Tdm610

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Tdm610

Author : John Snead
Publisher : Design Mechanism
Page : 130 pages
File Size : 52,8 Mb
Release : 2019-01-19
Category : Electronic
ISBN : 198902808X

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Tdm610 by John Snead Pdf

What if... Mars invaded Earth in 1987, and then again in 1938? Venus is a lush jungle planet abundant with life, and where dinosaurs still roam? Nuclear rockets ply the space lanes between Earth, Mars, Venus and the asteroids? Psionics and other powers are a reality? The year is 1959? Worlds United is a Mythras campaign setting where the Golden Age of Science Fiction really happened. Gernsback-era gleaming alloy air cars cruise the highways of America, and humans mingle with winged Martians, Venusian lizard men, and the strange Ophidians who are masters of chemistry. Yet, while the vampiric octopoids of the first two Martian invasions have not been seen in a generation, somewhere below Olympus Mons, steadily, they are drawing their plans against us. In Worlds United, your characters are adventurers with extraordinary powers. This is a game for John Carters, Doc Savages, Lensmen of all hues, and the strange, exotic, planetary adventure stories of Clarke Ashton Smith and Jack Vance.

Mythras (Hardback)

Author : Pete Nash,Lawrence Whitaker
Publisher : Unknown
Page : 304 pages
File Size : 52,7 Mb
Release : 2021-02-06
Category : Electronic
ISBN : 1989028152

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Mythras (Hardback) by Pete Nash,Lawrence Whitaker Pdf

Mythras Core rules Mythras is the acclaimed roleplaying game from The Design Mechanism. For those new to the game, Mythras is a straightforward, roll-under percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement - not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters' aspirations and motivations. Games Masters receive a huge amount of support through the Mythras rules. All the concepts and game mechanics are explained clearly with options and considerations explored and presented for ease of use. You need only this rulebook for many years of exciting and imaginative play. Mythras contains everything needed for play, except for dice and friends. It includes five magic systems, innovative combat, over 60 creatures, and copious guidance on how to use the rules and run Mythras games! Come and try one of the best roleplaying systems around...

Competition and trade regulation

Author : Anonim
Publisher : Unknown
Page : 572 pages
File Size : 55,9 Mb
Release : 1988
Category : Antitrust law
ISBN : UCAL:B4105937

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Competition and trade regulation by Anonim Pdf

Mythic Britain

Author : Lawrence Whitaker
Publisher : Aeon Games
Page : 0 pages
File Size : 43,5 Mb
Release : 2016-11-07
Category : Fantasy games
ISBN : 1911471082

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Mythic Britain by Lawrence Whitaker Pdf

Mythic Britain is a complete sourcebook for adventuring in Britain's Dark Ages using the Mythras rules. The book includes an extensive history and background of 5th and 6th Century Britain; details of the different tribes and territories; complete character creation rules for Britons and Saxons, details of magic, the Saints and pagan Gods; and, rules for massed battles. Completing the book, seven linked scenarios form the Mythic Britain Campaign in which the characters travel the length of breadth of the island, serving Merlin and Arthur, fighting the Saxon invaders, searching for the lost Treasures of Britain, and becoming involved in all manner of schemes and intrigues.Take up your spears. Swear your oaths. Ready your shields.Welcome to the Dark Ages!Mythic Britain requires the Mythras Core Rules.Comes complete with a separate full colour map of Mythic Britain.

Luther Arkwright

Author : Chad Bowser,Pete Nash,Bryan Steele
Publisher : Unknown
Page : 186 pages
File Size : 51,9 Mb
Release : 2021-02-04
Category : Electronic
ISBN : 0994758901

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Luther Arkwright by Chad Bowser,Pete Nash,Bryan Steele Pdf

Not one Earth, but an infinity of them, existing in parallel continua, their own paths, own histories, own futures, own mistakes. Most are unaware of the existence of a multiverse; but some parallels know that Earth is not alone, but mirrored. ZeroZero knows. It watches the parallels, ensures their stability. ZeroZero knows that instability spreads like a disease, infecting each parallel until a critical mass is reached and cataclysm is guaranteed. The Disruptors know. And they are intent on subverting the multiverse for their own ends, to destabilise countries, instigate wars, bring about destruction. The Valhalla Project was established to stop the Disruptors; to uncover their plans, identify their agents, and eliminate them. Their best agent is Luther Arkwright, unique in the multiverse, a powerful psychic, but himself unstable. Arkwright does not work alone: there are others. You. Based on Bryan Talbot's acclaimed graphic novels, Luther Arkwright: Roleplaying Across the Parallels is a Mythras supplement introducing the Arkwright multiverse and all the rules needed for adventuring in countless parallel dimensions. This book contains game rules for contemporary character creation, psionics, technology, firearms, vehicles and more! Note: this is a supplement for Mythras and requires the core rules for full play.