlin (Revised Edition) by Rick Carson Pdf

The completely updated edition of this classic includes powerful methods for freeing oneself from self-defeating behaviors and beliefs Your gremlin interprets your every experience. He has nothing good to say about you or anything you do. Just when you feel you’ve out-argued him, he changes his strategy. Grapple with him and you become more enmeshed. What he hates is simply being noticed. That’s the first step to his taming. This and many other powerful techniques await you. This is a low-key but tremendously effective approach to banishing the tenacious nemesis within. Readers will learn: How simply noticing their gremlin is the first step in gremlin taming. How to experiment playfully with new actions and attitudes. Simple exercises for tuning in to their true self and tuning out their gremlin…and much more.

Games and Gamification in Academic Libraries

Author : Stephanie H. Crowe,Eva Sclippa
Publisher : Unknown
Page : 315 pages
File Size : 40,9 Mb
Release : 2020
Category : Academic libraries
ISBN : 0838947867

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Games and Gamification in Academic Libraries by Stephanie H. Crowe,Eva Sclippa Pdf

"Games of all kinds, from breakouts and escape rooms to traditional board game collections, are often featured in academic library instruction, programming, and outreach initiatives, where their natural ability to foster interaction and communication is especially valuable. Games and gamification can be used to help students engage with the thresholds of the ACRL Framework for Information Literacy for Higher Education; locate resources and identify misinformation and disinformation; and build connections with faculty and librarians, in one-shots and for-credit courses. In four sections--An Overview of Games and Gamification, Adding and Maintaining a Circulating Game Collection to your Library, Games and Gamification in Information Literacy Instruction, and Programming and Outreach through Games--Games and Gamification in Academic Libraries explores incorporating games into first-year experience programs, using games to help students engage with special collections, making games accessible, and ideas for game nights and events. Games and gamification function best not as something separate, but as one tool in an academic library's approach to their goals and initiatives. Games and Gamification offers encouragement, strategies, and proven practices for developing and using accessible, welcoming gamification as a flexible tool to meet their institutions' missions and their students' learning needs."--

Architectonics of Game Spaces

Author : Andri Gerber,Ulrich Götz
Publisher : transcript Verlag
Page : 347 pages
File Size : 42,7 Mb
Release : 2020-03-31
Category : Architecture
ISBN : 9783839448021

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Architectonics of Game Spaces by Andri Gerber,Ulrich Götz Pdf

What consequences does the design of the virtual yield for architecture and to what extent can the nature of architecture be used productively to turn game-worlds into sustainable places - over here, in »reality«? This pioneering collection gives an overview of contemporary developments in designing video games and of the relationships such practices have established with the design of architecture. Due to their often simulatory nature, games reveal constructions of reality while positively impacting spatial ability and allowing for alternative avenues to complex topics and processes of negotiation. Granting insight into the merging of the design of real and virtual environments, this volume offers an invaluable platform for further debate.